Struct FCorpseTransformationContext : FGameplayEventContext Path C++ Link /Script/AtomicHeart.CorpseTransformationContext 0x0010 (16 B) align 8 inherited 0x0008 /Script/AtomicHeart 0x00x0010 Members 0 Show inherited members OffsetSizeNameTypeFlags0x00080x08unreflected bytes to end of FCorpseTransformationContext // /Script/AtomicHeart.CorpseTransformationContext // size 0x0010 (16), inherited 0x0008, align 8 struct FCorpseTransformationContext : public FGameplayEventContext { public: uint8 pad_0[0x08]; // 0x0008(0x08) };