| void Unreference() | FinalNative+1 flags | | 0x00 |
| void Stop() | FinalNative+1 flags | | 0x00 |
| void SetVolume(float Volume, float FadeTime) | FinalNative+1 flags | | 0x08 |
| void SetVirtual3DPosition(const FVector& Position, float FadeTime) | FinalNative+1 flags | | 0x10 |
| void SetVirtual3DParam(FSQEXSEAD_BGMVirtual3DParam& Param) | FinalNative+1 flags | | 0x2C |
| void SetSuspendFadeOutTime(float FadeTime) | FinalNative+1 flags | | 0x04 |
| void SetStoreBehaviour(const ESQEXSEAD_BGMStoreBehaviour& StoreBehaviour) | FinalNative+1 flags | | 0x01 |
| void SetStopFadeOutTime(float FadeTime) | FinalNative+1 flags | | 0x04 |
| void SetSilent() | FinalNative+1 flags | | 0x00 |
| void SetSeekTime(float SeekTime) | FinalNative+1 flags | | 0x04 |
| void SetSectionByName(const FName& Name) | FinalNative+1 flags | | 0x08 |
| void SetSection(int32 Index) | FinalNative+1 flags | | 0x04 |
| void SetResumeFadeInTime(float FadeTime) | FinalNative+1 flags | | 0x04 |
| void SetRestartSameBGM(bool bRestart) | FinalNative+1 flags | | 0x01 |
| void SetPriority(int32 Priority) | FinalNative+1 flags | | 0x04 |
| void SetPlayFadeInTime(float FadeTime) | FinalNative+1 flags | | 0x04 |
| void SetPath(const FString& Path) | FinalNative+1 flags | | 0x10 |
| void SetOptions(const FSQEXSEAD_BGMOptions& NewOptions) | FinalNative+1 flags | | 0x1C |
| void SetModeByName(const FName& Name) | FinalNative+1 flags | | 0x08 |
| void SetMode(int32 Index) | FinalNative+1 flags | | 0x04 |
| void SetEnableVirtual3D(bool bEnable, float FadeTime) | FinalNative+1 flags | | 0x08 |
| void Set(USoundBase* Sound) | FinalNative+1 flags | | 0x08 |
| void Reset() | FinalNative+1 flags | | 0x00 |
| void Play() | FinalNative+1 flags | | 0x00 |
| bool IsPlaying() | FinalNative+1 flags | | 0x01 |
| bool IsFadeOuting(const FName& SoundAssetName) | FinalNative+1 flags | | 0x09 |
| FVector GetVirtual3DPosition() | FinalNative+1 flags | | 0x0C |
| float GetTempo() | FinalNative+1 flags | | 0x04 |
| int32 GetSectionIndex() | FinalNative+1 flags | | 0x04 |
| float GetPlayTime() | FinalNative+1 flags | | 0x04 |
| int32 GetNextSectionIndex() | FinalNative+1 flags | | 0x04 |
| FSQEXSEAD_Timing GetNearTiming() | FinalNative+1 flags | | 0x0C |
| float GetMusicalTime() | FinalNative+1 flags | | 0x04 |
| int32 GetModeIndex() | FinalNative+1 flags | | 0x04 |
| float GetLowpassValue() | FinalNative+1 flags | | 0x04 |
| FSQEXSEAD_Timing GetJustTiming() | FinalNative+1 flags | | 0x0C |