| 0x10 | LocalMapOptions | FString | 6 flags | "" |
| 0x18 | TransitionMap | FSoftObjectPath | 6 flags | {AssetPathName=None, SubPathString=""} |
| 0x01 | bUseSplitscreen | bool | 7 flags | true |
| 0x01 | TwoPlayerSplitscreenLayout | uint8 | 7 flags | 0 |
| 0x01 | ThreePlayerSplitscreenLayout | uint8 | 7 flags | 0 |
| 0x01 | FourPlayerSplitscreenLayout | EFourPlayerSplitScreenType | 7 flags | Grid |
| 0x01 | bOffsetPlayerGamepadIds | bool | 7 flags | false |
| 0x0055 | 0x03 | padding / unreflected |
| 0x18 | GameInstanceClass | FSoftClassPath | 6 flags | {} |
| 0x18 | GameDefaultMap | FSoftObjectPath | 5 flags | {AssetPathName=/Game/Level/Game/EndGame.EndGame, SubPathStr… |
| 0x18 | ServerDefaultMap | FSoftObjectPath | 6 flags | {AssetPathName=/Engine/Maps/Entry.Entry, SubPathString=""} |
| 0x18 | GlobalDefaultGameMode | FSoftClassPath | 6 flags | {} |
| 0x18 | GlobalDefaultServerGameMode | FSoftClassPath | 6 flags | {} |
| 0x10 | GameModeMapPrefixes | TArray<TArray<void>> | 5 flags | [] |
| 0x10 | GameModeClassAliases | TArray<void> | 5 flags | [] |