Zdexby TheHolyOneZ
4,319 structs
Struct

FRigUnit_EndLookAt_Effector

/Script/EndGame.RigUnit_EndLookAt_Effector 0x0050 (80 B) align 4 /Script/EndGame
0x00x0050

Members 15

OffsetSizeNameTypeFlags
—0x01bActivebool5 flags
0x0CTargetLocationFVector5 flags
0x08TargetNameFName5 flags
0x08TargetActorTWeakObjectPtr<AActor>6 flags
0x01TargetTypeEEndLookAtRequestType5 flags
0x00210x03padding / unreflected
0x04Weightfloat5 flags
0x01bActiveSaccadebool5 flags
0x01bOnlySaccadebool5 flags
0x002A0x02padding / unreflected
0x0CSaccadeTargetLocationFVector5 flags
0x0CUnClampedTargetWorldLocationFVector5 flags
0x04DiffAnglefloat5 flags
0x01bUseAimBaseNormalbool5 flags
0x01bSwitchDirectionKeepingbool5 flags
0x01LookAwayDirectionTypeuint85 flags
0x004B0x01padding / unreflected
0x04OverrideDeactiveBlendTimefloat5 flags

Used by 1

types with a member, parameter or interface of this type