Struct FAerialPortalEdge Path C++ Link /Script/EndGame.AerialPortalEdge 0x0030 (48 B) align 8 /Script/EndGame 0x00x0030 Members 4 OffsetSizeNameTypeFlags—0x08NameFName5 flags0x00080x10VertTArray<FVector>2 flags0x00180x0CCenterFVector5 flags0x00240x0CNormalFVector5 flags // /Script/EndGame.AerialPortalEdge // size 0x0030 (48), align 8 struct FAerialPortalEdge { public: FName Name; // ????(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic TArray<FVector> Vert; // 0x0008(0x10) ZeroConstructor NativeAccessSpecifierPublic FVector Center; // 0x0018(0x0C) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Normal; // 0x0024(0x0C) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };