Zdexby TheHolyOneZ
4,319 structs
Struct

FMoveActorDataCache

/Script/EndGame.MoveActorDataCache 0x0100 (256 B) align 8 /Script/EndGame
0x00x0100

Members 4

OffsetSizeNameTypeFlags
—0x08OwnerActorTWeakObjectPtr<AActor>6 flags
0xB8LocalEventFAnimNotifyEvent2 flags
0x08SplineCompUSplineComponent*7 flags
0x08MovingComponentUSceneComponent*7 flags
0x00F80x08unreflected bytes to end of FMoveActorDataCache