Zdexby TheHolyOneZ
6,272 classes
Class

AEndRecastNavMesh

: ARecastNavMesh : ANavigationData : AActor : UObject
/Script/EndGame.EndRecastNavMesh 0x0DC0 (3,520 B) align 16 inherited 0x0520 vtable /Script/EndGame
0x00x0DC0

Members 53

OffsetSizeNameTypeFlagsDefault
0x01bDrawNavAreaAll : 1bit 0bool4 flagstrue
0x01bDrawNavAreaBuffer : 1bit 1bool3 flagsfalse
0x01bDrawCover : 1bit 2bool4 flagsfalse
0x01bDrawBattleArea : 1bit 3bool4 flagsfalse
0x01bDrawCationArea : 1bit 4bool4 flagsfalse
0x01bDrawExtendedBattleArea : 1bit 5bool4 flagsfalse
0x01bDrawDynamicBattleArea : 1bit 6bool4 flagsfalse
0x01bDrawTerritory : 1bit 7bool4 flagsfalse
0x01bDrawExtendedTerritory : 1bit 0bool4 flagsfalse
0x01bDrawSwampyLand : 1bit 1bool4 flagsfalse
0x01bDrawSandSwampyLand : 1bit 2bool4 flagsfalse
0x01bDrawDesert : 1bit 3bool4 flagsfalse
0x01bDrawShoal : 1bit 4bool4 flagsfalse
0x01bDrawSea : 1bit 5bool4 flagsfalse
0x01bDrawMountain : 1bit 6bool4 flagsfalse
0x01bDrawRiver : 1bit 7bool4 flagsfalse
0x01bDrawWorldGeneralJump : 1bit 0bool4 flagsfalse
0x01bDrawWater : 1bit 1bool4 flagsfalse
0x01bDrawWorldGeneralJumpToPlane : 1bit 2bool4 flagsfalse
0x01bDrawPartyAttr : 1bit 3bool4 flagsfalse
0x01bDrawNPCAttr : 1bit 4bool4 flagsfalse
0x01bDrawEnemyAttr : 1bit 5bool4 flagsfalse
0x01bDrawSubPartyAttr : 1bit 6bool4 flagsfalse
0x01bDrawWildAnimal : 1bit 7bool4 flagsfalse
0x01bDrawHub : 1bit 0bool4 flagsfalse
0x01bDrawTinyBronco : 1bit 1bool4 flagsfalse
0x01bDrawFieldAction : 1bit 2bool4 flagsfalse
0x01bDrawHookShot : 1bit 3bool4 flagsfalse
0x01bDrawRedLaser : 1bit 5bool4 flagsfalse
0x01bDrawImpassable : 1bit 6bool4 flagsfalse
0x01bDrawImpassable2 : 1bit 7bool4 flagsfalse
0x01bDrawObstacle : 1bit 0bool4 flagsfalse
0x01bDrawCinemaObstacle : 1bit 1bool4 flagsfalse
0x01bDrawAddAttribute : 1bit 2bool4 flagsfalse
0x01bDrawAddAttribute2 : 1bit 3bool4 flagsfalse
0x01bDrawAddAttribute3 : 1bit 4bool4 flagsfalse
0x01bDrawAddAttribute4 : 1bit 5bool4 flagsfalse
0x01bDrawIgnore : 1bit 6bool4 flagsfalse
0x01bDrawVersatile : 1bit 7bool4 flagsfalse
0x01bDrawVersatile2 : 1bit 0bool4 flagsfalse
0x01bDrawVersatile3 : 1bit 1bool4 flagsfalse
0x01bDrawVersatile4 : 1bit 2bool4 flagsfalse
0x01bDrawInDoor : 1bit 3bool4 flagsfalse
0x01bDrawPathWay : 1bit 4bool4 flagsfalse
0x01bDrawCentralPathWay : 1bit 5bool4 flagsfalse
0x01bDrawNarrowLane : 1bit 6bool4 flagsfalse
0x01bDrawDefault : 1bit 7bool4 flagsfalse
0x05260x02padding / unreflected
0x08aBattleSceneFilterNameFName5 flagsNone
0x10TerritoryActorFilterNameListTArray<bool>2 flags[]
0x01bDrawBattleSceneFilter : 1bit 0bool3 flagsfalse
0x05410x03padding / unreflected
0x04ObjectCountint325 flags0
0x054C0x874unreflected bytes to end of AEndRecastNavMesh
Inherited from ARecastNavMesh 61
OffsetSizeNameTypeFlagsDefault
0x01bDrawTriangleEdges : 1bit 0bool4 flagsfalse
0x01bDrawPolyEdges : 1bit 1bool5 flagsfalse
0x01bDrawFilledPolys : 1bit 2bool4 flagstrue
0x01bDrawNavMeshEdges : 1bit 3bool4 flagstrue
0x01bDrawTileBounds : 1bit 4bool4 flagsfalse
0x01bDrawPathCollidingGeometry : 1bit 5bool4 flagsfalse
0x01bDrawTileLabels : 1bit 6bool4 flagsfalse
0x01bDrawPolygonLabels : 1bit 7bool4 flagsfalse
0x01bDrawDefaultPolygonCost : 1bit 0bool4 flagsfalse
0x01bDrawLabelsOnPathNodes : 1bit 1bool4 flagsfalse
0x01bDrawClusters : 1bit 4bool4 flagsfalse
0x01bDrawOctree : 1bit 5bool4 flagsfalse
0x01bDrawOctreeDetails : 1bit 6bool4 flagstrue
0x01bDrawMarkedForbiddenPolys : 1bit 7bool4 flagsfalse
0x01bDrawCheckIndependentNavMesh : 1bit 0bool4 flagsfalse
0x045B0x01padding / unreflected
0x0CCheckIndependentSearchPointFVector6 flags{X=0, Y=0, Z=0}
0x04CheckIndependentSearchDistancefloat6 flags10000
0x01bDistinctlyDrawTilesBeingBuilt : 1bit 0bool4 flagstrue
0x046D0x03padding / unreflected
0x04DrawOffsetfloat7 flags10
0x01bFixedTilePoolSize : 1bit 0bool5 flagsfalse
0x04750x03padding / unreflected
0x04TilePoolSizeint327 flags1024
0x04TileSizeUUfloat7 flags990
0x04CellSizefloat7 flags15
0x04CellHeightfloat7 flags10
0x04AgentRadiusfloat7 flags34
0x04AgentHeightfloat7 flags144
0x04AgentMaxSlopefloat7 flags44
0x04AgentMaxStepHeightfloat7 flags35
0x04MinRegionAreafloat7 flags0
0x04MergeRegionSizefloat7 flags400
0x04MaxSimplificationErrorfloat7 flags1.3
0x04MaxSimultaneousTileGenerationJobsCountint328 flags1024
0x04TileNumberHardLimitint328 flags1048576
0x04PolyRefTileBitsint328 flags20
0x04PolyRefNavPolyBitsint328 flags32
0x04PolyRefSaltBitsint328 flags12
0x04DefaultDrawDistancefloat6 flags5000
0x04DefaultMaxSearchNodesfloat6 flags2048
0x04DefaultMaxHierarchicalSearchNodesfloat6 flags2048
0x01RegionPartitioninguint88 flags1
0x01LayerPartitioninguint88 flags1
0x04D20x02padding / unreflected
0x04RegionChunkSplitsint328 flags2
0x04LayerChunkSplitsint328 flags2
0x01bSortNavigationAreasByCost : 1bit 0bool5 flagsfalse
0x01bPerformVoxelFiltering : 1bit 1bool6 flagstrue
0x01bMarkLowHeightAreas : 1bit 2bool6 flagsfalse
0x01bUseExtraTopCellWhenMarkingAreas : 1bit 3bool6 flagstrue
0x01bFilterLowSpanSequences : 1bit 4bool6 flagsfalse
0x01bFilterLowSpanFromTileCache : 1bit 5bool6 flagsfalse
0x01bDoFullyAsyncNavDataGathering : 1bit 6bool6 flagsfalse
0x01bUseBetterOffsetsFromCorners : 1bit 7bool4 flagstrue
0x01bStoreEmptyTileLayers : 1bit 0bool4 flagsfalse
0x01bUseVirtualFilters : 1bit 1bool4 flagstrue
0x01bAllowNavLinkAsPathEnd : 1bit 2bool4 flagsfalse
0x01bUseVoxelCache : 1bit 3bool4 flagsfalse
0x04DE0x02padding / unreflected
0x04TileSetUpdateIntervalfloat6 flags1
0x04HeuristicScalefloat7 flags0.999
0x04VerticalDeviationFromGroundCompensationfloat7 flags0
Inherited from ANavigationData 12
OffsetSizeNameTypeFlagsDefault
0x08RenderingCompUPrimitiveComponent*Transient+8 flagsnullptr
0x01bEnableDrawing : 1bit 0boolTransientProtected+4 flagsfalse
0x01bForceRebuildOnLoad : 1bit 1boolProtected+5 flagsfalse
0x01bAutoDestroyWhenNoNavigation : 1bit 2boolProtected+5 flagstrue
0x01bCanBeMainNavData : 1bit 3boolProtected+6 flagstrue
0x01bCanSpawnOnRebuild : 1bit 4boolProtected+7 flagstrue
0x01bRebuildAtRuntime : 1bit 5boolDeprecatedProtected+4 flagsfalse
0x02B10x03padding / unreflected
0x01RuntimeGenerationERuntimeGenerationTypeProtected+7 flagsStatic
0x02B50x03padding / unreflected
0x04ObservedPathsTickIntervalfloatProtected+7 flags0.5
0x04DataVersionuint32Protected+5 flags13
0x02C00x130padding / unreflected
0x10SupportedAreasTArray<FActorTickFunction>Protected+2 flags[]
Inherited from AActor 76
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bShowImmediatelyRegardlessOfFrameLimit : 1bit 0bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 5bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 6boolTransient+4 flagsfalse
0x005D0x01padding / unreflected
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x00610x03padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00A00x04padding / unreflected
0x04InputPriorityint326 flags0
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x00FC0x04padding / unreflected
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x011C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<USceneComponent*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<TArray<TWeakObjectPtr<UChildActorComponent>>>TransientProtected+2 flags[]
0x01500x08padding / unreflected
0x10layersTArray<TWeakObjectPtr<UChildActorComponent>>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01700x08padding / unreflected
0x10TagsTArray<FMulticastScriptDelegate>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01980x60padding / unreflected
0x10InstanceComponentsTArray<TArray<void>>4 flags[]
0x10BlueprintCreatedComponentsTArray<void>6 flags[]

Functions 0

SignatureFlagsNativeParams
No reflected functions.