Zdexby TheHolyOneZ
4,319 structs
Struct

FEndMobPrefabRegistryOverride

/Script/EndGame.EndMobPrefabRegistryOverride 0x01C8 (456 B) align 8 /Script/EndGame
0x00x01C8

Members 12

OffsetSizeNameTypeFlags
—0x08CharaSpecIDFName9 flags
0x28CharaSpecDataAssetTSoftObjectPtr<UEndAssetDataAsset>3 flags
0x28CharacterClassTSoftClassPtr<AEndCharacterBase>7 flags
0x0COffsetTranslationFVector9 flags
0x0COffsetRotationFRotator8 flags
0x01bOverrideFitGroundTypebool9 flags
0x01FitGroundTypeEEndMobPrefabFitGroundType9 flags
0x00720x06padding / unreflected
0x50AccessorIdsTMap<EWeaponSlot, FName>5 flags
0x50LookAtTargetListTMap<FName, float>5 flags
0x50InstanceOverrideWeaponsTMap<EWeaponSlot, TSoftClassPtr<AEndSkeletalMeshActorBase>>6 flags
0x50OverrideWeaponsTMap<EWeaponSlot, TSubclassOf<AEndSkeletalMeshActorBase>>Deprecated+2 flags
0x10BoneControlsTArray<void>6 flags

Used by 1

types with a member, parameter or interface of this type