Zdexby TheHolyOneZ
6,272 classes
Class

UEndBonamikBoxScaleGroupParamsComponent

: UBoxComponent : UShapeComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject
/Script/EndGame.EndBonamikBoxScaleGroupParamsComponent 0x0580 (1,408 B) align 16 inherited 0x04B0 vtable /Script/EndGame
0x00x0580

Members 50

OffsetSizeNameTypeFlagsDefault
0x10m_GroupsTArray<USQEX_Bonamik_ScaleGroupParamsPreset*>3 flags[]
0x08m_PresetUSQEX_Bonamik_ScaleGroupParamsPreset*6 flagsnullptr
0x01m_ChangeInnerConebool6 flagsfalse
0x04C10x03padding / unreflected
0x04m_InnerConeScalefloat6 flags0
0x01m_ChangeOuterConebool6 flagsfalse
0x04C90x03padding / unreflected
0x04m_OuterConeScalefloat6 flags0
0x01m_ChangeLocalForcebool6 flagsfalse
0x04D10x03padding / unreflected
0x04m_LocalForceScalefloat6 flags0
0x01m_ChangeWindScalebool6 flagsfalse
0x04D90x03padding / unreflected
0x04m_GroupWindScalefloat6 flags0
0x01m_ChangeMassScalebool6 flagsfalse
0x04E10x03padding / unreflected
0x04m_GroupMassScalefloat6 flags0
0x01m_ChangeParkRatebool6 flagsfalse
0x04E90x03padding / unreflected
0x04m_GroupParkRateScalefloat6 flags0
0x01m_ChangeActorFictitiousForcebool6 flagsfalse
0x04F10x03padding / unreflected
0x04m_GroupActorFictitiousForceScalefloat6 flags0
0x01m_ChangeActorCentrifugalbool6 flagsfalse
0x04F90x03padding / unreflected
0x04m_GroupActorCentrifugalScalefloat6 flags0
0x01m_ChangeActorImpulsebool6 flagsfalse
0x05010x03padding / unreflected
0x04m_GroupActorImpulseScalefloat6 flags0
0x01m_ChangeActorRotDragbool6 flagsfalse
0x05090x03padding / unreflected
0x04m_GroupActorRotDragScalefloat6 flags0
0x01m_ChangeActorTransDragbool6 flagsfalse
0x05110x03padding / unreflected
0x04m_GroupActorTransDragScalefloat6 flags0
0x01m_ChangeChainRootFictitiousForcebool6 flagsfalse
0x05190x03padding / unreflected
0x04m_GroupChainRootFictitiousForceScalefloat6 flags0
0x01m_ChangeChainRootCentrifugalbool6 flagsfalse
0x05210x03padding / unreflected
0x04m_GroupChainRootCentrifugalScalefloat6 flags0
0x01m_ChangeChainRootImpulsebool6 flagsfalse
0x05290x03padding / unreflected
0x04m_GroupChainRootImpulseScalefloat6 flags0
0x01m_ChangeChainRootRotDragbool6 flagsfalse
0x05310x03padding / unreflected
0x04m_GroupChainRootRotDragScalefloat6 flags0
0x01m_ChangeChainRootTransDragbool6 flagsfalse
0x05390x03padding / unreflected
0x04m_GroupChainRootTransDragScalefloat6 flags0
0x01m_ChangeBodyDragbool6 flagsfalse
0x05410x03padding / unreflected
0x04m_GroupBodyDragScalefloat6 flags0
0x01m_ChangeBodyLiftbool6 flagsfalse
0x05490x03padding / unreflected
0x04m_GroupBodyLiftScalefloat6 flags0
0x01m_ChangeBodyDampingbool6 flagsfalse
0x05510x03padding / unreflected
0x04m_GroupBodyDampingScalefloat6 flags0
0x01m_ChangeBodyConstraintDampingbool6 flagsfalse
0x05590x03padding / unreflected
0x04m_GroupBodyConstraintDampingScalefloat6 flags0
0x01m_ChangeBodyVelocityDampingbool6 flagsfalse
0x05610x03padding / unreflected
0x04m_GroupBodyVelocityDampingScalefloat6 flags0
0x01m_ChangeBodyRadiusbool6 flagsfalse
0x05690x03padding / unreflected
0x04m_GroupBodyRadiusScalefloat6 flags0
0x01m_ChangeBodyFrictionbool6 flagsfalse
0x05710x03padding / unreflected
0x04m_GroupBodyFrictionScalefloat6 flags0
0x01m_ChangeBodyGravitybool6 flagsfalse
0x05790x03padding / unreflected
0x04m_GroupBodyGravityScalefloat6 flags0
Inherited from UBoxComponent 2
OffsetSizeNameTypeFlagsDefault
0x0CBoxExtentFVectorProtected+9 flags{X=32, Y=32, Z=32}
0x04LineThicknessfloatProtected+9 flags0
Inherited from UShapeComponent 6
OffsetSizeNameTypeFlagsDefault
0x08ShapeBodySetupUBodySetup*Transient+6 flagsnullptr
0x08AreaClassTSubclassOf<UNavAreaBase>7 flagsnullptr
0x04ShapeColorFColor9 flags{B=157, G=149, R=223, A=255}
0x01bDrawOnlyIfSelected : 1bit 0bool3 flagsfalse
0x01bShouldCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bDynamicObstacle : 1bit 2bool4 flagsfalse
Inherited from UPrimitiveComponent 97
OffsetSizeNameTypeFlagsDefault
0x18MassiveEnvironmentImportSettingsFMassiveEnvironmentImportSettings3 flags{bUseForMassiveEnvironment=false, bUseAsSimpleInstance=fals…
0x04MinDrawDistancefloat9 flags0
0x04LDMaxDrawDistancefloat9 flags0
0x04CachedMaxDrawDistancefloat10 flags0
0x01DepthPriorityGroupuint85 flags0
0x01ViewOwnerDepthPriorityGroupuint85 flags0
0x01IndirectLightingCacheQualityuint89 flags1
0x01LightmapTypeELightmapType9 flagsDefault
0x01bUseMaxLODAsImposter : 1bit 0bool6 flagsfalse
0x01bBatchImpostersAsInstances : 1bit 1bool6 flagsfalse
0x01bNeverDistanceCull : 1bit 2bool7 flagsfalse
0x01bAlwaysCreatePhysicsState : 1bit 7bool7 flagsfalse
0x01bGenerateOverlapEvents : 1bit 0bool5 flagsfalse
0x01bMultiBodyOverlap : 1bit 1bool6 flagsfalse
0x01bTraceComplexOnMove : 1bit 2bool6 flagsfalse
0x01bReturnMaterialOnMove : 1bit 3bool6 flagsfalse
0x01bUseViewOwnerDepthPriorityGroup : 1bit 4bool3 flagsfalse
0x01bAllowCullDistanceVolume : 1bit 5bool7 flagstrue
0x01bHasMotionBlurVelocityMeshes : 1bit 6bool3 flagsfalse
0x01bVisibleInReflectionCaptures : 1bit 7bool7 flagstrue
0x01bVisibleInRealTimeSkyCaptures : 1bit 0bool7 flagstrue
0x01bVisibleInRayTracing : 1bit 1bool7 flagstrue
0x01bRenderInMainPass : 1bit 2bool7 flagstrue
0x01bRenderInDepthPass : 1bit 3bool7 flagstrue
0x01bReceivesDecals : 1bit 4bool7 flagstrue
0x01bOwnerNoSee : 1bit 5bool7 flagsfalse
0x01bOnlyOwnerSee : 1bit 6bool7 flagsfalse
0x01bTreatAsBackgroundForOcclusion : 1bit 7bool7 flagsfalse
0x01bUseAsOccluder : 1bit 0bool7 flagsfalse
0x01bSelectable : 1bit 1bool3 flagstrue
0x01bForceMipStreaming : 1bit 2bool7 flagsfalse
0x01bHasPerInstanceHitProxies : 1bit 3bool3 flagsfalse
0x01CastShadow : 1bit 4bool6 flagsfalse
0x01bAffectDynamicIndirectLighting : 1bit 5bool7 flagsfalse
0x01bAffectDistanceFieldLighting : 1bit 6bool7 flagstrue
0x01bCastDynamicShadow : 1bit 7bool7 flagstrue
0x01bCastStaticShadow : 1bit 0bool7 flagstrue
0x01bCastVolumetricTranslucentShadow : 1bit 1bool7 flagsfalse
0x01bCastContactShadow : 1bit 2bool7 flagstrue
0x01bSelfShadowOnly : 1bit 3bool7 flagsfalse
0x01bCastFarShadow : 1bit 4bool7 flagsfalse
0x01bCastInsetShadow : 1bit 5bool7 flagsfalse
0x01bCastCinematicShadow : 1bit 6bool7 flagsfalse
0x01bCastHiddenShadow : 1bit 7bool7 flagsfalse
0x01bCastShadowAsTwoSided : 1bit 0bool7 flagsfalse
0x01bLightAsIfStatic : 1bit 1boolDeprecated+3 flagsfalse
0x01bLightAttachmentsAsGroup : 1bit 2bool7 flagsfalse
0x01bExcludeFromLightAttachmentGroup : 1bit 3bool7 flagsfalse
0x01bReceiveMobileCSMShadows : 1bit 4bool7 flagstrue
0x01bSingleSampleShadowFromStationaryLights : 1bit 5bool7 flagsfalse
0x01bIgnoreRadialImpulse : 1bit 6bool5 flagsfalse
0x01bIgnoreRadialForce : 1bit 7bool5 flagsfalse
0x01bApplyImpulseOnDamage : 1bit 0bool5 flagstrue
0x01bReplicatePhysicsToAutonomousProxy : 1bit 1bool5 flagstrue
0x01bNeedPhysXName : 1bit 2bool5 flagsfalse
0x01bFillCollisionUnderneathForNavmesh : 1bit 3bool4 flagsfalse
0x01AlwaysLoadOnClient : 1bit 4bool3 flagstrue
0x01AlwaysLoadOnServer : 1bit 5bool3 flagstrue
0x01bUseEditorCompositing : 1bit 6bool3 flagsfalse
0x01bRenderCustomDepth : 1bit 7bool7 flagsfalse
0x01bIsEnvironmentLightModulationEnabled : 1bit 0bool5 flagsfalse
0x01bIsDirectionalLightModulationEnabled : 1bit 1bool5 flagsfalse
0x01bHasCustomNavigableGeometryuint85 flags0
0x02290x01padding / unreflected
0x01CanCharacterStepUpOnuint87 flags1
0x01LightingChannelsFLightingChannels6 flags{bChannel0=true, bChannel1=false, bChannel2=false}
0x01CustomDepthStencilWriteMaskERendererStencilMask9 flagsERSM_Default
0x01bUseTranslucencySortOffsetbool9 flagsfalse
0x022E0x02padding / unreflected
0x04TranslucencySortOffsetint329 flags0
0x04CustomDepthStencilValueint329 flags0
0x10CustomPrimitiveDataFCustomPrimitiveData3 flags{Data=[]}
0x10CustomPrimitiveDataInternalFCustomPrimitiveDataTransient+1 flags{Data=[]}
0x02580x08padding / unreflected
0x04TranslucencySortPriorityint329 flags0
0x04VisibilityIdint325 flags-1
0x10RuntimeVirtualTexturesTArray<int8>4 flags[]
0x01VirtualTextureLodBiasint87 flags0
0x01VirtualTextureCullMipsint87 flags0
0x01VirtualTextureMinCoverageint87 flags0
0x01VirtualTextureRenderPassTypeERuntimeVirtualTextureMainPassType8 flagsExclusive
0x027C0x04padding / unreflected
0x04LpvBiasMultiplierfloat9 flags1
0x02840x08padding / unreflected
0x04BoundsScalefloat7 flags1
0x02900x10padding / unreflected
0x10MoveIgnoreActorsTArray<TArray<FBodyInstance>>Transient+3 flags[]
0x10MoveIgnoreComponentsTArray<FBodyInstance>Transient+5 flags[]
0x02C00x10padding / unreflected
0x170BodyInstanceFBodyInstance4 flags{ObjectType=0, CollisionEnabled=3, SleepFamily=Normal, DOFM…
0x01OnComponentHitFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentWakeFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentSleepFMulticastScriptDelegate4 flags<delegate>
0x04450x01padding / unreflected
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x044E0x1Apadding / unreflected
0x08LODParentPrimitiveUPrimitiveComponent*8 flagsnullptr
Inherited from USceneComponent 24
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<TArray<FVector>>NetTransient+5 flags[]
0x10ClientAttachedChildrenTArray<FVector>Transient+4 flags[]
0x00F00x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 1bool6 flagsfalse
0x01bHiddenInGame : 1bit 2bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 3bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 4bool6 flagsfalse
0x014E0x01padding / unreflected
0x01Mobilityuint88 flags2
0x01DetailModeuint89 flags0
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+9 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x10UCSModifiedPropertiesTArray<void>2 flags[]

Functions 0

SignatureFlagsNativeParams
No reflected functions.