Struct FEndAIBattleEnemyTargetSelectConditionData Path C++ Link /Script/EndGame.EndAIBattleEnemyTargetSelectConditionData 0x0010 (16 B) align 8 /Script/EndGame 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10ElementsTArray<void>3 flags Used by 1types with a member, parameter or interface of this type AEndAIControllerEnemyBase // /Script/EndGame.EndAIBattleEnemyTargetSelectConditionData // size 0x0010 (16), align 8 struct FEndAIBattleEnemyTargetSelectConditionData { public: TArray<void> Elements; // ????(0x10) Edit ZeroConstructor NativeAccessSpecifierPublic };