Zdexby TheHolyOneZ
6,272 classes
Class

Abtsc_COMMON_ColosseumExcitement_C

: AEndBattleSceneBlueprint : AActor : UObject
/Game/BluePrint/BattleScene/Common/btsc_COMMON_ColosseumExcitement.btsc_COMMON_ColosseumExcitement_C 0x02D0 (720 B) align 8 inherited 0x02C0 3 scripted vtable /Game/BluePrint/BattleScene/Common/btsc_COMMON_ColosseumExcitement
0x00x02D0

Members 2

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+3 flags{}
0x08DefaultSceneRootUSceneComponent*8 flagsnullptr
Inherited from AEndBattleSceneBlueprint 3
OffsetSizeNameTypeFlagsDefault
0x04Phaseint327 flags1
0x01bTickNewlySpawnedbool7 flagstrue
0x022D0x03padding / unreflected
0x10AIEnemyRightToAttackInfoFEndAIEnemyRightToAttackInfoProtected+5 flags{CountMax=0, IntervalMax=0, ApplyMembrsNumLine=0}
Inherited from AActor 76
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bShowImmediatelyRegardlessOfFrameLimit : 1bit 0bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 5bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 6boolTransient+4 flagsfalse
0x005D0x01padding / unreflected
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x00610x03padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00A00x04padding / unreflected
0x04InputPriorityint326 flags0
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x00FC0x04padding / unreflected
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x011C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<USceneComponent*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<TArray<TWeakObjectPtr<UChildActorComponent>>>TransientProtected+2 flags[]
0x01500x08padding / unreflected
0x10layersTArray<TWeakObjectPtr<UChildActorComponent>>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01700x08padding / unreflected
0x10TagsTArray<FMulticastScriptDelegate>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01980x60padding / unreflected
0x10InstanceComponentsTArray<TArray<void>>4 flags[]
0x10BlueprintCreatedComponentsTArray<void>6 flags[]

Functions 3

SignatureFlagsNativeParams
void OnIncrementBattleCountPerID(const FName& CauserCharaName, const FName& TargetCharaName, const EEndBattleCountLogType& Type, const FName& ID, int32 Count)
Script8 statements · 108 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_CauserCharaName = CauserCharaName;0x0012PersistentFrame.K2Node_Event_TargetCharaName = TargetCharaName;0x0024PersistentFrame.K2Node_Event_Type = Type;0x0036PersistentFrame.K2Node_Event_ID = ID;0x0048PersistentFrame.K2Node_Event_Count = Count;0x005AExecuteUbergraph_btsc_COMMON_ColosseumExcitement(325);0x0069return;0x006B// end of script
EventPublic0x20
void OnExitBattleScene()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_btsc_COMMON_ColosseumExcitement(1480);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_btsc_COMMON_ColosseumExcitement(int32 EntryPoint)
Script83 statements · 1,488 bytes of bytecode
0x0000PushFlow(Label_05CD);0x0005goto [EntryPoint];0x000FSetExternalParameter(FName(Arena_Excitement), 0.5f);0x002BPopFlow();0x002CSetExternalParameter(FName(Arena_Excitement), 0.5f);0x0048PrintString(this, "\\u30d0\\u30c8\\u30eb\\u958b\\u59cb\\uff06\\u6b53\\u58f0\\u30b9\\u30bf\\u30fc\\u30c8", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0097PopFlow();0x0098Label_0098:0x0098CallFunc_GetEnemyMemberCount_ReturnValue = GetEnemyMemberCount(FName(None));0x00C1CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_GetEnemyMemberCount_ReturnValue, 0);0x00E3if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00F2;0x00F1PopFlow();0x00F2Label_00F2:0x00F2BattleSceneDelay(2f, LatentActionInfo{0x128, 1542358630, FName(ExecuteUbergraph_btsc_COMMON_ColosseumExcitement), this});0x0127PopFlow();0x0128SetExternalParameter(FName(Arena_Excitement), 0.5f);0x0144PopFlow();0x0145K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 8);0x0164if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03BC;0x0172K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 14);0x0191if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03BC;0x019FK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 19);0x01BEif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x01CCK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 21);0x01EBif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x01F9K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 24);0x0218if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0470;0x0226K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 27);0x0245if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x0253K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 30);0x0272if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x0280K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 33);0x029Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0470;0x02ADK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 36);0x02CCif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x02DAK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 40);0x02F9if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0401;0x0307K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 46);0x0326if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_048D;0x0334K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 58);0x0353if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_04F7;0x0361K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 60);0x0380if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0549;0x038EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 61);0x03ADif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0549;0x03BBPopFlow();0x03BCLabel_03BC:0x03BCCallFunc_GetCharaFromActorName_ReturnValue = GetCharaFromActorName(K2Node_Event_CauserCharaName, false);0x03DACallFunc_IsPlayer_ReturnValue = IsPlayer(CallFunc_GetCharaFromActorName_ReturnValue);0x03F7if (!(CallFunc_IsPlayer_ReturnValue)) PopFlow();0x0401Label_0401:0x0401SetExternalParameter(FName(Arena_Excitement), 0.75f);0x041DBattleSceneDelay(2f, LatentActionInfo{0xF, -341632816, FName(ExecuteUbergraph_btsc_COMMON_ColosseumExcitement), this});0x0452PopFlow();0x0453Label_0453:0x0453SetExternalParameter(FName(Arena_Excitement), 0.75f);0x046FPopFlow();0x0470Label_0470:0x0470SetExternalParameter(FName(Arena_Excitement), 0.5f);0x048CPopFlow();0x048DLabel_048D:0x048DK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_Event_ID, FName(AnyBurst));0x04B7if (!(K2Node_SwitchName_CmpSuccess)) goto Label_04C6;0x04C5PopFlow();0x04C6Label_04C6:0x04C6CallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(K2Node_Event_Count, 0);0x04E8if (!(CallFunc_EqualEqual_IntInt_ReturnValue_1)) PopFlow();0x04F2goto Label_0470;0x04F7Label_04F7:0x04F7SetExternalParameter(FName(Arena_Excitement), 1f);0x0513BattleSceneDelay(4f, LatentActionInfo{0x2C, 1843277563, FName(ExecuteUbergraph_btsc_COMMON_ColosseumExcitement), this});0x0548PopFlow();0x0549Label_0549:0x0549SetExternalParameter(FName(Arena_Excitement), 0.75f);0x0565goto Label_0098;0x056ALabel_056A:0x056ASetExternalParameter(FName(Arena_Excitement), 0f);0x0586PrintString(this, "\\u30d0\\u30c8\\u30eb\\u7d42\\u4e86", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x05C7PopFlow();0x05C8goto Label_056A;0x05CDLabel_05CD:0x05CDreturn;0x05CF// end of script
Final0x04