0x00x02D0
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+3 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 8 flags | nullptr |
Inherited from AEndBattleSceneBlueprint 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Phase | int32 | 7 flags | 1 | |
| 0x01 | bTickNewlySpawned | bool | 7 flags | true | |
| 0x022D | 0x03 | padding / unreflected | |||
| 0x10 | AIEnemyRightToAttackInfo | FEndAIEnemyRightToAttackInfo | Protected+5 flags | {CountMax=0, IntervalMax=0, ApplyMembrsNumLine=0} | |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bShowImmediatelyRegardlessOfFrameLimit : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00A0 | 0x04 | padding / unreflected | |||
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x00FC | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x011C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<USceneComponent*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<TArray<TWeakObjectPtr<UChildActorComponent>>> | TransientProtected+2 flags | [] | |
| 0x0150 | 0x08 | padding / unreflected | |||
| 0x10 | layers | TArray<TWeakObjectPtr<UChildActorComponent>> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FMulticastScriptDelegate> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0198 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<TArray<void>> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<void> | 6 flags | [] | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnIncrementBattleCountPerID(const FName& CauserCharaName, const FName& TargetCharaName, const EEndBattleCountLogType& Type, const FName& ID, int32 Count)Script8 statements · 108 bytes of bytecode0x0000PersistentFrame.K2Node_Event_CauserCharaName = CauserCharaName;0x0012PersistentFrame.K2Node_Event_TargetCharaName = TargetCharaName;0x0024PersistentFrame.K2Node_Event_Type = Type;0x0036PersistentFrame.K2Node_Event_ID = ID;0x0048PersistentFrame.K2Node_Event_Count = Count;0x005AExecuteUbergraph_btsc_COMMON_ColosseumExcitement(325);0x0069return;0x006B// end of script | EventPublic | 0x20 | |
void OnExitBattleScene()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_btsc_COMMON_ColosseumExcitement(1480);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_btsc_COMMON_ColosseumExcitement(int32 EntryPoint)Script83 statements · 1,488 bytes of bytecode0x0000PushFlow(Label_05CD);0x0005goto [EntryPoint];0x000FSetExternalParameter(FName(Arena_Excitement), 0.5f);0x002BPopFlow();0x002CSetExternalParameter(FName(Arena_Excitement), 0.5f);0x0048PrintString(this, "\\u30d0\\u30c8\\u30eb\\u958b\\u59cb\\uff06\\u6b53\\u58f0\\u30b9\\u30bf\\u30fc\\u30c8", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0097PopFlow();0x0098Label_0098:0x0098CallFunc_GetEnemyMemberCount_ReturnValue = GetEnemyMemberCount(FName(None));0x00C1CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_GetEnemyMemberCount_ReturnValue, 0);0x00E3if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00F2;0x00F1PopFlow();0x00F2Label_00F2:0x00F2BattleSceneDelay(2f, LatentActionInfo{0x128, 1542358630, FName(ExecuteUbergraph_btsc_COMMON_ColosseumExcitement), this});0x0127PopFlow();0x0128SetExternalParameter(FName(Arena_Excitement), 0.5f);0x0144PopFlow();0x0145K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 8);0x0164if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03BC;0x0172K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 14);0x0191if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03BC;0x019FK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 19);0x01BEif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x01CCK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 21);0x01EBif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x01F9K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 24);0x0218if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0470;0x0226K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 27);0x0245if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x0253K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 30);0x0272if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x0280K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 33);0x029Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0470;0x02ADK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 36);0x02CCif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0453;0x02DAK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 40);0x02F9if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0401;0x0307K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 46);0x0326if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_048D;0x0334K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 58);0x0353if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_04F7;0x0361K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 60);0x0380if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0549;0x038EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_Event_Type, 61);0x03ADif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0549;0x03BBPopFlow();0x03BCLabel_03BC:0x03BCCallFunc_GetCharaFromActorName_ReturnValue = GetCharaFromActorName(K2Node_Event_CauserCharaName, false);0x03DACallFunc_IsPlayer_ReturnValue = IsPlayer(CallFunc_GetCharaFromActorName_ReturnValue);0x03F7if (!(CallFunc_IsPlayer_ReturnValue)) PopFlow();0x0401Label_0401:0x0401SetExternalParameter(FName(Arena_Excitement), 0.75f);0x041DBattleSceneDelay(2f, LatentActionInfo{0xF, -341632816, FName(ExecuteUbergraph_btsc_COMMON_ColosseumExcitement), this});0x0452PopFlow();0x0453Label_0453:0x0453SetExternalParameter(FName(Arena_Excitement), 0.75f);0x046FPopFlow();0x0470Label_0470:0x0470SetExternalParameter(FName(Arena_Excitement), 0.5f);0x048CPopFlow();0x048DLabel_048D:0x048DK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_Event_ID, FName(AnyBurst));0x04B7if (!(K2Node_SwitchName_CmpSuccess)) goto Label_04C6;0x04C5PopFlow();0x04C6Label_04C6:0x04C6CallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(K2Node_Event_Count, 0);0x04E8if (!(CallFunc_EqualEqual_IntInt_ReturnValue_1)) PopFlow();0x04F2goto Label_0470;0x04F7Label_04F7:0x04F7SetExternalParameter(FName(Arena_Excitement), 1f);0x0513BattleSceneDelay(4f, LatentActionInfo{0x2C, 1843277563, FName(ExecuteUbergraph_btsc_COMMON_ColosseumExcitement), this});0x0548PopFlow();0x0549Label_0549:0x0549SetExternalParameter(FName(Arena_Excitement), 0.75f);0x0565goto Label_0098;0x056ALabel_056A:0x056ASetExternalParameter(FName(Arena_Excitement), 0f);0x0586PrintString(this, "\\u30d0\\u30c8\\u30eb\\u7d42\\u4e86", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x05C7PopFlow();0x05C8goto Label_056A;0x05CDLabel_05CD:0x05CDreturn;0x05CF// end of script | Final | 0x04 |