Struct FShotgunVisuals Path C++ Link /Script/ReadyOrNot.ShotgunVisuals 0x0010 (16 B) align 8 /Script/ReadyOrNot 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10ShellVisualsTArray<UStaticMesh*>6 flags Used by 1types with a member, parameter or interface of this type AShotgun // /Script/ReadyOrNot.ShotgunVisuals // size 0x0010 (16), align 8 struct FShotgunVisuals { public: TArray<UStaticMesh*> ShellVisuals; // ????(0x10) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor UObjectWrapper NativeAccessSpecifierPublic };