Struct FTriioEventRelayFocusedInteractionData Path C++ Link /Script/TriioEventRelayRuntime.TriioEventRelayFocusedInteractionData 0x0010 (16 B) align 8 /Script/TriioEventRelayRuntime 0x00x0010 Members 2 OffsetSizeNameTypeFlags—0x08PreviousAActor*7 flags0x00080x08CurrentAActor*7 flags // /Script/TriioEventRelayRuntime.TriioEventRelayFocusedInteractionData // size 0x0010 (16), align 8 struct FTriioEventRelayFocusedInteractionData { public: AActor* Previous; // ????(0x08) BlueprintVisible ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr AActor* Current; // 0x0008(0x08) BlueprintVisible ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr };