0x00x0048
Members 5
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x18 | Location | FVector | Transient+6 flags | |
| 0x01 | bOverrideLocation : 1bit 0 | bool | Transient+4 flags | |
| 0x01 | bOverrideSystemToSpawn : 1bit 1 | bool | 4 flags | |
| 0x0029 | 0x07 | padding / unreflected | ||
| 0x08 | SystemToSpawn | UObject* | 8 flags | |
| 0x10 | SpawnedSystems | TArray<FNDCSpawnedSystemRef> | Transient+4 flags | |
Inherited from FNDCAccessContextBase 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | OwningComponent | USceneComponent* | Transient+9 flags |
| 0x01 | bIsAutoLinkingSystem : 1bit 0 | bool | Transient+3 flags |