Struct FGeometryScriptTrianglePoint Path C++ Link /Script/GeometryScriptingCore.GeometryScriptTrianglePoint 0x0038 (56 B) align 8 /Script/GeometryScriptingCore 0x00x0038 Members 4 OffsetSizeNameTypeFlags—0x01bValidbool7 flags0x00040x04TriangleIDint327 flags0x00080x18PositionFVector7 flags0x00200x18BaryCoordsFVector7 flags Used by 1types with a member, parameter or interface of this type UGeometryScriptLibrary_MeshSpatial // /Script/GeometryScriptingCore.GeometryScriptTrianglePoint // size 0x0038 (56), align 8 struct FGeometryScriptTrianglePoint { public: bool bValid; // ????(0x01) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic int32 TriangleID; // 0x0004(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Position; // 0x0008(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector BaryCoords; // 0x0020(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };