Struct FMutableRemappedBone Path C++ Link /Script/CustomizableObject.MutableRemappedBone 0x000C (12 B) align 4 /Script/CustomizableObject 0x00x000C Members 2 OffsetSizeNameTypeFlags—0x08NameFName5 flags0x00080x04Hashuint325 flags // /Script/CustomizableObject.MutableRemappedBone // size 0x000C (12), align 4 struct FMutableRemappedBone { public: FName Name; // ????(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic uint32 Hash; // 0x0008(0x04) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };