Struct FDestroyActorTaskInstanceData Path C++ Link /Script/BETGame.DestroyActorTaskInstanceData 0x0008 (8 B) align 8 /Script/BETGame 0x00x0008 Members 1 OffsetSizeNameTypeFlags—0x08SpawnedActorRefAActor*7 flags // /Script/BETGame.DestroyActorTaskInstanceData // size 0x0008 (8), align 8 struct FDestroyActorTaskInstanceData { public: AActor* SpawnedActorRef; // ????(0x08) Edit ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr };