Zdexby TheHolyOneZ
1,879 classes
Class

UVictoryTMapComp

: UActorComponent : UObject
/Script/VictoryBPLibrary.VictoryTMapComp 0x0328 (808 B) align 1 inherited 0x00F8 vtable /Script/VictoryBPLibrary
0x00x0328

Members 0

OffsetSizeNameTypeFlagsDefault
0x00F80x230unreflected bytes to end of UVictoryTMapComp
Inherited from UActorComponent 14
OffsetSizeNameTypeFlagsDefault
0x58PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00A80x04padding / unreflected
0x01bReplicates : 1bit 3boolNetProtected+7 flagsfalse
0x01bNetAddressable : 1bit 4boolProtected+3 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 6bool6 flagsfalse
0x00AF0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x00B10x07padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]
0x10OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x10OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 28

SignatureFlagsNativeParams
void String_Vector__Remove(const FString& Key)FinalNative+1 flags0x10
FVector String_Vector__Get(const FString& Key, const bool& IsValid)FinalNative+1 flags0x20
void String_Vector__Clear()FinalNative+1 flags0x00
void String_Vector__AddPair(const FString& Key, const FVector& Value)FinalNative+1 flags0x1C
void String_String__Remove(const FString& Key)FinalNative+1 flags0x10
FString String_String__Get(const FString& Key, const bool& IsValid)FinalNative+1 flags0x28
void String_String__Clear()FinalNative+1 flags0x00
void String_String__AddPair(const FString& Key, const FString& Value)FinalNative+1 flags0x20
void String_Rotator__Remove(const FString& Key)FinalNative+1 flags0x10
FRotator String_Rotator__Get(const FString& Key, const bool& IsValid)FinalNative+1 flags0x20
void String_Rotator__Clear()FinalNative+1 flags0x00
void String_Rotator__AddPair(const FString& Key, const FRotator& Value)FinalNative+1 flags0x1C
void String_Int__Remove(const FString& Key)FinalNative+1 flags0x10
int32 String_Int__Get(const FString& Key, const bool& IsValid)FinalNative+1 flags0x18
void String_Int__Clear()FinalNative+1 flags0x00
void String_Int__AddPair(const FString& Key, int32 Value)FinalNative+1 flags0x14
void String_Actor__Remove(const FString& Key)FinalNative+1 flags0x10
AActor* String_Actor__Get(const FString& Key, const bool& IsValid)FinalNative+1 flags0x20
void String_Actor__Clear()FinalNative+1 flags0x00
void String_Actor__AddPair(const FString& Key, AActor* Value)FinalNative+1 flags0x18
void Int_Vector__Remove(int32 Key)FinalNative+1 flags0x04
FVector Int_Vector__Get(int32 Key, const bool& IsValid)FinalNative+1 flags0x14
void Int_Vector__Clear()FinalNative+1 flags0x00
void Int_Vector__AddPair(int32 Key, const FVector& Value)FinalNative+1 flags0x10
void Int_Float__Remove(int32 Key, float Value)FinalNative+1 flags0x08
float Int_Float__Get(int32 Key, const bool& IsValid)FinalNative+1 flags0x0C
void Int_Float__Clear()FinalNative+1 flags0x00
void Int_Float__AddPair(int32 Key, float Value)FinalNative+1 flags0x08