Zdexby TheHolyOneZ
1,879 classes
Class

Abird_C

: AActor : UObject
/Game/BP/bird.bird_C 0x0380 (896 B) align 8 inherited 0x0330 5 scripted vtable /Game/BP/bird
0x00x0380

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ProjectileMovementUProjectileMovementComponent*7 flagsnullptr
0x08kridlo_R2UStaticMeshComponent*7 flagsnullptr
0x08kridlo_R1UStaticMeshComponent*7 flagsnullptr
0x08kridlo_L1UStaticMeshComponent*7 flagsnullptr
0x08kridlo_L2UStaticMeshComponent*7 flagsnullptr
0x08MidUStaticMeshComponent*7 flagsnullptr
0x08SceneUSceneComponent*7 flagsnullptr
0x04Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35Efloat4 flags0
0x01Timeline_0__Direction_E61ACB41432CFF17802427802851C35EETimelineDirection4 flagsForward
0x03750x03padding / unreflected
0x08Timeline_0UTimelineComponent*6 flagsnullptr
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x10OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x10OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x10OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x10OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x10OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x10OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x10OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x10OnClickedFMulticastScriptDelegate4 flags<delegate>
0x10OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x10OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x10OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x10OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02A00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 5

SignatureFlagsNativeParams
void UserConstructionScript()
Script5 statements · 137 bytes of bytecode
0x0000CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(-80f, -120f);0x0026CallFunc_MakeVector_ReturnValue = MakeVector(0f, CallFunc_RandomFloatInRange_ReturnValue, 0f);0x0055ProjectileMovement.Velocity = CallFunc_MakeVector_ReturnValue;0x0086return;0x0088// end of script
EventPublic0x00
void Timeline_0__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_bird(15);0x000Freturn;0x0011// end of script
0x00
void Timeline_0__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_bird(435);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_bird(1224);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_bird(int32 EntryPoint)
Script52 statements · 1,237 bytes of bytecode
0x0000PushFlow(Label_04D2);0x0005goto [EntryPoint];0x000F/Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.01f, LatentActionInfo{0x5C, -2126391452, FName(ExecuteUbergraph_bird), this});0x005BPopFlow();0x005CTimeline_0.ReverseFromEnd();0x007CPopFlow();0x007DLabel_007D:0x007DTimeline_0.PlayFromStart();0x009DPopFlow();0x009ELabel_009E:0x009EPushFlow(Label_00B2);0x00A3if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_019A;0x00B1PopFlow();0x00B2Label_00B2:0x00B2if (!(Temp_bool_IsClosed_Variable)) goto Label_00C1;0x00C0PopFlow();0x00C1Label_00C1:0x00C1Temp_bool_IsClosed_Variable = true;0x00CCCallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x00F7K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x011BK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x0138if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0142CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(K2Node_DynamicCast_AsGI.die_time, 10f);0x0182SetLifeSpan(CallFunc_Add_FloatFloat_ReturnValue);0x0199PopFlow();0x019ALabel_019A:0x019ATemp_bool_Has_Been_Initd_Variable = true;0x01A5if (!(false)) PopFlow();0x01A7Temp_bool_IsClosed_Variable = true;0x01B2PopFlow();0x01B3CallFunc_Lerp_ReturnValue3 = Lerp(100f, 40f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x01E2CallFunc_Lerp_ReturnValue5 = Lerp(-40f, 90f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x0211CallFunc_MakeVector_ReturnValue1 = MakeVector(0f, CallFunc_Lerp_ReturnValue3, CallFunc_Lerp_ReturnValue5);0x0244kridlo_L1.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0278CallFunc_Lerp_ReturnValue2 = Lerp(200f, 120f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x02A7CallFunc_Lerp_ReturnValue4 = Lerp(-40f, 160f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x02D6CallFunc_MakeVector_ReturnValue = MakeVector(0f, CallFunc_Lerp_ReturnValue2, CallFunc_Lerp_ReturnValue4);0x0309kridlo_L2.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult1, false);0x033DCallFunc_Lerp_ReturnValue1 = Lerp(-100f, -40f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x036CCallFunc_Lerp_ReturnValue5 = Lerp(-40f, 90f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x039BCallFunc_MakeVector_ReturnValue2 = MakeVector(0f, CallFunc_Lerp_ReturnValue1, CallFunc_Lerp_ReturnValue5);0x03CEkridlo_R1.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult2, false);0x0402CallFunc_Lerp_ReturnValue = Lerp(-200f, -120f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x0431CallFunc_Lerp_ReturnValue4 = Lerp(-40f, 160f, Timeline_0_NewTrack_0_E61ACB41432CFF17802427802851C35E);0x0460CallFunc_MakeVector_ReturnValue3 = MakeVector(0f, CallFunc_Lerp_ReturnValue, CallFunc_Lerp_ReturnValue4);0x0493kridlo_R2.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue3, false, CallFunc_K2_SetRelativeLocation_SweepHitResult3, false);0x04C7PopFlow();0x04C8PushFlow(Label_007D);0x04CDgoto Label_009E;0x04D2Label_04D2:0x04D2return;0x04D4// end of script
Final0x04