| FVector VectorRadiansToDegrees(const FVector& RadVector) | FinalNative+2 flags | | 0x18 |
| FVector VectorDegreesToRadians(const FVector& DegVector) | FinalNative+2 flags | | 0x18 |
| bool SphereBoxIntersection(const FVector& SphereOrigin, float SphereRadius, const FVector& BoxOrigin, const FVector& BoxExtent) | FinalNative+2 flags | | 0x29 |
| float SignedDistancePlanePoint(const FVector& PlaneNormal, const FVector& planePoint, const FVector& Point) | FinalNative+2 flags | | 0x28 |
| FVector SetVectorLength(const FVector& A, float Size) | FinalNative+2 flags | | 0x1C |
| void SetCenterOfMassOffset(UPrimitiveComponent* Target, const FVector& Offset, const FName& BoneName) | FinalNative+2 flags | | 0x1C |
| int32 RoundToUpperMultiple(int32 A, int32 Multiple, bool skipSelf) | FinalNative+2 flags | | 0x10 |
| int32 RoundToNearestMultiple(int32 A, int32 Multiple) | FinalNative+2 flags | | 0x0C |
| int32 RoundToLowerMultiple(int32 A, int32 Multiple, bool skipSelf) | FinalNative+2 flags | | 0x10 |
| FVector ProjectPointOnLine(const FVector& LineOrigin, const FVector& LineDirection, const FVector& Point) | FinalNative+2 flags | | 0x30 |
| int32 PointOnWhichSideOfLineSegment(const FVector& LinePoint1, const FVector& LinePoint2, const FVector& Point) | FinalNative+2 flags | | 0x28 |
| FVector2D NegateVector2D(const FVector2D& A) | FinalNative+2 flags | | 0x10 |
| int32 NegateInt(int32 A) | FinalNative+2 flags | | 0x08 |
| float NegateFloat(float A) | FinalNative+2 flags | | 0x08 |
| bool LineToLineIntersection(const FVector& IntersectionPoint, const FVector& LinePoint1, const FVector& LineDir1, const FVector& LinePoint2, const FVector& LineDir2) | FinalNative+2 flags | | 0x3D |
| bool LineExtentBoxIntersection(const FBox& InBox, const FVector& Start, const FVector& End, const FVector& Extent, const FVector& HitLocation, const FVector& HitNormal, const float& HitTime) | FinalNative+2 flags | | 0x5D |
| bool IsPowerOfTwo(int32 X) | FinalNative+2 flags | | 0x05 |
| bool IsPointInsideBox(const FVector& Point, const FVector& BoxOrigin, const FVector& BoxExtent) | FinalNative+2 flags | | 0x25 |
| bool IsMultipleOf(int32 A, int32 Multiple) | FinalNative+2 flags | | 0x09 |
| bool IsLineInsideSphere(const FVector& LineStart, const FVector& LineDir, float LineLength, const FVector& SphereOrigin, float SphereRadius) | FinalNative+2 flags | | 0x2D |
| bool IsEvenNumber(float A) | FinalNative+2 flags | | 0x05 |
| FVector GridSnap(const FVector& A, float Grid) | FinalNative+2 flags | | 0x1C |
| FVector GetVelocityAtPoint(UPrimitiveComponent* Target, const FVector& Point, const FName& BoneName, bool DrawDebugInfo) | FinalNative+2 flags | | 0x2C |
| int32 GetConsoleVariableInt(const FString& VariableName) | FinalNative+2 flags | | 0x14 |
| float GetConsoleVariableFloat(const FString& VariableName) | FinalNative+2 flags | | 0x14 |
| float ConvertPhysicsLinearVelocity(const FVector& Velocity, const ESpeedUnit& SpeedUnit) | FinalNative+2 flags | | 0x14 |
| void ConvertAnchorToAnchor(UObject* WorldContextObject, const FAnchors& CurrentAnchor, const FMargin& Offsets, const FAnchors& TargetAnchor, const FMargin& ConvertedOffsets) | FinalNative+2 flags | | 0x48 |
| bool ClosestPointsOnTwoLines(const FVector& closestPointLine1, const FVector& closestPointLine2, const FVector& LinePoint1, const FVector& lineVec1, const FVector& LinePoint2, const FVector& lineVec2) | FinalNative+2 flags | | 0x49 |
| void ClosestPointsOfLineSegments(const FVector& Line1Start, const FVector& Line1End, const FVector& Line2Start, const FVector& Line2End, const FVector& LinePoint1, const FVector& LinePoint2) | FinalNative+2 flags | | 0x48 |
| FVector ClosestPointOnSphereToLine(const FVector& SphereOrigin, float SphereRadius, const FVector& LineOrigin, const FVector& LineDir) | FinalNative+2 flags | | 0x34 |
| FVector ClosestPointOnLineSeqment(const FVector& Point, const FVector& LineStart, const FVector& LineEnd) | FinalNative+2 flags | | 0x30 |
| bool AreLineSegmentsCrossing(const FVector& pointA1, const FVector& pointA2, const FVector& pointB1, const FVector& pointB2) | FinalNative+2 flags | | 0x31 |