Zdexby TheHolyOneZ
1,879 classes
Class

UMockDataMeshTrackerComponent

: USceneComponent : UActorComponent : UObject
/Script/MRMesh.MockDataMeshTrackerComponent 0x02D0 (720 B) align 1 inherited 0x0260 vtable /Script/MRMesh
0x00x02D0

Members 10

OffsetSizeNameTypeFlagsDefault
0x10OnMeshTrackerUpdatedFMulticastScriptDelegate4 flags<delegate>
0x01ScanWorldbool7 flagstrue
0x01RequestNormalsbool7 flagstrue
0x01RequestVertexConfidencebool7 flagsfalse
0x01VertexColorModeEMeshTrackerVertexColorMode7 flagsNone
0x026C0x04padding / unreflected
0x10BlockVertexColorsTArray<FColor>4 flags[6 items]
0x10VertexColorFromConfidenceZeroFLinearColor7 flags{R=1, G=0, B=0, A=1}
0x10VertexColorFromConfidenceOneFLinearColor7 flags{R=0, G=0, B=1, A=1}
0x04UpdateIntervalfloat7 flags3
0x02A40x04padding / unreflected
0x08MRMeshUMRMeshComponent*Transient+7 flagsnullptr
0x02B00x20unreflected bytes to end of UMockDataMeshTrackerComponent
Inherited from USceneComponent 22
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<USceneComponent*>NetTransient+5 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+4 flags[]
0x01380x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x01880x38padding / unreflected
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bHiddenInGame : 1bit 6bool7 flagsfalse
0x01bShouldBeAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 0bool6 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 1bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 2bool6 flagsfalse
0x01CE0x01padding / unreflected
0x01MobilityEComponentMobility8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01D10x4Fpadding / unreflected
0x10PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 14
OffsetSizeNameTypeFlagsDefault
0x58PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00A80x04padding / unreflected
0x01bReplicates : 1bit 3boolNetProtected+7 flagsfalse
0x01bNetAddressable : 1bit 4boolProtected+3 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 6bool6 flagsfalse
0x00AF0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x00B10x07padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]
0x10OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x10OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 3

SignatureFlagsNativeParams
void OnMockDataMeshTrackerUpdated__DelegateSignature(int32 Index, const TArray<FVector>& Vertices, const TArray<int32>& Triangles, const TArray<FVector>& Normals, const TArray<float>& Confidence)Public0x48
void DisconnectMRMesh(UMRMeshComponent* InMRMeshPtr)FinalNative+1 flags0x08
void ConnectMRMesh(UMRMeshComponent* InMRMeshPtr)FinalNative+1 flags0x08