| 0x01 | bMobileHDR : 1bit 0 | bool | 5 flags | false |
| 0x01 | bMobileDisableVertexFog : 1bit 1 | bool | 5 flags | false |
| 0x0039 | 0x03 | padding / unreflected |
| 0x04 | MaxMobileCascades | int32 | 7 flags | 0 |
| 0x01 | MobileMSAASampleCount | EMobileMSAASampleCount | 7 flags | 0 |
| 0x0041 | 0x03 | padding / unreflected |
| 0x01 | bMobileUseLegacyShadingModel : 1bit 0 | bool | 5 flags | false |
| 0x01 | bMobileUseHWsRGBEncoding : 1bit 1 | bool | 4 flags | false |
| 0x01 | bMobileAllowDitheredLODTransition : 1bit 2 | bool | 5 flags | false |
| 0x01 | bMobileAllowSoftwareOcclusionCulling : 1bit 3 | bool | 5 flags | false |
| 0x01 | bDiscardUnusedQualityLevels : 1bit 4 | bool | 5 flags | false |
| 0x01 | bOcclusionCulling : 1bit 5 | bool | 5 flags | false |
| 0x0045 | 0x03 | padding / unreflected |
| 0x04 | MinScreenRadiusForLights | float | 7 flags | 0 |
| 0x04 | MinScreenRadiusForEarlyZPass | float | 7 flags | 0 |
| 0x04 | MinScreenRadiusForCSMdepth | float | 7 flags | 0 |
| 0x01 | bPrecomputedVisibilityWarning : 1bit 0 | bool | 5 flags | false |
| 0x01 | bTextureStreaming : 1bit 1 | bool | 5 flags | false |
| 0x01 | bUseDXT5NormalMaps : 1bit 2 | bool | 5 flags | false |
| 0x01 | bClearCoatEnableSecondNormal : 1bit 3 | bool | 5 flags | false |
| 0x0055 | 0x03 | padding / unreflected |
| 0x04 | ReflectionCaptureResolution | int32 | 7 flags | 64 |
| 0x01 | ReflectionEnvironmentLightmapMixBasedOnRoughness : 1bit 0 | bool | 5 flags | false |
| 0x01 | bForwardShading : 1bit 1 | bool | 5 flags | false |
| 0x01 | bVertexFoggingForOpaque : 1bit 2 | bool | 5 flags | false |
| 0x01 | bAllowStaticLighting : 1bit 3 | bool | 5 flags | false |
| 0x01 | bUseNormalMapsForStaticLighting : 1bit 4 | bool | 5 flags | false |
| 0x01 | bGenerateMeshDistanceFields : 1bit 5 | bool | 5 flags | false |
| 0x01 | bEightBitMeshDistanceFields : 1bit 6 | bool | 5 flags | false |
| 0x01 | bGenerateLandscapeGIData : 1bit 7 | bool | 5 flags | false |
| 0x01 | bCompressMeshDistanceFields : 1bit 0 | bool | 5 flags | false |
| 0x005E | 0x02 | padding / unreflected |
| 0x04 | TessellationAdaptivePixelsPerTriangle | float | 7 flags | 0 |
| 0x01 | bSeparateTranslucency : 1bit 0 | bool | 5 flags | false |
| 0x0065 | 0x03 | padding / unreflected |
| 0x01 | TranslucentSortPolicy | ETranslucentSortPolicy | 7 flags | SortByDistance |
| 0x0069 | 0x03 | padding / unreflected |
| 0x0C | TranslucentSortAxis | FVector | 7 flags | {X=0, Y=-1, Z=0} |
| 0x01 | CustomDepthStencil | ECustomDepthStencil | 7 flags | Disabled |
| 0x0079 | 0x03 | padding / unreflected |
| 0x01 | bCustomDepthTaaJitter : 1bit 0 | bool | 5 flags | false |
| 0x007D | 0x03 | padding / unreflected |
| 0x01 | bEnableAlphaChannelInPostProcessing | EAlphaChannelMode | 7 flags | Disabled |
| 0x0081 | 0x03 | padding / unreflected |
| 0x01 | bUseNewAlgorithm : 1bit 0 | bool | 5 flags | false |
| 0x01 | bDefaultFeatureBloom : 1bit 1 | bool | 5 flags | false |
| 0x01 | bDefaultFeatureAmbientOcclusion : 1bit 2 | bool | 5 flags | false |
| 0x01 | bDefaultFeatureAmbientOcclusionStaticFraction : 1bit 3 | bool | 5 flags | false |
| 0x01 | bDefaultFeatureAutoExposure : 1bit 4 | bool | 5 flags | false |
| 0x0085 | 0x03 | padding / unreflected |
| 0x01 | DefaultFeatureAutoExposure | EAutoExposureMethodUI | 7 flags | AEM_Histogram |
| 0x0089 | 0x03 | padding / unreflected |
| 0x01 | bExtendDefaultLuminanceRangeInAutoExposureSettings : 1bit 0 | bool | 5 flags | false |
| 0x01 | bUsePreExposure : 1bit 1 | bool | 5 flags | false |
| 0x01 | bDefaultFeatureMotionBlur : 1bit 2 | bool | 5 flags | false |
| 0x01 | bDefaultFeatureLensFlare : 1bit 3 | bool | 5 flags | false |
| 0x01 | bTemporalUpsampling : 1bit 4 | bool | 5 flags | false |
| 0x008D | 0x03 | padding / unreflected |
| 0x01 | DefaultFeatureAntiAliasing | EAntiAliasingMethod | 7 flags | AAM_None |
| 0x01 | DefaultLightUnits | ELightUnits | 7 flags | Unitless |
| 0x01 | DefaultBackBufferPixelFormat | EDefaultBackBufferPixelFormat | 8 flags | DBBPF_B8G8R8A8 |
| 0x0093 | 0x01 | padding / unreflected |
| 0x01 | bRenderUnbuiltPreviewShadowsInGame : 1bit 0 | bool | 5 flags | false |
| 0x01 | bStencilForLODDither : 1bit 1 | bool | 5 flags | false |
| 0x0095 | 0x03 | padding / unreflected |
| 0x01 | EarlyZPass | EEarlyZPass | 7 flags | None |
| 0x0099 | 0x03 | padding / unreflected |
| 0x01 | bEarlyZPassOnlyMaterialMasking : 1bit 0 | bool | 5 flags | false |
| 0x01 | bDBuffer : 1bit 1 | bool | 5 flags | false |
| 0x009D | 0x03 | padding / unreflected |
| 0x01 | ClearSceneMethod | EClearSceneOptions | 7 flags | NoClear |
| 0x00A1 | 0x03 | padding / unreflected |
| 0x01 | bBasePassOutputsVelocity : 1bit 0 | bool | 5 flags | false |
| 0x01 | bSelectiveBasePassOutputs : 1bit 1 | bool | 5 flags | false |
| 0x01 | bDefaultParticleCutouts : 1bit 2 | bool | 5 flags | false |
| 0x00A5 | 0x03 | padding / unreflected |
| 0x04 | GPUSimulationTextureSizeX | int32 | 7 flags | 1024 |
| 0x04 | GPUSimulationTextureSizeY | int32 | 7 flags | 1024 |
| 0x01 | bGlobalClipPlane : 1bit 0 | bool | 5 flags | false |
| 0x00B1 | 0x03 | padding / unreflected |
| 0x01 | GBufferFormat | EGBufferFormat | 7 flags | Force8BitsPerChannel |
| 0x00B5 | 0x03 | padding / unreflected |
| 0x01 | bUseGPUMorphTargets : 1bit 0 | bool | 5 flags | false |
| 0x01 | bNvidiaAftermathEnabled : 1bit 1 | bool | 5 flags | false |
| 0x01 | bInstancedStereo : 1bit 2 | bool | 5 flags | false |
| 0x01 | bMultiView : 1bit 3 | bool | 5 flags | false |
| 0x01 | bMobileMultiView : 1bit 4 | bool | 5 flags | false |
| 0x01 | bMobileMultiViewDirect : 1bit 5 | bool | 5 flags | false |
| 0x01 | bRoundRobinOcclusion : 1bit 6 | bool | 5 flags | false |
| 0x01 | bODSCapture : 1bit 7 | bool | 5 flags | false |
| 0x00B9 | 0x03 | padding / unreflected |
| 0x04 | WireframeCullThreshold | float | 7 flags | 0 |
| 0x01 | bEnableRayTracing : 1bit 0 | bool | 5 flags | false |
| 0x01 | bSupportStationarySkylight : 1bit 1 | bool | 5 flags | true |
| 0x01 | bSupportLowQualityLightmaps : 1bit 2 | bool | 5 flags | false |
| 0x01 | bSupportPointLightWholeSceneShadows : 1bit 3 | bool | 5 flags | true |
| 0x01 | bSupportAtmosphericFog : 1bit 4 | bool | 5 flags | true |
| 0x01 | bSupportSkinCacheShaders : 1bit 5 | bool | 5 flags | false |
| 0x01 | bMobileEnableStaticAndCSMShadowReceivers : 1bit 6 | bool | 5 flags | false |
| 0x01 | bMobileEnableMovableLightCSMShaderCulling : 1bit 7 | bool | 5 flags | false |
| 0x01 | bMobileAllowDistanceFieldShadows : 1bit 0 | bool | 5 flags | false |
| 0x01 | bMobileAllowMovableDirectionalLights : 1bit 1 | bool | 5 flags | false |
| 0x00C2 | 0x02 | padding / unreflected |
| 0x04 | MobileNumDynamicPointLights | uint32 | 7 flags | 0 |
| 0x01 | bMobileDynamicPointLightsUseStaticBranch : 1bit 0 | bool | 5 flags | false |
| 0x01 | bMobileAllowMovableSpotlights : 1bit 1 | bool | 5 flags | false |
| 0x00C9 | 0x03 | padding / unreflected |
| 0x04 | SkinCacheSceneMemoryLimitInMB | float | 7 flags | 0 |
| 0x01 | bGPUSkinLimit2BoneInfluences : 1bit 0 | bool | 5 flags | false |
| 0x01 | bSupportDepthOnlyIndexBuffers : 1bit 1 | bool | 5 flags | false |
| 0x01 | bSupportReversedIndexBuffers : 1bit 2 | bool | 5 flags | false |
| 0x01 | bSupportMaterialLayers : 1bit 3 | bool | 5 flags | false |
| 0x00D1 | 0x07 | unreflected bytes to end of URendererSettings |