Zdexby TheHolyOneZ
1,879 classes
Class

UInterpToMovementComponent

: UMovementComponent : UActorComponent : UObject
/Script/Engine.InterpToMovementComponent 0x01D8 (472 B) align 1 inherited 0x0138 vtable /Script/Engine
0x00x01D8

Members 12

OffsetSizeNameTypeFlagsDefault
0x04Durationfloat7 flags1
0x01bPauseOnImpact : 1bit 0bool5 flagsfalse
0x013D0x03padding / unreflected
0x01BehaviourTypeEInterpToBehaviourType7 flagsOneShot
0x01410x03padding / unreflected
0x01bForceSubStepping : 1bit 0bool5 flagsfalse
0x01450x03padding / unreflected
0x10OnInterpToReverseFMulticastScriptDelegate4 flags<delegate>
0x10OnInterpToStopFMulticastScriptDelegate4 flags<delegate>
0x10OnWaitBeginDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnWaitEndDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnResetDelegateFMulticastScriptDelegate4 flags<delegate>
0x04MaxSimulationTimeStepfloat7 flags0.05
0x04MaxSimulationIterationsint327 flags8
0x10ControlPointsTArray<FInterpControlPoint>4 flags[]
0x01B00x28unreflected bytes to end of UInterpToMovementComponent
Inherited from UMovementComponent 14
OffsetSizeNameTypeFlagsDefault
0x08UpdatedComponentUSceneComponent*Transient+10 flagsnullptr
0x08UpdatedPrimitiveUPrimitiveComponent*Transient+10 flagsnullptr
0x01080x04padding / unreflected
0x0CVelocityFVector7 flags{X=0, Y=0, Z=0}
0x0CPlaneConstraintNormalFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x0CPlaneConstraintOriginFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x01bUpdateOnlyIfRendered : 1bit 0bool5 flagsfalse
0x01bAutoUpdateTickRegistration : 1bit 1bool6 flagstrue
0x01bTickBeforeOwner : 1bit 2bool6 flagstrue
0x01bAutoRegisterUpdatedComponent : 1bit 3bool6 flagstrue
0x01bConstrainToPlane : 1bit 4bool6 flagsfalse
0x01bSnapToPlaneAtStart : 1bit 5bool6 flagsfalse
0x01bAutoRegisterPhysicsVolumeUpdates : 1bit 6bool6 flagstrue
0x01bComponentShouldUpdatePhysicsVolume : 1bit 7bool6 flagsfalse
0x01310x02padding / unreflected
0x01PlaneConstraintAxisSettingEPlaneConstraintAxisSetting6 flagsCustom
Inherited from UActorComponent 14
OffsetSizeNameTypeFlagsDefault
0x58PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00A80x04padding / unreflected
0x01bReplicates : 1bit 3boolNetProtected+7 flagsfalse
0x01bNetAddressable : 1bit 4boolProtected+3 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 6bool6 flagsfalse
0x00AF0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x00B10x07padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]
0x10OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x10OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 8

SignatureFlagsNativeParams
void StopSimulating(FHitResult& HitResult)FinalNative+1 flags0x88
void RestartMovement(float InitialDirection)FinalNative+1 flags0x04
void OnInterpToWaitEndDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0x8C
void OnInterpToWaitBeginDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0x8C
void OnInterpToStopDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0x8C
void OnInterpToReverseDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0x8C
void OnInterpToResetDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0x8C
void FinaliseControlPoints()FinalNative+1 flags0x00