Zdexby TheHolyOneZ
1,879 classes
Class

AGameNetworkManager

: AInfo : AActor : UObject
/Script/Engine.GameNetworkManager 0x03C0 (960 B) align 1 inherited 0x0330 vtable /Script/Engine
0x00x03C0

Members 37

OffsetSizeNameTypeFlagsDefault
0x04AdjustedNetSpeedint325 flags0
0x04LastNetSpeedUpdateTimefloat5 flags0
0x04TotalNetBandwidthint327 flags32000
0x04MinDynamicBandwidthint327 flags4000
0x04MaxDynamicBandwidthint327 flags7000
0x01bIsStandbyCheckingEnabled : 1bit 0bool4 flagsfalse
0x01bHasStandbyCheatTriggered : 1bit 1bool3 flagsfalse
0x03450x03padding / unreflected
0x04StandbyRxCheatTimefloat6 flags0
0x04StandbyTxCheatTimefloat6 flags0
0x04BadPingThresholdint326 flags0
0x04PercentMissingForRxStandbyfloat6 flags0
0x04PercentMissingForTxStandbyfloat6 flags0
0x04PercentForBadPingfloat6 flags0
0x04JoinInProgressStandbyWaitTimefloat6 flags0
0x04MoveRepSizefloat7 flags42
0x04MAXPOSITIONERRORSQUAREDfloat7 flags3
0x04MAXNEARZEROVELOCITYSQUAREDfloat7 flags9
0x04CLIENTADJUSTUPDATECOSTfloat7 flags180
0x04MAXCLIENTUPDATEINTERVALfloat7 flags0.25
0x04MaxClientForcedUpdateDurationfloat7 flags1
0x04MaxMoveDeltaTimefloat7 flags0.125
0x04MaxClientSmoothingDeltaTimefloat7 flags0.5
0x04ClientNetSendMoveDeltaTimefloat7 flags0.0166
0x04ClientNetSendMoveDeltaTimeThrottledfloat7 flags0.0222
0x04ClientNetSendMoveDeltaTimeStationaryfloat7 flags0.0166
0x04ClientNetSendMoveThrottleAtNetSpeedint327 flags10000
0x04ClientNetSendMoveThrottleOverPlayerCountint327 flags10
0x01ClientAuthorativePositionbool7 flagsfalse
0x03990x03padding / unreflected
0x04ClientErrorUpdateRateLimitfloat7 flags0
0x01bMovementTimeDiscrepancyDetectionbool7 flagsfalse
0x01bMovementTimeDiscrepancyResolutionbool7 flagsfalse
0x03A20x02padding / unreflected
0x04MovementTimeDiscrepancyMaxTimeMarginfloat7 flags0.25
0x04MovementTimeDiscrepancyMinTimeMarginfloat7 flags-0.25
0x04MovementTimeDiscrepancyResolutionRatefloat7 flags1
0x04MovementTimeDiscrepancyDriftAllowancefloat7 flags0
0x01bMovementTimeDiscrepancyForceCorrectionsDuringResolutionbool7 flagsfalse
0x01bUseDistanceBasedRelevancybool7 flagstrue
0x03B60x0Aunreflected bytes to end of AGameNetworkManager
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x10OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x10OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x10OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x10OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x10OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x10OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x10OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x10OnClickedFMulticastScriptDelegate4 flags<delegate>
0x10OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x10OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x10OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x10OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x10OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02A00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 0

SignatureFlagsNativeParams
No reflected functions.

Used by 2

types with a member, parameter or interface of this type