0x00x037B
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ChildActor | UChildActorComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x10 | text | FString | 5 flags | "" | |
| 0x10 | en | FString | 5 flags | "" | |
| 0x10 | cz | FString | 5 flags | "" | |
| 0x01 | is_plain | bool | 6 flags | false | |
| 0x01 | Key | bool | 6 flags | false | |
| 0x01 | attack | bool | 6 flags | false |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x10 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02A0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_say(959);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_say(int32 EntryPoint)Script79 statements · 2,094 bytes of bytecode0x0000PushFlow(Label_082B);0x0005goto [EntryPoint];0x000FLabel_000F:0x000Fif (!(attack)) PopFlow();0x0019CallFunc_Create_ReturnValue.fist_img.SetVisibility(0);0x0055PopFlow();0x0056Label_0056:0x0056Temp_int_Loop_Counter_Variable = 0;0x006DTemp_int_Array_Index_Variable = 0;0x0084Label_0084:0x0084CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x00BFCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00E5if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0173;0x00F3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x010EPushFlow(Label_0375);0x0113/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x014ECallFunc_Array_Get_Item.RemoveFromParent();0x0172PopFlow();0x0173Label_0173:0x0173CallFunc_Create_ReturnValue.text_v_bubline.SetText(K2Node_DynamicCast_AsHRDINA_.say_text);0x01CCPushFlow(Label_021D);0x01D1PushFlow(Label_000F);0x01D6if (!(Key)) PopFlow();0x01E0CallFunc_Create_ReturnValue.key_img.SetVisibility(0);0x021CPopFlow();0x021DLabel_021D:0x021DCallFunc_K2_GetComponentLocation_ReturnValue = K2Node_DynamicCast_AsHRDINA_.BUBLINA LOCATION.K2_GetComponentLocation();0x0265CallFunc_GetPlayerController_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0295CallFunc_ProjectWorldLocationToScreen_ReturnValue = CallFunc_GetPlayerController_ReturnValue1.ProjectWorldLocationToScreen(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_ProjectWorldLocationToScreen_ScreenLocation, true);0x02D2BreakVector2D(CallFunc_ProjectWorldLocationToScreen_ScreenLocation, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x02F7CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0325CallFunc_Create_ReturnValue.SetPositionInViewport(CallFunc_MakeVector2D_ReturnValue, true);0x034FCallFunc_Create_ReturnValue.AddToViewport(-100);0x0374PopFlow();0x0375Label_0375:0x0375CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x039FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x03BAgoto Label_0084;0x03BFif (!(is_plain)) goto Label_04F9;0x03CDLabel_03CD:0x03CDCallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x03FDK2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0421K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x043Eif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0448CallFunc_GetPlayerController_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0478CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/bublina.bublina_C, CallFunc_GetPlayerController_ReturnValue);0x04B5CallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x04C0/Script/VictoryBPLibrary.Default__VictoryBPFunctionLibrary.GetAllWidgetsOfClass(this, /Game/BP/UI/bublina.bublina_C, CallFunc_GetAllWidgetsOfClass_FoundWidgets, false);0x04F4goto Label_0056;0x04F9Label_04F9:0x04F9PushFlow(Label_03CD);0x04FECallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x052EK2Node_DynamicCast_AsHRDINA_1 = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0552K2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsHRDINA_1);0x056Fif (!(K2Node_DynamicCast_bSuccess1)) PopFlow();0x0579CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x05A4K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x05C8K2Node_DynamicCast_bSuccess2 = Cast<71>(K2Node_DynamicCast_AsGI);0x05E5if (!(K2Node_DynamicCast_bSuccess2)) PopFlow();0x05EFK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x0624if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0772;0x0632K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x0667if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_06B9;0x0675K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x06AAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_06B9;0x06B8PopFlow();0x06B9Label_06B9:0x06B9CallFunc_Split_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Split(text, "|", CallFunc_Split_LeftS, CallFunc_Split_RightS, 1, 0);0x0705CallFunc_Conv_StringToText_ReturnValue1 = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Split_LeftS);0x0740K2Node_DynamicCast_AsHRDINA_1.say_text = CallFunc_Conv_StringToText_ReturnValue1;0x0771PopFlow();0x0772Label_0772:0x0772CallFunc_Split_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Split(text, "|", CallFunc_Split_LeftS, CallFunc_Split_RightS, 1, 0);0x07BECallFunc_Conv_StringToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Split_RightS);0x07F9K2Node_DynamicCast_AsHRDINA_1.say_text = CallFunc_Conv_StringToText_ReturnValue;0x082APopFlow();0x082BLabel_082B:0x082Breturn;0x082D// end of script | Final | 0x04 |