0x00x03A9
Members 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | StaticMesh4 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | armL | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | armR | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | armD | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | armU | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | RotatingMovement | URotatingMovementComponent* | 7 flags | nullptr | |
| 0x08 | cube | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | StaticMesh3 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | StaticMesh2 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | StaticMesh1 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 7 flags | nullptr | |
| 0x04 | Timeline_0_NewTrack_0_67EB5E264F2F0BC53436D2B1957496F8 | float | 4 flags | 0 | |
| 0x01 | Timeline_0__Direction_67EB5E264F2F0BC53436D2B1957496F8 | ETimelineDirection | 4 flags | Forward | |
| 0x039D | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_0 | UTimelineComponent* | 6 flags | nullptr | |
| 0x01 | deadly | bool | 6 flags | false | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x10 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02A0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetTags(const FName& Name)Script8 statements · 348 bytes of bytecode0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Clear(armD.ComponentTags);0x003FK2Node_MakeArray_Array = {Name};0x0053armD.ComponentTags = K2Node_MakeArray_Array;0x0084armU.ComponentTags = armD.ComponentTags;0x00CBarmL.ComponentTags = armD.ComponentTags;0x0112armR.ComponentTags = armD.ComponentTags;0x0159return;0x015B// end of script | Public | 0x08 | |
void Timeline_0__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_obstacle1(943);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_0__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_obstacle1(671);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_obstacle1(840);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_obstacle1(int32 EntryPoint)Script42 statements · 978 bytes of bytecode0x0000PushFlow(Label_03CF);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FSetTags(FName(die_obstacle1));0x002ACallFunc_Lerp_ReturnValue2 = Lerp(0f, -210f, Timeline_0_NewTrack_0_67EB5E264F2F0BC53436D2B1957496F8);0x0059CallFunc_MakeVector_ReturnValue2 = MakeVector(0f, 0f, CallFunc_Lerp_ReturnValue2);0x0088armD.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult3, false);0x00BCCallFunc_Lerp_ReturnValue3 = Lerp(0f, 210f, Timeline_0_NewTrack_0_67EB5E264F2F0BC53436D2B1957496F8);0x00EBCallFunc_MakeVector_ReturnValue3 = MakeVector(0f, 0f, CallFunc_Lerp_ReturnValue3);0x011AarmU.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue3, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x014ECallFunc_Lerp_ReturnValue1 = Lerp(0f, 210f, Timeline_0_NewTrack_0_67EB5E264F2F0BC53436D2B1957496F8);0x017DCallFunc_MakeVector_ReturnValue1 = MakeVector(0f, CallFunc_Lerp_ReturnValue1, 0f);0x01ACarmR.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult1, false);0x01E0CallFunc_Lerp_ReturnValue = Lerp(0f, -210f, Timeline_0_NewTrack_0_67EB5E264F2F0BC53436D2B1957496F8);0x020FCallFunc_MakeVector_ReturnValue = MakeVector(0f, CallFunc_Lerp_ReturnValue, 0f);0x023EarmL.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult2, false);0x0272PopFlow();0x0273Label_0273:0x0273deadly = true;0x027ETimeline_0.PlayFromStart();0x029EPopFlow();0x029Fgoto Label_000F;0x02A4Label_02A4:0x02A4CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x02CFK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x02F3K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x0310if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x031ASetLifeSpan(K2Node_DynamicCast_AsGI.die_time);0x0347PopFlow();0x0348PushFlow(Label_02A4);0x034Dgoto Label_0273;0x0352Label_0352:0x0352/Script/Engine.Default__KismetSystemLibrary.Delay(this, 1f, LatentActionInfo{0x273, 1763804451, FName(ExecuteUbergraph_obstacle1), this});0x039EPopFlow();0x039FLabel_039F:0x039Fdeadly = true;0x03AAgoto Label_0352;0x03AFSetTags(FName(nic));0x03CAgoto Label_039F;0x03CFLabel_03CF:0x03CFreturn;0x03D1// end of script | Final | 0x04 |