Zdexby TheHolyOneZ
1,879 classes
Class

Uquit_book_C

: UUserWidget : UWidget : UVisual : UObject
/Game/BP/UI/quit_book.quit_book_C 0x0280 (640 B) align 8 inherited 0x0230 15 scripted vtable /Game/BP/UI/quit_book
0x00x0280

Members 10

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Button_ESCUButton*9 flagsnullptr
0x08closeBTNUButton*9 flagsnullptr
0x08LeftUButton*9 flagsnullptr
0x08music_nameUTextBlock*9 flagsnullptr
0x08ProgressBar_630UProgressBar*9 flagsnullptr
0x08RightUButton*9 flagsnullptr
0x08Slider_148USlider*9 flagsnullptr
0x08TextBlock_2UTextBlock*8 flagsnullptr
0x08TextBlock_773UTextBlock*8 flagsnullptr
Inherited from UUserWidget 19
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*9 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01bCookedWidgetTree : 1bit 7bool3 flagsfalse
0x01B50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01C10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 21
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*11 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x00BC0x04padding / unreflected
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00C90x2Fpadding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 15

SignatureFlagsNativeParams
FText GetText_2()
Script22 statements · 558 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_0223;0x007AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018C;0x0100K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01D8;0x0143goto Label_0223;0x0148Label_0148:0x0148ReturnValue = NSLOCTEXT("42957ACA486D76B5777A7AA93F9C9C31", "", "CLOSE");0x0187goto Label_0223;0x018CLabel_018C:0x018CReturnValue = NSLOCTEXT("CD1A25984E8E468897B8A281D8C43355", "", "zav\\u0158\\u00cdt");0x01D3goto Label_0223;0x01D8Label_01D8:0x01D8ReturnValue = NSLOCTEXT("283F938B4273D33CE2B3E6B4B0927238", "", "zatvori\\u0164");0x0223Label_0223:0x0223return ReturnValue;0x022D// end of script
Public0x18
ESlateVisibility GetVisibility_0()
Script10 statements · 180 bytes of bytecode
0x0000CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006Eif (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007CReturnValue = 2;0x0090goto Label_00A9;0x0095Label_0095:0x0095ReturnValue = 0;0x00A9Label_00A9:0x00A9return ReturnValue;0x00B3// end of script
Public0x01
void Get_Button_0_Visibility_0()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
ESlateVisibility Get_Button_ESC_Visibility_1()
Script10 statements · 180 bytes of bytecode
0x0000CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006Eif (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007CReturnValue = 0;0x0090goto Label_00A9;0x0095Label_0095:0x0095ReturnValue = 2;0x00A9Label_00A9:0x00A9return ReturnValue;0x00B3// end of script
Public0x01
float GetValue_0()
Script8 statements · 271 bytes of bytecode
0x0000CallFunc_GetAllActorsOfClass_OutActors = {};0x000B/Script/Engine.Default__GameplayStatics.GetAllActorsOfClass(this, /Game/BP/book.book_C, CallFunc_GetAllActorsOfClass_OutActors);0x003E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x0075CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Array_Get_Item.Index);0x00B0CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_Conv_IntToFloat_ReturnValue, 0f, 112f, 0f, 1f);0x00E9ReturnValue = CallFunc_MapRangeClamped_ReturnValue;0x0104return ReturnValue;0x010E// end of script
Public0x04
FText GetText_1()
Script7 statements · 248 bytes of bytecode
0x0000CallFunc_GetAllActorsOfClass_OutActors = {};0x000B/Script/Engine.Default__GameplayStatics.GetAllActorsOfClass(this, /Game/BP/book.book_C, CallFunc_GetAllActorsOfClass_OutActors);0x003E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x0075CallFunc_Conv_IntToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_IntToText(CallFunc_Array_Get_Item.Index, false, true, 1, 324);0x00D2ReturnValue = CallFunc_Conv_IntToText_ReturnValue;0x00EDreturn ReturnValue;0x00F7// end of script
Public0x18
FText GetText_0()
Script27 statements · 1,379 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_0558;0x007ACallFunc_GetPlaybackTime_ReturnValue = K2Node_DynamicCast_AsGI.VIS.AUD.GetPlaybackTime();0x00D8CallFunc_GetTotalDuration_ReturnValue = K2Node_DynamicCast_AsGI.VIS.AUD.GetTotalDuration();0x0136CallFunc_FromSeconds_ReturnValue = FromSeconds(CallFunc_GetTotalDuration_ReturnValue);0x015BCallFunc_FromSeconds_ReturnValue1 = FromSeconds(CallFunc_GetPlaybackTime_ReturnValue);0x0180BreakTimespan(CallFunc_FromSeconds_ReturnValue, CallFunc_BreakTimespan_Days, CallFunc_BreakTimespan_Hours, CallFunc_BreakTimespan_Minutes, CallFunc_BreakTimespan_Seconds, CallFunc_BreakTimespan_Milliseconds);0x01C0BreakTimespan(CallFunc_FromSeconds_ReturnValue1, CallFunc_BreakTimespan_Days1, CallFunc_BreakTimespan_Hours1, CallFunc_BreakTimespan_Minutes1, CallFunc_BreakTimespan_Seconds1, CallFunc_BreakTimespan_Milliseconds1);0x0200CallFunc_Conv_IntToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_IntToText(CallFunc_BreakTimespan_Seconds, false, true, 2, 324);0x0247CallFunc_Conv_IntToText_ReturnValue1 = /Script/Engine.Default__KismetTextLibrary.Conv_IntToText(CallFunc_BreakTimespan_Seconds1, false, true, 2, 324);0x028ECallFunc_Conv_TextToString_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_TextToString(CallFunc_Conv_IntToText_ReturnValue);0x02C9CallFunc_Conv_TextToString_ReturnValue1 = /Script/Engine.Default__KismetTextLibrary.Conv_TextToString(CallFunc_Conv_IntToText_ReturnValue1);0x0304CallFunc_Conv_IntToString_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Conv_IntToString(CallFunc_BreakTimespan_Minutes1);0x033FCallFunc_Conv_IntToString_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.Conv_IntToString(CallFunc_BreakTimespan_Minutes);0x037ACallFunc_Concat_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Conv_IntToString_ReturnValue, ":");0x03B8CallFunc_Concat_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Conv_IntToString_ReturnValue1, ":");0x03F6CallFunc_Concat_StrStr_ReturnValue2 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_TextToString_ReturnValue1);0x043ACallFunc_Concat_StrStr_ReturnValue3 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue1, CallFunc_Conv_TextToString_ReturnValue);0x047ECallFunc_Concat_StrStr_ReturnValue4 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue2, " / ");0x04BECallFunc_Concat_StrStr_ReturnValue5 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue4, CallFunc_Concat_StrStr_ReturnValue3);0x0502CallFunc_Conv_StringToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue5);0x053DReturnValue = CallFunc_Conv_StringToText_ReturnValue;0x0558Label_0558:0x0558return ReturnValue;0x0562// end of script
Public0x18
float GetPercent_0()
Script11 statements · 409 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_018E;0x007ACallFunc_GetPlaybackTime_ReturnValue = K2Node_DynamicCast_AsGI.VIS.AUD.GetPlaybackTime();0x00D8CallFunc_GetTotalDuration_ReturnValue = K2Node_DynamicCast_AsGI.VIS.AUD.GetTotalDuration();0x0136CallFunc_MapRangeUnclamped_ReturnValue = MapRangeUnclamped(CallFunc_GetPlaybackTime_ReturnValue, 0f, CallFunc_GetTotalDuration_ReturnValue, 0f, 1f);0x0173ReturnValue = CallFunc_MapRangeUnclamped_ReturnValue;0x018ELabel_018E:0x018Ereturn ReturnValue;0x0198// end of script
Public0x04
void Get_Button_ESC_Visibility_0()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void BndEvt__Button_ESC_K2Node_ComponentBoundEvent_12_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_quit_book(182);0x000Freturn;0x0011// end of script
0x00
void BndEvt__right_K2Node_ComponentBoundEvent_13_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_quit_book(187);0x000Freturn;0x0011// end of script
0x00
void BndEvt__left_K2Node_ComponentBoundEvent_14_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_quit_book(345);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Button_456_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_quit_book(503);0x000Freturn;0x0011// end of script
0x00
void CLOSE_BTN()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_quit_book(10);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_quit_book(int32 EntryPoint)
Script23 statements · 511 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetAllActorsOfClass_OutActors = {};0x0015/Script/Engine.Default__GameplayStatics.GetAllActorsOfClass(this, /Game/BP/book.book_C, CallFunc_GetAllActorsOfClass_OutActors);0x0048/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x007FCallFunc_Array_Get_Item.EXIT_BOOK();0x00A3RemoveFromParent();0x00B1goto Label_01FC;0x00B6goto Label_000A;0x00BBCallFunc_GetAllActorsOfClass_OutActors1 = {};0x00C6/Script/Engine.Default__GameplayStatics.GetAllActorsOfClass(this, /Game/BP/book.book_C, CallFunc_GetAllActorsOfClass_OutActors1);0x00F9/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors1, 0, CallFunc_Array_Get_Item1);0x0130CallFunc_Array_Get_Item1.FLIP RIGHT();0x0154goto Label_01FC;0x0159CallFunc_GetAllActorsOfClass_OutActors2 = {};0x0164/Script/Engine.Default__GameplayStatics.GetAllActorsOfClass(this, /Game/BP/book.book_C, CallFunc_GetAllActorsOfClass_OutActors2);0x0197/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors2, 0, CallFunc_Array_Get_Item2);0x01CECallFunc_Array_Get_Item2.FLIP LEFT();0x01F2goto Label_01FC;0x01F7goto Label_000A;0x01FCLabel_01FC:0x01FCreturn;0x01FE// end of script
Final0x04