Zdexby TheHolyOneZ
1,879 classes
Class

ULoose_C

: UUserWidget : UWidget : UVisual : UObject
/Game/BP/UI/Loose.Loose_C 0x0308 (776 B) align 8 inherited 0x0230 37 scripted vtable /Game/BP/UI/Loose
0x00x0308

Members 28

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ani1_3UWidgetAnimation*Transient+7 flagsnullptr
0x08ani1_2UWidgetAnimation*Transient+7 flagsnullptr
0x08ani1_1UWidgetAnimation*Transient+7 flagsnullptr
0x08ani1UWidgetAnimation*Transient+7 flagsnullptr
0x08BlurOutUWidgetAnimation*Transient+7 flagsnullptr
0x08BlurInUWidgetAnimation*Transient+7 flagsnullptr
0x08blurUBackgroundBlur*9 flagsnullptr
0x08btn_keyUButton*9 flagsnullptr
0x08btn_menuUButton*9 flagsnullptr
0x08btn_restart_levelUButton*9 flagsnullptr
0x08btn_scoreUButton*9 flagsnullptr
0x08Image_138UImage*9 flagsnullptr
0x08Image_141UImage*9 flagsnullptr
0x08Image_145UImage*9 flagsnullptr
0x08Image_147UImage*9 flagsnullptr
0x08Image_710UImage*9 flagsnullptr
0x08Image_712UImage*9 flagsnullptr
0x08Image_713UImage*9 flagsnullptr
0x08Image_714UImage*9 flagsnullptr
0x08TextBlock_2UTextBlock*8 flagsnullptr
0x08TextBlock_3UTextBlock*8 flagsnullptr
0x08TextBlock_4UTextBlock*8 flagsnullptr
0x08TextBlock_322UTextBlock*8 flagsnullptr
0x08TextBlock_605UTextBlock*8 flagsnullptr
0x08TextBlock_1088UTextBlock*8 flagsnullptr
0x04FPSfloat7 flags0
0x04selected_indexint327 flags0
Inherited from UUserWidget 19
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*9 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01bCookedWidgetTree : 1bit 7bool3 flagsfalse
0x01B50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01C10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 21
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*11 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x00BC0x04padding / unreflected
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00C90x2Fpadding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 37

SignatureFlagsNativeParams
ESlateVisibility GetVisibility_9()
Script12 statements · 214 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_00CB;0x007Aif (!(K2Node_DynamicCast_AsGI.checkpoint)) goto Label_00B7;0x009EReturnValue = 2;0x00B2goto Label_00CB;0x00B7Label_00B7:0x00B7ReturnValue = 0;0x00CBLabel_00CB:0x00CBreturn ReturnValue;0x00D5// end of script
Public0x01
ESlateVisibility GetVisibility_8()
Script12 statements · 214 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_00CB;0x007Aif (!(K2Node_DynamicCast_AsGI.checkpoint)) goto Label_00B7;0x009EReturnValue = 0;0x00B2goto Label_00CB;0x00B7Label_00B7:0x00B7ReturnValue = 2;0x00CBLabel_00CB:0x00CBreturn ReturnValue;0x00D5// end of script
Public0x01
void GetBrush_1()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
ESlateVisibility GetVisibility_7()
Script15 statements · 253 bytes of bytecode
0x0000CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006Eif (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007CReturnValue = 2;0x0090goto Label_00F2;0x0095Label_0095:0x0095CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 3);0x00B7if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5ReturnValue = 0;0x00D9goto Label_00F2;0x00DELabel_00DE:0x00DEReturnValue = 2;0x00F2Label_00F2:0x00F2return ReturnValue;0x00FC// end of script
Public0x01
ESlateVisibility GetVisibility_6()
Script15 statements · 253 bytes of bytecode
0x0000CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006Eif (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007CReturnValue = 2;0x0090goto Label_00F2;0x0095Label_0095:0x0095CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 2);0x00B7if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5ReturnValue = 0;0x00D9goto Label_00F2;0x00DELabel_00DE:0x00DEReturnValue = 2;0x00F2Label_00F2:0x00F2return ReturnValue;0x00FC// end of script
Public0x01
ESlateVisibility GetVisibility_5()
Script15 statements · 253 bytes of bytecode
0x0000CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006Eif (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007CReturnValue = 2;0x0090goto Label_00F2;0x0095Label_0095:0x0095CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 1);0x00B7if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5ReturnValue = 0;0x00D9goto Label_00F2;0x00DELabel_00DE:0x00DEReturnValue = 2;0x00F2Label_00F2:0x00F2return ReturnValue;0x00FC// end of script
Public0x01
ESlateVisibility GetVisibility_4()
Script15 statements · 253 bytes of bytecode
0x0000CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006Eif (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007CReturnValue = 2;0x0090goto Label_00F2;0x0095Label_0095:0x0095CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 0);0x00B7if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5ReturnValue = 0;0x00D9goto Label_00F2;0x00DELabel_00DE:0x00DEReturnValue = 2;0x00F2Label_00F2:0x00F2return ReturnValue;0x00FC// end of script
Public0x01
FSlateBrush GetBrush_0()
Script3 statements · 239 bytes of bytecode
0x0000ReturnValue = SlateBrush{Vector2D{32f, 32f}, Margin{0f, 0f, 0f, 0f}, SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0}, nullptr, FName(None), Box2D{Vector2D{0f, 0f}, Vector2D{0f, 0f}, 0}, 3, 0, 0, 0, false, false};0x00E4return ReturnValue;0x00EE// end of script
Public0x88
FText GetText_6()
Script22 statements · 650 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_027F;0x007AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01A0;0x0100K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0212;0x0143goto Label_027F;0x0148Label_0148:0x0148ReturnValue = NSLOCTEXT("0722B1EE4B3AEECAF3703787DEB52A63", "", "sacrifice score (+1 life)");0x019Bgoto Label_027F;0x01A0Label_01A0:0x01A0ReturnValue = NSLOCTEXT("3550F2BC480EFA14FBC8C9844DEE997F", "", "ob\\u011atovat sk\\u00d3re (+1 \\u017divot)");0x020Dgoto Label_027F;0x0212Label_0212:0x0212ReturnValue = NSLOCTEXT("49AA9AA24393C35A113D638257B261D2", "", "obetova\\u0164 sk\\u00d3re (+1 \\u017divot)");0x027FLabel_027F:0x027Freturn ReturnValue;0x0289// end of script
Public0x18
FText GetText_5()
Script22 statements · 578 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_0237;0x007AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0190;0x0100K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01E6;0x0143goto Label_0237;0x0148Label_0148:0x0148ReturnValue = NSLOCTEXT("BE0949BB439B12194ECF18A998FB566F", "", "MAIN MENU");0x018Bgoto Label_0237;0x0190Label_0190:0x0190ReturnValue = NSLOCTEXT("E9873B51470A3CAD6A6484A2F857889F", "", "HLAVN\\u00cd MENU");0x01E1goto Label_0237;0x01E6Label_01E6:0x01E6ReturnValue = NSLOCTEXT("11B9EF47402DBF6EA8A04DB0D9350C6F", "", "HLAVN\\u00c9 MENU");0x0237Label_0237:0x0237return ReturnValue;0x0241// end of script
Public0x18
FText GetText_4()
Script22 statements · 573 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_0232;0x007AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018F;0x0100K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01E3;0x0143goto Label_0232;0x0148Label_0148:0x0148ReturnValue = NSLOCTEXT("23698A974A1B03665E6976B3E08D6DB5", "", "CONTINUE");0x018Agoto Label_0232;0x018FLabel_018F:0x018FReturnValue = NSLOCTEXT("3B56FA1C437FD59325D90BAFE04264D4", "", "POKRA\\u010cOVAT");0x01DEgoto Label_0232;0x01E3Label_01E3:0x01E3ReturnValue = NSLOCTEXT("4C963DC14BC5EB13ADCFB0A6D6ADB6E2", "", "POKRA\\u010cOVA\\u0164");0x0232Label_0232:0x0232return ReturnValue;0x023C// end of script
Public0x18
FText GetText_3()
Script22 statements · 651 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_0280;0x007AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_019F;0x0100K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0211;0x0143goto Label_0280;0x0148Label_0148:0x0148ReturnValue = NSLOCTEXT("E9B4DD584893E060C17135A30E1DE759", "", "sacrifice key (+6 lives)");0x019Agoto Label_0280;0x019FLabel_019F:0x019FReturnValue = NSLOCTEXT("7A31E40546F3FF3D4FACF69E2C8426E9", "", "ob\\u011atovat kl\\u00cd\\u010c (+6 \\u017eivot\\u016f)");0x020Cgoto Label_0280;0x0211Label_0211:0x0211ReturnValue = NSLOCTEXT("FC7BCBC24A9DCDAF14B1EF8E1DC35787", "", "obetova\\u0164 k\\u013d\\u00da\\u010c (+6 \\u017eivotov)");0x0280Label_0280:0x0280return ReturnValue;0x028A// end of script
Public0x18
FText GetText_2()
Script40 statements · 1,100 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_0441;0x007Aif (!(K2Node_DynamicCast_AsGI.checkpoint)) goto Label_016C;0x009EK2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00D3if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_0286;0x00E1K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x0116if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_02DC;0x0124K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0159if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_0331;0x0167goto Label_0441;0x016CLabel_016C:0x016CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x01A1if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_023A;0x01AFK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x01E4if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_039D;0x01F2K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0227if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03EA;0x0235goto Label_0441;0x023ALabel_023A:0x023AReturnValue = NSLOCTEXT("C36DF4814D9DC955D2A0FA9E31320EA0", "", "RESTART LEVEL");0x0281goto Label_0441;0x0286Label_0286:0x0286ReturnValue = NSLOCTEXT("5BA73E7E42E093BBBF59B481EC3B4A05", "", "RESTART FROM CHECKPOINT");0x02D7goto Label_0441;0x02DCLabel_02DC:0x02DCReturnValue = NSLOCTEXT("A10B18B645D30E2D748B8A898D896695", "", "RESTART OD CHECKPOINTU");0x032Cgoto Label_0441;0x0331Label_0331:0x0331ReturnValue = NSLOCTEXT("25AAC00E43F861DA046C808FCBD7F04A", "", "RE\\u0160TART OD CHECKPOINTU");0x0398goto Label_0441;0x039DLabel_039D:0x039DReturnValue = NSLOCTEXT("81CED2A24257ADCBD22F13BAB9ED1FD5", "", "RESTART LEVELU");0x03E5goto Label_0441;0x03EALabel_03EA:0x03EAReturnValue = NSLOCTEXT("8E61ED5B4DDB1184ABE2E2A793339EDC", "", "RE\\u0160TART LEVELU");0x0441Label_0441:0x0441return ReturnValue;0x044B// end of script
Public0x18
bool Get_btn_score_bIsEnabled_0()
Script9 statements · 208 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_00C5;0x007ACallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_DynamicCast_AsGI.Score, 0);0x00B2ReturnValue = CallFunc_Greater_IntInt_ReturnValue;0x00C5Label_00C5:0x00C5return ReturnValue;0x00CF// end of script
Public0x01
bool Get_btn_key_bIsEnabled_0()
Script8 statements · 179 bytes of bytecode
0x0000CallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x0030K2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0054K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x0071if (!(K2Node_DynamicCast_bSuccess)) goto Label_00A8;0x007FReturnValue = K2Node_DynamicCast_AsHRDINA_.has_key;0x00A8Label_00A8:0x00A8return ReturnValue;0x00B2// end of script
Public0x01
FText GetText_1()
Script54 statements · 1,840 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002BK2Node_DynamicCast_AsGI2 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue2);0x004FK2Node_DynamicCast_bSuccess3 = Cast<71>(K2Node_DynamicCast_AsGI2);0x006Cif (!(K2Node_DynamicCast_bSuccess3)) goto Label_0725;0x007ACallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x00AAK2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x00CEK2Node_DynamicCast_bSuccess2 = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x00EBif (!(K2Node_DynamicCast_bSuccess2)) goto Label_0725;0x00F9CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_DynamicCast_AsGI2.Score, 0);0x0131CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_Greater_IntInt_ReturnValue, K2Node_DynamicCast_AsHRDINA_.has_key);0x016Dif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_02C3;0x017BCallFunc_GetGameInstance_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x01A6K2Node_DynamicCast_AsGI1 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue1);0x01CAK2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsGI1);0x01E7if (!(K2Node_DynamicCast_bSuccess1)) goto Label_0725;0x01F5K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI1.Lang, 0);0x022Aif (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_046F;0x0238K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI1.Lang, 1);0x026Dif (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_04D4;0x027BK2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI1.Lang, 2);0x02B0if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_056E;0x02BEgoto Label_0725;0x02C3Label_02C3:0x02C3CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x02EEK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x0312K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x032Fif (!(K2Node_DynamicCast_bSuccess)) goto Label_0725;0x033DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x0372if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_040B;0x0380K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x03B5if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0606;0x03C3K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x03F8if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0694;0x0406goto Label_0725;0x040BLabel_040B:0x040BReturnValue = NSLOCTEXT("81D7E94E45A550432574C8B88EFD3FF0", "", "You have no score or key to sacrifice");0x046Agoto Label_0725;0x046FLabel_046F:0x046FReturnValue = NSLOCTEXT("166CF7454ED2E63132EA2B99E4A29224", "", "All lives were lost, how to continue ?");0x04CFgoto Label_0725;0x04D4Label_04D4:0x04D4ReturnValue = NSLOCTEXT("EFE9E85942016F1C35024E8BA451A963", "", "V\\u0160echny \\u017divoty byly ztraceny, jak pokra\\u010covat?");0x0569goto Label_0725;0x056ELabel_056E:0x056EReturnValue = NSLOCTEXT("D7FBDEC94E57794B82B58BAA8DDE681F", "", "V\\u0160etky \\u017divoty boli straten\\u00c9, ako pokra\\u010cova\\u0164?");0x0601goto Label_0725;0x0606Label_0606:0x0606ReturnValue = NSLOCTEXT("A5FD8B0C4F724CAC47887F8536DF2C8A", "", "Nem\\u00c1te \\u017d\\u00c1dn\\u00c9 sk\\u00d3re ani kl\\u00cd\\u010c k ob\\u011atov\\u00c1n\\u00cd");0x068Fgoto Label_0725;0x0694Label_0694:0x0694ReturnValue = NSLOCTEXT("50CAFB5442BD872E964808B77140B054", "", "Nem\\u00c1te \\u017diadne sk\\u00d3re alebo k\\u013d\\u00da\\u010c k obetovaniu");0x0725Label_0725:0x0725return ReturnValue;0x072F// end of script
Public0x18
ESlateVisibility GetVisibility_3()
Script2 statements · 11 bytes of bytecode
0x0000return ReturnValue;0x000A// end of script
Public0x01
ESlateVisibility GetVisibility_2()
Script2 statements · 11 bytes of bytecode
0x0000return ReturnValue;0x000A// end of script
Public0x01
ESlateVisibility GetVisibility_1()
Script10 statements · 179 bytes of bytecode
0x0000CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0034CallFunc_NotEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.NotEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x006Dif (!(CallFunc_NotEqual_StrStr_ReturnValue)) goto Label_0094;0x007BReturnValue = 0;0x008Fgoto Label_00A8;0x0094Label_0094:0x0094ReturnValue = 2;0x00A8Label_00A8:0x00A8return ReturnValue;0x00B2// end of script
Public0x01
void GetToolTipText_0()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void GetText_0()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
ESlateVisibility GetVisibility_0()
Script10 statements · 179 bytes of bytecode
0x0000CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0034CallFunc_NotEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.NotEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x006Dif (!(CallFunc_NotEqual_StrStr_ReturnValue)) goto Label_0094;0x007BReturnValue = 0;0x008Fgoto Label_00A8;0x0094Label_0094:0x0094ReturnValue = 2;0x00A8Label_00A8:0x00A8return ReturnValue;0x00B2// end of script
Public0x01
void BndEvt__Button_456_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(2451);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(2784);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__Button_463_K2Node_ComponentBoundEvent_8_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(3596);0x000Freturn;0x0011// end of script
0x00
void Destruct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(4071);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__Button_0_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(4467);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Button_1_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(4538);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Button_3_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(5329);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Button_4_K2Node_ComponentBoundEvent_11_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(5676);0x000Freturn;0x0011// end of script
0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_Loose(5686);0x0033return;0x0035// end of script
EventPublic0x3C
void main()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(6939);0x000Freturn;0x0011// end of script
0x00
void QUIT()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(6944);0x000Freturn;0x0011// end of script
0x00
void Restart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(6949);0x000Freturn;0x0011// end of script
0x00
void Key()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(6954);0x000Freturn;0x0011// end of script
0x00
void Score()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Loose(6959);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_Loose(int32 EntryPoint)
Script268 statements · 6,967 bytes of bytecode
0x0000PushFlow(Label_1B34);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/x0+life.x0+life_C, nullptr);0x0044CallFunc_Create_ReturnValue.AddToViewport(0);0x0069/Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0xB6, 678679237, FName(ExecuteUbergraph_Loose), this});0x00B5PopFlow();0x00B6SetVisibility(2);0x00C6RemoveFromParent();0x00D4CallFunc_GetPlayerCharacter_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x0104K2Node_DynamicCast_AsHRDINA_1 = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue1);0x0128K2Node_DynamicCast_bSuccess4 = Cast<71>(K2Node_DynamicCast_AsHRDINA_1);0x0145if (!(K2Node_DynamicCast_bSuccess4)) PopFlow();0x014FK2Node_DynamicCast_AsHRDINA_1.Invincibility(10);0x0178CallFunc_PlayAnimation_ReturnValue = K2Node_DynamicCast_AsHRDINA_1.HUD.PlayAnimation(K2Node_DynamicCast_AsHRDINA_1.Showlives, 0f, 1, 0, 1f);0x01E8/Script/Engine.Default__KismetSystemLibrary.Delay(this, 1f, LatentActionInfo{0x235, 50195016, FName(ExecuteUbergraph_Loose), this});0x0234PopFlow();0x0235CallFunc_GetGameInstance_ReturnValue3 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x0260K2Node_DynamicCast_AsGI3 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue3);0x0284K2Node_DynamicCast_bSuccess5 = Cast<71>(K2Node_DynamicCast_AsGI3);0x02A1if (!(K2Node_DynamicCast_bSuccess5)) PopFlow();0x02ABK2Node_DynamicCast_AsGI3.Score = 0;0x02D8CallFunc_GetGameInstance_ReturnValue4 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x0303K2Node_DynamicCast_AsGI4 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue4);0x0327K2Node_DynamicCast_bSuccess6 = Cast<71>(K2Node_DynamicCast_AsGI4);0x0344if (!(K2Node_DynamicCast_bSuccess6)) PopFlow();0x034EK2Node_DynamicCast_AsGI4.lives = 1;0x037BK2Node_DynamicCast_AsGI4.score_previous = 100;0x03A8PopFlow();0x03A9CallFunc_GetPlayerController_ReturnValue8 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x03D9/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue8);0x0402/Script/Engine.Default__GameplayStatics.OpenLevel(this, FName(main), true, "");0x0433PopFlow();0x0434Label_0434:0x0434SetVisibility(2);0x0444RemoveFromParent();0x0452CallFunc_GetPlayerController_ReturnValue4 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0482CallFunc_GetPlayerController_ReturnValue4.bShowMouseCursor = false;0x04A3PopFlow();0x04A4Label_04A4:0x04A4CallFunc_GetPlayerController_ReturnValue9 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x04D4/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue9);0x04FDif (!(K2Node_DynamicCast_AsGI2.VIS.InBossStage)) goto Label_0546;0x0537RemoveFromParent();0x0545PopFlow();0x0546Label_0546:0x0546CallFunc_Conv_StringToName_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Conv_StringToName(CallFunc_GetCurrentLevelName_ReturnValue2);0x0581/Script/Engine.Default__GameplayStatics.OpenLevel(this, CallFunc_Conv_StringToName_ReturnValue, true, "");0x05AEPopFlow();0x05AFCallFunc_Create_ReturnValue1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/x0+life.x0+life_C, nullptr);0x05E4CallFunc_Create_ReturnValue1.AddToViewport(0);0x0609SetVisibility(2);0x0619RemoveFromParent();0x0627PopFlow();0x0628Temp_bool_IsClosed_Variable1 = false;0x0633Temp_bool_Has_Been_Initd_Variable2 = true;0x063EPopFlow();0x063FTemp_bool_IsClosed_Variable = false;0x064ATemp_bool_Has_Been_Initd_Variable = true;0x0655PopFlow();0x0656Label_0656:0x0656if (!(Temp_bool_IsClosed_Variable)) goto Label_0665;0x0664PopFlow();0x0665Label_0665:0x0665Temp_bool_IsClosed_Variable = true;0x0670CallFunc_GetPlayerController_ReturnValue12 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x06A0/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue12);0x06C9PushFlow(Label_0914);0x06CECallFunc_GetPlayerController_ReturnValue3 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x06FECallFunc_GetPlayerController_ReturnValue3.bShowMouseCursor = false;0x071FCallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x074FK2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0773K2Node_DynamicCast_bSuccess3 = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x0790if (!(K2Node_DynamicCast_bSuccess3)) PopFlow();0x079AK2Node_DynamicCast_AsHRDINA_.has_key = false;0x07BBCallFunc_GetGameInstance_ReturnValue5 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x07E6K2Node_DynamicCast_AsGI5 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue5);0x080AK2Node_DynamicCast_bSuccess7 = Cast<71>(K2Node_DynamicCast_AsGI5);0x0827if (!(K2Node_DynamicCast_bSuccess7)) PopFlow();0x0831K2Node_DynamicCast_AsGI5.lives = 6;0x085E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/snd/key_Cue.key_Cue, 1f, 1f, 0f, nullptr, nullptr);0x0899CallFunc_PlayAnimation_ReturnValue4 = PlayAnimation(BlurOut, 0f, 1, 0, 1f);0x08C7/Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0x5AF, 398888147, FName(ExecuteUbergraph_Loose), this});0x0913PopFlow();0x0914Label_0914:0x0914/Script/Engine.Default__KismetSystemLibrary.Delay(this, 2f, LatentActionInfo{0x63F, 1143890383, FName(ExecuteUbergraph_Loose), this});0x0960PopFlow();0x0961Label_0961:0x0961Temp_bool_Has_Been_Initd_Variable = true;0x096Cif (!(false)) PopFlow();0x096ETemp_bool_IsClosed_Variable = true;0x0979PopFlow();0x097ALabel_097A:0x097Aif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0961;0x0988PopFlow();0x0989Label_0989:0x0989PushFlow(Label_0656);0x098Egoto Label_097A;0x0993CallFunc_GetPlayerController_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x09C3CallFunc_GetPlayerController_ReturnValue.bShowMouseCursor = false;0x09E4CallFunc_GetPlatformName_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0A16CallFunc_EqualEqual_StrStr_ReturnValue3 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue1, "Android");0x0A52if (!(CallFunc_EqualEqual_StrStr_ReturnValue3)) goto Label_0A65;0x0A60goto Label_0434;0x0A65Label_0A65:0x0A65CallFunc_PlayAnimation_ReturnValue2 = PlayAnimation(BlurOut, 0f, 1, 0, 1f);0x0A93/Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0x434, 841267235, FName(ExecuteUbergraph_Loose), this});0x0ADFPopFlow();0x0AE0CallFunc_GetPlayerController_ReturnValue10 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0B10/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameAndUIEx(CallFunc_GetPlayerController_ReturnValue10, this, 2, false);0x0B3DPushFlow(Label_0D53);0x0B42PushFlow(Label_0BC7);0x0B47CallFunc_GetPlayerController_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0B77CallFunc_GetPlayerController_ReturnValue1.bShowMouseCursor = true;0x0B98CallFunc_PlayAnimation_ReturnValue1 = PlayAnimation(BlurIn, 0f, 1, 0, 1f);0x0BC6PopFlow();0x0BC7Label_0BC7:0x0BC7CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0BFBCallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x0C34if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0C43;0x0C42PopFlow();0x0C43Label_0C43:0x0C43CallFunc_SetGamePaused_ReturnValue = /Script/Engine.Default__GameplayStatics.SetGamePaused(this, true);0x0C6FCallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x0C9AK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x0CBEK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x0CDBif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0CE5K2Node_DynamicCast_AsGI.paused = true;0x0D06K2Node_DynamicCast_AsGI.VIS.AUD.Pause();0x0D52PopFlow();0x0D53Label_0D53:0x0D53CallFunc_PlayAnimation_ReturnValue5 = PlayAnimation(ani1_1, 0f, 0, 0, 1f);0x0D81CallFunc_PlayAnimation_ReturnValue6 = PlayAnimation(ani1_2, 0f, 0, 0, 1f);0x0DAFCallFunc_PlayAnimation_ReturnValue7 = PlayAnimation(ani1_3, 0f, 0, 0, 1f);0x0DDDCallFunc_PlayAnimation_ReturnValue8 = PlayAnimation(ani1, 0f, 0, 0, 1f);0x0E0BPopFlow();0x0E0CLabel_0E0C:0x0E0CPushFlow(Label_0E39);0x0E11if (!(Temp_bool_Has_Been_Initd_Variable1)) goto Label_0E20;0x0E1FPopFlow();0x0E20Label_0E20:0x0E20Temp_bool_Has_Been_Initd_Variable1 = true;0x0E2Bif (!(false)) PopFlow();0x0E2DTemp_bool_IsClosed_Variable2 = true;0x0E38PopFlow();0x0E39Label_0E39:0x0E39if (!(Temp_bool_IsClosed_Variable2)) goto Label_0E48;0x0E47PopFlow();0x0E48Label_0E48:0x0E48Temp_bool_IsClosed_Variable2 = true;0x0E53/Script/UMG.Default__WidgetLayoutLibrary.RemoveAllWidgets(this);0x0E74CallFunc_GetPlayerController_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0EA4CallFunc_GetPlayerController_ReturnValue2.bShowMouseCursor = false;0x0EC5/Script/Engine.Default__GameplayStatics.SetGlobalTimeDilation(this, 1f);0x0EEBCallFunc_GetPlayerCameraManager_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCameraManager(this, 0);0x0F1BCallFunc_GetPlayerCameraManager_ReturnValue.StartCameraFade(0f, 1f, 1f, LinearColor{0f, 0f, 0f, 0f}, true, true);0x0F72/Script/Engine.Default__KismetSystemLibrary.Delay(this, 1f, LatentActionInfo{0x3A9, 1358143094, FName(ExecuteUbergraph_Loose), this});0x0FBEPopFlow();0x0FBFLabel_0FBF:0x0FBFTemp_bool_Has_Been_Initd_Variable2 = true;0x0FCAif (!(false)) PopFlow();0x0FCCTemp_bool_IsClosed_Variable1 = true;0x0FD7PopFlow();0x0FD8Label_0FD8:0x0FD8if (!(Temp_bool_Has_Been_Initd_Variable2)) goto Label_0FBF;0x0FE6PopFlow();0x0FE7CallFunc_GetCurrentLevelName_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x101BCallFunc_EqualEqual_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue1, "main");0x1054if (!(CallFunc_EqualEqual_StrStr_ReturnValue1)) goto Label_1063;0x1062PopFlow();0x1063Label_1063:0x1063CallFunc_SetGamePaused_ReturnValue1 = /Script/Engine.Default__GameplayStatics.SetGamePaused(this, false);0x108FCallFunc_GetGameInstance_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x10BAK2Node_DynamicCast_AsGI1 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue1);0x10DEK2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsGI1);0x10FBif (!(K2Node_DynamicCast_bSuccess1)) PopFlow();0x1105K2Node_DynamicCast_AsGI1.VIS.AUD.Play();0x1151K2Node_DynamicCast_AsGI1.paused = false;0x1172PopFlow();0x1173Label_1173:0x1173/Script/UMG.Default__WidgetLayoutLibrary.RemoveAllWidgets(this);0x1194/Script/Engine.Default__KismetSystemLibrary.QuitGame(this, nullptr, 0, false);0x11B9PopFlow();0x11BALabel_11BA:0x11BACallFunc_GetPlayerController_ReturnValue7 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x11EA/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue7);0x1213CallFunc_GetCurrentLevelName_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x1247CallFunc_GetGameInstance_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1272K2Node_DynamicCast_AsGI2 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue2);0x1296K2Node_DynamicCast_bSuccess2 = Cast<71>(K2Node_DynamicCast_AsGI2);0x12B3if (!(K2Node_DynamicCast_bSuccess2)) PopFlow();0x12BDK2Node_DynamicCast_AsGI2.Score = 0;0x12EAK2Node_DynamicCast_AsGI2.lives = 3;0x1317if (!(K2Node_DynamicCast_AsGI2.VIS.InBossStage)) goto Label_1384;0x1351PushFlow(Label_1384);0x1356K2Node_DynamicCast_AsGI2.boss_life = 1f;0x1383PopFlow();0x1384Label_1384:0x1384CallFunc_GetPlayerController_ReturnValue5 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x13B4CallFunc_GetPlayerController_ReturnValue5.bShowMouseCursor = false;0x13D5CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x1407CallFunc_EqualEqual_StrStr_ReturnValue2 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x1443if (!(CallFunc_EqualEqual_StrStr_ReturnValue2)) goto Label_1456;0x1451goto Label_04A4;0x1456Label_1456:0x1456CallFunc_PlayAnimation_ReturnValue3 = PlayAnimation(BlurOut, 0f, 1, 0, 1f);0x1484/Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0x4A4, -316051312, FName(ExecuteUbergraph_Loose), this});0x14D0PopFlow();0x14D1goto Label_0989;0x14D6Label_14D6:0x14D6if (!(Temp_bool_IsClosed_Variable1)) goto Label_14E5;0x14E4PopFlow();0x14E5Label_14E5:0x14E5Temp_bool_IsClosed_Variable1 = true;0x14F0CallFunc_GetPlayerController_ReturnValue11 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x1520/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue11);0x1549PushFlow(Label_15DF);0x154E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/snd/take_music_Cue.take_music_Cue, 1f, 1f, 0f, nullptr, nullptr);0x1589CallFunc_GetPlayerController_ReturnValue6 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x15B9CallFunc_GetPlayerController_ReturnValue6.bShowMouseCursor = false;0x15DAgoto Label_000F;0x15DFLabel_15DF:0x15DF/Script/Engine.Default__KismetSystemLibrary.Delay(this, 2f, LatentActionInfo{0x628, 1358992183, FName(ExecuteUbergraph_Loose), this});0x162BPopFlow();0x162CLabel_162C:0x162CPushFlow(Label_14D6);0x1631goto Label_0FD8;0x1636K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 0);0x1658if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1800;0x1666K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 1);0x1688if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_16F7;0x1696K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 2);0x16B8if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1909;0x16C6K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 3);0x16E8if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1A12;0x16F6PopFlow();0x16F7Label_16F7:0x16F7btn_key.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x1739btn_restart_level.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x177Bbtn_menu.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x17BDbtn_score.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x17FFPopFlow();0x1800Label_1800:0x1800btn_restart_level.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x1842btn_menu.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1884btn_key.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x18C6btn_score.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1908PopFlow();0x1909Label_1909:0x1909btn_score.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x194Bbtn_restart_level.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x198Dbtn_menu.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x19CFbtn_key.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1A11PopFlow();0x1A12Label_1A12:0x1A12btn_menu.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x1A54btn_restart_level.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1A96btn_key.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1AD8btn_score.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1B1APopFlow();0x1B1Bgoto Label_0E0C;0x1B20goto Label_1173;0x1B25goto Label_11BA;0x1B2Agoto Label_0989;0x1B2Fgoto Label_162C;0x1B34Label_1B34:0x1B34return;0x1B36// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type