| 0x08 | PhysMaterial | UPhysicalMaterial* | 6 flags | nullptr |
| 0x0C | Metallic | FScalarMaterialInput | 2 flags | {} |
| 0x009C | 0x08 | padding / unreflected |
| 0x0C | Specular | FScalarMaterialInput | 2 flags | {} |
| 0x00B0 | 0x08 | padding / unreflected |
| 0x0C | Normal | FVectorMaterialInput | 2 flags | {} |
| 0x00C4 | 0x08 | padding / unreflected |
| 0x0C | EmissiveColor | FColorMaterialInput | 2 flags | {} |
| 0x00D8 | 0x08 | padding / unreflected |
| 0x01 | MaterialDomain | EMaterialDomain | 9 flags | MD_Surface |
| 0x01 | BlendMode | EBlendMode | 9 flags | BLEND_Opaque |
| 0x01 | DecalBlendMode | EDecalBlendMode | 6 flags | DBM_Translucent |
| 0x01 | MaterialDecalResponse | EMaterialDecalResponse | 10 flags | MDR_ColorNormalRoughness |
| 0x01 | ShadingModel | EMaterialShadingModel | 7 flags | MSM_DefaultLit |
| 0x00E5 | 0x01 | padding / unreflected |
| 0x02 | ShadingModels | FMaterialShadingModelField | 3 flags | {ShadingModelField=2} |
| 0x04 | OpacityMaskClipValue | float | 7 flags | 0.3333 |
| 0x01 | bCastDynamicShadowAsMasked : 1bit 0 | bool | 5 flags | false |
| 0x00ED | 0x03 | padding / unreflected |
| 0x0C | WorldPositionOffset | FVectorMaterialInput | 2 flags | {} |
| 0x00FC | 0x08 | padding / unreflected |
| 0x0C | Refraction | FScalarMaterialInput | 2 flags | {} |
| 0x0110 | 0x08 | padding / unreflected |
| 0x10 | MaterialAttributes | FMaterialAttributesInput | 2 flags | {PropertyConnectedBitmask=0} |
| 0x0128 | 0x08 | padding / unreflected |
| 0x0C | PixelDepthOffset | FScalarMaterialInput | 2 flags | {} |
| 0x013C | 0x08 | padding / unreflected |
| 0x0C | ShadingModelFromMaterialExpression | FShadingModelMaterialInput | 5 flags | {} |
| 0x0150 | 0x08 | padding / unreflected |
| 0x01 | bEnableSeparateTranslucency : 1bit 0 | bool | 5 flags | true |
| 0x01 | bEnableMobileSeparateTranslucency : 1bit 1 | bool | 5 flags | false |
| 0x01 | bEnableResponsiveAA : 1bit 2 | bool | 5 flags | false |
| 0x01 | bScreenSpaceReflections : 1bit 3 | bool | 4 flags | false |
| 0x01 | bContactShadows : 1bit 4 | bool | 4 flags | false |
| 0x01 | TwoSided : 1bit 5 | bool | 4 flags | false |
| 0x01 | DitheredLODTransition : 1bit 6 | bool | 5 flags | false |
| 0x01 | DitherOpacityMask : 1bit 7 | bool | 5 flags | false |
| 0x01 | bAllowNegativeEmissiveColor : 1bit 0 | bool | 5 flags | false |
| 0x015A | 0x02 | padding / unreflected |
| 0x04 | NumCustomizedUVs | int32 | 7 flags | 0 |
| 0x01 | TranslucencyLightingMode | ETranslucencyLightingMode | 7 flags | TLM_VolumetricNonDirectional |
| 0x0161 | 0x03 | padding / unreflected |
| 0x04 | TranslucencyDirectionalLightingIntensity | float | 6 flags | 1 |
| 0x01 | AllowTranslucentCustomDepthWrites : 1bit 0 | bool | 5 flags | false |
| 0x0169 | 0x03 | padding / unreflected |
| 0x04 | TranslucentShadowDensityScale | float | 6 flags | 0.5 |
| 0x04 | TranslucentSelfShadowDensityScale | float | 6 flags | 2 |
| 0x04 | TranslucentSelfShadowSecondDensityScale | float | 6 flags | 10 |
| 0x04 | TranslucentSelfShadowSecondOpacity | float | 6 flags | 0 |
| 0x04 | TranslucentBackscatteringExponent | float | 6 flags | 30 |
| 0x10 | TranslucentMultipleScatteringExtinction | FLinearColor | 6 flags | {R=1, G=0.833, B=0.588, A=1} |
| 0x04 | TranslucentShadowStartOffset | float | 6 flags | 100 |
| 0x01 | bDisableDepthTest : 1bit 0 | bool | 5 flags | false |
| 0x01 | bWriteOnlyAlpha : 1bit 1 | bool | 5 flags | false |
| 0x01 | bGenerateSphericalParticleNormals : 1bit 2 | bool | 5 flags | false |
| 0x01 | bTangentSpaceNormal : 1bit 3 | bool | 5 flags | true |
| 0x01 | bUseEmissiveForDynamicAreaLighting : 1bit 4 | bool | 6 flags | false |
| 0x01 | bBlockGI : 1bit 5 | bool | 6 flags | false |
| 0x01 | bUsedAsSpecialEngineMaterial : 1bit 6 | bool | 4 flags | false |
| 0x01 | bUsedWithSkeletalMesh : 1bit 7 | bool | 6 flags | false |
| 0x01 | bUsedWithEditorCompositing : 1bit 0 | bool | 6 flags | false |
| 0x01 | bUsedWithParticleSprites : 1bit 1 | bool | 6 flags | false |
| 0x01 | bUsedWithBeamTrails : 1bit 2 | bool | 6 flags | false |
| 0x01 | bUsedWithMeshParticles : 1bit 3 | bool | 6 flags | false |
| 0x01 | bUsedWithNiagaraSprites : 1bit 4 | bool | 6 flags | false |
| 0x01 | bUsedWithNiagaraRibbons : 1bit 5 | bool | 6 flags | false |
| 0x01 | bUsedWithNiagaraMeshParticles : 1bit 6 | bool | 6 flags | false |
| 0x01 | bUsedWithGeometryCache : 1bit 7 | bool | 6 flags | false |
| 0x01 | bUsedWithStaticLighting : 1bit 0 | bool | 6 flags | false |
| 0x01 | bUsedWithMorphTargets : 1bit 1 | bool | 6 flags | false |
| 0x01 | bUsedWithSplineMeshes : 1bit 2 | bool | 6 flags | false |
| 0x01 | bUsedWithInstancedStaticMeshes : 1bit 3 | bool | 6 flags | false |
| 0x01 | bUsedWithGeometryCollections : 1bit 4 | bool | 6 flags | false |
| 0x01 | bUsesDistortion : 1bit 5 | bool | 3 flags | false |
| 0x01 | bUsedWithClothing : 1bit 6 | bool | 6 flags | false |
| 0x01 | bUsedWithUI : 1bit 7 | bool | Deprecated+3 flags | false |
| 0x01 | bAutomaticallySetUsageInEditor : 1bit 0 | bool | 7 flags | true |
| 0x01 | bFullyRough : 1bit 1 | bool | 7 flags | false |
| 0x01 | bUseFullPrecision : 1bit 2 | bool | 6 flags | false |
| 0x01 | bUseLightmapDirectionality : 1bit 3 | bool | 6 flags | true |
| 0x01 | bUseHQForwardReflections : 1bit 4 | bool | 6 flags | false |
| 0x01 | bUsePlanarForwardReflections : 1bit 5 | bool | 6 flags | false |
| 0x01 | bNormalCurvatureToRoughness : 1bit 6 | bool | 7 flags | false |
| 0x01 | D3D11TessellationMode | EMaterialTessellationMode | 8 flags | MTM_NoTessellation |
| 0x0199 | 0x03 | padding / unreflected |
| 0x01 | bEnableCrackFreeDisplacement : 1bit 0 | bool | 6 flags | false |
| 0x01 | bEnableAdaptiveTessellation : 1bit 1 | bool | 6 flags | true |
| 0x019D | 0x03 | padding / unreflected |
| 0x04 | MaxDisplacement | float | 6 flags | 0 |
| 0x01 | Wireframe : 1bit 0 | bool | 5 flags | false |
| 0x01 | bOutputVelocityOnBasePass : 1bit 1 | bool | 5 flags | true |
| 0x01A5 | 0x03 | padding / unreflected |
| 0x10 | Expressions | TArray<UMaterialExpression*> | 2 flags | [] |
| 0x10 | MaterialFunctionInfos | TArray<FMaterialFunctionInfo> | 2 flags | [] |
| 0x10 | MaterialParameterCollectionInfos | TArray<FMaterialParameterCollectionInfo> | 2 flags | [] |
| 0x01 | bCanMaskedBeAssumedOpaque : 1bit 0 | bool | 3 flags | false |
| 0x01 | bIsMasked : 1bit 1 | bool | Deprecated+3 flags | false |
| 0x01 | bIsPreviewMaterial : 1bit 2 | bool | Transient+4 flags | false |
| 0x01 | bIsFunctionPreviewMaterial : 1bit 3 | bool | Transient+4 flags | false |
| 0x01 | bUseMaterialAttributes : 1bit 4 | bool | 4 flags | false |
| 0x01 | bCastRayTracedShadows : 1bit 5 | bool | 4 flags | true |
| 0x01 | bUseTranslucencyVertexFog : 1bit 6 | bool | 4 flags | true |
| 0x01 | bComputeFogPerPixel : 1bit 7 | bool | 4 flags | false |
| 0x01 | bOutputTranslucentVelocity : 1bit 0 | bool | 4 flags | false |
| 0x01 | bAllowDevelopmentShaderCompile : 1bit 1 | bool | Transient+4 flags | true |
| 0x01 | bIsMaterialEditorStatsMaterial : 1bit 2 | bool | Transient+4 flags | false |
| 0x01DA | 0x02 | padding / unreflected |
| 0x04 | UsageFlagWarnings | uint32 | Transient+6 flags | 0 |
| 0x01 | BlendableLocation | EBlendableLocation | 7 flags | BL_AfterTonemapping |
| 0x01E1 | 0x03 | padding / unreflected |
| 0x04 | BlendablePriority | int32 | 7 flags | 0 |
| 0x01 | BlendableOutputAlpha | bool | 7 flags | false |
| 0x01 | bEnableStencilTest : 1bit 0 | bool | 5 flags | false |
| 0x01 | StencilCompare | EMaterialStencilCompare | 7 flags | MSC_Less |
| 0x01 | StencilRefValue | uint8 | 7 flags | 0 |
| 0x01 | RefractionMode | ERefractionMode | 6 flags | RM_IndexOfRefraction |
| 0x01ED | 0x03 | padding / unreflected |
| 0x04 | RefractionDepthBias | float | 6 flags | 0 |
| 0x10 | StateId | FGuid | 5 flags | {A=-940618361, B=1280677719, C=-1966098513, D=328811452} |
| 0x0204 | 0x0C | padding / unreflected |
| 0x10 | CachedQualityLevelsUsed | TArray<bool> | 2 flags | [] |
| 0x0220 | 0x80 | padding / unreflected |
| 0x10 | ExpressionTextureReferences | TArray<UObject*> | Transient+2 flags | [] |