Zdexby TheHolyOneZ
2,103 classes
Class

ABP_AlphaDecals_C

: AActor : UObject
/Game/Production/Materials/AlphaDecals/BP_AlphaDecals.BP_AlphaDecals_C 0x0275 (629 B) align 8 inherited 0x0240 1 scripted vtable /Game/Production/Materials/AlphaDecals/BP_AlphaDecals
0x00x0275

Members 8

OffsetSizeNameTypeFlagsDefault
0x08Alpha MakerUDecalComponent*7 flagsnullptr
0x08MaskUTexture*7 flagsnullptr
0x04Pannerfloat7 flags0
0x10EmissiveColorFLinearColor6 flags{R=1, G=1, B=1, A=0}
0x04EmissiveINTfloat6 flags1
0x08NewVar_0UMaterial*7 flagsnullptr
0x04RoughnessValuefloat6 flags1
0x01AlphaSelectAlphaSelect6 flagsNewEnumerator0
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01B00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 1

SignatureFlagsNativeParams
void UserConstructionScript()
Script95 statements · 1,612 bytes of bytecode
0x0000CallFunc_CreateDynamicMaterialInstance_ReturnValue = Alpha Maker.CreateDynamicMaterialInstance();0x002EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 0);0x004Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_02A9;0x005BK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 1);0x007Aif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03E6;0x0088K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 2);0x00A7if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0415;0x00B5K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 3);0x00D4if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0444;0x00E2K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 4);0x0101if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0473;0x010FK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 5);0x012Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_04A2;0x013CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 6);0x015Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_04D1;0x0169K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 7);0x0188if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0500;0x0196K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 8);0x01B5if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_052F;0x01C3K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 9);0x01E2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_055E;0x01F0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 10);0x020Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_058D;0x021DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 11);0x023Cif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_05BC;0x024AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 12);0x0269if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_05EB;0x0277K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(AlphaSelect, 13);0x0296if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_061A;0x02A4goto Label_0649;0x02A9Label_02A9:0x02A9Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_1.AlphaSheet_Mask_1;0x02BCPanner = 0f;0x02D3Label_02D3:0x02D3CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(PannerInput), Panner);0x0309CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetTextureParameterValue(FName(OpacityMask), Mask);0x033FCallFunc_CreateDynamicMaterialInstance_ReturnValue.SetVectorParameterValue(FName(EmissiveColor), EmissiveColor);0x0375CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(EmissiveINT), EmissiveINT);0x03ABCallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(RoughnessVal), RoughnessValue);0x03E1goto Label_0649;0x03E6Label_03E6:0x03E6Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_2.AlphaSheet_Mask_2;0x03F9Panner = 0f;0x0410goto Label_02D3;0x0415Label_0415:0x0415Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_2.AlphaSheet_Mask_2;0x0428Panner = 0.5f;0x043Fgoto Label_02D3;0x0444Label_0444:0x0444Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_3.AlphaSheet_Mask_3;0x0457Panner = 0.75f;0x046Egoto Label_02D3;0x0473Label_0473:0x0473Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_3.AlphaSheet_Mask_3;0x0486Panner = 0.51f;0x049Dgoto Label_02D3;0x04A2Label_04A2:0x04A2Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_3.AlphaSheet_Mask_3;0x04B5Panner = 0.23f;0x04CCgoto Label_02D3;0x04D1Label_04D1:0x04D1Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_3.AlphaSheet_Mask_3;0x04E4Panner = 0f;0x04FBgoto Label_02D3;0x0500Label_0500:0x0500Mask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_4.AlphaSheet_Mask_4;0x0513Panner = 0.33f;0x052Agoto Label_02D3;0x052FLabel_052F:0x052FMask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_4.AlphaSheet_Mask_4;0x0542Panner = 0f;0x0559goto Label_02D3;0x055ELabel_055E:0x055EMask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_4.AlphaSheet_Mask_4;0x0571Panner = -0.34f;0x0588goto Label_02D3;0x058DLabel_058D:0x058DMask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_5.AlphaSheet_Mask_5;0x05A0Panner = 0.54f;0x05B7goto Label_02D3;0x05BCLabel_05BC:0x05BCMask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_5.AlphaSheet_Mask_5;0x05CFPanner = 0f;0x05E6goto Label_02D3;0x05EBLabel_05EB:0x05EBMask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_6.AlphaSheet_Mask_6;0x05FEPanner = 0f;0x0615goto Label_02D3;0x061ALabel_061A:0x061AMask = /Game/Production/Materials/AlphaDecals/AlphaSheet/_AlphaTextures/AlphaSheet_Mask_6.AlphaSheet_Mask_6;0x062DPanner = 0.49f;0x0644goto Label_02D3;0x0649Label_0649:0x0649return;0x064B// end of script
EventPublic0x00