Struct FAnimNode_Root : FAnimNode_Base Path C++ Link /Script/Engine.AnimNode_Root 0x0030 (48 B) align 8 inherited 0x0010 /Script/Engine 0x00x0030 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00100x10ResultFPoseLink4 flags0x00200x08NameFName5 flags0x00280x08GroupFName5 flags Subclasses 1 FAnimNode_StateResult Used by 4types with a member, parameter or interface of this type UA_AlienScare_AB_CUA_HandController_AB_CUA_VentScare_AB_CUBP_AnimSuitHeadLook_C // /Script/Engine.AnimNode_Root // size 0x0030 (48), inherited 0x0010, align 8 struct FAnimNode_Root : public FAnimNode_Base { public: FPoseLink Result; // 0x0010(0x10) Edit BlueprintVisible NoDestructor NativeAccessSpecifierPublic FName Name; // 0x0020(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FName Group; // 0x0028(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };