| — | 0x04 | IO_MemorySize | uint32 | 6 flags |
| 0x04 | TargetAutoStreamBufferLength | float | 6 flags |
| 0x01 | UseStreamCache | bool | 6 flags |
| 0x0009 | 0x03 | padding / unreflected |
| 0x04 | MaximumPinnedBytesInCache | uint32 | 6 flags |
| 0x04 | PrepareEventMemoryPoolID | int32 | 6 flags |
| 0x01 | EnableGameSyncPreparation | bool | 6 flags |
| 0x0015 | 0x03 | padding / unreflected |
| 0x04 | ContinuousPlaybackLookAhead | uint32 | 6 flags |
| 0x04 | MonitorPoolSize | uint32 | 6 flags |
| 0x04 | MonitorQueuePoolSize | uint32 | 6 flags |
| 0x04 | MaximumHardwareTimeoutMs | uint32 | 6 flags |
| 0x01 | DebugOutOfRangeCheckEnabled | bool | 6 flags |
| 0x0029 | 0x03 | padding / unreflected |
| 0x04 | DebugOutOfRangeLimit | float | 6 flags |
| 0x08 | SpatialAudioSettings | FAkAdvancedSpatialAudioSettings | 3 flags |