Struct
FClothPhysicalMeshData
0x00x00A8
Members 12
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x10 | Vertices | TArray<FVector> | 3 flags |
| 0x10 | Normals | TArray<FVector> | 3 flags | |
| 0x10 | Indices | TArray<uint32> | 3 flags | |
| 0x10 | MaxDistances | TArray<float> | 3 flags | |
| 0x10 | BackstopDistances | TArray<float> | 3 flags | |
| 0x10 | BackstopRadiuses | TArray<float> | 3 flags | |
| 0x10 | AnimDriveMultipliers | TArray<float> | 3 flags | |
| 0x10 | InverseMasses | TArray<float> | 3 flags | |
| 0x10 | BoneData | TArray<FClothVertBoneData> | 3 flags | |
| 0x04 | MaxBoneWeights | int32 | 6 flags | |
| 0x04 | NumFixedVerts | int32 | 6 flags | |
| 0x10 | SelfCollisionIndices | TArray<uint32> | 3 flags |