0x00x02D9
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | AudioSource | UAkComponent* | 7 flags | nullptr | |
| 0x08 | MP_bootup | UMediaPlayer* | 7 flags | /Game/Production/Media/MediaPlayers/MP_TerminalBootup.MP_Te… | |
| 0x08 | m_controller | AWeWentBackController* | 8 flags | nullptr | |
| 0x01 | exitingToCredits | bool | 6 flags | false |
Inherited from ATerminal 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_SceneComponent | USceneComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.SceneComponent | |
| 0x08 | m_PlayerLocation | USceneComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.PlayerLocation | |
| 0x08 | m_MeshBody | UStaticMeshComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.KeyBody | |
| 0x08 | m_MeshKeyboard | UStaticMeshComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.Key_Board | |
| 0x08 | m_MeshKeyBase | UStaticMeshComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.KeyBase | |
| 0x08 | m_VideoPlane | UStaticMeshComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.VideoPlane | |
| 0x08 | m_BlackScreen | UStaticMeshComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.BlacckScreen | |
| 0x08 | m_3DWidget | UWidgetComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.3Dwidget | |
| 0x08 | m_AreaTriggerBox | UBoxComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.TriggerBox | |
| 0x08 | m_MediaSoundComponent | UMediaSoundComponent* | 9 flags | /Script/WeWentBack.Default__Terminal.MediSounComponent | |
| 0x01 | mHasBootup | bool | Protected+7 flags | false | |
| 0x01 | mFinishedBoot | bool | Protected+7 flags | false | |
| 0x0292 | 0x02 | padding / unreflected | |||
| 0x04 | mBlendTime | float | Protected+7 flags | 0 | |
| 0x04 | mClipDuration | float | Protected+7 flags | 0 | |
| 0x01 | mToSetFocusPassword | bool | Protected+8 flags | false | |
| 0x029D | 0x03 | padding / unreflected | |||
| 0x04 | mFocusTimer | float | Protected+8 flags | 0 | |
| 0x02A4 | 0x04 | padding / unreflected | |||
| 0x08 | mCameraTarget | AActor* | 7 flags | nullptr | |
| 0x04 | mPlayerLocationOfset | float | 7 flags | 0 | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetTargetBlendtest()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_GateTerminal(691);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void PlayVideoAndSound()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_GateTerminal(1171);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void PlayExitAudio()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_GateTerminal(1323);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_GateTerminal(1412);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_GateTerminal(int32 EntryPoint)Script62 statements · 1,470 bytes of bytecode0x0000PushFlow(Label_05BB);0x0005goto [EntryPoint];0x000FMP_bootup.Close();0x002Fm_VideoPlane.SetVisibility(false, false);0x0051mFinishedBoot = true;0x005CPopFlow();0x005DCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0077CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerController_ReturnValue.K2_GetActorLocation();0x00A9CallFunc_Conv_VectorToString_ReturnValue = Conv_VectorToString(CallFunc_K2_GetActorLocation_ReturnValue);0x00CEPrintString(this, CallFunc_Conv_VectorToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 5f);0x010BPopFlow();0x010CCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0126K2Node_DynamicCast_AsWe_Went_Back_Controller = Cast<WeWentBackController>(CallFunc_GetPlayerController_ReturnValue_1);0x014AK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsWe_Went_Back_Controller);0x0167if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0171m_controller = K2Node_DynamicCast_AsWe_Went_Back_Controller;0x0184CallFunc_GetUserWidgetObject_ReturnValue = m_3DWidget.GetUserWidgetObject();0x01AEK2Node_DynamicCast_AsW_Terminal_Log_In = Cast<W_Terminal_logIn_C>(CallFunc_GetUserWidgetObject_ReturnValue);0x01D2K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsW_Terminal_Log_In);0x01EFif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01F9m_controller.mWidgTerminalLogin = K2Node_DynamicCast_AsW_Terminal_Log_In;0x0222PopFlow();0x0223Label_0223:0x0223CallFunc_PostAkEvent_ReturnValue = AudioSource.PostAkEvent(/Game/WwiseAudio/Events/Production/Interactions/Terminal/terminal_shutdown.terminal_shutdown, 0, Temp_delegate_Variable_1, Temp_struct_Variable_1, "");0x0277PopFlow();0x0278Label_0278:0x0278Delay(this, mClipDuration, LatentActionInfo{0xF, 937135440, FName(ExecuteUbergraph_BP_GateTerminal), this});0x02B2PopFlow();0x02B3CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x02CDK2Node_DynamicCast_AsBP_Player_Character = Cast<BP_PlayerCharacter_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x02F1K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Player_Character);0x030Eif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0318CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0332CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerController_ReturnValue.K2_GetActorLocation();0x0364CallFunc_Conv_VectorToString_ReturnValue = Conv_VectorToString(CallFunc_K2_GetActorLocation_ReturnValue);0x0389PrintString(this, CallFunc_Conv_VectorToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 10f);0x03C6CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x03E0CallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(mCameraTarget, 1f, 0, 0f, false);0x041ADelay(this, 2f, LatentActionInfo{0x5D, 181308268, FName(ExecuteUbergraph_BP_GateTerminal), this});0x0450PopFlow();0x0451Label_0451:0x0451CallFunc_OpenSource_ReturnValue = MP_bootup.OpenSource(/Game/Production/Media/Media_Sources/MS_TerminalBootSeq.MS_TerminalBootSeq);0x0484if (!(CallFunc_OpenSource_ReturnValue)) PopFlow();0x048Egoto Label_0278;0x0493CallFunc_GetActorOfClass_ReturnValue_1 = GetActorOfClass(this, /Game/Production/Blueprints/UMG/BP_HUDS.BP_HUDS_C);0x04B1CallFunc_GetActorOfClass_ReturnValue_1.Enabled = false;0x04D2CallFunc_PostAkEvent_ReturnValue_1 = AudioSource.PostAkEvent(/Game/WwiseAudio/Events/Production/Interactions/Terminal/terminal_start.terminal_start, 0, Temp_delegate_Variable, Temp_struct_Variable, "");0x0526goto Label_0451;0x052Bif (!(exitingToCredits)) goto Label_053A;0x0539PopFlow();0x053ALabel_053A:0x053APushFlow(Label_0544);0x053Fgoto Label_0223;0x0544Label_0544:0x0544CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Production/Blueprints/UMG/BP_HUDS.BP_HUDS_C);0x0562CallFunc_GetActorOfClass_ReturnValue.Enabled = true;0x0583PopFlow();0x0584Delay(this, 3f, LatentActionInfo{0x10C, -116726355, FName(ExecuteUbergraph_BP_GateTerminal), this});0x05BAPopFlow();0x05BBLabel_05BB:0x05BBreturn;0x05BD// end of script | Final | 0x04 |