void CompareLightNums_LQ (int32 Num Lights , const bool & Update Only Simple Values LQ ) Script196 statements · 3,385 bytes of bytecode 0x0000 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Num Lights, 1);0x0022 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0081;0x0030 LighNumTester_LQ = 0;0x0047 Prev_LighNumTester_LQ = 0;0x005E Label_005E:0x005E Update Only Simple Values_LQ = false;0x0069 Label_0069:0x0069 Update Only Simple Values LQ = Update Only Simple Values_LQ;0x007C goto Label_0D36;0x0081 Label_0081:0x0081 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Num Lights, 1);0x00A3 if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_00B1;0x00B1 Label_00B1:0x00B1 CallFunc_Less_IntInt_ReturnValue_16 = Less_IntInt(Num Lights, 4);0x00D3 if (!(CallFunc_Less_IntInt_ReturnValue_16)) goto Label_0148;0x00E1 Label_00E1:0x00E1 LighNumTester_LQ = 1;0x00F8 CallFunc_NotEqual_IntInt_ReturnValue_11 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x011E if (!(CallFunc_NotEqual_IntInt_ReturnValue_11)) goto Label_0D26;0x012C Prev_LighNumTester_LQ = 1;0x0143 goto Label_005E;0x0148 Label_0148:0x0148 CallFunc_Greater_IntInt_ReturnValue_16 = Greater_IntInt(Num Lights, 4);0x016A if (!(CallFunc_Greater_IntInt_ReturnValue_16)) goto Label_00E1;0x0178 CallFunc_Less_IntInt_ReturnValue_15 = Less_IntInt(Num Lights, 8);0x019A if (!(CallFunc_Less_IntInt_ReturnValue_15)) goto Label_020F;0x01A8 Label_01A8:0x01A8 LighNumTester_LQ = 2;0x01BF CallFunc_NotEqual_IntInt_ReturnValue_10 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x01E5 if (!(CallFunc_NotEqual_IntInt_ReturnValue_10)) goto Label_0D26;0x01F3 Prev_LighNumTester_LQ = 2;0x020A goto Label_005E;0x020F Label_020F:0x020F CallFunc_Greater_IntInt_ReturnValue_15 = Greater_IntInt(Num Lights, 8);0x0231 if (!(CallFunc_Greater_IntInt_ReturnValue_15)) goto Label_01A8;0x023F CallFunc_Less_IntInt_ReturnValue_14 = Less_IntInt(Num Lights, 12);0x0261 if (!(CallFunc_Less_IntInt_ReturnValue_14)) goto Label_02D6;0x026F Label_026F:0x026F LighNumTester_LQ = 3;0x0286 CallFunc_NotEqual_IntInt_ReturnValue_9 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x02AC if (!(CallFunc_NotEqual_IntInt_ReturnValue_9)) goto Label_0D26;0x02BA Prev_LighNumTester_LQ = 3;0x02D1 goto Label_005E;0x02D6 Label_02D6:0x02D6 CallFunc_Greater_IntInt_ReturnValue_14 = Greater_IntInt(Num Lights, 12);0x02F8 if (!(CallFunc_Greater_IntInt_ReturnValue_14)) goto Label_026F;0x0306 CallFunc_Less_IntInt_ReturnValue_13 = Less_IntInt(Num Lights, 16);0x0328 if (!(CallFunc_Less_IntInt_ReturnValue_13)) goto Label_039D;0x0336 Label_0336:0x0336 LighNumTester_LQ = 4;0x034D CallFunc_NotEqual_IntInt_ReturnValue_8 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x0373 if (!(CallFunc_NotEqual_IntInt_ReturnValue_8)) goto Label_0D26;0x0381 Prev_LighNumTester_LQ = 4;0x0398 goto Label_005E;0x039D Label_039D:0x039D CallFunc_Greater_IntInt_ReturnValue_13 = Greater_IntInt(Num Lights, 16);0x03BF if (!(CallFunc_Greater_IntInt_ReturnValue_13)) goto Label_0336;0x03CD CallFunc_Less_IntInt_ReturnValue_12 = Less_IntInt(Num Lights, 20);0x03EF if (!(CallFunc_Less_IntInt_ReturnValue_12)) goto Label_0464;0x03FD Label_03FD:0x03FD LighNumTester_LQ = 5;0x0414 CallFunc_NotEqual_IntInt_ReturnValue_7 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x043A if (!(CallFunc_NotEqual_IntInt_ReturnValue_7)) goto Label_0D26;0x0448 Prev_LighNumTester_LQ = 5;0x045F goto Label_005E;0x0464 Label_0464:0x0464 CallFunc_Greater_IntInt_ReturnValue_12 = Greater_IntInt(Num Lights, 20);0x0486 if (!(CallFunc_Greater_IntInt_ReturnValue_12)) goto Label_03FD;0x0494 CallFunc_Less_IntInt_ReturnValue_11 = Less_IntInt(Num Lights, 24);0x04B6 if (!(CallFunc_Less_IntInt_ReturnValue_11)) goto Label_052B;0x04C4 Label_04C4:0x04C4 LighNumTester_LQ = 6;0x04DB CallFunc_NotEqual_IntInt_ReturnValue_6 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x0501 if (!(CallFunc_NotEqual_IntInt_ReturnValue_6)) goto Label_0D26;0x050F Prev_LighNumTester_LQ = 6;0x0526 goto Label_005E;0x052B Label_052B:0x052B CallFunc_Greater_IntInt_ReturnValue_11 = Greater_IntInt(Num Lights, 24);0x054D if (!(CallFunc_Greater_IntInt_ReturnValue_11)) goto Label_04C4;0x055B CallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Num Lights, 28);0x057D if (!(CallFunc_Less_IntInt_ReturnValue_10)) goto Label_05F2;0x058B Label_058B:0x058B LighNumTester_LQ = 7;0x05A2 CallFunc_NotEqual_IntInt_ReturnValue_5 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x05C8 if (!(CallFunc_NotEqual_IntInt_ReturnValue_5)) goto Label_0D26;0x05D6 Prev_LighNumTester_LQ = 7;0x05ED goto Label_005E;0x05F2 Label_05F2:0x05F2 CallFunc_Greater_IntInt_ReturnValue_10 = Greater_IntInt(Num Lights, 28);0x0614 if (!(CallFunc_Greater_IntInt_ReturnValue_10)) goto Label_058B;0x0622 CallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Num Lights, 32);0x0644 if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_06B9;0x0652 Label_0652:0x0652 LighNumTester_LQ = 8;0x0669 CallFunc_NotEqual_IntInt_ReturnValue_4 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x068F if (!(CallFunc_NotEqual_IntInt_ReturnValue_4)) goto Label_0D26;0x069D Prev_LighNumTester_LQ = 8;0x06B4 goto Label_005E;0x06B9 Label_06B9:0x06B9 CallFunc_Greater_IntInt_ReturnValue_9 = Greater_IntInt(Num Lights, 32);0x06DB if (!(CallFunc_Greater_IntInt_ReturnValue_9)) goto Label_0652;0x06E9 CallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Num Lights, 36);0x070B if (!(CallFunc_Less_IntInt_ReturnValue_8)) goto Label_0780;0x0719 Label_0719:0x0719 LighNumTester_LQ = 9;0x0730 CallFunc_NotEqual_IntInt_ReturnValue_3 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x0756 if (!(CallFunc_NotEqual_IntInt_ReturnValue_3)) goto Label_0D26;0x0764 Prev_LighNumTester_LQ = 9;0x077B goto Label_005E;0x0780 Label_0780:0x0780 CallFunc_Greater_IntInt_ReturnValue_8 = Greater_IntInt(Num Lights, 36);0x07A2 if (!(CallFunc_Greater_IntInt_ReturnValue_8)) goto Label_0719;0x07B0 CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Num Lights, 40);0x07D2 if (!(CallFunc_Less_IntInt_ReturnValue_7)) goto Label_0847;0x07E0 Label_07E0:0x07E0 LighNumTester_LQ = 10;0x07F7 CallFunc_NotEqual_IntInt_ReturnValue_2 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x081D if (!(CallFunc_NotEqual_IntInt_ReturnValue_2)) goto Label_0D26;0x082B Prev_LighNumTester_LQ = 10;0x0842 goto Label_005E;0x0847 Label_0847:0x0847 CallFunc_Greater_IntInt_ReturnValue_7 = Greater_IntInt(Num Lights, 40);0x0869 if (!(CallFunc_Greater_IntInt_ReturnValue_7)) goto Label_07E0;0x0877 CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Num Lights, 44);0x0899 if (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_090E;0x08A7 Label_08A7:0x08A7 LighNumTester_LQ = 11;0x08BE CallFunc_NotEqual_IntInt_ReturnValue_1 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x08E4 if (!(CallFunc_NotEqual_IntInt_ReturnValue_1)) goto Label_0D26;0x08F2 Prev_LighNumTester_LQ = 11;0x0909 goto Label_005E;0x090E Label_090E:0x090E CallFunc_Greater_IntInt_ReturnValue_6 = Greater_IntInt(Num Lights, 44);0x0930 if (!(CallFunc_Greater_IntInt_ReturnValue_6)) goto Label_08A7;0x093E CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Num Lights, 48);0x0960 if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_09D5;0x096E Label_096E:0x096E LighNumTester_LQ = 12;0x0985 CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x09AB if (!(CallFunc_NotEqual_IntInt_ReturnValue)) goto Label_0D26;0x09B9 Prev_LighNumTester_LQ = 12;0x09D0 goto Label_005E;0x09D5 Label_09D5:0x09D5 CallFunc_Greater_IntInt_ReturnValue_5 = Greater_IntInt(Num Lights, 48);0x09F7 if (!(CallFunc_Greater_IntInt_ReturnValue_5)) goto Label_096E;0x0A05 CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Num Lights, 52);0x0A27 if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_0A9C;0x0A35 Label_0A35:0x0A35 LighNumTester_LQ = 13;0x0A4C CallFunc_NotEqual_IntInt_ReturnValue_12 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x0A72 if (!(CallFunc_NotEqual_IntInt_ReturnValue_12)) goto Label_0D26;0x0A80 Prev_LighNumTester_LQ = 13;0x0A97 goto Label_005E;0x0A9C Label_0A9C:0x0A9C CallFunc_Greater_IntInt_ReturnValue_4 = Greater_IntInt(Num Lights, 52);0x0ABE if (!(CallFunc_Greater_IntInt_ReturnValue_4)) goto Label_0A35;0x0ACC CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Num Lights, 56);0x0AEE if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_0B63;0x0AFC Label_0AFC:0x0AFC LighNumTester_LQ = 14;0x0B13 CallFunc_NotEqual_IntInt_ReturnValue_13 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x0B39 if (!(CallFunc_NotEqual_IntInt_ReturnValue_13)) goto Label_0D26;0x0B47 Prev_LighNumTester_LQ = 14;0x0B5E goto Label_005E;0x0B63 Label_0B63:0x0B63 CallFunc_Greater_IntInt_ReturnValue_3 = Greater_IntInt(Num Lights, 56);0x0B85 if (!(CallFunc_Greater_IntInt_ReturnValue_3)) goto Label_0AFC;0x0B93 CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Num Lights, 60);0x0BB5 if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0C2A;0x0BC3 Label_0BC3:0x0BC3 LighNumTester_LQ = 15;0x0BDA CallFunc_NotEqual_IntInt_ReturnValue_14 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x0C00 if (!(CallFunc_NotEqual_IntInt_ReturnValue_14)) goto Label_0D26;0x0C0E Prev_LighNumTester_LQ = 15;0x0C25 goto Label_005E;0x0C2A Label_0C2A:0x0C2A CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(Num Lights, 60);0x0C4C if (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_0BC3;0x0C5A CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Num Lights, 64);0x0C7C if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0CF1;0x0C8A Label_0C8A:0x0C8A LighNumTester_LQ = 16;0x0CA1 CallFunc_NotEqual_IntInt_ReturnValue_15 = NotEqual_IntInt(LighNumTester_LQ, Prev_LighNumTester_LQ);0x0CC7 if (!(CallFunc_NotEqual_IntInt_ReturnValue_15)) goto Label_0D26;0x0CD5 Prev_LighNumTester_LQ = 16;0x0CEC goto Label_005E;0x0CF1 Label_0CF1:0x0CF1 CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(Num Lights, 64);0x0D13 if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_0C8A;0x0D21 goto Label_0D36;0x0D26 Label_0D26:0x0D26 Update Only Simple Values_LQ = true;0x0D31 goto Label_0069;0x0D36 Label_0D36:0x0D36 return;Public 0x974900 0x05 void CompareLightNums (int32 Num Lights , const bool & Update Only Simple Values ) Script196 statements · 3,385 bytes of bytecode 0x0000 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Num Lights, 1);0x0022 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0081;0x0030 LighNumTester = 0;0x0047 Prev_LighNumTester = 0;0x005E Label_005E:0x005E Update Only Simple Values = false;0x0069 Label_0069:0x0069 Update Only Simple Values = Update Only Simple Values;0x007C goto Label_0D36;0x0081 Label_0081:0x0081 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Num Lights, 1);0x00A3 if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_00B1;0x00B1 Label_00B1:0x00B1 CallFunc_Less_IntInt_ReturnValue_16 = Less_IntInt(Num Lights, 4);0x00D3 if (!(CallFunc_Less_IntInt_ReturnValue_16)) goto Label_0148;0x00E1 Label_00E1:0x00E1 LighNumTester = 1;0x00F8 CallFunc_NotEqual_IntInt_ReturnValue_11 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x011E if (!(CallFunc_NotEqual_IntInt_ReturnValue_11)) goto Label_0D26;0x012C Prev_LighNumTester = 1;0x0143 goto Label_005E;0x0148 Label_0148:0x0148 CallFunc_Greater_IntInt_ReturnValue_16 = Greater_IntInt(Num Lights, 4);0x016A if (!(CallFunc_Greater_IntInt_ReturnValue_16)) goto Label_00E1;0x0178 CallFunc_Less_IntInt_ReturnValue_15 = Less_IntInt(Num Lights, 8);0x019A if (!(CallFunc_Less_IntInt_ReturnValue_15)) goto Label_020F;0x01A8 Label_01A8:0x01A8 LighNumTester = 2;0x01BF CallFunc_NotEqual_IntInt_ReturnValue_10 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x01E5 if (!(CallFunc_NotEqual_IntInt_ReturnValue_10)) goto Label_0D26;0x01F3 Prev_LighNumTester = 2;0x020A goto Label_005E;0x020F Label_020F:0x020F CallFunc_Greater_IntInt_ReturnValue_15 = Greater_IntInt(Num Lights, 8);0x0231 if (!(CallFunc_Greater_IntInt_ReturnValue_15)) goto Label_01A8;0x023F CallFunc_Less_IntInt_ReturnValue_14 = Less_IntInt(Num Lights, 12);0x0261 if (!(CallFunc_Less_IntInt_ReturnValue_14)) goto Label_02D6;0x026F Label_026F:0x026F LighNumTester = 3;0x0286 CallFunc_NotEqual_IntInt_ReturnValue_9 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x02AC if (!(CallFunc_NotEqual_IntInt_ReturnValue_9)) goto Label_0D26;0x02BA Prev_LighNumTester = 3;0x02D1 goto Label_005E;0x02D6 Label_02D6:0x02D6 CallFunc_Greater_IntInt_ReturnValue_14 = Greater_IntInt(Num Lights, 12);0x02F8 if (!(CallFunc_Greater_IntInt_ReturnValue_14)) goto Label_026F;0x0306 CallFunc_Less_IntInt_ReturnValue_13 = Less_IntInt(Num Lights, 16);0x0328 if (!(CallFunc_Less_IntInt_ReturnValue_13)) goto Label_039D;0x0336 Label_0336:0x0336 LighNumTester = 4;0x034D CallFunc_NotEqual_IntInt_ReturnValue_8 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x0373 if (!(CallFunc_NotEqual_IntInt_ReturnValue_8)) goto Label_0D26;0x0381 Prev_LighNumTester = 4;0x0398 goto Label_005E;0x039D Label_039D:0x039D CallFunc_Greater_IntInt_ReturnValue_13 = Greater_IntInt(Num Lights, 16);0x03BF if (!(CallFunc_Greater_IntInt_ReturnValue_13)) goto Label_0336;0x03CD CallFunc_Less_IntInt_ReturnValue_12 = Less_IntInt(Num Lights, 20);0x03EF if (!(CallFunc_Less_IntInt_ReturnValue_12)) goto Label_0464;0x03FD Label_03FD:0x03FD LighNumTester = 5;0x0414 CallFunc_NotEqual_IntInt_ReturnValue_7 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x043A if (!(CallFunc_NotEqual_IntInt_ReturnValue_7)) goto Label_0D26;0x0448 Prev_LighNumTester = 5;0x045F goto Label_005E;0x0464 Label_0464:0x0464 CallFunc_Greater_IntInt_ReturnValue_12 = Greater_IntInt(Num Lights, 20);0x0486 if (!(CallFunc_Greater_IntInt_ReturnValue_12)) goto Label_03FD;0x0494 CallFunc_Less_IntInt_ReturnValue_11 = Less_IntInt(Num Lights, 24);0x04B6 if (!(CallFunc_Less_IntInt_ReturnValue_11)) goto Label_052B;0x04C4 Label_04C4:0x04C4 LighNumTester = 6;0x04DB CallFunc_NotEqual_IntInt_ReturnValue_6 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x0501 if (!(CallFunc_NotEqual_IntInt_ReturnValue_6)) goto Label_0D26;0x050F Prev_LighNumTester = 6;0x0526 goto Label_005E;0x052B Label_052B:0x052B CallFunc_Greater_IntInt_ReturnValue_11 = Greater_IntInt(Num Lights, 24);0x054D if (!(CallFunc_Greater_IntInt_ReturnValue_11)) goto Label_04C4;0x055B CallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Num Lights, 28);0x057D if (!(CallFunc_Less_IntInt_ReturnValue_10)) goto Label_05F2;0x058B Label_058B:0x058B LighNumTester = 7;0x05A2 CallFunc_NotEqual_IntInt_ReturnValue_5 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x05C8 if (!(CallFunc_NotEqual_IntInt_ReturnValue_5)) goto Label_0D26;0x05D6 Prev_LighNumTester = 7;0x05ED goto Label_005E;0x05F2 Label_05F2:0x05F2 CallFunc_Greater_IntInt_ReturnValue_10 = Greater_IntInt(Num Lights, 28);0x0614 if (!(CallFunc_Greater_IntInt_ReturnValue_10)) goto Label_058B;0x0622 CallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Num Lights, 32);0x0644 if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_06B9;0x0652 Label_0652:0x0652 LighNumTester = 8;0x0669 CallFunc_NotEqual_IntInt_ReturnValue_4 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x068F if (!(CallFunc_NotEqual_IntInt_ReturnValue_4)) goto Label_0D26;0x069D Prev_LighNumTester = 8;0x06B4 goto Label_005E;0x06B9 Label_06B9:0x06B9 CallFunc_Greater_IntInt_ReturnValue_9 = Greater_IntInt(Num Lights, 32);0x06DB if (!(CallFunc_Greater_IntInt_ReturnValue_9)) goto Label_0652;0x06E9 CallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Num Lights, 36);0x070B if (!(CallFunc_Less_IntInt_ReturnValue_8)) goto Label_0780;0x0719 Label_0719:0x0719 LighNumTester = 9;0x0730 CallFunc_NotEqual_IntInt_ReturnValue_3 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x0756 if (!(CallFunc_NotEqual_IntInt_ReturnValue_3)) goto Label_0D26;0x0764 Prev_LighNumTester = 9;0x077B goto Label_005E;0x0780 Label_0780:0x0780 CallFunc_Greater_IntInt_ReturnValue_8 = Greater_IntInt(Num Lights, 36);0x07A2 if (!(CallFunc_Greater_IntInt_ReturnValue_8)) goto Label_0719;0x07B0 CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Num Lights, 40);0x07D2 if (!(CallFunc_Less_IntInt_ReturnValue_7)) goto Label_0847;0x07E0 Label_07E0:0x07E0 LighNumTester = 10;0x07F7 CallFunc_NotEqual_IntInt_ReturnValue_2 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x081D if (!(CallFunc_NotEqual_IntInt_ReturnValue_2)) goto Label_0D26;0x082B Prev_LighNumTester = 10;0x0842 goto Label_005E;0x0847 Label_0847:0x0847 CallFunc_Greater_IntInt_ReturnValue_7 = Greater_IntInt(Num Lights, 40);0x0869 if (!(CallFunc_Greater_IntInt_ReturnValue_7)) goto Label_07E0;0x0877 CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Num Lights, 44);0x0899 if (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_090E;0x08A7 Label_08A7:0x08A7 LighNumTester = 11;0x08BE CallFunc_NotEqual_IntInt_ReturnValue_1 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x08E4 if (!(CallFunc_NotEqual_IntInt_ReturnValue_1)) goto Label_0D26;0x08F2 Prev_LighNumTester = 11;0x0909 goto Label_005E;0x090E Label_090E:0x090E CallFunc_Greater_IntInt_ReturnValue_6 = Greater_IntInt(Num Lights, 44);0x0930 if (!(CallFunc_Greater_IntInt_ReturnValue_6)) goto Label_08A7;0x093E CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Num Lights, 48);0x0960 if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_09D5;0x096E Label_096E:0x096E LighNumTester = 12;0x0985 CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x09AB if (!(CallFunc_NotEqual_IntInt_ReturnValue)) goto Label_0D26;0x09B9 Prev_LighNumTester = 12;0x09D0 goto Label_005E;0x09D5 Label_09D5:0x09D5 CallFunc_Greater_IntInt_ReturnValue_5 = Greater_IntInt(Num Lights, 48);0x09F7 if (!(CallFunc_Greater_IntInt_ReturnValue_5)) goto Label_096E;0x0A05 CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Num Lights, 52);0x0A27 if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_0A9C;0x0A35 Label_0A35:0x0A35 LighNumTester = 13;0x0A4C CallFunc_NotEqual_IntInt_ReturnValue_12 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x0A72 if (!(CallFunc_NotEqual_IntInt_ReturnValue_12)) goto Label_0D26;0x0A80 Prev_LighNumTester = 13;0x0A97 goto Label_005E;0x0A9C Label_0A9C:0x0A9C CallFunc_Greater_IntInt_ReturnValue_4 = Greater_IntInt(Num Lights, 52);0x0ABE if (!(CallFunc_Greater_IntInt_ReturnValue_4)) goto Label_0A35;0x0ACC CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Num Lights, 56);0x0AEE if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_0B63;0x0AFC Label_0AFC:0x0AFC LighNumTester = 14;0x0B13 CallFunc_NotEqual_IntInt_ReturnValue_13 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x0B39 if (!(CallFunc_NotEqual_IntInt_ReturnValue_13)) goto Label_0D26;0x0B47 Prev_LighNumTester = 14;0x0B5E goto Label_005E;0x0B63 Label_0B63:0x0B63 CallFunc_Greater_IntInt_ReturnValue_3 = Greater_IntInt(Num Lights, 56);0x0B85 if (!(CallFunc_Greater_IntInt_ReturnValue_3)) goto Label_0AFC;0x0B93 CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Num Lights, 60);0x0BB5 if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0C2A;0x0BC3 Label_0BC3:0x0BC3 LighNumTester = 15;0x0BDA CallFunc_NotEqual_IntInt_ReturnValue_14 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x0C00 if (!(CallFunc_NotEqual_IntInt_ReturnValue_14)) goto Label_0D26;0x0C0E Prev_LighNumTester = 15;0x0C25 goto Label_005E;0x0C2A Label_0C2A:0x0C2A CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(Num Lights, 60);0x0C4C if (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_0BC3;0x0C5A CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Num Lights, 64);0x0C7C if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0CF1;0x0C8A Label_0C8A:0x0C8A LighNumTester = 16;0x0CA1 CallFunc_NotEqual_IntInt_ReturnValue_15 = NotEqual_IntInt(LighNumTester, Prev_LighNumTester);0x0CC7 if (!(CallFunc_NotEqual_IntInt_ReturnValue_15)) goto Label_0D26;0x0CD5 Prev_LighNumTester = 16;0x0CEC goto Label_005E;0x0CF1 Label_0CF1:0x0CF1 CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(Num Lights, 64);0x0D13 if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_0C8A;0x0D21 goto Label_0D36;0x0D26 Label_0D26:0x0D26 Update Only Simple Values = true;0x0D31 goto Label_0069;0x0D36 Label_0D36:0x0D36 return;Public 0x974900 0x05 void Assign Texture Target (int32 Light Num , ALightProbe_C * Light Probe Reference , const UTextureRenderTarget2D * & Capture Reference ) Script142 statements · 4,439 bytes of bytecode 0x0000 if (!(Light Probe Reference.Enable GI)) goto Label_1149;0x0024 if (!(Enable GI)) goto Label_1149;0x0032 Temp_int_Variable = Light Num;0x004D Temp_object_Variable = nullptr;0x0058 Temp_object_Variable_1 = nullptr;0x0063 Temp_object_Variable_2 = nullptr;0x006E Temp_object_Variable_3 = nullptr;0x0079 Temp_object_Variable_4 = nullptr;0x0084 Temp_object_Variable_5 = nullptr;0x008F Temp_object_Variable_6 = nullptr;0x009A Temp_object_Variable_7 = nullptr;0x00A5 Temp_object_Variable_8 = nullptr;0x00B0 Temp_object_Variable_9 = /Game/LightProbes/Textures/RenderTargets/Capture119.Capture119;0x00C3 Temp_object_Variable_10 = /Game/LightProbes/Textures/RenderTargets/Capture118.Capture118;0x00D6 Temp_object_Variable_11 = /Game/LightProbes/Textures/RenderTargets/Capture117.Capture117;0x00E9 Temp_object_Variable_12 = /Game/LightProbes/Textures/RenderTargets/Capture116.Capture116;0x00FC Temp_object_Variable_13 = /Game/LightProbes/Textures/RenderTargets/Capture115.Capture115;0x010F Temp_object_Variable_14 = /Game/LightProbes/Textures/RenderTargets/Capture114.Capture114;0x0122 Temp_object_Variable_15 = /Game/LightProbes/Textures/RenderTargets/Capture113.Capture113;0x0135 Temp_object_Variable_16 = /Game/LightProbes/Textures/RenderTargets/Capture112.Capture112;0x0148 Temp_object_Variable_17 = /Game/LightProbes/Textures/RenderTargets/Capture111.Capture111;0x015B Temp_object_Variable_18 = /Game/LightProbes/Textures/RenderTargets/Capture110.Capture110;0x016E Temp_object_Variable_19 = /Game/LightProbes/Textures/RenderTargets/Capture109.Capture109;0x0181 Temp_object_Variable_20 = /Game/LightProbes/Textures/RenderTargets/Capture108.Capture108;0x0194 Temp_object_Variable_21 = /Game/LightProbes/Textures/RenderTargets/Capture107.Capture107;0x01A7 Temp_object_Variable_22 = /Game/LightProbes/Textures/RenderTargets/Capture106.Capture106;0x01BA Temp_object_Variable_23 = /Game/LightProbes/Textures/RenderTargets/Capture105.Capture105;0x01CD Temp_object_Variable_24 = /Game/LightProbes/Textures/RenderTargets/Capture104.Capture104;0x01E0 Temp_object_Variable_25 = /Game/LightProbes/Textures/RenderTargets/Capture103.Capture103;0x01F3 Temp_object_Variable_26 = /Game/LightProbes/Textures/RenderTargets/Capture102.Capture102;0x0206 Temp_object_Variable_27 = /Game/LightProbes/Textures/RenderTargets/Capture101.Capture101;0x0219 Temp_object_Variable_28 = /Game/LightProbes/Textures/RenderTargets/Capture100.Capture100;0x022C Temp_object_Variable_29 = /Game/LightProbes/Textures/RenderTargets/Capture99.Capture99;0x023F Temp_object_Variable_30 = /Game/LightProbes/Textures/RenderTargets/Capture98.Capture98;0x0252 Temp_object_Variable_31 = /Game/LightProbes/Textures/RenderTargets/Capture97.Capture97;0x0265 Temp_object_Variable_32 = /Game/LightProbes/Textures/RenderTargets/Capture96.Capture96;0x0278 Temp_object_Variable_33 = /Game/LightProbes/Textures/RenderTargets/Capture95.Capture95;0x028B Temp_object_Variable_34 = /Game/LightProbes/Textures/RenderTargets/Capture94.Capture94;0x029E Temp_object_Variable_35 = /Game/LightProbes/Textures/RenderTargets/Capture93.Capture93;0x02B1 Temp_object_Variable_36 = /Game/LightProbes/Textures/RenderTargets/Capture92.Capture92;0x02C4 Temp_object_Variable_37 = /Game/LightProbes/Textures/RenderTargets/Capture91.Capture91;0x02D7 Temp_object_Variable_38 = /Game/LightProbes/Textures/RenderTargets/Capture90.Capture90;0x02EA Temp_object_Variable_39 = /Game/LightProbes/Textures/RenderTargets/Capture89.Capture89;0x02FD Temp_object_Variable_40 = /Game/LightProbes/Textures/RenderTargets/Capture88.Capture88;0x0310 Temp_object_Variable_41 = /Game/LightProbes/Textures/RenderTargets/Capture87.Capture87;0x0323 Temp_object_Variable_42 = /Game/LightProbes/Textures/RenderTargets/Capture86.Capture86;0x0336 Temp_object_Variable_43 = /Game/LightProbes/Textures/RenderTargets/Capture85.Capture85;0x0349 Temp_object_Variable_44 = /Game/LightProbes/Textures/RenderTargets/Capture84.Capture84;0x035C Temp_object_Variable_45 = /Game/LightProbes/Textures/RenderTargets/Capture83.Capture83;0x036F Temp_object_Variable_46 = /Game/LightProbes/Textures/RenderTargets/Capture82.Capture82;0x0382 Temp_object_Variable_47 = /Game/LightProbes/Textures/RenderTargets/Capture81.Capture81;0x0395 Temp_object_Variable_48 = nullptr;0x03A0 Temp_object_Variable_49 = nullptr;0x03AB Temp_object_Variable_50 = nullptr;0x03B6 Temp_object_Variable_51 = nullptr;0x03C1 Temp_object_Variable_52 = nullptr;0x03CC Temp_object_Variable_53 = nullptr;0x03D7 Temp_object_Variable_54 = nullptr;0x03E2 Temp_object_Variable_55 = nullptr;0x03ED Temp_object_Variable_56 = nullptr;0x03F8 Temp_object_Variable_57 = nullptr;0x0403 Temp_object_Variable_58 = nullptr;0x040E Temp_object_Variable_59 = nullptr;0x0419 Temp_object_Variable_60 = nullptr;0x0424 Temp_object_Variable_61 = nullptr;0x042F Temp_object_Variable_62 = nullptr;0x043A Temp_object_Variable_63 = nullptr;0x0445 Temp_object_Variable_64 = nullptr;0x0450 Temp_object_Variable_65 = nullptr;0x045B Temp_object_Variable_66 = nullptr;0x0466 Temp_object_Variable_67 = nullptr;0x0471 Temp_object_Variable_68 = nullptr;0x047C Temp_object_Variable_69 = nullptr;0x0487 Temp_object_Variable_70 = nullptr;0x0492 Temp_object_Variable_71 = nullptr;0x049D Temp_object_Variable_72 = nullptr;0x04A8 Temp_object_Variable_73 = nullptr;0x04B3 Temp_object_Variable_74 = nullptr;0x04BE Temp_object_Variable_75 = nullptr;0x04C9 Temp_object_Variable_76 = nullptr;0x04D4 Temp_object_Variable_77 = nullptr;0x04DF Temp_object_Variable_78 = nullptr;0x04EA Temp_object_Variable_79 = nullptr;0x04F5 Temp_object_Variable_80 = nullptr;0x0500 Temp_object_Variable_81 = nullptr;0x050B Temp_object_Variable_82 = nullptr;0x0516 Temp_object_Variable_83 = nullptr;0x0521 Temp_object_Variable_84 = nullptr;0x052C Temp_object_Variable_85 = nullptr;0x0537 Temp_object_Variable_86 = nullptr;0x0542 Temp_object_Variable_87 = nullptr;0x054D Temp_object_Variable_88 = nullptr;0x0558 Temp_object_Variable_89 = nullptr;0x0563 Temp_object_Variable_90 = nullptr;0x056E Temp_object_Variable_91 = nullptr;0x0579 Temp_object_Variable_92 = nullptr;0x0584 Temp_object_Variable_93 = nullptr;0x058F Temp_object_Variable_94 = nullptr;0x059A Temp_object_Variable_95 = nullptr;0x05A5 Temp_object_Variable_96 = nullptr;0x05B0 Temp_object_Variable_97 = nullptr;0x05BB Temp_object_Variable_98 = nullptr;0x05C6 Temp_object_Variable_99 = nullptr;0x05D1 Temp_object_Variable_100 = nullptr;0x05DC Temp_object_Variable_101 = nullptr;0x05E7 Temp_object_Variable_102 = nullptr;0x05F2 Temp_object_Variable_103 = nullptr;0x05FD Temp_object_Variable_104 = nullptr;0x0608 Temp_object_Variable_105 = nullptr;0x0613 Temp_object_Variable_106 = nullptr;0x061E Temp_object_Variable_107 = nullptr;0x0629 Temp_object_Variable_108 = nullptr;0x0634 Temp_object_Variable_109 = nullptr;0x063F Temp_object_Variable_110 = nullptr;0x064A Temp_object_Variable_111 = /Game/LightProbes/Textures/RenderTargets/Capture17.Capture17;0x065D Temp_object_Variable_112 = nullptr;0x0668 Temp_object_Variable_113 = nullptr;0x0673 Temp_object_Variable_114 = nullptr;0x067E Temp_object_Variable_115 = nullptr;0x0689 Temp_object_Variable_116 = /Game/LightProbes/Textures/RenderTargets/Capture12.Capture12;0x069C Temp_object_Variable_117 = /Game/LightProbes/Textures/RenderTargets/Capture11.Capture11;0x06AF Temp_object_Variable_118 = /Game/LightProbes/Textures/RenderTargets/Capture10.Capture10;0x06C2 Temp_object_Variable_119 = /Game/LightProbes/Textures/RenderTargets/Capture9.Capture9;0x06D5 Temp_object_Variable_120 = nullptr;0x06E0 Temp_object_Variable_121 = nullptr;0x06EB Temp_object_Variable_122 = nullptr;0x06F6 Temp_object_Variable_123 = nullptr;0x0701 Temp_object_Variable_124 = nullptr;0x070C Temp_object_Variable_125 = nullptr;0x0717 Temp_object_Variable_126 = nullptr;0x0722 Temp_object_Variable_127 = /Game/LightProbes/Textures/RenderTargets/Capture1.Capture1;0x0735 Temp_object_Variable_128 = nullptr;0x0740 Light Probe Reference.Scene Capture.TextureTarget = Switch(Temp_int_Variable, 0 => Temp_object_Variable_128, 1 => Temp_object_Variable_127, 2 => Temp_object_Variable_126, 3 => Temp_object_Variable_125, 4 => Temp_object_Variable_124, 5 => Temp_object_Variable_123, 6 => Temp_object_Variable_122, 7 => Temp_object_Variable_121, 8 => Temp_object_Variable_120, 9 => Temp_object_Variable_119, 10 => Temp_object_Variable_118, 11 => Temp_object_Variable_117, 12 => Temp_object_Variable_116, 13 => Temp_object_Variable_115, 14 => Temp_object_Variable_114, 15 => Temp_object_Variable_113, 16 => Temp_object_Variable_112, 17 => Temp_object_Variable_111, 18 => Temp_object_Variable_110, 19 => Temp_object_Variable_109, 20 => Temp_object_Variable_108, 21 => Temp_object_Variable_107, 22 => Temp_object_Variable_106, 23 => Temp_object_Variable_105, 24 => Temp_object_Variable_104, 25 => Temp_object_Variable_103, 26 => Temp_object_Variable_102, 27 => Temp_object_Variable_101, 28 => Temp_object_Variable_100, 29 => Temp_object_Variable_99, 30 => Temp_object_Variable_98, 31 => Temp_object_Variable_97, 32 => Temp_object_Variable_96, 33 => Temp_object_Variable_95, 34 => Temp_object_Variable_94, 35 => Temp_object_Variable_93, 36 => Temp_object_Variable_92, 37 => Temp_object_Variable_91, 38 => Temp_object_Variable_90, 39 => Temp_object_Variable_89, 40 => Temp_object_Variable_88, 41 => Temp_object_Variable_87, 42 => Temp_object_Variable_86, 43 => Temp_object_Variable_85, 44 => Temp_object_Variable_84, 45 => Temp_object_Variable_83, 46 => Temp_object_Variable_82, 47 => Temp_object_Variable_81, 48 => Temp_object_Variable_80, 49 => Temp_object_Variable_79, 50 => Temp_object_Variable_78, 51 => Temp_object_Variable_77, 52 => Temp_object_Variable_76, 53 => Temp_object_Variable_75, 54 => Temp_object_Variable_74, 55 => Temp_object_Variable_73, 56 => Temp_object_Variable_72, 57 => Temp_object_Variable_71, 58 => Temp_object_Variable_70, 59 => Temp_object_Variable_69, 60 => Temp_object_Variable_68, 61 => Temp_object_Variable_67, 62 => Temp_object_Variable_66, 63 => Temp_object_Variable_65, 64 => Temp_object_Variable_64, 65 => Temp_object_Variable_63, 66 => Temp_object_Variable_62, 67 => Temp_object_Variable_61, 68 => Temp_object_Variable_60, 69 => Temp_object_Variable_59, 70 => Temp_object_Variable_58, 71 => Temp_object_Variable_57, 72 => Temp_object_Variable_56, 73 => Temp_object_Variable_55, 74 => Temp_object_Variable_54, 75 => Temp_object_Variable_53, 76 => Temp_object_Variable_52, 77 => Temp_object_Variable_51, 78 => Temp_object_Variable_50, 79 => Temp_object_Variable_49, 80 => Temp_object_Variable_48, 81 => Temp_object_Variable_47, 82 => Temp_object_Variable_46, 83 => Temp_object_Variable_45, 84 => Temp_object_Variable_44, 85 => Temp_object_Variable_43, 86 => Temp_object_Variable_42, 87 => Temp_object_Variable_41, 88 => Temp_object_Variable_40, 89 => Temp_object_Variable_39, 90 => Temp_object_Variable_38, 91 => Temp_object_Variable_37, 92 => Temp_object_Variable_36, 93 => Temp_object_Variable_35, 94 => Temp_object_Variable_34, 95 => Temp_object_Variable_33, 96 => Temp_object_Variable_32, 97 => Temp_object_Variable_31, 98 => Temp_object_Variable_30, 99 => Temp_object_Variable_29, 100 => Temp_object_Variable_28, 101 => Temp_object_Variable_27, 102 => Temp_object_Variable_26, 103 => Temp_object_Variable_25, 104 => Temp_object_Variable_24, 105 => Temp_object_Variable_23, 106 => Temp_object_Variable_22, 107 => Temp_object_Variable_21, 108 => Temp_object_Variable_20, 109 => Temp_object_Variable_19, 110 => Temp_object_Variable_18, 111 => Temp_object_Variable_17, 112 => Temp_object_Variable_16, 113 => Temp_object_Variable_15, 114 => Temp_object_Variable_14, 115 => Temp_object_Variable_13, 116 => Temp_object_Variable_12, 117 => Temp_object_Variable_11, 118 => Temp_object_Variable_10, 119 => Temp_object_Variable_9, 120 => Temp_object_Variable_8, 121 => Temp_object_Variable_7, 122 => Temp_object_Variable_6, 123 => Temp_object_Variable_5, 124 => Temp_object_Variable_4, 125 => Te0x10A1 Light Probe Reference.Scene Texture Capture = Light Probe Reference.Scene Capture.TextureTarget;0x10F6 Light Probe Reference.Update Light Billboard(this);0x111B Capture Reference = Light Probe Reference.Scene Texture Capture;0x1144 goto Label_1154;0x1149 Label_1149:0x1149 Capture Reference = nullptr;0x1154 Label_1154:0x1154 return;Public 0x974900 0x18 void Setup Light Info Blutility (int32 Light Num , float Light Radius , const FLinearColor & Light Color , const FVector & Light Location , float Light Falloff , float Light Brightness , UMaterialInstanceDynamic * PPReference , UMaterialInstanceDynamic * PPReference2 , ALightProbe_C * Light Probe Reference , UTextureRenderTarget2D * Texture Reference ) Script102 statements · 3,681 bytes of bytecode 0x0000 CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Light Num, 122);0x0022 if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_058F;0x0030 Label_0030:0x0030 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x0055 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0082 CallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Color");0x00AF CallFunc_Conv_StringToName_ReturnValue_5 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_6);0x00D4 PPReference.SetVectorParameterValue(CallFunc_Conv_StringToName_ReturnValue_5, Light Color);0x0106 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x012B CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0158 CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Radius");0x0186 CallFunc_Conv_StringToName_ReturnValue_4 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_5);0x01AB PPReference.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_4, Light Radius);0x01DD CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x0202 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x022F CallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " FallOff");0x025E CallFunc_Conv_StringToName_ReturnValue_3 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_4);0x0283 PPReference.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_3, Light Falloff);0x02B5 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x02DA CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0307 CallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Brightness");0x0339 CallFunc_Conv_StringToName_ReturnValue_2 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_3);0x035E PPReference.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_2, Light Brightness);0x0390 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x03B5 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x03E2 CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Position");0x0412 CallFunc_Conv_StringToName_ReturnValue_1 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_2);0x0437 CallFunc_Conv_VectorToLinearColor_ReturnValue = Conv_VectorToLinearColor(Light Location);0x045C PPReference.SetVectorParameterValue(CallFunc_Conv_StringToName_ReturnValue_1, CallFunc_Conv_VectorToLinearColor_ReturnValue);0x048E if (!(Light Probe Reference.Enable GI)) goto Label_0C7F;0x04B2 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x04D7 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0504 CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Capture");0x0533 CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_1);0x0558 PPReference.SetTextureParameterValue(CallFunc_Conv_StringToName_ReturnValue, Texture Reference);0x058A goto Label_0E5E;0x058F Label_058F:0x058F CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(Light Num, 122);0x05B1 if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_0030;0x05BF CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Light Num, 244);0x05E1 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0C4A;0x05EF Label_05EF:0x05EF CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Light Num, 128);0x0619 CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CallFunc_Subtract_IntInt_ReturnValue);0x063E CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue_1);0x066B CallFunc_Concat_StrStr_ReturnValue_8 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, " Color");0x0698 CallFunc_Conv_StringToName_ReturnValue_6 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_8);0x06BD PPReference2.SetVectorParameterValue(CallFunc_Conv_StringToName_ReturnValue_6, Light Color);0x06EF CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Light Num, 128);0x0719 CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CallFunc_Subtract_IntInt_ReturnValue);0x073E CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue_1);0x076B CallFunc_Concat_StrStr_ReturnValue_13 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, " Radius");0x0799 CallFunc_Conv_StringToName_ReturnValue_11 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_13);0x07BE PPReference2.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_11, Light Radius);0x07F0 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Light Num, 128);0x081A CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CallFunc_Subtract_IntInt_ReturnValue);0x083F CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue_1);0x086C CallFunc_Concat_StrStr_ReturnValue_12 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, " FallOff");0x089B CallFunc_Conv_StringToName_ReturnValue_10 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_12);0x08C0 PPReference2.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_10, Light Falloff);0x08F2 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Light Num, 128);0x091C CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CallFunc_Subtract_IntInt_ReturnValue);0x0941 CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue_1);0x096E CallFunc_Concat_StrStr_ReturnValue_11 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, " Brightness");0x09A0 CallFunc_Conv_StringToName_ReturnValue_9 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_11);0x09C5 PPReference2.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_9, Light Brightness);0x09F7 CallFunc_Conv_VectorToLinearColor_ReturnValue = Conv_VectorToLinearColor(Light Location);0x0A1C CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Light Num, 128);0x0A46 CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CallFunc_Subtract_IntInt_ReturnValue);0x0A6B CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue_1);0x0A98 CallFunc_Concat_StrStr_ReturnValue_10 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, " Position");0x0AC8 CallFunc_Conv_StringToName_ReturnValue_8 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_10);0x0AED PPReference2.SetVectorParameterValue(CallFunc_Conv_StringToName_ReturnValue_8, CallFunc_Conv_VectorToLinearColor_ReturnValue);0x0B1F if (!(Light Probe Reference.Enable GI)) goto Label_0D5C;0x0B43 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Light Num, 128);0x0B6D CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CallFunc_Subtract_IntInt_ReturnValue);0x0B92 CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue_1);0x0BBF CallFunc_Concat_StrStr_ReturnValue_9 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, " Capture");0x0BEE CallFunc_Conv_StringToName_ReturnValue_7 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_9);0x0C13 PPReference2.SetTextureParameterValue(CallFunc_Conv_StringToName_ReturnValue_7, Texture Reference);0x0C45 goto Label_0E5E;0x0C4A Label_0C4A:0x0C4A CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Light Num, 244);0x0C6C if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_05EF;0x0C7A goto Label_0E5E;0x0C7F Label_0C7F:0x0C7F CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x0CA4 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0CD1 CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Capture");0x0D00 CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_1);0x0D25 PPReference.SetTextureParameterValue(CallFunc_Conv_StringToName_ReturnValue, /Game/LightProbes/Textures/WhiteSquareTexture.WhiteSquareTexture);0x0D57 goto Label_0E5E;0x0D5C Label_0D5C:0x0D5C CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Light Num, 128);0x0D86 CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CallFunc_Subtract_IntInt_ReturnValue);0x0DAB CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue_1);0x0DD8 CallFunc_Concat_StrStr_ReturnValue_9 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_7, " Capture");0x0E07 CallFunc_Conv_StringToName_ReturnValue_7 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_9);0x0E2C PPReference2.SetTextureParameterValue(CallFunc_Conv_StringToName_ReturnValue_7, /Game/LightProbes/Textures/WhiteSquareTexture.WhiteSquareTexture);0x0E5E Label_0E5E:0x0E5E return;Public 0x974900 0x50 void Create PP Mat Blutility (int32 Num Light Probes ) Script724 statements · 13,368 bytes of bytecode 0x0000 if (!(Enable GI)) goto Label_009A;0x000E if (!(High Quality Lighting)) goto Label_0E2A;0x001C CallFunc_Less_IntInt_ReturnValue_37 = Less_IntInt(Num Light Probes, 4);0x003E if (!(CallFunc_Less_IntInt_ReturnValue_37)) goto Label_1B2E;0x004C Label_004C:0x004C CallFunc_CreateDynamicMaterialInstance_ReturnValue_41 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP4_Mic.LightProbe_PP4_Mic, FName(None));0x0077 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_41;0x008A Label_008A:0x008A BlutilityPPMat2 = nullptr;0x0095 goto Label_3435;0x009A Label_009A:0x009A if (!(High Quality Lighting)) goto Label_0126;0x00A8 CallFunc_Less_IntInt_ReturnValue_75 = Less_IntInt(Num Light Probes, 4);0x00CA if (!(CallFunc_Less_IntInt_ReturnValue_75)) goto Label_27B4;0x00D8 Label_00D8:0x00D8 CallFunc_CreateDynamicMaterialInstance_ReturnValue_83 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP4_Mic.LightProbe_PP4_Mic, FName(None));0x0103 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_83;0x0116 Label_0116:0x0116 BlutilityPPMat2 = nullptr;0x0121 goto Label_3435;0x0126 Label_0126:0x0126 CallFunc_Less_IntInt_ReturnValue_59 = Less_IntInt(Num Light Probes, 4);0x0148 if (!(CallFunc_Less_IntInt_ReturnValue_59)) goto Label_01A4;0x0156 Label_0156:0x0156 CallFunc_CreateDynamicMaterialInstance_ReturnValue_67 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP4LOW_Mic.LightProbe_PP4LOW_Mic, FName(None));0x0181 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_67;0x0194 Label_0194:0x0194 BlutilityPPMat2 = nullptr;0x019F goto Label_3435;0x01A4 Label_01A4:0x01A4 CallFunc_Greater_IntInt_ReturnValue_59 = Greater_IntInt(Num Light Probes, 4);0x01C6 if (!(CallFunc_Greater_IntInt_ReturnValue_59)) goto Label_0156;0x01D4 CallFunc_Less_IntInt_ReturnValue_58 = Less_IntInt(Num Light Probes, 8);0x01F6 if (!(CallFunc_Less_IntInt_ReturnValue_58)) goto Label_0247;0x0204 Label_0204:0x0204 CallFunc_CreateDynamicMaterialInstance_ReturnValue_66 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP8LOW_Mic.LightProbe_PP8LOW_Mic, FName(None));0x022F BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_66;0x0242 goto Label_0194;0x0247 Label_0247:0x0247 CallFunc_Greater_IntInt_ReturnValue_58 = Greater_IntInt(Num Light Probes, 8);0x0269 if (!(CallFunc_Greater_IntInt_ReturnValue_58)) goto Label_0204;0x0277 CallFunc_Less_IntInt_ReturnValue_57 = Less_IntInt(Num Light Probes, 12);0x0299 if (!(CallFunc_Less_IntInt_ReturnValue_57)) goto Label_02EA;0x02A7 Label_02A7:0x02A7 CallFunc_CreateDynamicMaterialInstance_ReturnValue_65 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP12LOW_Mic.LightProbe_PP12LOW_Mic, FName(None));0x02D2 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_65;0x02E5 goto Label_0194;0x02EA Label_02EA:0x02EA CallFunc_Greater_IntInt_ReturnValue_57 = Greater_IntInt(Num Light Probes, 12);0x030C if (!(CallFunc_Greater_IntInt_ReturnValue_57)) goto Label_02A7;0x031A CallFunc_Less_IntInt_ReturnValue_56 = Less_IntInt(Num Light Probes, 16);0x033C if (!(CallFunc_Less_IntInt_ReturnValue_56)) goto Label_038D;0x034A Label_034A:0x034A CallFunc_CreateDynamicMaterialInstance_ReturnValue_64 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP16LOW_Mic.LightProbe_PP16LOW_Mic, FName(None));0x0375 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_64;0x0388 goto Label_0194;0x038D Label_038D:0x038D CallFunc_Greater_IntInt_ReturnValue_56 = Greater_IntInt(Num Light Probes, 16);0x03AF if (!(CallFunc_Greater_IntInt_ReturnValue_56)) goto Label_034A;0x03BD CallFunc_Less_IntInt_ReturnValue_55 = Less_IntInt(Num Light Probes, 20);0x03DF if (!(CallFunc_Less_IntInt_ReturnValue_55)) goto Label_0430;0x03ED Label_03ED:0x03ED CallFunc_CreateDynamicMaterialInstance_ReturnValue_63 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP20LOW_Mic.LightProbe_PP20LOW_Mic, FName(None));0x0418 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_63;0x042B goto Label_0194;0x0430 Label_0430:0x0430 CallFunc_Greater_IntInt_ReturnValue_55 = Greater_IntInt(Num Light Probes, 20);0x0452 if (!(CallFunc_Greater_IntInt_ReturnValue_55)) goto Label_03ED;0x0460 CallFunc_Less_IntInt_ReturnValue_54 = Less_IntInt(Num Light Probes, 24);0x0482 if (!(CallFunc_Less_IntInt_ReturnValue_54)) goto Label_04D3;0x0490 Label_0490:0x0490 CallFunc_CreateDynamicMaterialInstance_ReturnValue_62 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP24LOW_Mic.LightProbe_PP24LOW_Mic, FName(None));0x04BB BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_62;0x04CE goto Label_0194;0x04D3 Label_04D3:0x04D3 CallFunc_Greater_IntInt_ReturnValue_54 = Greater_IntInt(Num Light Probes, 24);0x04F5 if (!(CallFunc_Greater_IntInt_ReturnValue_54)) goto Label_0490;0x0503 CallFunc_Less_IntInt_ReturnValue_53 = Less_IntInt(Num Light Probes, 28);0x0525 if (!(CallFunc_Less_IntInt_ReturnValue_53)) goto Label_0576;0x0533 Label_0533:0x0533 CallFunc_CreateDynamicMaterialInstance_ReturnValue_61 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP28LOW_Mic.LightProbe_PP28LOW_Mic, FName(None));0x055E BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_61;0x0571 goto Label_0194;0x0576 Label_0576:0x0576 CallFunc_Greater_IntInt_ReturnValue_53 = Greater_IntInt(Num Light Probes, 28);0x0598 if (!(CallFunc_Greater_IntInt_ReturnValue_53)) goto Label_0533;0x05A6 CallFunc_Less_IntInt_ReturnValue_52 = Less_IntInt(Num Light Probes, 32);0x05C8 if (!(CallFunc_Less_IntInt_ReturnValue_52)) goto Label_0619;0x05D6 Label_05D6:0x05D6 CallFunc_CreateDynamicMaterialInstance_ReturnValue_60 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP32LOW_Mic.LightProbe_PP32LOW_Mic, FName(None));0x0601 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_60;0x0614 goto Label_0194;0x0619 Label_0619:0x0619 CallFunc_Greater_IntInt_ReturnValue_52 = Greater_IntInt(Num Light Probes, 32);0x063B if (!(CallFunc_Greater_IntInt_ReturnValue_52)) goto Label_05D6;0x0649 CallFunc_Less_IntInt_ReturnValue_51 = Less_IntInt(Num Light Probes, 36);0x066B if (!(CallFunc_Less_IntInt_ReturnValue_51)) goto Label_06BC;0x0679 Label_0679:0x0679 CallFunc_CreateDynamicMaterialInstance_ReturnValue_59 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP36LOW_Mic.LightProbe_PP36LOW_Mic, FName(None));0x06A4 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_59;0x06B7 goto Label_0194;0x06BC Label_06BC:0x06BC CallFunc_Greater_IntInt_ReturnValue_51 = Greater_IntInt(Num Light Probes, 36);0x06DE if (!(CallFunc_Greater_IntInt_ReturnValue_51)) goto Label_0679;0x06EC CallFunc_Less_IntInt_ReturnValue_50 = Less_IntInt(Num Light Probes, 40);0x070E if (!(CallFunc_Less_IntInt_ReturnValue_50)) goto Label_075F;0x071C Label_071C:0x071C CallFunc_CreateDynamicMaterialInstance_ReturnValue_58 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP40LOW_Mic.LightProbe_PP40LOW_Mic, FName(None));0x0747 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_58;0x075A goto Label_0194;0x075F Label_075F:0x075F CallFunc_Greater_IntInt_ReturnValue_50 = Greater_IntInt(Num Light Probes, 40);0x0781 if (!(CallFunc_Greater_IntInt_ReturnValue_50)) goto Label_071C;0x078F CallFunc_Less_IntInt_ReturnValue_49 = Less_IntInt(Num Light Probes, 44);0x07B1 if (!(CallFunc_Less_IntInt_ReturnValue_49)) goto Label_0802;0x07BF Label_07BF:0x07BF CallFunc_CreateDynamicMaterialInstance_ReturnValue_57 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP44LOW_Mic.LightProbe_PP44LOW_Mic, FName(None));0x07EA BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_57;0x07FD goto Label_0194;0x0802 Label_0802:0x0802 CallFunc_Greater_IntInt_ReturnValue_49 = Greater_IntInt(Num Light Probes, 44);0x0824 if (!(CallFunc_Greater_IntInt_ReturnValue_49)) goto Label_07BF;0x0832 CallFunc_Less_IntInt_ReturnValue_48 = Less_IntInt(Num Light Probes, 48);0x0854 if (!(CallFunc_Less_IntInt_ReturnValue_48)) goto Label_08A5;0x0862 Label_0862:0x0862 CallFunc_CreateDynamicMaterialInstance_ReturnValue_56 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP48LOW_Mic.LightProbe_PP48LOW_Mic, FName(None));0x088D BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_56;0x08A0 goto Label_0194;0x08A5 Label_08A5:0x08A5 CallFunc_Greater_IntInt_ReturnValue_48 = Greater_IntInt(Num Light Probes, 48);0x08C7 if (!(CallFunc_Greater_IntInt_ReturnValue_48)) goto Label_0862;0x08D5 CallFunc_Less_IntInt_ReturnValue_47 = Less_IntInt(Num Light Probes, 52);0x08F7 if (!(CallFunc_Less_IntInt_ReturnValue_47)) goto Label_0948;0x0905 Label_0905:0x0905 CallFunc_CreateDynamicMaterialInstance_ReturnValue_55 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP52LOW_Mic.LightProbe_PP52LOW_Mic, FName(None));0x0930 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_55;0x0943 goto Label_0194;0x0948 Label_0948:0x0948 CallFunc_Greater_IntInt_ReturnValue_47 = Greater_IntInt(Num Light Probes, 52);0x096A if (!(CallFunc_Greater_IntInt_ReturnValue_47)) goto Label_0905;0x0978 CallFunc_Less_IntInt_ReturnValue_46 = Less_IntInt(Num Light Probes, 56);0x099A if (!(CallFunc_Less_IntInt_ReturnValue_46)) goto Label_09EB;0x09A8 Label_09A8:0x09A8 CallFunc_CreateDynamicMaterialInstance_ReturnValue_54 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP56LOW_Mic.LightProbe_PP56LOW_Mic, FName(None));0x09D3 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_54;0x09E6 goto Label_0194;0x09EB Label_09EB:0x09EB CallFunc_Greater_IntInt_ReturnValue_46 = Greater_IntInt(Num Light Probes, 56);0x0A0D if (!(CallFunc_Greater_IntInt_ReturnValue_46)) goto Label_09A8;0x0A1B CallFunc_Less_IntInt_ReturnValue_45 = Less_IntInt(Num Light Probes, 60);0x0A3D if (!(CallFunc_Less_IntInt_ReturnValue_45)) goto Label_0A8E;0x0A4B Label_0A4B:0x0A4B CallFunc_CreateDynamicMaterialInstance_ReturnValue_53 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP60LOW_Mic.LightProbe_PP60LOW_Mic, FName(None));0x0A76 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_53;0x0A89 goto Label_0194;0x0A8E Label_0A8E:0x0A8E CallFunc_Greater_IntInt_ReturnValue_45 = Greater_IntInt(Num Light Probes, 60);0x0AB0 if (!(CallFunc_Greater_IntInt_ReturnValue_45)) goto Label_0A4B;0x0ABE CallFunc_Less_IntInt_ReturnValue_44 = Less_IntInt(Num Light Probes, 64);0x0AE0 if (!(CallFunc_Less_IntInt_ReturnValue_44)) goto Label_0B31;0x0AEE Label_0AEE:0x0AEE CallFunc_CreateDynamicMaterialInstance_ReturnValue_52 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP64LOW_Mic.LightProbe_PP64LOW_Mic, FName(None));0x0B19 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_52;0x0B2C goto Label_0194;0x0B31 Label_0B31:0x0B31 CallFunc_Greater_IntInt_ReturnValue_44 = Greater_IntInt(Num Light Probes, 64);0x0B53 if (!(CallFunc_Greater_IntInt_ReturnValue_44)) goto Label_0AEE;0x0B61 CallFunc_Less_IntInt_ReturnValue_43 = Less_IntInt(Num Light Probes, 128);0x0B83 if (!(CallFunc_Less_IntInt_ReturnValue_43)) goto Label_0BD4;0x0B91 Label_0B91:0x0B91 CallFunc_CreateDynamicMaterialInstance_ReturnValue_50 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x0BBC BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_50;0x0BCF goto Label_0194;0x0BD4 Label_0BD4:0x0BD4 CallFunc_Greater_IntInt_ReturnValue_43 = Greater_IntInt(Num Light Probes, 128);0x0BF6 if (!(CallFunc_Greater_IntInt_ReturnValue_43)) goto Label_0B91;0x0C04 CallFunc_Less_IntInt_ReturnValue_38 = Less_IntInt(Num Light Probes, 192);0x0C26 if (!(CallFunc_Less_IntInt_ReturnValue_38)) goto Label_0CB5;0x0C34 Label_0C34:0x0C34 CallFunc_CreateDynamicMaterialInstance_ReturnValue_51 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/128LightsLowQuality/LightProbe_PP64LOW_Mic.LightProbe_PP64LOW_Mic, FName(None));0x0C5F BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_51;0x0C72 CallFunc_CreateDynamicMaterialInstance_ReturnValue_42 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x0C9D BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_42;0x0CB0 goto Label_3435;0x0CB5 Label_0CB5:0x0CB5 CallFunc_Greater_IntInt_ReturnValue_38 = Greater_IntInt(Num Light Probes, 192);0x0CD7 if (!(CallFunc_Greater_IntInt_ReturnValue_38)) goto Label_0C34;0x0CE5 CallFunc_Less_IntInt_ReturnValue_42 = Less_IntInt(Num Light Probes, 256);0x0D07 if (!(CallFunc_Less_IntInt_ReturnValue_42)) goto Label_0D96;0x0D15 Label_0D15:0x0D15 CallFunc_CreateDynamicMaterialInstance_ReturnValue_49 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/128LightsLowQuality/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x0D40 BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_49;0x0D53 CallFunc_CreateDynamicMaterialInstance_ReturnValue_48 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x0D7E BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_48;0x0D91 goto Label_3435;0x0D96 Label_0D96:0x0D96 CallFunc_Greater_IntInt_ReturnValue_42 = Greater_IntInt(Num Light Probes, 256);0x0DB8 if (!(CallFunc_Greater_IntInt_ReturnValue_42)) goto Label_0D15;0x0DC6 PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0E25 goto Label_3435;0x0E2A Label_0E2A:0x0E2A CallFunc_Less_IntInt_ReturnValue_21 = Less_IntInt(Num Light Probes, 4);0x0E4C if (!(CallFunc_Less_IntInt_ReturnValue_21)) goto Label_0EA8;0x0E5A Label_0E5A:0x0E5A CallFunc_CreateDynamicMaterialInstance_ReturnValue_25 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP4LOW_Mic.LightProbe_PP4LOW_Mic, FName(None));0x0E85 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_25;0x0E98 Label_0E98:0x0E98 BlutilityPPMat2 = nullptr;0x0EA3 goto Label_3435;0x0EA8 Label_0EA8:0x0EA8 CallFunc_Greater_IntInt_ReturnValue_21 = Greater_IntInt(Num Light Probes, 4);0x0ECA if (!(CallFunc_Greater_IntInt_ReturnValue_21)) goto Label_0E5A;0x0ED8 CallFunc_Less_IntInt_ReturnValue_20 = Less_IntInt(Num Light Probes, 8);0x0EFA if (!(CallFunc_Less_IntInt_ReturnValue_20)) goto Label_0F4B;0x0F08 Label_0F08:0x0F08 CallFunc_CreateDynamicMaterialInstance_ReturnValue_24 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP8LOW_Mic.LightProbe_PP8LOW_Mic, FName(None));0x0F33 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_24;0x0F46 goto Label_0E98;0x0F4B Label_0F4B:0x0F4B CallFunc_Greater_IntInt_ReturnValue_20 = Greater_IntInt(Num Light Probes, 8);0x0F6D if (!(CallFunc_Greater_IntInt_ReturnValue_20)) goto Label_0F08;0x0F7B CallFunc_Less_IntInt_ReturnValue_19 = Less_IntInt(Num Light Probes, 12);0x0F9D if (!(CallFunc_Less_IntInt_ReturnValue_19)) goto Label_0FEE;0x0FAB Label_0FAB:0x0FAB CallFunc_CreateDynamicMaterialInstance_ReturnValue_23 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP12LOW_Mic.LightProbe_PP12LOW_Mic, FName(None));0x0FD6 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_23;0x0FE9 goto Label_0E98;0x0FEE Label_0FEE:0x0FEE CallFunc_Greater_IntInt_ReturnValue_19 = Greater_IntInt(Num Light Probes, 12);0x1010 if (!(CallFunc_Greater_IntInt_ReturnValue_19)) goto Label_0FAB;0x101E CallFunc_Less_IntInt_ReturnValue_18 = Less_IntInt(Num Light Probes, 16);0x1040 if (!(CallFunc_Less_IntInt_ReturnValue_18)) goto Label_1091;0x104E Label_104E:0x104E CallFunc_CreateDynamicMaterialInstance_ReturnValue_22 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP16LOW_Mic.LightProbe_PP16LOW_Mic, FName(None));0x1079 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_22;0x108C goto Label_0E98;0x1091 Label_1091:0x1091 CallFunc_Greater_IntInt_ReturnValue_18 = Greater_IntInt(Num Light Probes, 16);0x10B3 if (!(CallFunc_Greater_IntInt_ReturnValue_18)) goto Label_104E;0x10C1 CallFunc_Less_IntInt_ReturnValue_17 = Less_IntInt(Num Light Probes, 20);0x10E3 if (!(CallFunc_Less_IntInt_ReturnValue_17)) goto Label_1134;0x10F1 Label_10F1:0x10F1 CallFunc_CreateDynamicMaterialInstance_ReturnValue_21 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP20LOW_Mic.LightProbe_PP20LOW_Mic, FName(None));0x111C BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_21;0x112F goto Label_0E98;0x1134 Label_1134:0x1134 CallFunc_Greater_IntInt_ReturnValue_17 = Greater_IntInt(Num Light Probes, 20);0x1156 if (!(CallFunc_Greater_IntInt_ReturnValue_17)) goto Label_10F1;0x1164 CallFunc_Less_IntInt_ReturnValue_16 = Less_IntInt(Num Light Probes, 24);0x1186 if (!(CallFunc_Less_IntInt_ReturnValue_16)) goto Label_11D7;0x1194 Label_1194:0x1194 CallFunc_CreateDynamicMaterialInstance_ReturnValue_20 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP24LOW_Mic.LightProbe_PP24LOW_Mic, FName(None));0x11BF BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_20;0x11D2 goto Label_0E98;0x11D7 Label_11D7:0x11D7 CallFunc_Greater_IntInt_ReturnValue_16 = Greater_IntInt(Num Light Probes, 24);0x11F9 if (!(CallFunc_Greater_IntInt_ReturnValue_16)) goto Label_1194;0x1207 CallFunc_Less_IntInt_ReturnValue_15 = Less_IntInt(Num Light Probes, 28);0x1229 if (!(CallFunc_Less_IntInt_ReturnValue_15)) goto Label_127A;0x1237 Label_1237:0x1237 CallFunc_CreateDynamicMaterialInstance_ReturnValue_19 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP28LOW_Mic.LightProbe_PP28LOW_Mic, FName(None));0x1262 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_19;0x1275 goto Label_0E98;0x127A Label_127A:0x127A CallFunc_Greater_IntInt_ReturnValue_15 = Greater_IntInt(Num Light Probes, 28);0x129C if (!(CallFunc_Greater_IntInt_ReturnValue_15)) goto Label_1237;0x12AA CallFunc_Less_IntInt_ReturnValue_14 = Less_IntInt(Num Light Probes, 32);0x12CC if (!(CallFunc_Less_IntInt_ReturnValue_14)) goto Label_131D;0x12DA Label_12DA:0x12DA CallFunc_CreateDynamicMaterialInstance_ReturnValue_18 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP32LOW_Mic.LightProbe_PP32LOW_Mic, FName(None));0x1305 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_18;0x1318 goto Label_0E98;0x131D Label_131D:0x131D CallFunc_Greater_IntInt_ReturnValue_14 = Greater_IntInt(Num Light Probes, 32);0x133F if (!(CallFunc_Greater_IntInt_ReturnValue_14)) goto Label_12DA;0x134D CallFunc_Less_IntInt_ReturnValue_13 = Less_IntInt(Num Light Probes, 36);0x136F if (!(CallFunc_Less_IntInt_ReturnValue_13)) goto Label_13C0;0x137D Label_137D:0x137D CallFunc_CreateDynamicMaterialInstance_ReturnValue_17 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP36LOW_Mic.LightProbe_PP36LOW_Mic, FName(None));0x13A8 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_17;0x13BB goto Label_0E98;0x13C0 Label_13C0:0x13C0 CallFunc_Greater_IntInt_ReturnValue_13 = Greater_IntInt(Num Light Probes, 36);0x13E2 if (!(CallFunc_Greater_IntInt_ReturnValue_13)) goto Label_137D;0x13F0 CallFunc_Less_IntInt_ReturnValue_12 = Less_IntInt(Num Light Probes, 40);0x1412 if (!(CallFunc_Less_IntInt_ReturnValue_12)) goto Label_1463;0x1420 Label_1420:0x1420 CallFunc_CreateDynamicMaterialInstance_ReturnValue_16 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP40LOW_Mic.LightProbe_PP40LOW_Mic, FName(None));0x144B BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_16;0x145E goto Label_0E98;0x1463 Label_1463:0x1463 CallFunc_Greater_IntInt_ReturnValue_12 = Greater_IntInt(Num Light Probes, 40);0x1485 if (!(CallFunc_Greater_IntInt_ReturnValue_12)) goto Label_1420;0x1493 CallFunc_Less_IntInt_ReturnValue_11 = Less_IntInt(Num Light Probes, 44);0x14B5 if (!(CallFunc_Less_IntInt_ReturnValue_11)) goto Label_1506;0x14C3 Label_14C3:0x14C3 CallFunc_CreateDynamicMaterialInstance_ReturnValue_15 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP44LOW_Mic.LightProbe_PP44LOW_Mic, FName(None));0x14EE BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_15;0x1501 goto Label_0E98;0x1506 Label_1506:0x1506 CallFunc_Greater_IntInt_ReturnValue_11 = Greater_IntInt(Num Light Probes, 44);0x1528 if (!(CallFunc_Greater_IntInt_ReturnValue_11)) goto Label_14C3;0x1536 CallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Num Light Probes, 48);0x1558 if (!(CallFunc_Less_IntInt_ReturnValue_10)) goto Label_15A9;0x1566 Label_1566:0x1566 CallFunc_CreateDynamicMaterialInstance_ReturnValue_14 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP48LOW_Mic.LightProbe_PP48LOW_Mic, FName(None));0x1591 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_14;0x15A4 goto Label_0E98;0x15A9 Label_15A9:0x15A9 CallFunc_Greater_IntInt_ReturnValue_10 = Greater_IntInt(Num Light Probes, 48);0x15CB if (!(CallFunc_Greater_IntInt_ReturnValue_10)) goto Label_1566;0x15D9 CallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Num Light Probes, 52);0x15FB if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_164C;0x1609 Label_1609:0x1609 CallFunc_CreateDynamicMaterialInstance_ReturnValue_13 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP52LOW_Mic.LightProbe_PP52LOW_Mic, FName(None));0x1634 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_13;0x1647 goto Label_0E98;0x164C Label_164C:0x164C CallFunc_Greater_IntInt_ReturnValue_9 = Greater_IntInt(Num Light Probes, 52);0x166E if (!(CallFunc_Greater_IntInt_ReturnValue_9)) goto Label_1609;0x167C CallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Num Light Probes, 56);0x169E if (!(CallFunc_Less_IntInt_ReturnValue_8)) goto Label_16EF;0x16AC Label_16AC:0x16AC CallFunc_CreateDynamicMaterialInstance_ReturnValue_12 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP56LOW_Mic.LightProbe_PP56LOW_Mic, FName(None));0x16D7 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_12;0x16EA goto Label_0E98;0x16EF Label_16EF:0x16EF CallFunc_Greater_IntInt_ReturnValue_8 = Greater_IntInt(Num Light Probes, 56);0x1711 if (!(CallFunc_Greater_IntInt_ReturnValue_8)) goto Label_16AC;0x171F CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Num Light Probes, 60);0x1741 if (!(CallFunc_Less_IntInt_ReturnValue_7)) goto Label_1792;0x174F Label_174F:0x174F CallFunc_CreateDynamicMaterialInstance_ReturnValue_11 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP60LOW_Mic.LightProbe_PP60LOW_Mic, FName(None));0x177A BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_11;0x178D goto Label_0E98;0x1792 Label_1792:0x1792 CallFunc_Greater_IntInt_ReturnValue_7 = Greater_IntInt(Num Light Probes, 60);0x17B4 if (!(CallFunc_Greater_IntInt_ReturnValue_7)) goto Label_174F;0x17C2 CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Num Light Probes, 64);0x17E4 if (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_1835;0x17F2 Label_17F2:0x17F2 CallFunc_CreateDynamicMaterialInstance_ReturnValue_10 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP64LOW_Mic.LightProbe_PP64LOW_Mic, FName(None));0x181D BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_10;0x1830 goto Label_0E98;0x1835 Label_1835:0x1835 CallFunc_Greater_IntInt_ReturnValue_6 = Greater_IntInt(Num Light Probes, 64);0x1857 if (!(CallFunc_Greater_IntInt_ReturnValue_6)) goto Label_17F2;0x1865 CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Num Light Probes, 128);0x1887 if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_18D8;0x1895 Label_1895:0x1895 CallFunc_CreateDynamicMaterialInstance_ReturnValue_8 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x18C0 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_8;0x18D3 goto Label_0E98;0x18D8 Label_18D8:0x18D8 CallFunc_Greater_IntInt_ReturnValue_5 = Greater_IntInt(Num Light Probes, 128);0x18FA if (!(CallFunc_Greater_IntInt_ReturnValue_5)) goto Label_1895;0x1908 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Num Light Probes, 192);0x192A if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_19B9;0x1938 Label_1938:0x1938 CallFunc_CreateDynamicMaterialInstance_ReturnValue_9 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/128LightsGILow/LightProbe_PP64LOW_Mic.LightProbe_PP64LOW_Mic, FName(None));0x1963 BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_9;0x1976 CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x19A1 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x19B4 goto Label_3435;0x19B9 Label_19B9:0x19B9 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Num Light Probes, 192);0x19DB if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_1938;0x19E9 CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Num Light Probes, 256);0x1A0B if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_1A9A;0x1A19 Label_1A19:0x1A19 CallFunc_CreateDynamicMaterialInstance_ReturnValue_7 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/128LightsGILow/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x1A44 BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_7;0x1A57 CallFunc_CreateDynamicMaterialInstance_ReturnValue_6 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP128LOW_Mic.LightProbe_PP128LOW_Mic, FName(None));0x1A82 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_6;0x1A95 goto Label_3435;0x1A9A Label_1A9A:0x1A9A CallFunc_Greater_IntInt_ReturnValue_4 = Greater_IntInt(Num Light Probes, 256);0x1ABC if (!(CallFunc_Greater_IntInt_ReturnValue_4)) goto Label_1A19;0x1ACA PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x1B29 goto Label_3435;0x1B2E Label_1B2E:0x1B2E CallFunc_Greater_IntInt_ReturnValue_37 = Greater_IntInt(Num Light Probes, 4);0x1B50 if (!(CallFunc_Greater_IntInt_ReturnValue_37)) goto Label_004C;0x1B5E CallFunc_Less_IntInt_ReturnValue_36 = Less_IntInt(Num Light Probes, 8);0x1B80 if (!(CallFunc_Less_IntInt_ReturnValue_36)) goto Label_1BD1;0x1B8E Label_1B8E:0x1B8E CallFunc_CreateDynamicMaterialInstance_ReturnValue_40 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP8_Mic.LightProbe_PP8_Mic, FName(None));0x1BB9 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_40;0x1BCC goto Label_008A;0x1BD1 Label_1BD1:0x1BD1 CallFunc_Greater_IntInt_ReturnValue_36 = Greater_IntInt(Num Light Probes, 8);0x1BF3 if (!(CallFunc_Greater_IntInt_ReturnValue_36)) goto Label_1B8E;0x1C01 CallFunc_Less_IntInt_ReturnValue_35 = Less_IntInt(Num Light Probes, 12);0x1C23 if (!(CallFunc_Less_IntInt_ReturnValue_35)) goto Label_1C74;0x1C31 Label_1C31:0x1C31 CallFunc_CreateDynamicMaterialInstance_ReturnValue_39 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP12_Mic.LightProbe_PP12_Mic, FName(None));0x1C5C BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_39;0x1C6F goto Label_008A;0x1C74 Label_1C74:0x1C74 CallFunc_Greater_IntInt_ReturnValue_35 = Greater_IntInt(Num Light Probes, 12);0x1C96 if (!(CallFunc_Greater_IntInt_ReturnValue_35)) goto Label_1C31;0x1CA4 CallFunc_Less_IntInt_ReturnValue_34 = Less_IntInt(Num Light Probes, 16);0x1CC6 if (!(CallFunc_Less_IntInt_ReturnValue_34)) goto Label_1D17;0x1CD4 Label_1CD4:0x1CD4 CallFunc_CreateDynamicMaterialInstance_ReturnValue_38 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP16_Mic.LightProbe_PP16_Mic, FName(None));0x1CFF BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_38;0x1D12 goto Label_008A;0x1D17 Label_1D17:0x1D17 CallFunc_Greater_IntInt_ReturnValue_34 = Greater_IntInt(Num Light Probes, 16);0x1D39 if (!(CallFunc_Greater_IntInt_ReturnValue_34)) goto Label_1CD4;0x1D47 CallFunc_Less_IntInt_ReturnValue_33 = Less_IntInt(Num Light Probes, 20);0x1D69 if (!(CallFunc_Less_IntInt_ReturnValue_33)) goto Label_1DBA;0x1D77 Label_1D77:0x1D77 CallFunc_CreateDynamicMaterialInstance_ReturnValue_37 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP20_Mic.LightProbe_PP20_Mic, FName(None));0x1DA2 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_37;0x1DB5 goto Label_008A;0x1DBA Label_1DBA:0x1DBA CallFunc_Greater_IntInt_ReturnValue_33 = Greater_IntInt(Num Light Probes, 20);0x1DDC if (!(CallFunc_Greater_IntInt_ReturnValue_33)) goto Label_1D77;0x1DEA CallFunc_Less_IntInt_ReturnValue_32 = Less_IntInt(Num Light Probes, 24);0x1E0C if (!(CallFunc_Less_IntInt_ReturnValue_32)) goto Label_1E5D;0x1E1A Label_1E1A:0x1E1A CallFunc_CreateDynamicMaterialInstance_ReturnValue_36 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP24_Mic.LightProbe_PP24_Mic, FName(None));0x1E45 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_36;0x1E58 goto Label_008A;0x1E5D Label_1E5D:0x1E5D CallFunc_Greater_IntInt_ReturnValue_32 = Greater_IntInt(Num Light Probes, 24);0x1E7F if (!(CallFunc_Greater_IntInt_ReturnValue_32)) goto Label_1E1A;0x1E8D CallFunc_Less_IntInt_ReturnValue_31 = Less_IntInt(Num Light Probes, 28);0x1EAF if (!(CallFunc_Less_IntInt_ReturnValue_31)) goto Label_1F00;0x1EBD Label_1EBD:0x1EBD CallFunc_CreateDynamicMaterialInstance_ReturnValue_35 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP28_Mic.LightProbe_PP28_Mic, FName(None));0x1EE8 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_35;0x1EFB goto Label_008A;0x1F00 Label_1F00:0x1F00 CallFunc_Greater_IntInt_ReturnValue_31 = Greater_IntInt(Num Light Probes, 28);0x1F22 if (!(CallFunc_Greater_IntInt_ReturnValue_31)) goto Label_1EBD;0x1F30 CallFunc_Less_IntInt_ReturnValue_30 = Less_IntInt(Num Light Probes, 32);0x1F52 if (!(CallFunc_Less_IntInt_ReturnValue_30)) goto Label_1FA3;0x1F60 Label_1F60:0x1F60 CallFunc_CreateDynamicMaterialInstance_ReturnValue_34 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP32_Mic.LightProbe_PP32_Mic, FName(None));0x1F8B BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_34;0x1F9E goto Label_008A;0x1FA3 Label_1FA3:0x1FA3 CallFunc_Greater_IntInt_ReturnValue_30 = Greater_IntInt(Num Light Probes, 32);0x1FC5 if (!(CallFunc_Greater_IntInt_ReturnValue_30)) goto Label_1F60;0x1FD3 CallFunc_Less_IntInt_ReturnValue_29 = Less_IntInt(Num Light Probes, 36);0x1FF5 if (!(CallFunc_Less_IntInt_ReturnValue_29)) goto Label_2046;0x2003 Label_2003:0x2003 CallFunc_CreateDynamicMaterialInstance_ReturnValue_33 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP36_Mic.LightProbe_PP36_Mic, FName(None));0x202E BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_33;0x2041 goto Label_008A;0x2046 Label_2046:0x2046 CallFunc_Greater_IntInt_ReturnValue_29 = Greater_IntInt(Num Light Probes, 36);0x2068 if (!(CallFunc_Greater_IntInt_ReturnValue_29)) goto Label_2003;0x2076 CallFunc_Less_IntInt_ReturnValue_28 = Less_IntInt(Num Light Probes, 40);0x2098 if (!(CallFunc_Less_IntInt_ReturnValue_28)) goto Label_20E9;0x20A6 Label_20A6:0x20A6 CallFunc_CreateDynamicMaterialInstance_ReturnValue_32 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP40_Mic.LightProbe_PP40_Mic, FName(None));0x20D1 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_32;0x20E4 goto Label_008A;0x20E9 Label_20E9:0x20E9 CallFunc_Greater_IntInt_ReturnValue_28 = Greater_IntInt(Num Light Probes, 40);0x210B if (!(CallFunc_Greater_IntInt_ReturnValue_28)) goto Label_20A6;0x2119 CallFunc_Less_IntInt_ReturnValue_27 = Less_IntInt(Num Light Probes, 44);0x213B if (!(CallFunc_Less_IntInt_ReturnValue_27)) goto Label_218C;0x2149 Label_2149:0x2149 CallFunc_CreateDynamicMaterialInstance_ReturnValue_31 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP44_Mic.LightProbe_PP44_Mic, FName(None));0x2174 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_31;0x2187 goto Label_008A;0x218C Label_218C:0x218C CallFunc_Greater_IntInt_ReturnValue_27 = Greater_IntInt(Num Light Probes, 44);0x21AE if (!(CallFunc_Greater_IntInt_ReturnValue_27)) goto Label_2149;0x21BC CallFunc_Less_IntInt_ReturnValue_26 = Less_IntInt(Num Light Probes, 48);0x21DE if (!(CallFunc_Less_IntInt_ReturnValue_26)) goto Label_222F;0x21EC Label_21EC:0x21EC CallFunc_CreateDynamicMaterialInstance_ReturnValue_30 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP48_Mic.LightProbe_PP48_Mic, FName(None));0x2217 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_30;0x222A goto Label_008A;0x222F Label_222F:0x222F CallFunc_Greater_IntInt_ReturnValue_26 = Greater_IntInt(Num Light Probes, 48);0x2251 if (!(CallFunc_Greater_IntInt_ReturnValue_26)) goto Label_21EC;0x225F CallFunc_Less_IntInt_ReturnValue_25 = Less_IntInt(Num Light Probes, 52);0x2281 if (!(CallFunc_Less_IntInt_ReturnValue_25)) goto Label_22D2;0x228F Label_228F:0x228F CallFunc_CreateDynamicMaterialInstance_ReturnValue_29 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP52_Mic.LightProbe_PP52_Mic, FName(None));0x22BA BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_29;0x22CD goto Label_008A;0x22D2 Label_22D2:0x22D2 CallFunc_Greater_IntInt_ReturnValue_25 = Greater_IntInt(Num Light Probes, 52);0x22F4 if (!(CallFunc_Greater_IntInt_ReturnValue_25)) goto Label_228F;0x2302 CallFunc_Less_IntInt_ReturnValue_24 = Less_IntInt(Num Light Probes, 56);0x2324 if (!(CallFunc_Less_IntInt_ReturnValue_24)) goto Label_2375;0x2332 Label_2332:0x2332 CallFunc_CreateDynamicMaterialInstance_ReturnValue_28 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP56_Mic.LightProbe_PP56_Mic, FName(None));0x235D BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_28;0x2370 goto Label_008A;0x2375 Label_2375:0x2375 CallFunc_Greater_IntInt_ReturnValue_24 = Greater_IntInt(Num Light Probes, 56);0x2397 if (!(CallFunc_Greater_IntInt_ReturnValue_24)) goto Label_2332;0x23A5 CallFunc_Less_IntInt_ReturnValue_23 = Less_IntInt(Num Light Probes, 60);0x23C7 if (!(CallFunc_Less_IntInt_ReturnValue_23)) goto Label_2418;0x23D5 Label_23D5:0x23D5 CallFunc_CreateDynamicMaterialInstance_ReturnValue_27 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP60_Mic.LightProbe_PP60_Mic, FName(None));0x2400 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_27;0x2413 goto Label_008A;0x2418 Label_2418:0x2418 CallFunc_Greater_IntInt_ReturnValue_23 = Greater_IntInt(Num Light Probes, 60);0x243A if (!(CallFunc_Greater_IntInt_ReturnValue_23)) goto Label_23D5;0x2448 CallFunc_Less_IntInt_ReturnValue_22 = Less_IntInt(Num Light Probes, 64);0x246A if (!(CallFunc_Less_IntInt_ReturnValue_22)) goto Label_24BB;0x2478 Label_2478:0x2478 CallFunc_CreateDynamicMaterialInstance_ReturnValue_26 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP64_Mic.LightProbe_PP64_Mic, FName(None));0x24A3 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_26;0x24B6 goto Label_008A;0x24BB Label_24BB:0x24BB CallFunc_Greater_IntInt_ReturnValue_22 = Greater_IntInt(Num Light Probes, 64);0x24DD if (!(CallFunc_Greater_IntInt_ReturnValue_22)) goto Label_2478;0x24EB CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Num Light Probes, 128);0x250D if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_255E;0x251B Label_251B:0x251B CallFunc_CreateDynamicMaterialInstance_ReturnValue_4 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x2546 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_4;0x2559 goto Label_008A;0x255E Label_255E:0x255E CallFunc_Greater_IntInt_ReturnValue_3 = Greater_IntInt(Num Light Probes, 128);0x2580 if (!(CallFunc_Greater_IntInt_ReturnValue_3)) goto Label_251B;0x258E CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Num Light Probes, 192);0x25B0 if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_263F;0x25BE Label_25BE:0x25BE CallFunc_CreateDynamicMaterialInstance_ReturnValue_5 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/128LightsGI/LightProbe_PP64_Mic.LightProbe_PP64_Mic, FName(None));0x25E9 BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_5;0x25FC CallFunc_CreateDynamicMaterialInstance_ReturnValue_3 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x2627 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_3;0x263A goto Label_3435;0x263F Label_263F:0x263F CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(Num Light Probes, 192);0x2661 if (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_25BE;0x266F CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Num Light Probes, 256);0x2691 if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_2720;0x269F Label_269F:0x269F CallFunc_CreateDynamicMaterialInstance_ReturnValue_2 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/128LightsGI/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x26CA BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_2;0x26DD CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x2708 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x271B goto Label_3435;0x2720 Label_2720:0x2720 CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(Num Light Probes, 256);0x2742 if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_269F;0x2750 PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x27AF goto Label_3435;0x27B4 Label_27B4:0x27B4 CallFunc_Greater_IntInt_ReturnValue_75 = Greater_IntInt(Num Light Probes, 4);0x27D6 if (!(CallFunc_Greater_IntInt_ReturnValue_75)) goto Label_00D8;0x27E4 CallFunc_Less_IntInt_ReturnValue_74 = Less_IntInt(Num Light Probes, 8);0x2806 if (!(CallFunc_Less_IntInt_ReturnValue_74)) goto Label_2857;0x2814 Label_2814:0x2814 CallFunc_CreateDynamicMaterialInstance_ReturnValue_82 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP8_Mic.LightProbe_PP8_Mic, FName(None));0x283F BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_82;0x2852 goto Label_0116;0x2857 Label_2857:0x2857 CallFunc_Greater_IntInt_ReturnValue_74 = Greater_IntInt(Num Light Probes, 8);0x2879 if (!(CallFunc_Greater_IntInt_ReturnValue_74)) goto Label_2814;0x2887 CallFunc_Less_IntInt_ReturnValue_73 = Less_IntInt(Num Light Probes, 12);0x28A9 if (!(CallFunc_Less_IntInt_ReturnValue_73)) goto Label_28FA;0x28B7 Label_28B7:0x28B7 CallFunc_CreateDynamicMaterialInstance_ReturnValue_81 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP12_Mic.LightProbe_PP12_Mic, FName(None));0x28E2 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_81;0x28F5 goto Label_0116;0x28FA Label_28FA:0x28FA CallFunc_Greater_IntInt_ReturnValue_73 = Greater_IntInt(Num Light Probes, 12);0x291C if (!(CallFunc_Greater_IntInt_ReturnValue_73)) goto Label_28B7;0x292A CallFunc_Less_IntInt_ReturnValue_72 = Less_IntInt(Num Light Probes, 16);0x294C if (!(CallFunc_Less_IntInt_ReturnValue_72)) goto Label_299D;0x295A Label_295A:0x295A CallFunc_CreateDynamicMaterialInstance_ReturnValue_80 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP16_Mic.LightProbe_PP16_Mic, FName(None));0x2985 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_80;0x2998 goto Label_0116;0x299D Label_299D:0x299D CallFunc_Greater_IntInt_ReturnValue_72 = Greater_IntInt(Num Light Probes, 16);0x29BF if (!(CallFunc_Greater_IntInt_ReturnValue_72)) goto Label_295A;0x29CD CallFunc_Less_IntInt_ReturnValue_71 = Less_IntInt(Num Light Probes, 20);0x29EF if (!(CallFunc_Less_IntInt_ReturnValue_71)) goto Label_2A40;0x29FD Label_29FD:0x29FD CallFunc_CreateDynamicMaterialInstance_ReturnValue_79 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP20_Mic.LightProbe_PP20_Mic, FName(None));0x2A28 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_79;0x2A3B goto Label_0116;0x2A40 Label_2A40:0x2A40 CallFunc_Greater_IntInt_ReturnValue_71 = Greater_IntInt(Num Light Probes, 20);0x2A62 if (!(CallFunc_Greater_IntInt_ReturnValue_71)) goto Label_29FD;0x2A70 CallFunc_Less_IntInt_ReturnValue_70 = Less_IntInt(Num Light Probes, 24);0x2A92 if (!(CallFunc_Less_IntInt_ReturnValue_70)) goto Label_2AE3;0x2AA0 Label_2AA0:0x2AA0 CallFunc_CreateDynamicMaterialInstance_ReturnValue_78 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP24_Mic.LightProbe_PP24_Mic, FName(None));0x2ACB BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_78;0x2ADE goto Label_0116;0x2AE3 Label_2AE3:0x2AE3 CallFunc_Greater_IntInt_ReturnValue_70 = Greater_IntInt(Num Light Probes, 24);0x2B05 if (!(CallFunc_Greater_IntInt_ReturnValue_70)) goto Label_2AA0;0x2B13 CallFunc_Less_IntInt_ReturnValue_69 = Less_IntInt(Num Light Probes, 28);0x2B35 if (!(CallFunc_Less_IntInt_ReturnValue_69)) goto Label_2B86;0x2B43 Label_2B43:0x2B43 CallFunc_CreateDynamicMaterialInstance_ReturnValue_77 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP28_Mic.LightProbe_PP28_Mic, FName(None));0x2B6E BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_77;0x2B81 goto Label_0116;0x2B86 Label_2B86:0x2B86 CallFunc_Greater_IntInt_ReturnValue_69 = Greater_IntInt(Num Light Probes, 28);0x2BA8 if (!(CallFunc_Greater_IntInt_ReturnValue_69)) goto Label_2B43;0x2BB6 CallFunc_Less_IntInt_ReturnValue_68 = Less_IntInt(Num Light Probes, 32);0x2BD8 if (!(CallFunc_Less_IntInt_ReturnValue_68)) goto Label_2C29;0x2BE6 Label_2BE6:0x2BE6 CallFunc_CreateDynamicMaterialInstance_ReturnValue_76 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP32_Mic.LightProbe_PP32_Mic, FName(None));0x2C11 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_76;0x2C24 goto Label_0116;0x2C29 Label_2C29:0x2C29 CallFunc_Greater_IntInt_ReturnValue_68 = Greater_IntInt(Num Light Probes, 32);0x2C4B if (!(CallFunc_Greater_IntInt_ReturnValue_68)) goto Label_2BE6;0x2C59 CallFunc_Less_IntInt_ReturnValue_67 = Less_IntInt(Num Light Probes, 36);0x2C7B if (!(CallFunc_Less_IntInt_ReturnValue_67)) goto Label_2CCC;0x2C89 Label_2C89:0x2C89 CallFunc_CreateDynamicMaterialInstance_ReturnValue_75 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP36_Mic.LightProbe_PP36_Mic, FName(None));0x2CB4 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_75;0x2CC7 goto Label_0116;0x2CCC Label_2CCC:0x2CCC CallFunc_Greater_IntInt_ReturnValue_67 = Greater_IntInt(Num Light Probes, 36);0x2CEE if (!(CallFunc_Greater_IntInt_ReturnValue_67)) goto Label_2C89;0x2CFC CallFunc_Less_IntInt_ReturnValue_66 = Less_IntInt(Num Light Probes, 40);0x2D1E if (!(CallFunc_Less_IntInt_ReturnValue_66)) goto Label_2D6F;0x2D2C Label_2D2C:0x2D2C CallFunc_CreateDynamicMaterialInstance_ReturnValue_74 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP40_Mic.LightProbe_PP40_Mic, FName(None));0x2D57 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_74;0x2D6A goto Label_0116;0x2D6F Label_2D6F:0x2D6F CallFunc_Greater_IntInt_ReturnValue_66 = Greater_IntInt(Num Light Probes, 40);0x2D91 if (!(CallFunc_Greater_IntInt_ReturnValue_66)) goto Label_2D2C;0x2D9F CallFunc_Less_IntInt_ReturnValue_65 = Less_IntInt(Num Light Probes, 44);0x2DC1 if (!(CallFunc_Less_IntInt_ReturnValue_65)) goto Label_2E12;0x2DCF Label_2DCF:0x2DCF CallFunc_CreateDynamicMaterialInstance_ReturnValue_73 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP44_Mic.LightProbe_PP44_Mic, FName(None));0x2DFA BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_73;0x2E0D goto Label_0116;0x2E12 Label_2E12:0x2E12 CallFunc_Greater_IntInt_ReturnValue_65 = Greater_IntInt(Num Light Probes, 44);0x2E34 if (!(CallFunc_Greater_IntInt_ReturnValue_65)) goto Label_2DCF;0x2E42 CallFunc_Less_IntInt_ReturnValue_64 = Less_IntInt(Num Light Probes, 48);0x2E64 if (!(CallFunc_Less_IntInt_ReturnValue_64)) goto Label_2EB5;0x2E72 Label_2E72:0x2E72 CallFunc_CreateDynamicMaterialInstance_ReturnValue_72 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP48_Mic.LightProbe_PP48_Mic, FName(None));0x2E9D BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_72;0x2EB0 goto Label_0116;0x2EB5 Label_2EB5:0x2EB5 CallFunc_Greater_IntInt_ReturnValue_64 = Greater_IntInt(Num Light Probes, 48);0x2ED7 if (!(CallFunc_Greater_IntInt_ReturnValue_64)) goto Label_2E72;0x2EE5 CallFunc_Less_IntInt_ReturnValue_63 = Less_IntInt(Num Light Probes, 52);0x2F07 if (!(CallFunc_Less_IntInt_ReturnValue_63)) goto Label_2F58;0x2F15 Label_2F15:0x2F15 CallFunc_CreateDynamicMaterialInstance_ReturnValue_71 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP52_Mic.LightProbe_PP52_Mic, FName(None));0x2F40 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_71;0x2F53 goto Label_0116;0x2F58 Label_2F58:0x2F58 CallFunc_Greater_IntInt_ReturnValue_63 = Greater_IntInt(Num Light Probes, 52);0x2F7A if (!(CallFunc_Greater_IntInt_ReturnValue_63)) goto Label_2F15;0x2F88 CallFunc_Less_IntInt_ReturnValue_62 = Less_IntInt(Num Light Probes, 56);0x2FAA if (!(CallFunc_Less_IntInt_ReturnValue_62)) goto Label_2FFB;0x2FB8 Label_2FB8:0x2FB8 CallFunc_CreateDynamicMaterialInstance_ReturnValue_70 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP56_Mic.LightProbe_PP56_Mic, FName(None));0x2FE3 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_70;0x2FF6 goto Label_0116;0x2FFB Label_2FFB:0x2FFB CallFunc_Greater_IntInt_ReturnValue_62 = Greater_IntInt(Num Light Probes, 56);0x301D if (!(CallFunc_Greater_IntInt_ReturnValue_62)) goto Label_2FB8;0x302B CallFunc_Less_IntInt_ReturnValue_61 = Less_IntInt(Num Light Probes, 60);0x304D if (!(CallFunc_Less_IntInt_ReturnValue_61)) goto Label_309E;0x305B Label_305B:0x305B CallFunc_CreateDynamicMaterialInstance_ReturnValue_69 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP60_Mic.LightProbe_PP60_Mic, FName(None));0x3086 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_69;0x3099 goto Label_0116;0x309E Label_309E:0x309E CallFunc_Greater_IntInt_ReturnValue_61 = Greater_IntInt(Num Light Probes, 60);0x30C0 if (!(CallFunc_Greater_IntInt_ReturnValue_61)) goto Label_305B;0x30CE CallFunc_Less_IntInt_ReturnValue_60 = Less_IntInt(Num Light Probes, 64);0x30F0 if (!(CallFunc_Less_IntInt_ReturnValue_60)) goto Label_3141;0x30FE Label_30FE:0x30FE CallFunc_CreateDynamicMaterialInstance_ReturnValue_68 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP64_Mic.LightProbe_PP64_Mic, FName(None));0x3129 BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_68;0x313C goto Label_0116;0x3141 Label_3141:0x3141 CallFunc_Greater_IntInt_ReturnValue_60 = Greater_IntInt(Num Light Probes, 64);0x3163 if (!(CallFunc_Greater_IntInt_ReturnValue_60)) goto Label_30FE;0x3171 CallFunc_Less_IntInt_ReturnValue_41 = Less_IntInt(Num Light Probes, 128);0x3193 if (!(CallFunc_Less_IntInt_ReturnValue_41)) goto Label_31E4;0x31A1 Label_31A1:0x31A1 CallFunc_CreateDynamicMaterialInstance_ReturnValue_46 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x31CC BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_46;0x31DF goto Label_0116;0x31E4 Label_31E4:0x31E4 CallFunc_Greater_IntInt_ReturnValue_41 = Greater_IntInt(Num Light Probes, 128);0x3206 if (!(CallFunc_Greater_IntInt_ReturnValue_41)) goto Label_31A1;0x3214 CallFunc_Less_IntInt_ReturnValue_40 = Less_IntInt(Num Light Probes, 192);0x3236 if (!(CallFunc_Less_IntInt_ReturnValue_40)) goto Label_32C5;0x3244 Label_3244:0x3244 CallFunc_CreateDynamicMaterialInstance_ReturnValue_47 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/LightProbe_PP64_Mic.LightProbe_PP64_Mic, FName(None));0x326F BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_47;0x3282 CallFunc_CreateDynamicMaterialInstance_ReturnValue_45 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x32AD BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_45;0x32C0 goto Label_3435;0x32C5 Label_32C5:0x32C5 CallFunc_Greater_IntInt_ReturnValue_40 = Greater_IntInt(Num Light Probes, 192);0x32E7 if (!(CallFunc_Greater_IntInt_ReturnValue_40)) goto Label_3244;0x32F5 CallFunc_Less_IntInt_ReturnValue_39 = Less_IntInt(Num Light Probes, 256);0x3317 if (!(CallFunc_Less_IntInt_ReturnValue_39)) goto Label_33A6;0x3325 Label_3325:0x3325 CallFunc_CreateDynamicMaterialInstance_ReturnValue_44 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/128Lights/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x3350 BlutilityPPMat2 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_44;0x3363 CallFunc_CreateDynamicMaterialInstance_ReturnValue_43 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP128_Mic.LightProbe_PP128_Mic, FName(None));0x338E BlutilityPPMat1 = CallFunc_CreateDynamicMaterialInstance_ReturnValue_43;0x33A1 goto Label_3435;0x33A6 Label_33A6:0x33A6 CallFunc_Greater_IntInt_ReturnValue_39 = Greater_IntInt(Num Light Probes, 256);0x33C8 if (!(CallFunc_Greater_IntInt_ReturnValue_39)) goto Label_3325;0x33D6 PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x3435 Label_3435:0x3435 return;Public 0x974900 0x04 void Apply Correct PP Mats Blutility () Script55 statements · 1,297 bytes of bytecode 0x0000 PushFlow(Label_050E);0x0005 /Script/Engine.Default__KismetArrayLibrary.Array_Clear(PP Blendable Array Blutility);0x002E PushFlow(Label_0297);0x0033 PushFlow(Label_00EA);0x0038 CallFunc_IsValid_ReturnValue = IsValid(BlutilityPPMat1);0x0055 if (!(CallFunc_IsValid_ReturnValue)) goto Label_0311;0x0063 K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x0083 K2Node_MakeStruct_WeightedBlendable_1.Object = BlutilityPPMat1;0x009F CallFunc_Array_Contains_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable_1);0x00DB if (!(CallFunc_Array_Contains_ReturnValue_1)) goto Label_040C;0x00E9 PopFlow();0x00EA Label_00EA:0x00EA CallFunc_IsValid_ReturnValue_1 = IsValid(BlutilityPPMat2);0x0107 if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_019C;0x0115 K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x0135 K2Node_MakeStruct_WeightedBlendable.Object = BlutilityPPMat2;0x0151 CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable);0x018D if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_048D;0x019B PopFlow();0x019C Label_019C:0x019C K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x01BC K2Node_MakeStruct_WeightedBlendable.Object = BlutilityPPMat2;0x01D8 CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable);0x0214 if (!(CallFunc_Array_Contains_ReturnValue)) PopFlow();0x021E K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x023E K2Node_MakeStruct_WeightedBlendable.Object = BlutilityPPMat2;0x025A CallFunc_Array_RemoveItem_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable);0x0296 PopFlow();0x0297 Label_0297:0x0297 K2Node_MakeStruct_WeightedBlendables.Array = PP Blendable Array Blutility;0x02BB K2Node_MakeStruct_PostProcessSettings.WeightedBlendables = K2Node_MakeStruct_WeightedBlendables;0x02DF Blutility Probe PP.Settings = K2Node_MakeStruct_PostProcessSettings;0x0310 PopFlow();0x0311 Label_0311:0x0311 K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x0331 K2Node_MakeStruct_WeightedBlendable_1.Object = BlutilityPPMat1;0x034D CallFunc_Array_Contains_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable_1);0x0389 if (!(CallFunc_Array_Contains_ReturnValue_1)) PopFlow();0x0393 K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x03B3 K2Node_MakeStruct_WeightedBlendable_1.Object = BlutilityPPMat1;0x03CF CallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable_1);0x040B PopFlow();0x040C Label_040C:0x040C K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x042C K2Node_MakeStruct_WeightedBlendable_1.Object = BlutilityPPMat1;0x0448 CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable_1);0x048C PopFlow();0x048D Label_048D:0x048D K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x04AD K2Node_MakeStruct_WeightedBlendable.Object = BlutilityPPMat2;0x04C9 CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PP Blendable Array Blutility, K2Node_MakeStruct_WeightedBlendable);0x050D PopFlow();0x050E Label_050E:0x050E return;Public 0x974900 0x00 void Create LQ PP Mat (int32 Num Light Probes ) Script300 statements · 5,450 bytes of bytecode 0x0000 if (!(Enable GI)) goto Label_008C;0x000E CallFunc_Less_IntInt_ReturnValue_15 = Less_IntInt(Num Light Probes, 4);0x0030 if (!(CallFunc_Less_IntInt_ReturnValue_15)) goto Label_0B2B;0x003E Label_003E:0x003E CallFunc_CreateDynamicMaterialInstance_ReturnValue_15 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP4LOW_Mic.LightProbe_PP4LOW_Mic, FName(None));0x0069 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_15;0x007C Label_007C:0x007C Post Proccess LQ Material_2 = nullptr;0x0087 goto Label_1547;0x008C Label_008C:0x008C CallFunc_Less_IntInt_ReturnValue_31 = Less_IntInt(Num Light Probes, 4);0x00AE if (!(CallFunc_Less_IntInt_ReturnValue_31)) goto Label_010A;0x00BC Label_00BC:0x00BC CallFunc_CreateDynamicMaterialInstance_ReturnValue_31 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP4LOW_Mic.LightProbe_PP4LOW_Mic, FName(None));0x00E7 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_31;0x00FA Label_00FA:0x00FA Post Proccess LQ Material_2 = nullptr;0x0105 goto Label_1547;0x010A Label_010A:0x010A CallFunc_Greater_IntInt_ReturnValue_31 = Greater_IntInt(Num Light Probes, 4);0x012C if (!(CallFunc_Greater_IntInt_ReturnValue_31)) goto Label_00BC;0x013A CallFunc_Less_IntInt_ReturnValue_30 = Less_IntInt(Num Light Probes, 8);0x015C if (!(CallFunc_Less_IntInt_ReturnValue_30)) goto Label_01AD;0x016A Label_016A:0x016A CallFunc_CreateDynamicMaterialInstance_ReturnValue_30 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP8LOW_Mic.LightProbe_PP8LOW_Mic, FName(None));0x0195 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_30;0x01A8 goto Label_00FA;0x01AD Label_01AD:0x01AD CallFunc_Greater_IntInt_ReturnValue_30 = Greater_IntInt(Num Light Probes, 8);0x01CF if (!(CallFunc_Greater_IntInt_ReturnValue_30)) goto Label_016A;0x01DD CallFunc_Less_IntInt_ReturnValue_29 = Less_IntInt(Num Light Probes, 12);0x01FF if (!(CallFunc_Less_IntInt_ReturnValue_29)) goto Label_0250;0x020D Label_020D:0x020D CallFunc_CreateDynamicMaterialInstance_ReturnValue_29 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP12LOW_Mic.LightProbe_PP12LOW_Mic, FName(None));0x0238 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_29;0x024B goto Label_00FA;0x0250 Label_0250:0x0250 CallFunc_Greater_IntInt_ReturnValue_29 = Greater_IntInt(Num Light Probes, 12);0x0272 if (!(CallFunc_Greater_IntInt_ReturnValue_29)) goto Label_020D;0x0280 CallFunc_Less_IntInt_ReturnValue_28 = Less_IntInt(Num Light Probes, 16);0x02A2 if (!(CallFunc_Less_IntInt_ReturnValue_28)) goto Label_02F3;0x02B0 Label_02B0:0x02B0 CallFunc_CreateDynamicMaterialInstance_ReturnValue_28 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP16LOW_Mic.LightProbe_PP16LOW_Mic, FName(None));0x02DB Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_28;0x02EE goto Label_00FA;0x02F3 Label_02F3:0x02F3 CallFunc_Greater_IntInt_ReturnValue_28 = Greater_IntInt(Num Light Probes, 16);0x0315 if (!(CallFunc_Greater_IntInt_ReturnValue_28)) goto Label_02B0;0x0323 CallFunc_Less_IntInt_ReturnValue_27 = Less_IntInt(Num Light Probes, 20);0x0345 if (!(CallFunc_Less_IntInt_ReturnValue_27)) goto Label_0396;0x0353 Label_0353:0x0353 CallFunc_CreateDynamicMaterialInstance_ReturnValue_27 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP20LOW_Mic.LightProbe_PP20LOW_Mic, FName(None));0x037E Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_27;0x0391 goto Label_00FA;0x0396 Label_0396:0x0396 CallFunc_Greater_IntInt_ReturnValue_27 = Greater_IntInt(Num Light Probes, 20);0x03B8 if (!(CallFunc_Greater_IntInt_ReturnValue_27)) goto Label_0353;0x03C6 CallFunc_Less_IntInt_ReturnValue_26 = Less_IntInt(Num Light Probes, 24);0x03E8 if (!(CallFunc_Less_IntInt_ReturnValue_26)) goto Label_0439;0x03F6 Label_03F6:0x03F6 CallFunc_CreateDynamicMaterialInstance_ReturnValue_26 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP24LOW_Mic.LightProbe_PP24LOW_Mic, FName(None));0x0421 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_26;0x0434 goto Label_00FA;0x0439 Label_0439:0x0439 CallFunc_Greater_IntInt_ReturnValue_26 = Greater_IntInt(Num Light Probes, 24);0x045B if (!(CallFunc_Greater_IntInt_ReturnValue_26)) goto Label_03F6;0x0469 CallFunc_Less_IntInt_ReturnValue_25 = Less_IntInt(Num Light Probes, 28);0x048B if (!(CallFunc_Less_IntInt_ReturnValue_25)) goto Label_04DC;0x0499 Label_0499:0x0499 CallFunc_CreateDynamicMaterialInstance_ReturnValue_25 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP28LOW_Mic.LightProbe_PP28LOW_Mic, FName(None));0x04C4 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_25;0x04D7 goto Label_00FA;0x04DC Label_04DC:0x04DC CallFunc_Greater_IntInt_ReturnValue_25 = Greater_IntInt(Num Light Probes, 28);0x04FE if (!(CallFunc_Greater_IntInt_ReturnValue_25)) goto Label_0499;0x050C CallFunc_Less_IntInt_ReturnValue_24 = Less_IntInt(Num Light Probes, 32);0x052E if (!(CallFunc_Less_IntInt_ReturnValue_24)) goto Label_057F;0x053C Label_053C:0x053C CallFunc_CreateDynamicMaterialInstance_ReturnValue_24 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP32LOW_Mic.LightProbe_PP32LOW_Mic, FName(None));0x0567 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_24;0x057A goto Label_00FA;0x057F Label_057F:0x057F CallFunc_Greater_IntInt_ReturnValue_24 = Greater_IntInt(Num Light Probes, 32);0x05A1 if (!(CallFunc_Greater_IntInt_ReturnValue_24)) goto Label_053C;0x05AF CallFunc_Less_IntInt_ReturnValue_23 = Less_IntInt(Num Light Probes, 36);0x05D1 if (!(CallFunc_Less_IntInt_ReturnValue_23)) goto Label_0622;0x05DF Label_05DF:0x05DF CallFunc_CreateDynamicMaterialInstance_ReturnValue_16 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP36LOW_Mic.LightProbe_PP36LOW_Mic, FName(None));0x060A Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_16;0x061D goto Label_00FA;0x0622 Label_0622:0x0622 CallFunc_Greater_IntInt_ReturnValue_23 = Greater_IntInt(Num Light Probes, 36);0x0644 if (!(CallFunc_Greater_IntInt_ReturnValue_23)) goto Label_05DF;0x0652 CallFunc_Less_IntInt_ReturnValue_22 = Less_IntInt(Num Light Probes, 40);0x0674 if (!(CallFunc_Less_IntInt_ReturnValue_22)) goto Label_06C5;0x0682 Label_0682:0x0682 CallFunc_CreateDynamicMaterialInstance_ReturnValue_23 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP40LOW_Mic.LightProbe_PP40LOW_Mic, FName(None));0x06AD Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_23;0x06C0 goto Label_00FA;0x06C5 Label_06C5:0x06C5 CallFunc_Greater_IntInt_ReturnValue_22 = Greater_IntInt(Num Light Probes, 40);0x06E7 if (!(CallFunc_Greater_IntInt_ReturnValue_22)) goto Label_0682;0x06F5 CallFunc_Less_IntInt_ReturnValue_21 = Less_IntInt(Num Light Probes, 44);0x0717 if (!(CallFunc_Less_IntInt_ReturnValue_21)) goto Label_0768;0x0725 Label_0725:0x0725 CallFunc_CreateDynamicMaterialInstance_ReturnValue_22 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP44LOW_Mic.LightProbe_PP44LOW_Mic, FName(None));0x0750 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_22;0x0763 goto Label_00FA;0x0768 Label_0768:0x0768 CallFunc_Greater_IntInt_ReturnValue_21 = Greater_IntInt(Num Light Probes, 44);0x078A if (!(CallFunc_Greater_IntInt_ReturnValue_21)) goto Label_0725;0x0798 CallFunc_Less_IntInt_ReturnValue_20 = Less_IntInt(Num Light Probes, 48);0x07BA if (!(CallFunc_Less_IntInt_ReturnValue_20)) goto Label_080B;0x07C8 Label_07C8:0x07C8 CallFunc_CreateDynamicMaterialInstance_ReturnValue_21 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP48LOW_Mic.LightProbe_PP48LOW_Mic, FName(None));0x07F3 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_21;0x0806 goto Label_00FA;0x080B Label_080B:0x080B CallFunc_Greater_IntInt_ReturnValue_20 = Greater_IntInt(Num Light Probes, 48);0x082D if (!(CallFunc_Greater_IntInt_ReturnValue_20)) goto Label_07C8;0x083B CallFunc_Less_IntInt_ReturnValue_19 = Less_IntInt(Num Light Probes, 52);0x085D if (!(CallFunc_Less_IntInt_ReturnValue_19)) goto Label_08AE;0x086B Label_086B:0x086B CallFunc_CreateDynamicMaterialInstance_ReturnValue_20 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP52LOW_Mic.LightProbe_PP52LOW_Mic, FName(None));0x0896 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_20;0x08A9 goto Label_00FA;0x08AE Label_08AE:0x08AE CallFunc_Greater_IntInt_ReturnValue_19 = Greater_IntInt(Num Light Probes, 52);0x08D0 if (!(CallFunc_Greater_IntInt_ReturnValue_19)) goto Label_086B;0x08DE CallFunc_Less_IntInt_ReturnValue_18 = Less_IntInt(Num Light Probes, 56);0x0900 if (!(CallFunc_Less_IntInt_ReturnValue_18)) goto Label_0951;0x090E Label_090E:0x090E CallFunc_CreateDynamicMaterialInstance_ReturnValue_19 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP56LOW_Mic.LightProbe_PP56LOW_Mic, FName(None));0x0939 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_19;0x094C goto Label_00FA;0x0951 Label_0951:0x0951 CallFunc_Greater_IntInt_ReturnValue_18 = Greater_IntInt(Num Light Probes, 56);0x0973 if (!(CallFunc_Greater_IntInt_ReturnValue_18)) goto Label_090E;0x0981 CallFunc_Less_IntInt_ReturnValue_17 = Less_IntInt(Num Light Probes, 60);0x09A3 if (!(CallFunc_Less_IntInt_ReturnValue_17)) goto Label_09F4;0x09B1 Label_09B1:0x09B1 CallFunc_CreateDynamicMaterialInstance_ReturnValue_18 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP60LOW_Mic.LightProbe_PP60LOW_Mic, FName(None));0x09DC Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_18;0x09EF goto Label_00FA;0x09F4 Label_09F4:0x09F4 CallFunc_Greater_IntInt_ReturnValue_17 = Greater_IntInt(Num Light Probes, 60);0x0A16 if (!(CallFunc_Greater_IntInt_ReturnValue_17)) goto Label_09B1;0x0A24 CallFunc_Less_IntInt_ReturnValue_16 = Less_IntInt(Num Light Probes, 64);0x0A46 if (!(CallFunc_Less_IntInt_ReturnValue_16)) goto Label_0A97;0x0A54 Label_0A54:0x0A54 CallFunc_CreateDynamicMaterialInstance_ReturnValue_17 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsLowQuality/LightProbe_PP64LOW_Mic.LightProbe_PP64LOW_Mic, FName(None));0x0A7F Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_17;0x0A92 goto Label_00FA;0x0A97 Label_0A97:0x0A97 CallFunc_Greater_IntInt_ReturnValue_16 = Greater_IntInt(Num Light Probes, 64);0x0AB9 if (!(CallFunc_Greater_IntInt_ReturnValue_16)) goto Label_0A54;0x0AC7 PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0B26 goto Label_1547;0x0B2B Label_0B2B:0x0B2B CallFunc_Greater_IntInt_ReturnValue_15 = Greater_IntInt(Num Light Probes, 4);0x0B4D if (!(CallFunc_Greater_IntInt_ReturnValue_15)) goto Label_003E;0x0B5B CallFunc_Less_IntInt_ReturnValue_14 = Less_IntInt(Num Light Probes, 8);0x0B7D if (!(CallFunc_Less_IntInt_ReturnValue_14)) goto Label_0BCE;0x0B8B Label_0B8B:0x0B8B CallFunc_CreateDynamicMaterialInstance_ReturnValue_14 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP8LOW_Mic.LightProbe_PP8LOW_Mic, FName(None));0x0BB6 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_14;0x0BC9 goto Label_007C;0x0BCE Label_0BCE:0x0BCE CallFunc_Greater_IntInt_ReturnValue_14 = Greater_IntInt(Num Light Probes, 8);0x0BF0 if (!(CallFunc_Greater_IntInt_ReturnValue_14)) goto Label_0B8B;0x0BFE CallFunc_Less_IntInt_ReturnValue_13 = Less_IntInt(Num Light Probes, 12);0x0C20 if (!(CallFunc_Less_IntInt_ReturnValue_13)) goto Label_0C71;0x0C2E Label_0C2E:0x0C2E CallFunc_CreateDynamicMaterialInstance_ReturnValue_13 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP12LOW_Mic.LightProbe_PP12LOW_Mic, FName(None));0x0C59 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_13;0x0C6C goto Label_007C;0x0C71 Label_0C71:0x0C71 CallFunc_Greater_IntInt_ReturnValue_13 = Greater_IntInt(Num Light Probes, 12);0x0C93 if (!(CallFunc_Greater_IntInt_ReturnValue_13)) goto Label_0C2E;0x0CA1 CallFunc_Less_IntInt_ReturnValue_12 = Less_IntInt(Num Light Probes, 16);0x0CC3 if (!(CallFunc_Less_IntInt_ReturnValue_12)) goto Label_0D14;0x0CD1 Label_0CD1:0x0CD1 CallFunc_CreateDynamicMaterialInstance_ReturnValue_12 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP16LOW_Mic.LightProbe_PP16LOW_Mic, FName(None));0x0CFC Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_12;0x0D0F goto Label_007C;0x0D14 Label_0D14:0x0D14 CallFunc_Greater_IntInt_ReturnValue_12 = Greater_IntInt(Num Light Probes, 16);0x0D36 if (!(CallFunc_Greater_IntInt_ReturnValue_12)) goto Label_0CD1;0x0D44 CallFunc_Less_IntInt_ReturnValue_11 = Less_IntInt(Num Light Probes, 20);0x0D66 if (!(CallFunc_Less_IntInt_ReturnValue_11)) goto Label_0DB7;0x0D74 Label_0D74:0x0D74 CallFunc_CreateDynamicMaterialInstance_ReturnValue_11 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP20LOW_Mic.LightProbe_PP20LOW_Mic, FName(None));0x0D9F Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_11;0x0DB2 goto Label_007C;0x0DB7 Label_0DB7:0x0DB7 CallFunc_Greater_IntInt_ReturnValue_11 = Greater_IntInt(Num Light Probes, 20);0x0DD9 if (!(CallFunc_Greater_IntInt_ReturnValue_11)) goto Label_0D74;0x0DE7 CallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Num Light Probes, 24);0x0E09 if (!(CallFunc_Less_IntInt_ReturnValue_10)) goto Label_0E5A;0x0E17 Label_0E17:0x0E17 CallFunc_CreateDynamicMaterialInstance_ReturnValue_10 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP24LOW_Mic.LightProbe_PP24LOW_Mic, FName(None));0x0E42 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_10;0x0E55 goto Label_007C;0x0E5A Label_0E5A:0x0E5A CallFunc_Greater_IntInt_ReturnValue_10 = Greater_IntInt(Num Light Probes, 24);0x0E7C if (!(CallFunc_Greater_IntInt_ReturnValue_10)) goto Label_0E17;0x0E8A CallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Num Light Probes, 28);0x0EAC if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_0EFD;0x0EBA Label_0EBA:0x0EBA CallFunc_CreateDynamicMaterialInstance_ReturnValue_9 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP28LOW_Mic.LightProbe_PP28LOW_Mic, FName(None));0x0EE5 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_9;0x0EF8 goto Label_007C;0x0EFD Label_0EFD:0x0EFD CallFunc_Greater_IntInt_ReturnValue_9 = Greater_IntInt(Num Light Probes, 28);0x0F1F if (!(CallFunc_Greater_IntInt_ReturnValue_9)) goto Label_0EBA;0x0F2D CallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Num Light Probes, 32);0x0F4F if (!(CallFunc_Less_IntInt_ReturnValue_8)) goto Label_0FA0;0x0F5D Label_0F5D:0x0F5D CallFunc_CreateDynamicMaterialInstance_ReturnValue_8 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP32LOW_Mic.LightProbe_PP32LOW_Mic, FName(None));0x0F88 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_8;0x0F9B goto Label_007C;0x0FA0 Label_0FA0:0x0FA0 CallFunc_Greater_IntInt_ReturnValue_8 = Greater_IntInt(Num Light Probes, 32);0x0FC2 if (!(CallFunc_Greater_IntInt_ReturnValue_8)) goto Label_0F5D;0x0FD0 CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Num Light Probes, 36);0x0FF2 if (!(CallFunc_Less_IntInt_ReturnValue_7)) goto Label_1043;0x1000 Label_1000:0x1000 CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP36LOW_Mic.LightProbe_PP36LOW_Mic, FName(None));0x102B Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x103E goto Label_007C;0x1043 Label_1043:0x1043 CallFunc_Greater_IntInt_ReturnValue_7 = Greater_IntInt(Num Light Probes, 36);0x1065 if (!(CallFunc_Greater_IntInt_ReturnValue_7)) goto Label_1000;0x1073 CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Num Light Probes, 40);0x1095 if (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_10E6;0x10A3 Label_10A3:0x10A3 CallFunc_CreateDynamicMaterialInstance_ReturnValue_7 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP40LOW_Mic.LightProbe_PP40LOW_Mic, FName(None));0x10CE Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_7;0x10E1 goto Label_007C;0x10E6 Label_10E6:0x10E6 CallFunc_Greater_IntInt_ReturnValue_6 = Greater_IntInt(Num Light Probes, 40);0x1108 if (!(CallFunc_Greater_IntInt_ReturnValue_6)) goto Label_10A3;0x1116 CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Num Light Probes, 44);0x1138 if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_1189;0x1146 Label_1146:0x1146 CallFunc_CreateDynamicMaterialInstance_ReturnValue_6 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP44LOW_Mic.LightProbe_PP44LOW_Mic, FName(None));0x1171 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_6;0x1184 goto Label_007C;0x1189 Label_1189:0x1189 CallFunc_Greater_IntInt_ReturnValue_5 = Greater_IntInt(Num Light Probes, 44);0x11AB if (!(CallFunc_Greater_IntInt_ReturnValue_5)) goto Label_1146;0x11B9 CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Num Light Probes, 48);0x11DB if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_122C;0x11E9 Label_11E9:0x11E9 CallFunc_CreateDynamicMaterialInstance_ReturnValue_5 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP48LOW_Mic.LightProbe_PP48LOW_Mic, FName(None));0x1214 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_5;0x1227 goto Label_007C;0x122C Label_122C:0x122C CallFunc_Greater_IntInt_ReturnValue_4 = Greater_IntInt(Num Light Probes, 48);0x124E if (!(CallFunc_Greater_IntInt_ReturnValue_4)) goto Label_11E9;0x125C CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Num Light Probes, 52);0x127E if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_12CF;0x128C Label_128C:0x128C CallFunc_CreateDynamicMaterialInstance_ReturnValue_4 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP52LOW_Mic.LightProbe_PP52LOW_Mic, FName(None));0x12B7 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_4;0x12CA goto Label_007C;0x12CF Label_12CF:0x12CF CallFunc_Greater_IntInt_ReturnValue_3 = Greater_IntInt(Num Light Probes, 52);0x12F1 if (!(CallFunc_Greater_IntInt_ReturnValue_3)) goto Label_128C;0x12FF CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Num Light Probes, 56);0x1321 if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_1372;0x132F Label_132F:0x132F CallFunc_CreateDynamicMaterialInstance_ReturnValue_3 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP56LOW_Mic.LightProbe_PP56LOW_Mic, FName(None));0x135A Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_3;0x136D goto Label_007C;0x1372 Label_1372:0x1372 CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(Num Light Probes, 56);0x1394 if (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_132F;0x13A2 CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Num Light Probes, 60);0x13C4 if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_1415;0x13D2 Label_13D2:0x13D2 CallFunc_CreateDynamicMaterialInstance_ReturnValue_2 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP60LOW_Mic.LightProbe_PP60LOW_Mic, FName(None));0x13FD Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_2;0x1410 goto Label_007C;0x1415 Label_1415:0x1415 CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(Num Light Probes, 60);0x1437 if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_13D2;0x1445 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Num Light Probes, 64);0x1467 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_14B8;0x1475 Label_1475:0x1475 CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGILow/LightProbe_PP64LOW_Mic.LightProbe_PP64LOW_Mic, FName(None));0x14A0 Post Proccess LQ Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x14B3 goto Label_007C;0x14B8 Label_14B8:0x14B8 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Num Light Probes, 64);0x14DA if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_1475;0x14E8 PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x1547 Label_1547:0x1547 return;Public 0x974900 0x04 void Apply Correct PP Mats () Script101 statements · 2,423 bytes of bytecode 0x0000 PushFlow(Label_0974);0x0005 /Script/Engine.Default__KismetArrayLibrary.Array_Clear(PP Blendable Array);0x002E PushFlow(Label_06FD);0x0033 PushFlow(Label_04CF);0x0038 PushFlow(Label_02A1);0x003D PushFlow(Label_00F4);0x0042 CallFunc_IsValid_ReturnValue_2 = IsValid(Post Proccess Material);0x005F if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0777;0x006D K2Node_MakeStruct_WeightedBlendable_3.Weight = 1f;0x008D K2Node_MakeStruct_WeightedBlendable_3.Object = Post Proccess Material;0x00A9 CallFunc_Array_Contains_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_3);0x00E5 if (!(CallFunc_Array_Contains_ReturnValue_3)) goto Label_0872;0x00F3 PopFlow();0x00F4 Label_00F4:0x00F4 CallFunc_IsValid_ReturnValue_3 = IsValid(Post Proccess Material_2);0x0111 if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_01A6;0x011F K2Node_MakeStruct_WeightedBlendable_2.Weight = 1f;0x013F K2Node_MakeStruct_WeightedBlendable_2.Object = Post Proccess Material_2;0x015B CallFunc_Array_Contains_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_2);0x0197 if (!(CallFunc_Array_Contains_ReturnValue_2)) goto Label_08F3;0x01A5 PopFlow();0x01A6 Label_01A6:0x01A6 K2Node_MakeStruct_WeightedBlendable_2.Weight = 1f;0x01C6 K2Node_MakeStruct_WeightedBlendable_2.Object = Post Proccess Material_2;0x01E2 CallFunc_Array_Contains_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_2);0x021E if (!(CallFunc_Array_Contains_ReturnValue_2)) PopFlow();0x0228 K2Node_MakeStruct_WeightedBlendable_2.Weight = 1f;0x0248 K2Node_MakeStruct_WeightedBlendable_2.Object = Post Proccess Material_2;0x0264 CallFunc_Array_RemoveItem_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_2);0x02A0 PopFlow();0x02A1 Label_02A1:0x02A1 CallFunc_IsValid_ReturnValue_1 = IsValid(Post Proccess LQ Material);0x02BE if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_03D4;0x02CC K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x02EC K2Node_MakeStruct_WeightedBlendable_1.Object = Post Proccess LQ Material;0x0308 CallFunc_Array_Contains_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_1);0x0344 if (!(CallFunc_Array_Contains_ReturnValue_1)) goto Label_0353;0x0352 PopFlow();0x0353 Label_0353:0x0353 K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x0373 K2Node_MakeStruct_WeightedBlendable_1.Object = Post Proccess LQ Material;0x038F CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_1);0x03D3 PopFlow();0x03D4 Label_03D4:0x03D4 K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x03F4 K2Node_MakeStruct_WeightedBlendable_1.Object = Post Proccess LQ Material;0x0410 CallFunc_Array_Contains_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_1);0x044C if (!(CallFunc_Array_Contains_ReturnValue_1)) PopFlow();0x0456 K2Node_MakeStruct_WeightedBlendable_1.Weight = 1f;0x0476 K2Node_MakeStruct_WeightedBlendable_1.Object = Post Proccess LQ Material;0x0492 CallFunc_Array_RemoveItem_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_1);0x04CE PopFlow();0x04CF Label_04CF:0x04CF CallFunc_IsValid_ReturnValue = IsValid(Post Proccess LQ Material_2);0x04EC if (!(CallFunc_IsValid_ReturnValue)) goto Label_0602;0x04FA K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x051A K2Node_MakeStruct_WeightedBlendable.Object = Post Proccess LQ Material_2;0x0536 CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable);0x0572 if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_0581;0x0580 PopFlow();0x0581 Label_0581:0x0581 K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x05A1 K2Node_MakeStruct_WeightedBlendable.Object = Post Proccess LQ Material_2;0x05BD CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable);0x0601 PopFlow();0x0602 Label_0602:0x0602 K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x0622 K2Node_MakeStruct_WeightedBlendable.Object = Post Proccess LQ Material_2;0x063E CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable);0x067A if (!(CallFunc_Array_Contains_ReturnValue)) PopFlow();0x0684 K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x06A4 K2Node_MakeStruct_WeightedBlendable.Object = Post Proccess LQ Material_2;0x06C0 CallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable);0x06FC PopFlow();0x06FD Label_06FD:0x06FD K2Node_MakeStruct_WeightedBlendables.Array = PP Blendable Array;0x0721 K2Node_MakeStruct_PostProcessSettings.WeightedBlendables = K2Node_MakeStruct_WeightedBlendables;0x0745 Light Probe PP.Settings = K2Node_MakeStruct_PostProcessSettings;0x0776 PopFlow();0x0777 Label_0777:0x0777 K2Node_MakeStruct_WeightedBlendable_3.Weight = 1f;0x0797 K2Node_MakeStruct_WeightedBlendable_3.Object = Post Proccess Material;0x07B3 CallFunc_Array_Contains_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_3);0x07EF if (!(CallFunc_Array_Contains_ReturnValue_3)) PopFlow();0x07F9 K2Node_MakeStruct_WeightedBlendable_3.Weight = 1f;0x0819 K2Node_MakeStruct_WeightedBlendable_3.Object = Post Proccess Material;0x0835 CallFunc_Array_RemoveItem_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_3);0x0871 PopFlow();0x0872 Label_0872:0x0872 K2Node_MakeStruct_WeightedBlendable_3.Weight = 1f;0x0892 K2Node_MakeStruct_WeightedBlendable_3.Object = Post Proccess Material;0x08AE CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_3);0x08F2 PopFlow();0x08F3 Label_08F3:0x08F3 K2Node_MakeStruct_WeightedBlendable_2.Weight = 1f;0x0913 K2Node_MakeStruct_WeightedBlendable_2.Object = Post Proccess Material_2;0x092F CallFunc_Array_Add_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PP Blendable Array, K2Node_MakeStruct_WeightedBlendable_2);0x0973 PopFlow();0x0974 Label_0974:0x0974 return;Public 0x974900 0x00 void Create PP Mat (int32 Num Light Probes ) Script300 statements · 5,450 bytes of bytecode 0x0000 if (!(Enable GI)) goto Label_008C;0x000E CallFunc_Less_IntInt_ReturnValue_15 = Less_IntInt(Num Light Probes, 4);0x0030 if (!(CallFunc_Less_IntInt_ReturnValue_15)) goto Label_0B2B;0x003E Label_003E:0x003E CallFunc_CreateDynamicMaterialInstance_ReturnValue_15 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP4_Mic.LightProbe_PP4_Mic, FName(None));0x0069 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_15;0x007C Label_007C:0x007C Post Proccess Material_2 = nullptr;0x0087 goto Label_1547;0x008C Label_008C:0x008C CallFunc_Less_IntInt_ReturnValue_31 = Less_IntInt(Num Light Probes, 4);0x00AE if (!(CallFunc_Less_IntInt_ReturnValue_31)) goto Label_010A;0x00BC Label_00BC:0x00BC CallFunc_CreateDynamicMaterialInstance_ReturnValue_31 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP4_Mic.LightProbe_PP4_Mic, FName(None));0x00E7 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_31;0x00FA Label_00FA:0x00FA Post Proccess Material_2 = nullptr;0x0105 goto Label_1547;0x010A Label_010A:0x010A CallFunc_Greater_IntInt_ReturnValue_31 = Greater_IntInt(Num Light Probes, 4);0x012C if (!(CallFunc_Greater_IntInt_ReturnValue_31)) goto Label_00BC;0x013A CallFunc_Less_IntInt_ReturnValue_30 = Less_IntInt(Num Light Probes, 8);0x015C if (!(CallFunc_Less_IntInt_ReturnValue_30)) goto Label_01AD;0x016A Label_016A:0x016A CallFunc_CreateDynamicMaterialInstance_ReturnValue_30 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP8_Mic.LightProbe_PP8_Mic, FName(None));0x0195 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_30;0x01A8 goto Label_00FA;0x01AD Label_01AD:0x01AD CallFunc_Greater_IntInt_ReturnValue_30 = Greater_IntInt(Num Light Probes, 8);0x01CF if (!(CallFunc_Greater_IntInt_ReturnValue_30)) goto Label_016A;0x01DD CallFunc_Less_IntInt_ReturnValue_29 = Less_IntInt(Num Light Probes, 12);0x01FF if (!(CallFunc_Less_IntInt_ReturnValue_29)) goto Label_0250;0x020D Label_020D:0x020D CallFunc_CreateDynamicMaterialInstance_ReturnValue_29 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP12_Mic.LightProbe_PP12_Mic, FName(None));0x0238 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_29;0x024B goto Label_00FA;0x0250 Label_0250:0x0250 CallFunc_Greater_IntInt_ReturnValue_29 = Greater_IntInt(Num Light Probes, 12);0x0272 if (!(CallFunc_Greater_IntInt_ReturnValue_29)) goto Label_020D;0x0280 CallFunc_Less_IntInt_ReturnValue_28 = Less_IntInt(Num Light Probes, 16);0x02A2 if (!(CallFunc_Less_IntInt_ReturnValue_28)) goto Label_02F3;0x02B0 Label_02B0:0x02B0 CallFunc_CreateDynamicMaterialInstance_ReturnValue_28 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP16_Mic.LightProbe_PP16_Mic, FName(None));0x02DB Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_28;0x02EE goto Label_00FA;0x02F3 Label_02F3:0x02F3 CallFunc_Greater_IntInt_ReturnValue_28 = Greater_IntInt(Num Light Probes, 16);0x0315 if (!(CallFunc_Greater_IntInt_ReturnValue_28)) goto Label_02B0;0x0323 CallFunc_Less_IntInt_ReturnValue_27 = Less_IntInt(Num Light Probes, 20);0x0345 if (!(CallFunc_Less_IntInt_ReturnValue_27)) goto Label_0396;0x0353 Label_0353:0x0353 CallFunc_CreateDynamicMaterialInstance_ReturnValue_27 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP20_Mic.LightProbe_PP20_Mic, FName(None));0x037E Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_27;0x0391 goto Label_00FA;0x0396 Label_0396:0x0396 CallFunc_Greater_IntInt_ReturnValue_27 = Greater_IntInt(Num Light Probes, 20);0x03B8 if (!(CallFunc_Greater_IntInt_ReturnValue_27)) goto Label_0353;0x03C6 CallFunc_Less_IntInt_ReturnValue_26 = Less_IntInt(Num Light Probes, 24);0x03E8 if (!(CallFunc_Less_IntInt_ReturnValue_26)) goto Label_0439;0x03F6 Label_03F6:0x03F6 CallFunc_CreateDynamicMaterialInstance_ReturnValue_26 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP24_Mic.LightProbe_PP24_Mic, FName(None));0x0421 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_26;0x0434 goto Label_00FA;0x0439 Label_0439:0x0439 CallFunc_Greater_IntInt_ReturnValue_26 = Greater_IntInt(Num Light Probes, 24);0x045B if (!(CallFunc_Greater_IntInt_ReturnValue_26)) goto Label_03F6;0x0469 CallFunc_Less_IntInt_ReturnValue_25 = Less_IntInt(Num Light Probes, 28);0x048B if (!(CallFunc_Less_IntInt_ReturnValue_25)) goto Label_04DC;0x0499 Label_0499:0x0499 CallFunc_CreateDynamicMaterialInstance_ReturnValue_25 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP28_Mic.LightProbe_PP28_Mic, FName(None));0x04C4 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_25;0x04D7 goto Label_00FA;0x04DC Label_04DC:0x04DC CallFunc_Greater_IntInt_ReturnValue_25 = Greater_IntInt(Num Light Probes, 28);0x04FE if (!(CallFunc_Greater_IntInt_ReturnValue_25)) goto Label_0499;0x050C CallFunc_Less_IntInt_ReturnValue_24 = Less_IntInt(Num Light Probes, 32);0x052E if (!(CallFunc_Less_IntInt_ReturnValue_24)) goto Label_057F;0x053C Label_053C:0x053C CallFunc_CreateDynamicMaterialInstance_ReturnValue_24 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP32_Mic.LightProbe_PP32_Mic, FName(None));0x0567 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_24;0x057A goto Label_00FA;0x057F Label_057F:0x057F CallFunc_Greater_IntInt_ReturnValue_24 = Greater_IntInt(Num Light Probes, 32);0x05A1 if (!(CallFunc_Greater_IntInt_ReturnValue_24)) goto Label_053C;0x05AF CallFunc_Less_IntInt_ReturnValue_23 = Less_IntInt(Num Light Probes, 36);0x05D1 if (!(CallFunc_Less_IntInt_ReturnValue_23)) goto Label_0622;0x05DF Label_05DF:0x05DF CallFunc_CreateDynamicMaterialInstance_ReturnValue_16 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP36_Mic.LightProbe_PP36_Mic, FName(None));0x060A Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_16;0x061D goto Label_00FA;0x0622 Label_0622:0x0622 CallFunc_Greater_IntInt_ReturnValue_23 = Greater_IntInt(Num Light Probes, 36);0x0644 if (!(CallFunc_Greater_IntInt_ReturnValue_23)) goto Label_05DF;0x0652 CallFunc_Less_IntInt_ReturnValue_22 = Less_IntInt(Num Light Probes, 40);0x0674 if (!(CallFunc_Less_IntInt_ReturnValue_22)) goto Label_06C5;0x0682 Label_0682:0x0682 CallFunc_CreateDynamicMaterialInstance_ReturnValue_23 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP40_Mic.LightProbe_PP40_Mic, FName(None));0x06AD Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_23;0x06C0 goto Label_00FA;0x06C5 Label_06C5:0x06C5 CallFunc_Greater_IntInt_ReturnValue_22 = Greater_IntInt(Num Light Probes, 40);0x06E7 if (!(CallFunc_Greater_IntInt_ReturnValue_22)) goto Label_0682;0x06F5 CallFunc_Less_IntInt_ReturnValue_21 = Less_IntInt(Num Light Probes, 44);0x0717 if (!(CallFunc_Less_IntInt_ReturnValue_21)) goto Label_0768;0x0725 Label_0725:0x0725 CallFunc_CreateDynamicMaterialInstance_ReturnValue_22 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP44_Mic.LightProbe_PP44_Mic, FName(None));0x0750 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_22;0x0763 goto Label_00FA;0x0768 Label_0768:0x0768 CallFunc_Greater_IntInt_ReturnValue_21 = Greater_IntInt(Num Light Probes, 44);0x078A if (!(CallFunc_Greater_IntInt_ReturnValue_21)) goto Label_0725;0x0798 CallFunc_Less_IntInt_ReturnValue_20 = Less_IntInt(Num Light Probes, 48);0x07BA if (!(CallFunc_Less_IntInt_ReturnValue_20)) goto Label_080B;0x07C8 Label_07C8:0x07C8 CallFunc_CreateDynamicMaterialInstance_ReturnValue_21 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP48_Mic.LightProbe_PP48_Mic, FName(None));0x07F3 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_21;0x0806 goto Label_00FA;0x080B Label_080B:0x080B CallFunc_Greater_IntInt_ReturnValue_20 = Greater_IntInt(Num Light Probes, 48);0x082D if (!(CallFunc_Greater_IntInt_ReturnValue_20)) goto Label_07C8;0x083B CallFunc_Less_IntInt_ReturnValue_19 = Less_IntInt(Num Light Probes, 52);0x085D if (!(CallFunc_Less_IntInt_ReturnValue_19)) goto Label_08AE;0x086B Label_086B:0x086B CallFunc_CreateDynamicMaterialInstance_ReturnValue_20 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP52_Mic.LightProbe_PP52_Mic, FName(None));0x0896 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_20;0x08A9 goto Label_00FA;0x08AE Label_08AE:0x08AE CallFunc_Greater_IntInt_ReturnValue_19 = Greater_IntInt(Num Light Probes, 52);0x08D0 if (!(CallFunc_Greater_IntInt_ReturnValue_19)) goto Label_086B;0x08DE CallFunc_Less_IntInt_ReturnValue_18 = Less_IntInt(Num Light Probes, 56);0x0900 if (!(CallFunc_Less_IntInt_ReturnValue_18)) goto Label_0951;0x090E Label_090E:0x090E CallFunc_CreateDynamicMaterialInstance_ReturnValue_19 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP56_Mic.LightProbe_PP56_Mic, FName(None));0x0939 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_19;0x094C goto Label_00FA;0x0951 Label_0951:0x0951 CallFunc_Greater_IntInt_ReturnValue_18 = Greater_IntInt(Num Light Probes, 56);0x0973 if (!(CallFunc_Greater_IntInt_ReturnValue_18)) goto Label_090E;0x0981 CallFunc_Less_IntInt_ReturnValue_17 = Less_IntInt(Num Light Probes, 60);0x09A3 if (!(CallFunc_Less_IntInt_ReturnValue_17)) goto Label_09F4;0x09B1 Label_09B1:0x09B1 CallFunc_CreateDynamicMaterialInstance_ReturnValue_18 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP60_Mic.LightProbe_PP60_Mic, FName(None));0x09DC Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_18;0x09EF goto Label_00FA;0x09F4 Label_09F4:0x09F4 CallFunc_Greater_IntInt_ReturnValue_17 = Greater_IntInt(Num Light Probes, 60);0x0A16 if (!(CallFunc_Greater_IntInt_ReturnValue_17)) goto Label_09B1;0x0A24 CallFunc_Less_IntInt_ReturnValue_16 = Less_IntInt(Num Light Probes, 64);0x0A46 if (!(CallFunc_Less_IntInt_ReturnValue_16)) goto Label_0A97;0x0A54 Label_0A54:0x0A54 CallFunc_CreateDynamicMaterialInstance_ReturnValue_17 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/LightProbe_PP64_Mic.LightProbe_PP64_Mic, FName(None));0x0A7F Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_17;0x0A92 goto Label_00FA;0x0A97 Label_0A97:0x0A97 CallFunc_Greater_IntInt_ReturnValue_16 = Greater_IntInt(Num Light Probes, 64);0x0AB9 if (!(CallFunc_Greater_IntInt_ReturnValue_16)) goto Label_0A54;0x0AC7 PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0B26 goto Label_1547;0x0B2B Label_0B2B:0x0B2B CallFunc_Greater_IntInt_ReturnValue_15 = Greater_IntInt(Num Light Probes, 4);0x0B4D if (!(CallFunc_Greater_IntInt_ReturnValue_15)) goto Label_003E;0x0B5B CallFunc_Less_IntInt_ReturnValue_14 = Less_IntInt(Num Light Probes, 8);0x0B7D if (!(CallFunc_Less_IntInt_ReturnValue_14)) goto Label_0BCE;0x0B8B Label_0B8B:0x0B8B CallFunc_CreateDynamicMaterialInstance_ReturnValue_14 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP8_Mic.LightProbe_PP8_Mic, FName(None));0x0BB6 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_14;0x0BC9 goto Label_007C;0x0BCE Label_0BCE:0x0BCE CallFunc_Greater_IntInt_ReturnValue_14 = Greater_IntInt(Num Light Probes, 8);0x0BF0 if (!(CallFunc_Greater_IntInt_ReturnValue_14)) goto Label_0B8B;0x0BFE CallFunc_Less_IntInt_ReturnValue_13 = Less_IntInt(Num Light Probes, 12);0x0C20 if (!(CallFunc_Less_IntInt_ReturnValue_13)) goto Label_0C71;0x0C2E Label_0C2E:0x0C2E CallFunc_CreateDynamicMaterialInstance_ReturnValue_13 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP12_Mic.LightProbe_PP12_Mic, FName(None));0x0C59 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_13;0x0C6C goto Label_007C;0x0C71 Label_0C71:0x0C71 CallFunc_Greater_IntInt_ReturnValue_13 = Greater_IntInt(Num Light Probes, 12);0x0C93 if (!(CallFunc_Greater_IntInt_ReturnValue_13)) goto Label_0C2E;0x0CA1 CallFunc_Less_IntInt_ReturnValue_12 = Less_IntInt(Num Light Probes, 16);0x0CC3 if (!(CallFunc_Less_IntInt_ReturnValue_12)) goto Label_0D14;0x0CD1 Label_0CD1:0x0CD1 CallFunc_CreateDynamicMaterialInstance_ReturnValue_12 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP16_Mic.LightProbe_PP16_Mic, FName(None));0x0CFC Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_12;0x0D0F goto Label_007C;0x0D14 Label_0D14:0x0D14 CallFunc_Greater_IntInt_ReturnValue_12 = Greater_IntInt(Num Light Probes, 16);0x0D36 if (!(CallFunc_Greater_IntInt_ReturnValue_12)) goto Label_0CD1;0x0D44 CallFunc_Less_IntInt_ReturnValue_11 = Less_IntInt(Num Light Probes, 20);0x0D66 if (!(CallFunc_Less_IntInt_ReturnValue_11)) goto Label_0DB7;0x0D74 Label_0D74:0x0D74 CallFunc_CreateDynamicMaterialInstance_ReturnValue_11 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP20_Mic.LightProbe_PP20_Mic, FName(None));0x0D9F Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_11;0x0DB2 goto Label_007C;0x0DB7 Label_0DB7:0x0DB7 CallFunc_Greater_IntInt_ReturnValue_11 = Greater_IntInt(Num Light Probes, 20);0x0DD9 if (!(CallFunc_Greater_IntInt_ReturnValue_11)) goto Label_0D74;0x0DE7 CallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Num Light Probes, 24);0x0E09 if (!(CallFunc_Less_IntInt_ReturnValue_10)) goto Label_0E5A;0x0E17 Label_0E17:0x0E17 CallFunc_CreateDynamicMaterialInstance_ReturnValue_10 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP24_Mic.LightProbe_PP24_Mic, FName(None));0x0E42 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_10;0x0E55 goto Label_007C;0x0E5A Label_0E5A:0x0E5A CallFunc_Greater_IntInt_ReturnValue_10 = Greater_IntInt(Num Light Probes, 24);0x0E7C if (!(CallFunc_Greater_IntInt_ReturnValue_10)) goto Label_0E17;0x0E8A CallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Num Light Probes, 28);0x0EAC if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_0EFD;0x0EBA Label_0EBA:0x0EBA CallFunc_CreateDynamicMaterialInstance_ReturnValue_9 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP28_Mic.LightProbe_PP28_Mic, FName(None));0x0EE5 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_9;0x0EF8 goto Label_007C;0x0EFD Label_0EFD:0x0EFD CallFunc_Greater_IntInt_ReturnValue_9 = Greater_IntInt(Num Light Probes, 28);0x0F1F if (!(CallFunc_Greater_IntInt_ReturnValue_9)) goto Label_0EBA;0x0F2D CallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Num Light Probes, 32);0x0F4F if (!(CallFunc_Less_IntInt_ReturnValue_8)) goto Label_0FA0;0x0F5D Label_0F5D:0x0F5D CallFunc_CreateDynamicMaterialInstance_ReturnValue_8 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP32_Mic.LightProbe_PP32_Mic, FName(None));0x0F88 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_8;0x0F9B goto Label_007C;0x0FA0 Label_0FA0:0x0FA0 CallFunc_Greater_IntInt_ReturnValue_8 = Greater_IntInt(Num Light Probes, 32);0x0FC2 if (!(CallFunc_Greater_IntInt_ReturnValue_8)) goto Label_0F5D;0x0FD0 CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Num Light Probes, 36);0x0FF2 if (!(CallFunc_Less_IntInt_ReturnValue_7)) goto Label_1043;0x1000 Label_1000:0x1000 CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP36_Mic.LightProbe_PP36_Mic, FName(None));0x102B Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x103E goto Label_007C;0x1043 Label_1043:0x1043 CallFunc_Greater_IntInt_ReturnValue_7 = Greater_IntInt(Num Light Probes, 36);0x1065 if (!(CallFunc_Greater_IntInt_ReturnValue_7)) goto Label_1000;0x1073 CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Num Light Probes, 40);0x1095 if (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_10E6;0x10A3 Label_10A3:0x10A3 CallFunc_CreateDynamicMaterialInstance_ReturnValue_7 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP40_Mic.LightProbe_PP40_Mic, FName(None));0x10CE Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_7;0x10E1 goto Label_007C;0x10E6 Label_10E6:0x10E6 CallFunc_Greater_IntInt_ReturnValue_6 = Greater_IntInt(Num Light Probes, 40);0x1108 if (!(CallFunc_Greater_IntInt_ReturnValue_6)) goto Label_10A3;0x1116 CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Num Light Probes, 44);0x1138 if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_1189;0x1146 Label_1146:0x1146 CallFunc_CreateDynamicMaterialInstance_ReturnValue_6 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP44_Mic.LightProbe_PP44_Mic, FName(None));0x1171 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_6;0x1184 goto Label_007C;0x1189 Label_1189:0x1189 CallFunc_Greater_IntInt_ReturnValue_5 = Greater_IntInt(Num Light Probes, 44);0x11AB if (!(CallFunc_Greater_IntInt_ReturnValue_5)) goto Label_1146;0x11B9 CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Num Light Probes, 48);0x11DB if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_122C;0x11E9 Label_11E9:0x11E9 CallFunc_CreateDynamicMaterialInstance_ReturnValue_5 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP48_Mic.LightProbe_PP48_Mic, FName(None));0x1214 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_5;0x1227 goto Label_007C;0x122C Label_122C:0x122C CallFunc_Greater_IntInt_ReturnValue_4 = Greater_IntInt(Num Light Probes, 48);0x124E if (!(CallFunc_Greater_IntInt_ReturnValue_4)) goto Label_11E9;0x125C CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Num Light Probes, 52);0x127E if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_12CF;0x128C Label_128C:0x128C CallFunc_CreateDynamicMaterialInstance_ReturnValue_4 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP52_Mic.LightProbe_PP52_Mic, FName(None));0x12B7 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_4;0x12CA goto Label_007C;0x12CF Label_12CF:0x12CF CallFunc_Greater_IntInt_ReturnValue_3 = Greater_IntInt(Num Light Probes, 52);0x12F1 if (!(CallFunc_Greater_IntInt_ReturnValue_3)) goto Label_128C;0x12FF CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Num Light Probes, 56);0x1321 if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_1372;0x132F Label_132F:0x132F CallFunc_CreateDynamicMaterialInstance_ReturnValue_3 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP56_Mic.LightProbe_PP56_Mic, FName(None));0x135A Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_3;0x136D goto Label_007C;0x1372 Label_1372:0x1372 CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(Num Light Probes, 56);0x1394 if (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_132F;0x13A2 CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Num Light Probes, 60);0x13C4 if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_1415;0x13D2 Label_13D2:0x13D2 CallFunc_CreateDynamicMaterialInstance_ReturnValue_2 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP60_Mic.LightProbe_PP60_Mic, FName(None));0x13FD Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_2;0x1410 goto Label_007C;0x1415 Label_1415:0x1415 CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(Num Light Probes, 60);0x1437 if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_13D2;0x1445 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Num Light Probes, 64);0x1467 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_14B8;0x1475 Label_1475:0x1475 CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = CreateDynamicMaterialInstance(this, /Game/LightProbes/Materials/64Lights/64LightsGI/LightProbe_PP64_Mic.LightProbe_PP64_Mic, FName(None));0x14A0 Post Proccess Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x14B3 goto Label_007C;0x14B8 Label_14B8:0x14B8 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Num Light Probes, 64);0x14DA if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_1475;0x14E8 PrintString(this, "Too Many Light probes exist! Delete Some!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x1547 Label_1547:0x1547 return;Public 0x974900 0x04 void Setup Light Info (int32 Light Num , float Light Radius , const FLinearColor & Light Color , const FVector & Light Location , float Light Falloff , float Light Brightness , UMaterialInstanceDynamic * PPReference , UMaterialInstanceDynamic * PPReference2 , UTextureRenderTarget * Scene Texture Target , ALightProbe_C * Light Probe Reference ) Script49 statements · 1,695 bytes of bytecode 0x0000 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Light Num, 64);0x0022 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_058F;0x0030 Label_0030:0x0030 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x0055 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0082 CallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Color");0x00AF CallFunc_Conv_StringToName_ReturnValue_5 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_6);0x00D4 PPReference.SetVectorParameterValue(CallFunc_Conv_StringToName_ReturnValue_5, Light Color);0x0106 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x012B CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0158 CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Radius");0x0186 CallFunc_Conv_StringToName_ReturnValue_4 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_5);0x01AB PPReference.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_4, Light Radius);0x01DD CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x0202 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x022F CallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " FallOff");0x025E CallFunc_Conv_StringToName_ReturnValue_3 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_4);0x0283 PPReference.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_3, Light Falloff);0x02B5 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x02DA CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0307 CallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Brightness");0x0339 CallFunc_Conv_StringToName_ReturnValue_2 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_3);0x035E PPReference.SetScalarParameterValue(CallFunc_Conv_StringToName_ReturnValue_2, Light Brightness);0x0390 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x03B5 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x03E2 CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Position");0x0412 CallFunc_Conv_StringToName_ReturnValue_1 = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_2);0x0437 CallFunc_Conv_VectorToLinearColor_ReturnValue = Conv_VectorToLinearColor(Light Location);0x045C PPReference.SetVectorParameterValue(CallFunc_Conv_StringToName_ReturnValue_1, CallFunc_Conv_VectorToLinearColor_ReturnValue);0x048E if (!(Light Probe Reference.Enable GI)) goto Label_05C4;0x04B2 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x04D7 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0504 CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Capture");0x0533 CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_1);0x0558 PPReference.SetTextureParameterValue(CallFunc_Conv_StringToName_ReturnValue, Scene Texture Target);0x058A goto Label_069C;0x058F Label_058F:0x058F CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Light Num, 64);0x05B1 if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0030;0x05BF goto Label_069C;0x05C4 Label_05C4:0x05C4 CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Light Num);0x05E9 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Light ", CallFunc_Conv_IntToString_ReturnValue);0x0616 CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, " Capture");0x0645 CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue_1);0x066A PPReference.SetTextureParameterValue(CallFunc_Conv_StringToName_ReturnValue, /Game/LightProbes/Textures/WhiteSquareTexture.WhiteSquareTexture);0x069C Label_069C:0x069C return;Public 0x974900 0x50 void UserConstructionScript () Script12 statements · 230 bytes of bytecode 0x0000 NewLocalVar_0 = 0f;0x0017 if (!(Update)) goto Label_0030;0x0025 Update = false;0x0030 Label_0030:0x0030 Update Light Probes();0x003E if (!(BlutilityPause)) goto Label_00E3;0x004C CallFunc_K2_SetTimer_ReturnValue_1 = K2_SetTimer(this, "RegatherLights", Regather Lights Time, true, 0f, 0f);0x008D if (!(Enable GI)) goto Label_00E3;0x009B CallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "Update Light Captures", Capture Frequency (In Editor), true, 0f, 0f);0x00E3 Label_00E3:0x00E3 return;Event Public 0x974900 0x00 void Update Light Probes () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Light_ProbeController(3812);0x000F return;0x974900 0x00 void ReceiveTick (float DeltaSeconds ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012 ExecuteUbergraph_Light_ProbeController(4079);0x0021 return;Event Public 0x974900 0x04 void ReceiveBeginPlay () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Light_ProbeController(6808);0x000F return;Event Protected 0x974900 0x00 void Remove Light Probes (ALightProbe_C * Light Probe Reference ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Light_Probe_Reference_3 = Light Probe Reference;0x0012 ExecuteUbergraph_Light_ProbeController(7550);0x0021 return;0x974900 0x08 void Add Light Probe (ALightProbe_C * Light Probe Reference ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Light_Probe_Reference_2 = Light Probe Reference;0x0012 ExecuteUbergraph_Light_ProbeController(7615);0x0021 return;0x974900 0x08 void Add LQ Light Probe (ALightProbe_C * Light Probe Reference ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Light_Probe_Reference_1 = Light Probe Reference;0x0012 ExecuteUbergraph_Light_ProbeController(7688);0x0021 return;0x974900 0x08 void Remove LQ Light Probe (ALightProbe_C * Light Probe Reference ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Light_Probe_Reference = Light Probe Reference;0x0012 ExecuteUbergraph_Light_ProbeController(8249);0x0021 return;0x974900 0x08 void Toggle Lights () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Light_ProbeController(8314);0x000F return;0x974900 0x00 void Update Light Captures () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Light_ProbeController(8319);0x000F return;0x974900 0x00 void RegatherLights () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Light_ProbeController(8324);0x000F return;0x974900 0x00 void ExecuteUbergraph_Light_ProbeController (int32 EntryPoint ) Script302 statements · 8,332 bytes of bytecode 0x0000 PushFlow(Label_2089);0x0005 goto [EntryPoint];0x000F Label_000F:0x000F if (!(BlutilityPause)) PopFlow();0x0019 /Script/Engine.Default__KismetArrayLibrary.Array_Clear(Blutility Light Probe Array);0x0042 if (!(Disable Lighting)) goto Label_00AD;0x0050 Label_0050:0x0050 PushFlow(Label_0367);0x0055 PushFlow(Label_0238);0x005A CallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Blutility Light Probe Array);0x0095 Create PP Mat Blutility(CallFunc_Array_Length_ReturnValue_4);0x00AC PopFlow();0x00AD Label_00AD:0x00AD CallFunc_GetAllActorsOfClass_OutActors = {};0x00B8 GetAllActorsOfClass(this, /Game/LightProbes/Blueprints/LightProbe.LightProbe_C, CallFunc_GetAllActorsOfClass_OutActors);0x00D5 Temp_int_Loop_Counter_Variable_2 = 0;0x00EC Temp_int_Array_Index_Variable_1 = 0;0x0103 Label_0103:0x0103 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x013E CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue);0x0164 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x016E Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0189 PushFlow(Label_01EE);0x018E /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x01C9 if (!(CallFunc_Array_Get_Item.Disable Light Probe)) goto Label_0B33;0x01ED PopFlow();0x01EE Label_01EE:0x01EE CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x0218 Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_3;0x0233 goto Label_0103;0x0238 Label_0238:0x0238 Apply Correct PP Mats Blutility();0x0246 PushFlow(Label_02D3);0x024B BlutilityPPMat1.SetScalarParameterValue(FName(SubSurface Influence), SubSurface Intensity);0x0281 BlutilityPPMat1.SetScalarParameterValue(FName(AO Influence), AO Influence);0x02B7 Prev Num Light Probes = Num Light Probes;0x02D2 PopFlow();0x02D3 Label_02D3:0x02D3 CallFunc_IsValid_ReturnValue_3 = IsValid(BlutilityPPMat2);0x02F0 if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x02FA BlutilityPPMat2.SetScalarParameterValue(FName(SubSurface Influence), SubSurface Intensity);0x0330 BlutilityPPMat2.SetScalarParameterValue(FName(AO Influence), AO Influence);0x0366 PopFlow();0x0367 Label_0367:0x0367 if (!(High Quality Lighting)) goto Label_076E;0x0375 Temp_int_Loop_Counter_Variable_5 = 0;0x038C Temp_int_Array_Index_Variable_5 = 0;0x03A3 Label_03A3:0x03A3 CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Blutility Light Probe Array);0x03DE CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue_3);0x0404 if (!(CallFunc_Less_IntInt_ReturnValue_5)) PopFlow();0x040E Temp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable_5;0x0429 PushFlow(Label_0724);0x042E /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_8);0x0469 CallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(Temp_int_Array_Index_Variable_5, 1);0x0493 CallFunc_Array_Get_Item_8.Light Probe Number = CallFunc_Add_IntInt_ReturnValue_8;0x04C4 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_8);0x04FF Assign Texture Target(CallFunc_Array_Get_Item_8.Light Probe Number, CallFunc_Array_Get_Item_8, CallFunc_Assign_Texture_Target_Capture_Reference_1);0x053E /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_8);0x0579 CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_Array_Get_Item_8);0x0596 if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x05A0 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_8);0x05DB CallFunc_K2_GetComponentLocation_ReturnValue_3 = CallFunc_Array_Get_Item_8.LightBillboard.K2_GetComponentLocation();0x0623 CallFunc_Divide_FloatFloat_ReturnValue_3 = Divide_FloatFloat(CallFunc_Array_Get_Item_8.Light Falloff, 1.1f);0x0663 Setup Light Info Blutility(CallFunc_Array_Get_Item_8.Light Probe Number, CallFunc_Array_Get_Item_8.Light Radius, CallFunc_Array_Get_Item_8.Light Color, CallFunc_K2_GetComponentLocation_ReturnValue_3, CallFunc_Divide_FloatFloat_ReturnValue_3, CallFunc_Array_Get_Item_8.Light Brightness, BlutilityPPMat1, BlutilityPPMat2, CallFunc_Array_Get_Item_8, CallFunc_Assign_Texture_Target_Capture_Reference_1);0x0723 PopFlow();0x0724 Label_0724:0x0724 CallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x074E Temp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_9;0x0769 goto Label_03A3;0x076E Label_076E:0x076E Temp_int_Loop_Counter_Variable = 0;0x0785 Temp_int_Array_Index_Variable = 0;0x079C Label_079C:0x079C CallFunc_Array_Length_ReturnValue_8 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Blutility Light Probe Array);0x07D7 CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_8);0x07FD if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0807 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0822 PushFlow(Label_0AE9);0x0827 CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Array_Index_Variable, 1);0x0851 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_7);0x088C CallFunc_Array_Get_Item_7.Light Probe Number = CallFunc_Add_IntInt_ReturnValue_1;0x08BD /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_7);0x08F8 Assign Texture Target(CallFunc_Array_Get_Item_7.Light Probe Number, CallFunc_Array_Get_Item_7, CallFunc_Assign_Texture_Target_Capture_Reference);0x0937 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_7);0x0972 CallFunc_K2_GetComponentLocation_ReturnValue_2 = CallFunc_Array_Get_Item_7.LightBillboard.K2_GetComponentLocation();0x09BA CallFunc_Divide_FloatFloat_ReturnValue_2 = Divide_FloatFloat(CallFunc_Array_Get_Item_7.Light Falloff, 1.1f);0x09FA CallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(CallFunc_Array_Get_Item_7.Light Brightness, LQ Light Multiplier);0x0A3E Setup Light Info Blutility(CallFunc_Array_Get_Item_7.Light Probe Number, CallFunc_Array_Get_Item_7.Light Radius, CallFunc_Array_Get_Item_7.Light Color, CallFunc_K2_GetComponentLocation_ReturnValue_2, CallFunc_Divide_FloatFloat_ReturnValue_2, CallFunc_Multiply_FloatFloat_ReturnValue_1, BlutilityPPMat1, BlutilityPPMat2, CallFunc_Array_Get_Item_7, CallFunc_Assign_Texture_Target_Capture_Reference);0x0AE8 PopFlow();0x0AE9 Label_0AE9:0x0AE9 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0B13 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0B2E goto Label_079C;0x0B33 Label_0B33:0x0B33 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0B6E CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Blutility Light Probe Array, CallFunc_Array_Get_Item);0x0BB2 PopFlow();0x0BB3 Label_0BB3:0x0BB3 if (!(Temp_bool_Variable)) goto Label_0BEE;0x0BC1 Disable Lighting = true;0x0BCC Light Probe PP.bEnabled = false;0x0BED PopFlow();0x0BEE Label_0BEE:0x0BEE Disable Lighting = false;0x0BF9 Light Probe PP.bEnabled = true;0x0C1A PopFlow();0x0C1B Label_0C1B:0x0C1B CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable);0x0C38 Temp_bool_Variable = CallFunc_Not_PreBool_ReturnValue;0x0C4B goto Label_0BB3;0x0C50 Label_0C50:0x0C50 PushFlow(Label_0DE1);0x0C55 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_9);0x0C90 if (!(CallFunc_Array_Get_Item_9.Enable GI)) PopFlow();0x0CB0 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_9);0x0CEB CallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_Array_Get_Item_9.Scene Capture.TextureTarget);0x0D34 if (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x0D3E CallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(Capture Frequency (In Editor), 0f);0x0D60 if (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_0D6F;0x0D6E PopFlow();0x0D6F Label_0D6F:0x0D6F /Script/Engine.Default__KismetArrayLibrary.Array_Get(Blutility Light Probe Array, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_9);0x0DAA CallFunc_Array_Get_Item_9.Scene Capture.CaptureScene();0x0DE0 PopFlow();0x0DE1 Label_0DE1:0x0DE1 CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0E0B Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x0E26 Label_0E26:0x0E26 CallFunc_Array_Length_ReturnValue_9 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Blutility Light Probe Array);0x0E61 CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_9);0x0E87 if (!(CallFunc_Less_IntInt_ReturnValue_4)) PopFlow();0x0E91 Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_1;0x0EAC goto Label_0C50;0x0EB1 Label_0EB1:0x0EB1 Temp_int_Loop_Counter_Variable_1 = 0;0x0EC8 Temp_int_Array_Index_Variable_2 = 0;0x0EDF goto Label_0E26;0x0EE4 if (!(BlutilityPause)) PopFlow();0x0EEE CallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Blutility Light Probe Array);0x0F29 Num Light Probes = CallFunc_Array_Length_ReturnValue_7;0x0F44 CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Prev Num Light Probes, Num Light Probes);0x0F6A if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_0050;0x0F78 goto Label_0367;0x0F7D Label_0F7D:0x0F7D Post Proccess Material.SetScalarParameterValue(FName(AO Influence), AO Influence);0x0FB3 PopFlow();0x0FB4 Label_0FB4:0x0FB4 Post Proccess Material.SetScalarParameterValue(FName(SubSurface Influence), SubSurface Intensity);0x0FEA goto Label_0F7D;0x0FEF if (!(Update Lights In Game)) PopFlow();0x0FF9 PushFlow(Label_1534);0x0FFE CallFunc_Array_LastIndex_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(Light Probe Array);0x1039 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Light Probe Array, CallFunc_Array_LastIndex_ReturnValue_2, CallFunc_Array_Get_Item_5);0x1074 CallFunc_Array_Contains_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(Light Probe Array, CallFunc_Array_Get_Item_5);0x10B0 if (!(CallFunc_Array_Contains_ReturnValue_2)) PopFlow();0x10BA Label_10BA:0x10BA Temp_int_Loop_Counter_Variable_4 = 0;0x10D1 Temp_int_Array_Index_Variable_3 = 0;0x10E8 Label_10E8:0x10E8 CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Light Probe Array);0x1123 CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_2);0x1149 if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_14CF;0x1157 Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_4;0x1172 PushFlow(Label_1485);0x1177 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Light Probe Array, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x11B2 CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item_2);0x11CF if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_140D;0x11DD /Script/Engine.Default__KismetArrayLibrary.Array_Get(Light Probe Array, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x1218 CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Array_Index_Variable_3, 1);0x1242 CallFunc_Array_Get_Item_2.Light Probe Number = CallFunc_Add_IntInt_ReturnValue_4;0x1273 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Light Probe Array, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x12AE CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_Array_Get_Item_2.LightBillboard.K2_GetComponentLocation();0x12F6 CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Array_Get_Item_2.Light Falloff, 1.1f);0x1336 Setup Light Info(CallFunc_Array_Get_Item_2.Light Probe Number, CallFunc_Array_Get_Item_2.Light Radius, CallFunc_Array_Get_Item_2.Light Color, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, CallFunc_Array_Get_Item_2.Light Brightness, Post Proccess Material, Post Proccess Material_2, CallFunc_Array_Get_Item_2.Scene Texture Capture, CallFunc_Array_Get_Item_2);0x140C PopFlow();0x140D Label_140D:0x140D /Script/Engine.Default__KismetArrayLibrary.Array_Get(Light Probe Array, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x1448 CallFunc_Array_RemoveItem_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(Light Probe Array, CallFunc_Array_Get_Item_2);0x1484 PopFlow();0x1485 Label_1485:0x1485 CallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x14AF Temp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_7;0x14CA goto Label_10E8;0x14CF Label_14CF:0x14CF CallFunc_Array_Length_ReturnValue_13 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Light Probe Array);0x150A ClearExtraLights(CallFunc_Array_Length_ReturnValue_13, Post Proccess Material, Post Proccess Material_2);0x1533 PopFlow();0x1534 Label_1534:0x1534 CallFunc_Array_LastIndex_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(LQ Light Probe Array);0x156F /Script/Engine.Default__KismetArrayLibrary.Array_Get(LQ Light Probe Array, CallFunc_Array_LastIndex_ReturnValue_3, CallFunc_Array_Get_Item_6);0x15AA CallFunc_Array_Contains_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(LQ Light Probe Array, CallFunc_Array_Get_Item_6);0x15E6 if (!(CallFunc_Array_Contains_ReturnValue_3)) PopFlow();0x15F0 Label_15F0:0x15F0 Temp_int_Loop_Counter_Variable_3 = 0;0x1607 Temp_int_Array_Index_Variable_4 = 0;0x161E Label_161E:0x161E CallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LQ Light Probe Array);0x1659 CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_5);0x167F if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_1A33;0x168D Temp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_3;0x16A8 PushFlow(Label_19E9);0x16AD /Script/Engine.Default__KismetArrayLibrary.Array_Get(LQ Light Probe Array, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_4);0x16E8 CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item_4);0x1705 if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_1971;0x1713 CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Array_Index_Variable_4, 1);0x173D /Script/Engine.Default__KismetArrayLibrary.Array_Get(LQ Light Probe Array, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_4);0x1778 CallFunc_Array_Get_Item_4.Light Probe Number = CallFunc_Add_IntInt_ReturnValue_5;0x17A9 /Script/Engine.Default__KismetArrayLibrary.Array_Get(LQ Light Probe Array, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_4);0x17E4 CallFunc_K2_GetComponentLocation_ReturnValue_1 = CallFunc_Array_Get_Item_4.LightBillboard.K2_GetComponentLocation();0x182C CallFunc_Divide_FloatFloat_ReturnValue_1 = Divide_FloatFloat(CallFunc_Array_Get_Item_4.Light Falloff, 1.1f);0x186C CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_Array_Get_Item_4.Light Brightness, LQ Light Multiplier);0x18B0 Setup Light Info(CallFunc_Array_Get_Item_4.Light Probe Number, CallFunc_Array_Get_Item_4.Light Radius, CallFunc_Array_Get_Item_4.Light Color, CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Divide_FloatFloat_ReturnValue_1, CallFunc_Multiply_FloatFloat_ReturnValue, Post Proccess LQ Material, Post Proccess LQ Material_2, CallFunc_Array_Get_Item_4.Scene Texture Capture, CallFunc_Array_Get_Item_4);0x1970 PopFlow();0x1971 Label_1971:0x1971 /Script/Engine.Default__KismetArrayLibrary.Array_Get(LQ Light Probe Array, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_4);0x19AC CallFunc_Array_RemoveItem_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(LQ Light Probe Array, CallFunc_Array_Get_Item_4);0x19E8 PopFlow();0x19E9 Label_19E9:0x19E9 CallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x1A13 Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_6;0x1A2E goto Label_161E;0x1A33 Label_1A33:0x1A33 CallFunc_Array_Length_ReturnValue_12 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LQ Light Probe Array);0x1A6E ClearExtraLights(CallFunc_Array_Length_ReturnValue_12, Post Proccess LQ Material, Post Proccess LQ Material_2);0x1A97 PopFlow();0x1A98 BlutilityPause = false;0x1AA3 Blutility Probe PP.K2_DestroyComponent(this);0x1AC4 if (!(Disable Lighting)) goto Label_1AD3;0x1AD2 PopFlow();0x1AD3 Label_1AD3:0x1AD3 Light Probe PP.bEnabled = true;0x1AF4 PopFlow();0x1AF5 Label_1AF5:0x1AF5 CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Light Probe Array);0x1B30 Create PP Mat(CallFunc_Array_Length_ReturnValue_1);0x1B47 Apply Correct PP Mats();0x1B55 PushFlow(Label_1B5F);0x1B5A goto Label_0FB4;0x1B5F Label_1B5F:0x1B5F CallFunc_IsValid_ReturnValue = IsValid(Post Proccess Material_2);0x1B7C if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x1B86 Post Proccess Material_2.SetScalarParameterValue(FName(SubSurface Influence), SubSurface Intensity);0x1BBC Post Proccess Material_2.SetScalarParameterValue(FName(AO Influence), AO Influence);0x1BF2 PopFlow();0x1BF3 Label_1BF3:0x1BF3 PushFlow(Label_10BA);0x1BF8 goto Label_1AF5;0x1BFD Label_1BFD:0x1BFD CallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(Light Probe Array);0x1C38 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Light Probe Array, CallFunc_Array_LastIndex_ReturnValue, CallFunc_Array_Get_Item_1);0x1C73 CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(Light Probe Array, CallFunc_Array_Get_Item_1);0x1CAF if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_1D2B;0x1CBD CallFunc_Array_Length_ReturnValue_10 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Light Probe Array);0x1CF8 CompareLightNums(CallFunc_Array_Length_ReturnValue_10, CallFunc_CompareLightNums_Update_Only_Simple_Values);0x1D18 if (!(CallFunc_CompareLightNums_Update_Only_Simple_Values)) goto Label_1BF3;0x1D26 goto Label_10BA;0x1D2B Label_1D2B:0x1D2B Post Proccess Material = nullptr;0x1D36 Post Proccess Material_2 = nullptr;0x1D41 Apply Correct PP Mats();0x1D4F LighNumTester = 0;0x1D66 Prev_LighNumTester = 0;0x1D7D PopFlow();0x1D7E CallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(Light Probe Array, K2Node_CustomEvent_Light_Probe_Reference_3);0x1DBA goto Label_1BFD;0x1DBF CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Light Probe Array, K2Node_CustomEvent_Light_Probe_Reference_2);0x1E03 goto Label_1BFD;0x1E08 CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(LQ Light Probe Array, K2Node_CustomEvent_Light_Probe_Reference_1);0x1E4C Label_1E4C:0x1E4C CallFunc_Array_LastIndex_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(LQ Light Probe Array);0x1E87 /Script/Engine.Default__KismetArrayLibrary.Array_Get(LQ Light Probe Array, CallFunc_Array_LastIndex_ReturnValue_1, CallFunc_Array_Get_Item_3);0x1EC2 CallFunc_Array_Contains_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(LQ Light Probe Array, CallFunc_Array_Get_Item_3);0x1EFE if (!(CallFunc_Array_Contains_ReturnValue_1)) goto Label_1FE6;0x1F0C CallFunc_Array_Length_ReturnValue_11 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LQ Light Probe Array);0x1F47 CompareLightNums_LQ(CallFunc_Array_Length_ReturnValue_11, CallFunc_CompareLightNums_LQ_Update_Only_Simple_Values_LQ);0x1F67 if (!(CallFunc_CompareLightNums_LQ_Update_Only_Simple_Values_LQ)) goto Label_1F7A;0x1F75 goto Label_15F0;0x1F7A Label_1F7A:0x1F7A PushFlow(Label_15F0);0x1F7F PushFlow(Label_1FD7);0x1F84 CallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LQ Light Probe Array);0x1FBF Create LQ PP Mat(CallFunc_Array_Length_ReturnValue_6);0x1FD6 PopFlow();0x1FD7 Label_1FD7:0x1FD7 Apply Correct PP Mats();0x1FE5 PopFlow();0x1FE6 Label_1FE6:0x1FE6 Post Proccess LQ Material = nullptr;0x1FF1 Post Proccess LQ Material_2 = nullptr;0x1FFC Apply Correct PP Mats();0x200A LighNumTester_LQ = 0;0x2021 Prev_LighNumTester_LQ = 0;0x2038 PopFlow();0x2039 CallFunc_Array_RemoveItem_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(LQ Light Probe Array, K2Node_CustomEvent_Light_Probe_Reference);0x2075 goto Label_1E4C;0x207A goto Label_0C1B;0x207F goto Label_0EB1;0x2084 goto Label_000F;0x2089 Label_2089:0x2089 return;Final 0x974900 0x04