0x00x0278
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Billboard | UBillboardComponent* | 7 flags | nullptr | |
| 0x08 | Light Controller Reference | ALight_ProbeController_C* | 7 flags | nullptr | |
| 0x10 | Point Lights to Replace | TArray<APointLight*> | 4 flags | [] | |
| 0x01 | Replace Point Lights | bool | 5 flags | false | |
| 0x0269 | 0x03 | padding / unreflected | |||
| 0x04 | Num Light Probes | int32 | 7 flags | 0 | |
| 0x01 | Pause On Play | bool | 6 flags | true | |
| 0x0271 | 0x03 | padding / unreflected | |||
| 0x04 | Light Probes Update Time | float | 6 flags | 0.1 | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script65 statements · 1,982 bytes of bytecode0x0000PushFlow(Label_07BB);0x0005CallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "Update Lights", Light Probes Update Time, true, 0f, 0f);0x0045if (!(Replace Point Lights)) PopFlow();0x004FReplace Point Lights = false;0x005ACallFunc_GetAllActorsOfClass_OutActors = {};0x0065GetAllActorsOfClass(this, /Game/LightProbes/Blueprints/LightProbe.LightProbe_C, CallFunc_GetAllActorsOfClass_OutActors);0x0082CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00BDCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(CallFunc_Array_Length_ReturnValue_1, 256);0x00DFif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0388;0x00EDCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0128Num Light Probes = CallFunc_Array_Length_ReturnValue_1;0x0143Temp_int_Loop_Counter_Variable = 0;0x015ATemp_int_Array_Index_Variable = 0;0x0171Label_0171:0x0171CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Point Lights to Replace);0x01ACCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01D2if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0447;0x01E0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01FBPushFlow(Label_0471);0x0200/Script/Engine.Default__KismetArrayLibrary.Array_Get(Point Lights to Replace, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x023Bif (!(CallFunc_Array_Get_Item.PointLightComponent.bUseInverseSquaredFalloff)) goto Label_04BB;0x0275/Script/Engine.Default__KismetArrayLibrary.Array_Get(Point Lights to Replace, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02B0CallFunc_GetDisplayName_ReturnValue_1 = GetDisplayName(CallFunc_Array_Get_Item);0x02D5CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_GetDisplayName_ReturnValue_1, " Skipped, only supported on lights with \"Use Inverse Squared Falloff\" Disabled");0x034APrintString(this, CallFunc_Concat_StrStr_ReturnValue_1, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0387PopFlow();0x0388Label_0388:0x0388CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x03C3CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 256);0x03E5if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_03F3;0x03F3Label_03F3:0x03F3PrintString(this, "Already Too many Light Probes", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0446PopFlow();0x0447Label_0447:0x0447/Script/Engine.Default__KismetArrayLibrary.Array_Clear(Point Lights to Replace);0x0470PopFlow();0x0471Label_0471:0x0471CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x049BTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x04B6goto Label_0171;0x04BBLabel_04BB:0x04BB/Script/Engine.Default__KismetArrayLibrary.Array_Get(Point Lights to Replace, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04F6if (!(CallFunc_Array_Get_Item.PointLightComponent.CastDynamicShadows)) goto Label_06B3;0x0530/Script/Engine.Default__KismetArrayLibrary.Array_Get(Point Lights to Replace, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x056Bif (!(CallFunc_Array_Get_Item.PointLightComponent.CastShadows)) goto Label_06B3;0x05A5/Script/Engine.Default__KismetArrayLibrary.Array_Get(Point Lights to Replace, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x05E0CallFunc_GetDisplayName_ReturnValue = GetDisplayName(CallFunc_Array_Get_Item);0x0605CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_GetDisplayName_ReturnValue, " Skipped, only lights without \"Cast Dynamic Shadows\" enabled get replaced");0x0675PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x06B2PopFlow();0x06B3Label_06B3:0x06B3CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Num Light Probes, 1);0x06DDNum Light Probes = CallFunc_Add_IntInt_ReturnValue;0x06F8CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Num Light Probes, 256);0x071Aif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0729;0x0728PopFlow();0x0729Label_0729:0x0729CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Num Light Probes, 256);0x074Bif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0759;0x0759Label_0759:0x0759PrintString(this, "Too Many Light Probes, Conversion Cancelled", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x07BAPopFlow();0x07BBLabel_07BB:0x07BBreturn;0x07BD// end of script | EventPublic | 0x00 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_Light_ProbeBlutility(108);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Light_ProbeBlutility(113);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Update Lights()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Light_ProbeBlutility(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_Light_ProbeBlutility(int32 EntryPoint)Script12 statements · 127 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000Aif (!(Pause On Play)) goto Label_007C;0x0018CallFunc_IsValid_ReturnValue = IsValid(Light Controller Reference);0x0035if (!(CallFunc_IsValid_ReturnValue)) goto Label_007C;0x0043Light Controller Reference.Update Light Probes();0x0067goto Label_007C;0x006Cgoto Label_000A;0x0071Pause On Play = false;0x007CLabel_007C:0x007Creturn;0x007E// end of script | Final | 0x04 |