| void SetSequencePath(const FString& Path) | FinalNative+1 flags | | 0x10 |
| void SetMipLevelDistance(float Distance) | FinalNative+1 flags | | 0x04 |
| void RemoveTargetObject(AActor* InActor) | FinalNative+1 flags | | 0x08 |
| void RemoveGlobalCamera(AActor* InActor) | FinalNative+1 flags | | 0x08 |
| FString GetSequencePath() | FinalNative+1 flags | | 0x10 |
| void GetProxies(const TArray<FString>& OutProxies) | FinalNative+1 flags | | 0x10 |
| void AddTargetObject(AActor* InActor, float Width) | FinalNative+1 flags | | 0x0C |
| void AddGlobalCamera(AActor* InActor) | FinalNative+1 flags | | 0x08 |