Zdexby TheHolyOneZ
2,759 classes
Class

USceneCaptureComponent2D

: USceneCaptureComponent : USceneComponent : UActorComponent : UObject
/Script/Engine.SceneCaptureComponent2D 0x08E0 (2,272 B) align 16 inherited 0x02D0 vtable /Script/Engine
0x00x08E0

Members 17

OffsetSizeNameTypeFlagsDefault
0x01ProjectionTypeECameraProjectionMode7 flagsPerspective
0x04FOVAnglefloat8 flags90
0x04OrthoWidthfloat7 flags512
0x02D40x04padding / unreflected
0x08TextureTargetUTextureRenderTarget2D*7 flagsnullptr
0x01CompositeModeESceneCaptureCompositeMode7 flagsSCCM_Overwrite
0x02E10x0Fpadding / unreflected
0x560PostProcessSettingsFPostProcessSettings4 flags{bOverride_TemperatureType=false, bOverride_WhiteTemp=false…
0x04PostProcessBlendWeightfloat8 flags1
0x01bOverride_CustomNearClippingPlane : 1bit 0bool4 flagsfalse
0x08550x03padding / unreflected
0x04CustomNearClippingPlanefloat8 flags0
0x01bUseCustomProjectionMatrixbool7 flagsfalse
0x085D0x03padding / unreflected
0x40CustomProjectionMatrixFMatrix6 flags{XPlane={W=0}, YPlane={W=0}, ZPlane={W=0}, WPlane={W=1}}
0x01bEnableClipPlanebool8 flagsfalse
0x08A10x03padding / unreflected
0x0CClipPlaneBaseFVector8 flags{X=0, Y=0, Z=0}
0x0CClipPlaneNormalFVector8 flags{X=0, Y=0, Z=1}
0x01bCameraCutThisFrame : 1bit 0boolTransient+4 flagsfalse
0x01bConsiderUnrenderedOpaquePixelAsFullyTranslucent : 1bit 1bool5 flagsfalse
0x08BD0x03padding / unreflected
0x01bDisableFlipCopyGLESbool8 flagsfalse
0x08C10x1Funreflected bytes to end of USceneCaptureComponent2D
Inherited from USceneCaptureComponent 16
OffsetSizeNameTypeFlagsDefault
0x01PrimitiveRenderModeESceneCapturePrimitiveRenderMode7 flagsPRM_LegacySceneCapture
0x01CaptureSourceESceneCaptureSource8 flagsSCS_SceneColorHDR
0x01bCaptureEveryFrame : 1bit 0bool5 flagstrue
0x01bCaptureOnMovement : 1bit 1bool5 flagstrue
0x01bAlwaysPersistRenderingStatebool7 flagsfalse
0x01FC0x04padding / unreflected
0x10HiddenComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags[]
0x10HiddenActorsTArray<AActor*>5 flags[]
0x10ShowOnlyComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags[]
0x10AlwaysVisibleComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags[]
0x10ShowOnlyActorsTArray<AActor*>5 flags[]
0x04LODDistanceFactorfloat7 flags1
0x04MaxViewDistanceOverridefloat7 flags-1
0x04CaptureSortPriorityint328 flags0
0x01bUseRayTracingIfEnabledbool7 flagsfalse
0x025D0x03padding / unreflected
0x10ShowFlagSettingsTArray<FEngineShowFlagsSetting>5 flags[]
0x02700x30padding / unreflected
0x10ProfilingEventNameFString6 flags""
Inherited from USceneComponent 24
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<USceneComponent*>NetTransient+5 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+4 flags[]
0x00F00x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 1bool6 flagsfalse
0x01bHiddenInGame : 1bit 2bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 3bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 4bool6 flagsfalse
0x014E0x01padding / unreflected
0x01MobilityEComponentMobility8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 3

SignatureFlagsNativeParams
void RemoveBlendable(const TScriptInterface<IBlendableInterface>& InBlendableObject)FinalNative+1 flags0x10
void CaptureScene()FinalNative+1 flags0x00
void AddOrUpdateBlendable(const TScriptInterface<IBlendableInterface>& InBlendableObject, float InWeight)FinalNative+1 flags0x14

Used by 1

types with a member, parameter or interface of this type