Zdexby TheHolyOneZ
2,759 classes
Class

UAtlasPlayerAnimInstance

: UBikRTAnimInstance : UAnimInstance : UObject
/Script/Atlas.AtlasPlayerAnimInstance 0x26A0 (9,888 B) align 16 inherited 0x02C0 vtable /Script/Atlas
0x00x26A0

Members 159

OffsetSizeNameTypeFlagsDefault
0x01FootIKForceDisabledboolTransient+6 flagsfalse
0x08playerPawnAAtlasPlayer*TransientProtected+7 flagsnullptr
0x08PlayerMeshUSkeletalMeshComponent*TransientProtected+9 flagsnullptr
0x08IKRetargetingUBikRetargetingComponent*TransientProtected+9 flagsnullptr
0x28WalkDataFAtlasPlayerAnimWalkDataProtected+6 flags{bIsIdle=false, bWantsToSprint=false, bIsSideStepping=false…
0x04CurrentLocomotionAnimationSetIdxint32Protected+9 flags0
0x03040x04padding / unreflected
0x10LocomotionAnimationSetsTArray<FAtlasPlayerAnimLocomotionSetExtended>Protected+4 flags[]
0x04CurrentJumpAnimationDataIdxint32Protected+9 flags0
0x031C0x04padding / unreflected
0x10JumpAnimationDataTArray<FAtlasPlayerAnimJumpData>Protected+6 flags[]
0x04CurrentLandAnimationDataIdxint32Protected+9 flags0
0x03340x04padding / unreflected
0x10LandDataTArray<FAtlasPlayerAnimLandData>Protected+6 flags[]
0x01ConcussiveLandTypeEAtlasPlayerAnimConcussiveLandTypeProtected+9 flagsNormal
0x03490x07padding / unreflected
0x10LocomotionAnimationBlendTimesTArray<float>Protected+4 flags[]
0x10LighterDataFAtlasPlayerAnimLighterDataProtected+6 flags{CurrentLighterState=None, ActiveTime=0, LookAroundAngles={…
0x08HeadCollisionDataFAtlasPlayerAnimHeadCollisionDataProtected+6 flags{Direction=0, BlendWeight=0}
0x0CPressOnWallDataFAtlasPlayerAnimWallsDataProtected+6 flags{ContactAngle=0, LeftBlendWeight=0, RightBlendWeight=0}
0x04BalanceBeamLeanAmountfloatProtected+9 flags0
0x04CurrentWalkStartAnimationDataIdxint32Protected+9 flags0
0x038C0x04padding / unreflected
0x10WalkStartDataTArray<FAtlasPlayerAnimWalkStartData>Protected+6 flags[]
0x04CurrentOverrideDataIdxint32Protected+9 flags0
0x03A40x04padding / unreflected
0x10OverrideDataTArray<FAtlasPlayerAnimOverrideData>Protected+6 flags[]
0x01bIsSliding : 1bit 0boolProtected+7 flagsfalse
0x01bSlideExitToCrouch : 1bit 1boolProtected+7 flagsfalse
0x01bSlideExitToCrawl : 1bit 2boolProtected+7 flagsfalse
0x01bShouldPlayIdleAnim : 1bit 3boolProtected+7 flagsfalse
0x03B90x03padding / unreflected
0x04GrabReactionBlendWeightfloatProtected+9 flags0
0x01bGrabReactionFastBlendboolProtected+9 flagsfalse
0x03C10x07padding / unreflected
0x10WalkStopDataTArray<FAtlasPlayerAnimWalkStopData>Protected+6 flags[]
0x04CurrentWalkStopAnimationDataIdxint32Protected+9 flags0
0x04fallHeightfloatProtected+9 flags0
0x04FallWallImpactAnglefloatProtected+9 flags0
0x01FallWallImpactboolProtected+9 flagsfalse
0x03E50x03padding / unreflected
0x14LookAroundDataFAtlasPlayerAnimLookAroundDataProtected+6 flags{State=None, Angles={X=0, Y=0}, BlendWeight=1, CrouchBlendW…
0x03FC0x04padding / unreflected
0x10CarryTransitionAnimsTArray<UAnimSequence*>Protected+6 flags[]
0x04CurrentCarryTransitionAnimIdxint32TransientProtected+9 flags0
0x04140x04padding / unreflected
0x10LedgeClimbDataTArray<FAtlasPlayerAnimLedgeClimbData>Protected+6 flags[]
0x04CurrentLedgeClimbDataIdxint32TransientProtected+9 flags0
0x042C0x04padding / unreflected
0x18SleepDataFAtlasPlayerAnimSleepDataProtected+6 flags{bIsSleeping=false, bIsWakingUp=false, IdleAnimation=nullpt…
0x08CarryDataFAtlasPlayerAnimCarryDataProtected+6 flags{bIsInCarryTransition=false, TransitionAnimationPlaySpeed=1}
0xA8SwingDataFAtlasPlayerAnimSwingDataProtected+4 flags{HangableType=ATLAS_HANGABLE_TYPE_NONE, AttachAngle=0, Atta…
0x20ClimbDataFAtlasPlayerAnimClimbDataProtected+6 flags{bIsGrabbing=false, bWantClimbUp=false, bWantClimbDown=fals…
0x28LeverDataFAtlasPlayerAnimLeverDataProtected+6 flags{bShouldAnimate=false, IdleAnimSequence=nullptr, PullPushLe…
0x10CrankDataFAtlasPlayerAnimCrankDataProtected+6 flags{bShouldAnimate=false, bIsNearSide=false, TimeRatioNear=0, …
0x28HideawayDataFAtlasHideawayAnimationDataProtected+6 flags{State=Closed}
0x20LedgeDataFAtlasPlayerAnimLedgeDataProtected+6 flags{bIsGrabbingOnFloor=false, bIsHanging=false, bIsFreeHang=fa…
0x1CDragDataFAtlasPlayerAnimDragDataProtected+6 flags{bShouldAnimate=false, bIsCrouching=false, InitType=Stand, …
0x05B40x34padding / unreflected
0x02LeechDataFAtlasPlayerAnimLeechDataProtected+6 flags{bIsLeechAttached=false, bIsLeechFullyAttached=false}
0x05EA0x06padding / unreflected
0x08LighterIgnitionAnimationUAnimSequence*Protected+9 flagsnullptr
0x01MaxStaminaStateForStaminaLighterEAtlasStaminaStateProtected+9 flagsATLAS_STAMINA_TIRED
0x05F90x03padding / unreflected
0x14HungerDataFAtlasPlayerAnimHungerDataProtected+6 flags{Level=0, CrouchAmount=0, SpineLayeredBlendWeight=0, Layere…
0x04SteamLayeredBlendAlphafloatProtected+9 flags0
0x01deathTypeEAtlasPlayerDeathTypeProtected+9 flagsATLAS_PLAYER_DEATH_TYPE_None
0x06150x03padding / unreflected
0x0CDeathModifierVectorFVectorProtected+9 flags{X=0, Y=0, Z=0}
0x06240x04padding / unreflected
0x10AIDeathDataTArray<FAtlasPlayerAIDeathStateData>Protected+6 flags[]
0x04CurrentAIDeathStateDataIdxint32Protected+9 flags0
0x01bEnableIKinemaFullBodySolverboolProtected+9 flagstrue
0x063D0x03padding / unreflected
0x18FootIKDataFAtlasPlayerAnimIKFootDataProtected+6 flags{bEnabled=false, bSlopeBehaviour=false, IgnoredComponents=[…
0x128DefaultLocomotionAnimationSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x04DefaultLocomotionAnimationBlendTimefloatProtected+7 flags0.3
0x04StaminaChangeLocomotionAnimationBlendTimefloatProtected+7 flags0.7
0x04HungryChangeLocomotionAnimationBlendTimefloatProtected+7 flags0.8
0x04StumbleLocomotionAnimationBlendTimefloatProtected+7 flags0.15
0x08TimeBetweenIdleAnimationsFFloatIntervalProtected+7 flags{Min=1, Max=6}
0x01AllowSameIdleAnimTwiceInARowboolProtected+7 flagstrue
0x07990x07padding / unreflected
0x08DefaultIdleFlavourAnimationsUAtlasPlayerIdleAnimations*Protected+7 flagsnullptr
0x10IdleFlavourMovementModifierMapTArray<FAtlasPlayerAnimMovementModifierIdlesMap>Protected+4 flags[]
0x10SleepAnimationListTArray<FAtlasPlayerAnimSleepSelectionData>Protected+4 flags[]
0x04SprintAccelerationLeanStrengthfloatProtected+7 flags2
0x04SprintIdleLockInTimefloatProtected+7 flags0.55
0x04StaticTurnFakeSpeedfloatProtected+7 flags30
0x07D40x04padding / unreflected
0x40DefaultJumpAnimationSetFAtlasPlayerAnimJumpSetProtected+4 flags{Crouch=nullptr, Stand=nullptr, WalkLow=nullptr, WalkHigh=n…
0x10LookAtPOIMovementParamsFTarSmoothFollowerParamsProtected+4 flags{MaxSpeed=100, MaxAcceleration=0, ApproachDeceleration=0, O…
0x10LookAroundMovementParamsFTarSmoothFollowerParamsProtected+4 flags{MaxSpeed=100, MaxAcceleration=0, ApproachDeceleration=0, O…
0x10LookAroundMovementParamsCoolWalkFTarSmoothFollowerParamsProtected+4 flags{MaxSpeed=100, MaxAcceleration=0, ApproachDeceleration=0, O…
0x10LookLighterMovementParamsFTarSmoothFollowerParamsProtected+4 flags{MaxSpeed=100, MaxAcceleration=0, ApproachDeceleration=0, O…
0x08LookAroundLimitsCoolWalkFVector2DProtected+7 flags{X=50, Y=20}
0x08LookAroundLimitsSprintFVector2DProtected+7 flags{X=45, Y=10}
0x04LookAroundBlendOutDeadZonefloatProtected+7 flags5
0x04LookAroundSuppressedBlendWeightfloatProtected+7 flags0.65
0x04LookAroundSuppressedBlendInterpTimefloatProtected+7 flags0.6
0x08740x04padding / unreflected
0x08PressOnWallStandAnimUAnimSequence*Protected+7 flagsnullptr
0x04PressOnWallsBlendInSpeedfloatProtected+7 flags8
0x04PressOnWallsBlendOutSpeedfloatProtected+7 flags2.5
0x08PressOnWallsBlendOutIntervalFFloatIntervalProtected+7 flags{Min=1, Max=55}
0x04BalanceBeamLeanSpeedfloatProtected+7 flags10
0x04MaxIdleGrabReactionStartTimefloatProtected+7 flags0.3
0x04GrabReactionBlendInTimeInitialfloatProtected+7 flags0.25
0x04GrabReactionBlendInTimeSecondaryfloatProtected+7 flags0.45
0x04GrabReactionBlendOutTimeIdlefloatProtected+7 flags0.4
0x04GrabReactionBlendOutTimeActivefloatProtected+7 flags0.15
0x04GrabReactionWalkJogBlendWeightfloatProtected+7 flags0.75
0x04GrabReactionResistBlendWeightfloatProtected+7 flags0.5
0x10IdleGrabReactionAnimationsFAtlasPlayerAnimIdleGrabReactionDataProtected+4 flags{GrabReaction=nullptr, GrabHoldLoop=nullptr}
0x04ClimbMinAnimSpeedfloatProtected+7 flags0.4
0x04ClimbGlobalAnimMultiplierfloatProtected+7 flags1
0x01bClimbSlowsAnimWithIKStretchboolProtected+7 flagsfalse
0x08C90x03padding / unreflected
0x08ClimbFallInitNormalVelocityRangeFFloatIntervalProtected+7 flags{Min=-200, Max=50}
0x04ClimbFallFastVelocityThresholdfloatProtected+7 flags-300
0x08DefaultLeverIdleUAnimSequence*Protected+7 flagsnullptr
0x08DefaultLeverPullPushLeftUAnimSequence*Protected+7 flagsnullptr
0x08DefaultLeverPullPushRightUAnimSequence*Protected+7 flagsnullptr
0x04CrankStrengthDivisorfloatProtected+7 flags120
0x10DragVelocitySmoothingParamsFTarSmoothFollowerParamsProtected+4 flags{MaxSpeed=100, MaxAcceleration=0, ApproachDeceleration=0, O…
0x04DragPlayerMinVelocityDragImpactfloatProtected+7 flags150
0x04DragPlayerVelocityDeadZonefloatProtected+7 flags10
0x04MinInputAngleToResetAnimationsfloatProtected+7 flags45
0x04DragBackStepThresholdHysteresisfloatProtected+7 flags15
0x04SlopeActiveAnglefloatProtected+7 flags20
0x128CrawlLocomotionAnimationSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128PetrificationLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128PainfulFloorLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128HighUpLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128NoisyFloorLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128BalanceBeamLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128TiredLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128ExhausedLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128LeechAttachedLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128PressAgainstPlatformEdgeLocomotionSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128ShoePitLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128CoolWalkLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x08CoolWalkUpStairsBlendSpaceUBlendSpace*Protected+7 flagsnullptr
0x08CoolWalkDownStairsBlendSpaceUBlendSpace*Protected+7 flagsnullptr
0x128LeechGooLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128HypnotizedLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x08HungryLayeredBlendApplicationRangeFInt32IntervalProtected+7 flags{Min=1, Max=2}
0x04HungryLayeredBlendTimeInfloatProtected+7 flags0.2
0x04HungryLayeredBlendTimeOutfloatProtected+7 flags0.15
0x04HungrySpineLayeredBlendSpeedfloatProtected+7 flags5
0x196C0x04padding / unreflected
0x10HungerAnimationStylesTArray<EAtlasStaminaState>Protected+4 flags[]
0x128AscendStairsLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128DescendStairsLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x128StumbleLocomotionAnimSetFAtlasPlayerAnimLocomotionSetProtected+3 flags{StandIdle=nullptr, CrouchIdle=nullptr, StandToCrouchTrans=…
0x40TiredJumpAnimationSetFAtlasPlayerAnimJumpSetProtected+4 flags{Crouch=nullptr, Stand=nullptr, WalkLow=nullptr, WalkHigh=n…
0x40ExhaustedJumpAnimationSetFAtlasPlayerAnimJumpSetProtected+4 flags{Crouch=nullptr, Stand=nullptr, WalkLow=nullptr, WalkHigh=n…
0x168SmallCylinderCarryAnimSetFAtlasPlayerAnimCarrySetProtected+3 flags{PickUpFromFloor=nullptr, PickUpFromFloorCrouch=nullptr, Pu…
0x168KeyCarryAnimSetFAtlasPlayerAnimCarrySetProtected+3 flags{PickUpFromFloor=nullptr, PickUpFromFloorCrouch=nullptr, Pu…
0x168NomeCarryAnimSetFAtlasPlayerAnimCarrySetProtected+3 flags{PickUpFromFloor=nullptr, PickUpFromFloorCrouch=nullptr, Pu…
0x168MirrorCarryAnimSetFAtlasPlayerAnimCarrySetProtected+3 flags{PickUpFromFloor=nullptr, PickUpFromFloorCrouch=nullptr, Pu…
0x04CarryMinThrowAnimationScalefloatTransientProtected+7 flags0.5
0x231C0x04padding / unreflected
0x08DeafaultFoodEatAnimationUAnimSequence*Protected+7 flagsnullptr
0x04LedgeClimbBlockedAnimLockInTimeStandfloatProtected+7 flags1
0x04LedgeClimbBlockedAnimLockInTimeHangfloatProtected+7 flags1.25
0x10SwingInputSmoothingParamsFTarSmoothFollowerParamsProtected+4 flags{MaxSpeed=25, MaxAcceleration=20, ApproachDeceleration=20, …
0x10SwingVelocitySmoothingParamsFTarSmoothFollowerParamsProtected+4 flags{MaxSpeed=100, MaxAcceleration=0, ApproachDeceleration=0, O…
0x10SwingAnimParamsFAtlasPlayerAnimSwingParamsProtected+4 flags{MaxVelocityContribution=200, VelocityContributionWeight=1,…
0x10SwingAnimParamsMovingFAtlasPlayerAnimSwingParamsProtected+4 flags{MaxVelocityContribution=200, VelocityContributionWeight=1,…
0x23700x04padding / unreflected
0x04SteamLayeredBlendTimeInfloatProtected+7 flags0.2
0x04SteamLayeredBlendTimeOutfloatProtected+7 flags0.4
0x04StaticLandDeadZoneSpeedfloatProtected+7 flags0
0x08DefaultAIDeathAnimUAnimSequence*Protected+7 flagsnullptr
0x04NumLocomotionAnimBanksint32Protected+7 flags2
0x04NumWalkStartAnimBanksint32Protected+7 flags3
0x04NumWalkStopAnimBanksint32Protected+7 flags2
0x04NumJumpAnimBanksint32Protected+7 flags3
0x04NumLandAnimBanksint32Protected+7 flags2
0x04NumCarryTransitionAnimBanksint32Protected+7 flags3
0x04NumLedgeClimbAnimBanksint32Protected+7 flags2
0x04NumAIDeathAnimBanksint32Protected+7 flags2
0x04NumAnimOverrideBanksint32Protected+7 flags2
0x23AC0x2F4unreflected bytes to end of UAtlasPlayerAnimInstance
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]

Functions 32

SignatureFlagsNativeParams
bool ShouldExitWalkingState()NativeProtected0x01
void SetFootIKForceDisabled(bool Enabled)FinalNative+1 flags0x01
void ResetDragVelocity(const FName& NotifyName)FinalNative+1 flags0x08
void PushAIDeathAnimationData(const FAtlasPlayerAIDeathStateData& Data)FinalNative+1 flags0x10
void OnWalkStartBegin(const EAtlasPlayerWalkStartType& Type)FinalNative+1 flags0x04
void OnLedgeClimbAnimationCompleted(const FName& NotifyName)FinalNative+1 flags0x08
void OnLedgeBeginNewClimb(UAnimSequenceBase* anim)FinalNative+1 flags0x08
void OnLanded(float _fallHeight, const FVector& ImpactVelocity, FHitResult& HitResult)NativeProtected0x98
void OnJumpStart()FinalNative+1 flags0x00
void OnJumpExitState(const FName& NotifyName)FinalNative+1 flags0x08
void OnGrabStart(UAtlasGrabbable* grabbedComponent)FinalNative+1 flags0x08
void OnGrabReactionExitInitState(const FName& NotifyName)FinalNative+1 flags0x08
void OnGrabEnd(UAtlasGrabbable* grabbedComponent)FinalNative+1 flags0x08
void OnDeath(const EAtlasPlayerDeathType& Type)FinalNative+1 flags0x01
void OnCarryTransitionBegin(const EAtlasPlayerCarryTransitionType& transitionType)FinalNative+1 flags0x01
void OnCarryTransitionAnimExitState(const FName& NotifyName)FinalNative+1 flags0x08
void OnBounceOffWall(const FVector& BounceVector)FinalNative+1 flags0x0C
void OnAnimOverridePending(FAtlasPlayerAnimOverrideParams& params)FinalNative+1 flags0x38
void OnAnimOverrideExitState(const FName& NotifyName)FinalNative+1 flags0x08
void OnAnimOverrideEnterState(const FName& NotifyName)FinalNative+1 flags0x08
void NotifyHungrySuppressLookAround(const FName& NotifyName)FinalNative+1 flags0x08
bool MovementModeIs(const ETarMovementMode& Mode)FinalNative+1 flags0x02
bool IsJumpPreparing()FinalNative+1 flags0x01
bool IsAnimatingSlope()FinalNative+1 flags0x01
void IdleFlavourAnimationExitState(const FName& NotifyName)FinalNative+1 flags0x08
void IdleFlavourAnimationEnterState(const FName& NotifyName)FinalNative+1 flags0x08
bool GrabTypeIs(const EAtlasGrabbableType& Type)FinalNative+1 flags0x02
bool GrabPhaseIs(const EAtlasPlayerGrabPhase& phase)FinalNative+1 flags0x02
EAtlasLimb GetWalkCycleFoot()FinalNative+1 flags0x01
UAnimSequence* GetStandIdleAnimation()FinalNative+1 flags0x08
FVector2D GetLighterLookRotationAngles()FinalNative+1 flags0x08
void ExitLandState(const FName& NotifyName)FinalNative+1 flags0x08

Subclasses 2

Used by 3

types with a member, parameter or interface of this type