Zdexby TheHolyOneZ
2,759 classes
Class

UAtlasDLCNomeAnimInstance

: UAnimInstance : UObject
/Script/Atlas.AtlasDLCNomeAnimInstance 0x0300 (768 B) align 16 inherited 0x02C0 vtable /Script/Atlas
0x00x0300

Members 5

OffsetSizeNameTypeFlagsDefault
0x04NumAnimOverrideBanksint327 flags2
0x04CurrentOverrideDataIndexint327 flags0
0x10OverrideAnimDataTArray<FAtlasDLCNomeAnimOverrideParams>4 flags[]
0x08JumpAnimationUAnimSequence*7 flagsnullptr
0x01bIsWalkStartActivebool7 flagsfalse
0x02D90x27unreflected bytes to end of UAtlasDLCNomeAnimInstance
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]

Functions 22

SignatureFlagsNativeParams
bool WasThrown()FinalNative+1 flags0x01
bool ShouldExitWalking()FinalNative+1 flags0x01
bool ShouldExitAnimOverride()FinalNative+1 flags0x01
void OverrideAnimFinishedSignature__DelegateSignature(UAnimationAsset* Animation)Public0x08
void OnWalkStartCompleted()FinalNative+1 flags0x00
void OnWalkStartBegin()FinalNative+1 flags0x00
void OnNotifyFinishedAnimOverride(const FName& NotifyName)FinalNative+1 flags0x08
bool MovementModeIs(const EMovementMode& Mode)FinalNative+1 flags0x02
bool IsOverrideAnimValid()FinalNative+1 flags0x01
bool IsOverrideAnimPlaying()FinalNative+1 flags0x01
bool IsOverrideAnimMontageFinished()FinalNative+1 flags0x01
bool IsOverrideAnimMontage()FinalNative+1 flags0x01
bool IsOverrideAnimBlendSpace()FinalNative+1 flags0x01
bool IsMoving()FinalNative+1 flags0x01
bool IsJumping()FinalNative+1 flags0x01
bool IsCrouching()FinalNative+1 flags0x01
bool IsCarrying()FinalNative+1 flags0x01
float GetWalkStartAngle()FinalNative+1 flags0x04
float GetTargetAngle()FinalNative+1 flags0x04
float GetMaxSpeed()FinalNative+1 flags0x04
float GetLocomotionVelocity()FinalNative+1 flags0x04
bool CurrentStateIs(const EAtlasDLCNomeState& State)FinalNative+1 flags0x02