Zdexby TheHolyOneZ
2,759 classes
Class

UPawnAction_BlueprintBase

: UPawnAction : UObject
/Script/AIModule.PawnAction_BlueprintBase 0x0090 (144 B) align 8 inherited 0x0090 vtable /Script/AIModule
0x00x0090

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from UPawnAction 9
OffsetSizeNameTypeFlagsDefault
0x08ChildActionUPawnAction*Transient+5 flagsnullptr
0x08ParentActionUPawnAction*Transient+5 flagsnullptr
0x08OwnerComponentUPawnActionsComponent*Transient+7 flagsnullptr
0x08InstigatorUObject*Transient+5 flagsnullptr
0x08BrainCompUBrainComponent*TransientProtected+7 flagsnullptr
0x00500x30padding / unreflected
0x01bAllowNewSameClassInstance : 1bit 0boolProtected+7 flagsfalse
0x01bReplaceActiveSameClassInstance : 1bit 1boolProtected+6 flagsfalse
0x01bShouldPauseMovement : 1bit 2boolProtected+6 flagsfalse
0x01bAlwaysNotifyOnFinished : 1bit 3boolProtected+7 flagsfalse

Functions 5

SignatureFlagsNativeParams
void ActionTick(APawn* ControlledPawn, float DeltaSeconds)EventPublic0x0C
void ActionStart(APawn* ControlledPawn)EventPublic0x08
void ActionResume(APawn* ControlledPawn)EventPublic0x08
void ActionPause(APawn* ControlledPawn)EventPublic0x08
void ActionFinished(APawn* ControlledPawn, const EPawnActionResult& WithResult)EventPublic0x09