Class
UWID_BP_ContinueGame_C
: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject0x00x0308
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ButtonsVBox | UVerticalBox* | 9 flags | nullptr | |
| 0x08 | GoBackHint | UWID_BP_AtlasFormattableText_C* | 9 flags | nullptr | |
| 0x08 | LoadGameButtonText | UAtlasTextBlock* | 9 flags | nullptr | |
| 0x08 | ResumeDlcGame | UAtlasMenuButton* | 9 flags | nullptr | |
| 0x08 | ResumeMainGame | UAtlasMenuButton* | 9 flags | nullptr | |
| 0x08 | SelectHint | UWID_BP_AtlasFormattableText_C* | 9 flags | nullptr | |
| 0x08 | WID_BP_AtlasPlatformAgnosticNamedTexture | UWID_BP_AtlasPlatformAgnosticNamedTexture_C* | 9 flags | nullptr | |
| 0x08 | LastFocusedWidget | UAtlasMenuButton* | 8 flags | nullptr | |
| 0x10 | ContinueMainGamePressed | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | ContinueDlcGamePressed | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> |
Inherited from UAtlasMenuWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsCredits | bool | 9 flags | false | |
| 0x01 | bIsControllerDisconnect | bool | 9 flags | false |
Inherited from UAtlasWidget 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnFadingEndedEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | FadeInDuration | float | Protected+7 flags | 0 | |
| 0x04 | FadeOutDuration | float | Protected+7 flags | 0 |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 9 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)Script15 statements · 340 bytes of bytecode0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_IsKeyAction_ReturnValue = IsKeyAction(2, CallFunc_GetKey_ReturnValue);0x0044if (!(CallFunc_IsKeyAction_ReturnValue)) goto Label_0112;0x0052CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x0098CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x00ACCallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x00D6CallFunc_Handled_ReturnValue = Handled();0x00F2ReturnValue = CallFunc_Handled_ReturnValue;0x010Dgoto Label_0149;0x0112Label_0112:0x0112CallFunc_Unhandled_ReturnValue = Unhandled();0x012EReturnValue = CallFunc_Unhandled_ReturnValue;0x0149Label_0149:0x0149return ReturnValue;0x0153// end of script | EventPublic | 0x138 | |
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)Script20 statements · 213 bytes of bytecode0x0000PushFlow(Label_00CA);0x0005PushFlow(Label_007A);0x000APushFlow(Label_003B);0x000FCallFunc_IsValid_ReturnValue = IsValid(LastFocusedWidget);0x002Cif (!(CallFunc_IsValid_ReturnValue)) goto Label_00B6;0x003APopFlow();0x003BLabel_003B:0x003BCallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0050LastFocusedWidget.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x0079PopFlow();0x007ALabel_007A:0x007ACallFunc_Handled_ReturnValue = Handled();0x0096ReturnValue = CallFunc_Handled_ReturnValue;0x00B1goto Label_00CA;0x00B6Label_00B6:0x00B6LastFocusedWidget = ResumeMainGame;0x00C9PopFlow();0x00CALabel_00CA:0x00CAreturn ReturnValue;0x00D4// end of script | EventPublic | 0x100 | |
void BndEvt__ResumeMainGame_K2Node_ComponentBoundEvent_240_OnButtonClickedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WID_BP_ContinueGame(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__ResumeDlcGame_K2Node_ComponentBoundEvent_281_OnButtonClickedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WID_BP_ContinueGame(34);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_WID_BP_ContinueGame(int32 EntryPoint)Script7 statements · 56 bytes of bytecode0x0000goto [EntryPoint];0x000AContinueMainGamePressed.Broadcast();0x001Dgoto Label_0035;0x0022ContinueDlcGamePressed.Broadcast();0x0035Label_0035:0x0035return;0x0037// end of script | Final | 0x04 | |
void ContinueDlcGamePressed__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void ContinueMainGamePressed__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |