Zdexby TheHolyOneZ
2,759 classes
Class

UWID_BP_ConsoleSettings_C

: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menus/MenuWidgets/WID_BP_ConsoleSettings.WID_BP_ConsoleSettings_C 0x0310 (784 B) align 8 inherited 0x02A0 13 scripted vtable /Game/UI/Menus/MenuWidgets/WID_BP_ConsoleSettings
0x00x0310

Members 14

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BeautyButtonUAtlasMenuButton*9 flagsnullptr
0x08BrightnessButtonUAtlasMenuButton*9 flagsnullptr
0x08ControlsButtonUAtlasMenuButton*9 flagsnullptr
0x08GoBackHintUWID_BP_AtlasFormattableText_C*9 flagsnullptr
0x08GraphicsModeButtonUAtlasMenuButton*9 flagsnullptr
0x08GraphicsModeHBoxUHorizontalBox*9 flagsnullptr
0x08MasterVolumeButtonUAtlasMenuButton*9 flagsnullptr
0x08PerformanceButtonUAtlasMenuButton*9 flagsnullptr
0x08SelectHintUWID_BP_AtlasFormattableText_C*9 flagsnullptr
0x08UserloginboxUVerticalBox*9 flagsnullptr
0x08VolumeBoxUSizeBox*9 flagsnullptr
0x08VolumeSliderUWID_BP_AtlasSlider_C*9 flagsnullptr
0x08LastFocusedWidgetUAtlasMenuButton*8 flagsnullptr
Inherited from UAtlasMenuWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bIsCreditsbool9 flagsfalse
0x01bIsControllerDisconnectbool9 flagsfalse
Inherited from UAtlasWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnFadingEndedEventFMulticastScriptDelegate4 flags<delegate>
0x04FadeInDurationfloatProtected+7 flags0
0x04FadeOutDurationfloatProtected+7 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 13

SignatureFlagsNativeParams
void SetNavigationRules()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script46 statements · 1,004 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025SwitchOnUIAction(CallFunc_GetKey_ReturnValue, CallFunc_SwitchOnUIAction_action);0x0041K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 1);0x0060if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00A0;0x006EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 2);0x008Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018E;0x009Bgoto Label_03E1;0x00A0Label_00A0:0x00A0CallFunc_HasFocusedDescendants_ReturnValue_2 = VolumeBox.HasFocusedDescendants();0x00CAif (!(CallFunc_HasFocusedDescendants_ReturnValue_2)) goto Label_0152;0x00D8CallFunc_GetRelevantPlayerController_ReturnValue_2 = GetRelevantPlayerController(this);0x00EDMasterVolumeButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue_2);0x0116CallFunc_Handled_ReturnValue_3 = Handled();0x0132ReturnValue = CallFunc_Handled_ReturnValue_3;0x014Dgoto Label_03E1;0x0152Label_0152:0x0152CallFunc_Handled_ReturnValue_2 = Handled();0x016EReturnValue = CallFunc_Handled_ReturnValue_2;0x0189goto Label_03E1;0x018ELabel_018E:0x018ECallFunc_HasFocusedDescendants_ReturnValue_1 = VolumeBox.HasFocusedDescendants();0x01B8if (!(CallFunc_HasFocusedDescendants_ReturnValue_1)) goto Label_0240;0x01C6CallFunc_GetRelevantPlayerController_ReturnValue_1 = GetRelevantPlayerController(this);0x01DBMasterVolumeButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue_1);0x0204CallFunc_Handled_ReturnValue_1 = Handled();0x0220ReturnValue = CallFunc_Handled_ReturnValue_1;0x023Bgoto Label_03E1;0x0240Label_0240:0x0240CallFunc_HasFocusedDescendants_ReturnValue = GraphicsModeHBox.HasFocusedDescendants();0x026Aif (!(CallFunc_HasFocusedDescendants_ReturnValue)) goto Label_02F2;0x0278CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x028DGraphicsModeButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x02B6CallFunc_Handled_ReturnValue = Handled();0x02D2ReturnValue = CallFunc_Handled_ReturnValue;0x02EDgoto Label_03E1;0x02F2Label_02F2:0x02F2CallFunc_GetAtlasSaveSlotsManager_ReturnValue = GetAtlasSaveSlotsManager();0x0306CallFunc_GetAtlasSaveSlotsManager_ReturnValue.SaveUserMetaState();0x0326CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x036CCallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0380CallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x03AACallFunc_Handled_ReturnValue_4 = Handled();0x03C6ReturnValue = CallFunc_Handled_ReturnValue_4;0x03E1Label_03E1:0x03E1return ReturnValue;0x03EB// end of script
EventPublic0x138
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)
Script15 statements · 243 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(LastFocusedWidget);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00A5;0x002BCallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0040LastFocusedWidget.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x0069Label_0069:0x0069CallFunc_Handled_ReturnValue = Handled();0x0085ReturnValue = CallFunc_Handled_ReturnValue;0x00A0goto Label_00E8;0x00A5Label_00A5:0x00A5CallFunc_GetRelevantPlayerController_ReturnValue_1 = GetRelevantPlayerController(this);0x00BAControlsButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue_1);0x00E3goto Label_0069;0x00E8Label_00E8:0x00E8return ReturnValue;0x00F2// end of script
EventPublic0x100
void BndEvt__MasterVolumeButton_K2Node_ComponentBoundEvent_198_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_ConsoleSettings(181);0x000Freturn;0x0011// end of script
0x00
void VolumeChanged(float Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Value = Value;0x0012ExecuteUbergraph_WID_BP_ConsoleSettings(435);0x0021return;0x0023// end of script
0x04
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_WID_BP_ConsoleSettings(700);0x0033return;0x0035// end of script
EventPublic0x3C
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_ConsoleSettings(1101);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__WID_BP_ConsoleSettings_BeautyButton_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_ConsoleSettings(1106);0x000Freturn;0x0011// end of script
0x00
void BndEvt__WID_BP_ConsoleSettings_PerformanceButton_K2Node_ComponentBoundEvent_2_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_ConsoleSettings(1185);0x000Freturn;0x0011// end of script
0x00
void BndEvt__WID_BP_ConsoleSettings_GraphicsModeButton_K2Node_ComponentBoundEvent_3_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_ConsoleSettings(1202);0x000Freturn;0x0011// end of script
0x00
void BndEvt__BrightnessButton_K2Node_ComponentBoundEvent_694_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_ConsoleSettings(1269);0x000Freturn;0x0011// end of script
0x00
void BndEvt__ControlsButton_K2Node_ComponentBoundEvent_673_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_ConsoleSettings(10);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WID_BP_ConsoleSettings(int32 EntryPoint)
Script52 statements · 1,277 bytes of bytecode
0x0000goto [EntryPoint];0x000ALastFocusedWidget = ControlsButton;0x001DCallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0031CallFunc_CreateMenuWidget_ReturnValue = CallFunc_GetMenuManager_ReturnValue.CreateMenuWidget(/Game/UI/Menus/MenuWidgets/WID_BP_AtlasConsoleControlsMenu.WID_BP_AtlasConsoleControlsMenu_C);0x0064CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0078CallFunc_PushWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PushWithFading(CallFunc_CreateMenuWidget_ReturnValue, true, false, true, 1);0x00B0goto Label_04FA;0x00B5CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x00CAVolumeSlider.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x00F3goto Label_04FA;0x00F8Label_00F8:0x00F8GetMasterAudioVolume(CallFunc_GetMasterAudioVolume_volume);0x010BVolumeSlider.Slider.SetValue(CallFunc_GetMasterAudioVolume_volume);0x014AK2Node_CreateDelegate_OutputDelegate.Bind(this, VolumeChanged);0x0161VolumeSlider.Slider.OnValueChanged += K2Node_CreateDelegate_OutputDelegate;0x01A0SetNavigationRules();0x01AEgoto Label_04FA;0x01B3SetMasterAudioVolume(K2Node_CustomEvent_Value);0x01C6CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_select.CUE_ui_main_menu_select, 1f, 1f, 0f, nullptr, false, true);0x020Cgoto Label_04FA;0x0211Label_0211:0x0211LastFocusedWidget = BrightnessButton;0x0224CallFunc_GetMenuManager_ReturnValue_1 = GetMenuManager();0x0238CallFunc_CreateMenuWidget_ReturnValue_1 = CallFunc_GetMenuManager_ReturnValue_1.CreateMenuWidget(/Game/UI/Menus/MenuWidgets/WID_BP_BrightnessAdjustment.WID_BP_BrightnessAdjustment_C);0x026BCallFunc_GetMenuManager_ReturnValue_1 = GetMenuManager();0x027FCallFunc_PushWithFading_ReturnValue_1 = CallFunc_GetMenuManager_ReturnValue_1.PushWithFading(CallFunc_CreateMenuWidget_ReturnValue_1, true, false, true, 1);0x02B7goto Label_04FA;0x02BCGetMasterAudioVolume(CallFunc_GetMasterAudioVolume_volume_1);0x02CFVolumeSlider.Slider.SetValue(CallFunc_GetMasterAudioVolume_volume_1);0x030EBeautyButton.SetColorAndOpacity(LinearColor{1f, 1f, 1f, 1f});0x0350PerformanceButton.SetColorAndOpacity(LinearColor{1f, 1f, 1f, 1f});0x0392GetConsoleGraphicsMode(CallFunc_GetConsoleGraphicsMode_graphicsMode);0x03A5CallFunc_GetHighlightedButtonColor_ReturnValue = GetHighlightedButtonColor();0x03C1CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetConsoleGraphicsMode_graphicsMode, 0);0x03E0Temp_bool_Variable = CallFunc_EqualEqual_ByteByte_ReturnValue;0x03F3Switch(Temp_bool_Variable, false => PerformanceButton, true => BeautyButton, default => K2Node_Select_Default).SetColorAndOpacity(CallFunc_GetHighlightedButtonColor_ReturnValue);0x0448goto Label_04FA;0x044Dgoto Label_00F8;0x0452SetConsoleGraphicsMode(0);0x045ELabel_045E:0x045ECallFunc_GetRelevantPlayerController_ReturnValue_2 = GetRelevantPlayerController(this);0x0473GraphicsModeButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue_2);0x049Cgoto Label_04FA;0x04A1SetConsoleGraphicsMode(1);0x04ADgoto Label_045E;0x04B2CallFunc_GetRelevantPlayerController_ReturnValue_1 = GetRelevantPlayerController(this);0x04C7BeautyButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue_1);0x04F0goto Label_04FA;0x04F5goto Label_0211;0x04FALabel_04FA:0x04FAreturn;0x04FC// end of script
Final0x04