Class
UWID_BP_CollectiblesArtViewer_C
: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject0x00x02F9
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | FadeIn | UWidgetAnimation* | Transient+7 flags | nullptr | |
| 0x08 | FadeOut | UWidgetAnimation* | Transient+7 flags | nullptr | |
| 0x08 | BrowseHint | UWID_BP_AtlasFormattableText_C* | 9 flags | nullptr | |
| 0x08 | GoBackHint | UWID_BP_AtlasFormattableText_C* | 9 flags | nullptr | |
| 0x08 | Image_1 | UImage* | 9 flags | nullptr | |
| 0x08 | ImageWidget | UImage* | 9 flags | nullptr | |
| 0x04 | CurrentIndex | int32 | 7 flags | 0 | |
| 0x02DC | 0x04 | padding / unreflected | |||
| 0x10 | ImageArray | TArray<UTexture2D*> | 2 flags | [] | |
| 0x08 | ImageForShowing | UTexture2D* | 6 flags | /Game/UI/Textures/Icons/ConceptArt/FullSize/ConceptArt01_Tu… | |
| 0x01 | SwitchImageAnimInProgress | bool | 6 flags | false | |
Inherited from UAtlasMenuWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsCredits | bool | 9 flags | false | |
| 0x01 | bIsControllerDisconnect | bool | 9 flags | false |
Inherited from UAtlasWidget 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnFadingEndedEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | FadeInDuration | float | Protected+7 flags | 0 | |
| 0x04 | FadeOutDuration | float | Protected+7 flags | 0 |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 9 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void SwitchImage()Script5 statements · 127 bytes of bytecode0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Get(ImageArray, CurrentIndex, CallFunc_Array_Get_Item);0x003BImageForShowing = CallFunc_Array_Get_Item;0x004EImageWidget.SetBrushFromTexture(ImageForShowing, true);0x007Creturn;0x007E// end of script | Public | 0x00 | |
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)Script66 statements · 1,330 bytes of bytecode0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025SwitchOnUIAction(CallFunc_GetKey_ReturnValue, CallFunc_SwitchOnUIAction_action);0x0041K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 0);0x0060if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0154;0x006EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 2);0x008Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0190;0x009BK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 3);0x00BAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0250;0x00C8K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 4);0x00E7if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0332;0x00F5K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 5);0x0114if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0443;0x0122K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 6);0x0141if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_04B5;0x014Fgoto Label_0527;0x0154Label_0154:0x0154CallFunc_Unhandled_ReturnValue = Unhandled();0x0170ReturnValue = CallFunc_Unhandled_ReturnValue;0x018Bgoto Label_0527;0x0190Label_0190:0x0190CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x01D6CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x01EACallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x0214CallFunc_Handled_ReturnValue = Handled();0x0230ReturnValue = CallFunc_Handled_ReturnValue;0x024Bgoto Label_0527;0x0250Label_0250:0x0250if (!(SwitchImageAnimInProgress)) goto Label_0263;0x025Egoto Label_0527;0x0263Label_0263:0x0263CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CurrentIndex, 0);0x0285if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0527;0x0293CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CurrentIndex, 1);0x02BDTemp_int_Variable_1 = CallFunc_Subtract_IntInt_ReturnValue_1;0x02D8CurrentIndex = Temp_int_Variable_1;0x02F3Label_02F3:0x02F3SwitchImageAnimInProgress = true;0x02FECallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x032Dgoto Label_0527;0x0332Label_0332:0x0332if (!(SwitchImageAnimInProgress)) goto Label_0345;0x0340goto Label_0527;0x0345Label_0345:0x0345CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ImageArray);0x0380CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x03AACallFunc_Less_IntInt_ReturnValue = Less_IntInt(CurrentIndex, CallFunc_Subtract_IntInt_ReturnValue);0x03D0if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0527;0x03DECallFunc_Add_IntInt_ReturnValue = Add_IntInt(CurrentIndex, 1);0x0408Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0423CurrentIndex = Temp_int_Variable;0x043Egoto Label_02F3;0x0443Label_0443:0x0443CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0468CallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(CallFunc_GetKey_ReturnValue);0x0485CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Key_IsGamepadKey_ReturnValue);0x04A2if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0527;0x04B0goto Label_0250;0x04B5Label_04B5:0x04B5CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x04DACallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(CallFunc_GetKey_ReturnValue);0x04F7CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Key_IsGamepadKey_ReturnValue);0x0514if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0527;0x0522goto Label_0332;0x0527Label_0527:0x0527return ReturnValue;0x0531// end of script | EventPublic | 0x138 | |
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)Script6 statements · 120 bytes of bytecode0x0000CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0015this.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x0036CallFunc_Handled_ReturnValue = Handled();0x0052ReturnValue = CallFunc_Handled_ReturnValue;0x006Dreturn ReturnValue;0x0077// end of script | EventPublic | 0x100 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WID_BP_CollectiblesArtViewer(713);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnAnimationFinished(UWidgetAnimation* Animation)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Animation = Animation;0x0012ExecuteUbergraph_WID_BP_CollectiblesArtViewer(718);0x0021return;0x0023// end of script | EventProtected | 0x08 | |
void OnFocusLost(const FFocusEvent& InFocusEvent)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_InFocusEvent = InFocusEvent;0x0012ExecuteUbergraph_WID_BP_CollectiblesArtViewer(892);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void ExecuteUbergraph_WID_BP_CollectiblesArtViewer(int32 EntryPoint)Script47 statements · 950 bytes of bytecode0x0000PushFlow(Label_03B3);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_0118);0x0014CallFunc_GetAllUnlockedCollectibles_ReturnValue = GetAllUnlockedCollectibles();0x0030/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllUnlockedCollectibles_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x006BCallFunc_TryLoadFromStringAssetReference_ReturnValue = TryLoadFromStringAssetReference(this, CallFunc_Array_Get_Item.ConceptArt);0x0092K2Node_DynamicCast_AsTexture_2D = Cast<Texture2D>(CallFunc_TryLoadFromStringAssetReference_ReturnValue);0x00B6K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsTexture_2D);0x00D3CallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(ImageArray, K2Node_DynamicCast_AsTexture_2D);0x0117PopFlow();0x0118Label_0118:0x0118CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0142Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x015DLabel_015D:0x015DCallFunc_GetAllUnlockedCollectibles_ReturnValue = GetAllUnlockedCollectibles();0x0179CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllUnlockedCollectibles_ReturnValue);0x01B4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01DAif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0208;0x01E8Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0203goto Label_000F;0x0208Label_0208:0x0208CallFunc_Array_Find_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Find(ImageArray, ImageForShowing);0x024CCurrentIndex = CallFunc_Array_Find_ReturnValue;0x0267ImageWidget.SetBrushFromTexture(ImageForShowing, true);0x0295PopFlow();0x0296Label_0296:0x0296Temp_int_Loop_Counter_Variable = 0;0x02ADTemp_int_Array_Index_Variable = 0;0x02C4goto Label_015D;0x02C9goto Label_0296;0x02CECallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_Event_Animation, FadeOut);0x02F4if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_0340;0x0302SwitchImage();0x0310CallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeIn, 0f, 1, 0, 1f, false);0x033FPopFlow();0x0340Label_0340:0x0340CallFunc_EqualEqual_ObjectObject_ReturnValue_1 = EqualEqual_ObjectObject(K2Node_Event_Animation, FadeIn);0x0366if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue_1)) PopFlow();0x0370SwitchImageAnimInProgress = false;0x037BPopFlow();0x037CCallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0391this.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x03B2PopFlow();0x03B3Label_03B3:0x03B3return;0x03B5// end of script | Final | 0x04 |