Zdexby TheHolyOneZ
2,759 classes
Class

UWID_BP_CollectiblesArtViewer_C

: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menus/MenuWidgets/WID_BP_CollectiblesArtViewer.WID_BP_CollectiblesArtViewer_C 0x02F9 (761 B) align 8 inherited 0x02A0 7 scripted vtable /Game/UI/Menus/MenuWidgets/WID_BP_CollectiblesArtViewer
0x00x02F9

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08FadeInUWidgetAnimation*Transient+7 flagsnullptr
0x08FadeOutUWidgetAnimation*Transient+7 flagsnullptr
0x08BrowseHintUWID_BP_AtlasFormattableText_C*9 flagsnullptr
0x08GoBackHintUWID_BP_AtlasFormattableText_C*9 flagsnullptr
0x08Image_1UImage*9 flagsnullptr
0x08ImageWidgetUImage*9 flagsnullptr
0x04CurrentIndexint327 flags0
0x02DC0x04padding / unreflected
0x10ImageArrayTArray<UTexture2D*>2 flags[]
0x08ImageForShowingUTexture2D*6 flags/Game/UI/Textures/Icons/ConceptArt/FullSize/ConceptArt01_Tu…
0x01SwitchImageAnimInProgressbool6 flagsfalse
Inherited from UAtlasMenuWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bIsCreditsbool9 flagsfalse
0x01bIsControllerDisconnectbool9 flagsfalse
Inherited from UAtlasWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnFadingEndedEventFMulticastScriptDelegate4 flags<delegate>
0x04FadeInDurationfloatProtected+7 flags0
0x04FadeOutDurationfloatProtected+7 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 7

SignatureFlagsNativeParams
void SwitchImage()
Script5 statements · 127 bytes of bytecode
0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Get(ImageArray, CurrentIndex, CallFunc_Array_Get_Item);0x003BImageForShowing = CallFunc_Array_Get_Item;0x004EImageWidget.SetBrushFromTexture(ImageForShowing, true);0x007Creturn;0x007E// end of script
Public0x00
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script66 statements · 1,330 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025SwitchOnUIAction(CallFunc_GetKey_ReturnValue, CallFunc_SwitchOnUIAction_action);0x0041K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 0);0x0060if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0154;0x006EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 2);0x008Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0190;0x009BK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 3);0x00BAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0250;0x00C8K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 4);0x00E7if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0332;0x00F5K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 5);0x0114if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0443;0x0122K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 6);0x0141if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_04B5;0x014Fgoto Label_0527;0x0154Label_0154:0x0154CallFunc_Unhandled_ReturnValue = Unhandled();0x0170ReturnValue = CallFunc_Unhandled_ReturnValue;0x018Bgoto Label_0527;0x0190Label_0190:0x0190CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x01D6CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x01EACallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x0214CallFunc_Handled_ReturnValue = Handled();0x0230ReturnValue = CallFunc_Handled_ReturnValue;0x024Bgoto Label_0527;0x0250Label_0250:0x0250if (!(SwitchImageAnimInProgress)) goto Label_0263;0x025Egoto Label_0527;0x0263Label_0263:0x0263CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CurrentIndex, 0);0x0285if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0527;0x0293CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CurrentIndex, 1);0x02BDTemp_int_Variable_1 = CallFunc_Subtract_IntInt_ReturnValue_1;0x02D8CurrentIndex = Temp_int_Variable_1;0x02F3Label_02F3:0x02F3SwitchImageAnimInProgress = true;0x02FECallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x032Dgoto Label_0527;0x0332Label_0332:0x0332if (!(SwitchImageAnimInProgress)) goto Label_0345;0x0340goto Label_0527;0x0345Label_0345:0x0345CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ImageArray);0x0380CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x03AACallFunc_Less_IntInt_ReturnValue = Less_IntInt(CurrentIndex, CallFunc_Subtract_IntInt_ReturnValue);0x03D0if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0527;0x03DECallFunc_Add_IntInt_ReturnValue = Add_IntInt(CurrentIndex, 1);0x0408Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0423CurrentIndex = Temp_int_Variable;0x043Egoto Label_02F3;0x0443Label_0443:0x0443CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0468CallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(CallFunc_GetKey_ReturnValue);0x0485CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Key_IsGamepadKey_ReturnValue);0x04A2if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0527;0x04B0goto Label_0250;0x04B5Label_04B5:0x04B5CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x04DACallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(CallFunc_GetKey_ReturnValue);0x04F7CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Key_IsGamepadKey_ReturnValue);0x0514if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0527;0x0522goto Label_0332;0x0527Label_0527:0x0527return ReturnValue;0x0531// end of script
EventPublic0x138
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)
Script6 statements · 120 bytes of bytecode
0x0000CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0015this.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x0036CallFunc_Handled_ReturnValue = Handled();0x0052ReturnValue = CallFunc_Handled_ReturnValue;0x006Dreturn ReturnValue;0x0077// end of script
EventPublic0x100
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_CollectiblesArtViewer(713);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnAnimationFinished(UWidgetAnimation* Animation)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Animation = Animation;0x0012ExecuteUbergraph_WID_BP_CollectiblesArtViewer(718);0x0021return;0x0023// end of script
EventProtected0x08
void OnFocusLost(const FFocusEvent& InFocusEvent)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_InFocusEvent = InFocusEvent;0x0012ExecuteUbergraph_WID_BP_CollectiblesArtViewer(892);0x0021return;0x0023// end of script
EventPublic0x08
void ExecuteUbergraph_WID_BP_CollectiblesArtViewer(int32 EntryPoint)
Script47 statements · 950 bytes of bytecode
0x0000PushFlow(Label_03B3);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_0118);0x0014CallFunc_GetAllUnlockedCollectibles_ReturnValue = GetAllUnlockedCollectibles();0x0030/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllUnlockedCollectibles_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x006BCallFunc_TryLoadFromStringAssetReference_ReturnValue = TryLoadFromStringAssetReference(this, CallFunc_Array_Get_Item.ConceptArt);0x0092K2Node_DynamicCast_AsTexture_2D = Cast<Texture2D>(CallFunc_TryLoadFromStringAssetReference_ReturnValue);0x00B6K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsTexture_2D);0x00D3CallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(ImageArray, K2Node_DynamicCast_AsTexture_2D);0x0117PopFlow();0x0118Label_0118:0x0118CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0142Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x015DLabel_015D:0x015DCallFunc_GetAllUnlockedCollectibles_ReturnValue = GetAllUnlockedCollectibles();0x0179CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllUnlockedCollectibles_ReturnValue);0x01B4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01DAif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0208;0x01E8Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0203goto Label_000F;0x0208Label_0208:0x0208CallFunc_Array_Find_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Find(ImageArray, ImageForShowing);0x024CCurrentIndex = CallFunc_Array_Find_ReturnValue;0x0267ImageWidget.SetBrushFromTexture(ImageForShowing, true);0x0295PopFlow();0x0296Label_0296:0x0296Temp_int_Loop_Counter_Variable = 0;0x02ADTemp_int_Array_Index_Variable = 0;0x02C4goto Label_015D;0x02C9goto Label_0296;0x02CECallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_Event_Animation, FadeOut);0x02F4if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_0340;0x0302SwitchImage();0x0310CallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeIn, 0f, 1, 0, 1f, false);0x033FPopFlow();0x0340Label_0340:0x0340CallFunc_EqualEqual_ObjectObject_ReturnValue_1 = EqualEqual_ObjectObject(K2Node_Event_Animation, FadeIn);0x0366if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue_1)) PopFlow();0x0370SwitchImageAnimInProgress = false;0x037BPopFlow();0x037CCallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0391this.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x03B2PopFlow();0x03B3Label_03B3:0x03B3return;0x03B5// end of script
Final0x04