Zdexby TheHolyOneZ
2,759 classes
Class

UWID_BP_AtlasConsoleControlsMenu_C

: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menus/MenuWidgets/WID_BP_AtlasConsoleControlsMenu.WID_BP_AtlasConsoleControlsMenu_C 0x0398 (920 B) align 8 inherited 0x02A0 30 scripted vtable /Game/UI/Menus/MenuWidgets/WID_BP_AtlasConsoleControlsMenu
0x00x0398

Members 32

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BackButtonUAtlasMenuButton*9 flagsnullptr
0x08CarouselPageIndicatorsUHorizontalBox*9 flagsnullptr
0x08GoBackHintUWID_BP_AtlasFormattableText_C*9 flagsnullptr
0x08Page0ButtonUAtlasMenuButton*9 flagsnullptr
0x08Page0IndicatorUImage*9 flagsnullptr
0x08Page1ButtonUAtlasMenuButton*9 flagsnullptr
0x08Page1IndicatorUImage*9 flagsnullptr
0x08PCLighter1UAtlasTextBlock*8 flagsnullptr
0x08PCLighter2UAtlasTextBlock*8 flagsnullptr
0x08PCXBoxUIUScaleBox*9 flagsnullptr
0x08PS4BoxUIUScaleBox*9 flagsnullptr
0x08PS4Lighter1UAtlasTextBlock*8 flagsnullptr
0x08PS4Lighter2UAtlasTextBlock*8 flagsnullptr
0x08StadiaBoxUIUScaleBox*9 flagsnullptr
0x08StadiaDisclaimerTextboxUAtlasTextBlock*9 flagsnullptr
0x08StadiaTextureUWID_BP_AtlasPlatformAgnosticNamedTexture_C*9 flagsnullptr
0x08Switch2BoxUIUScaleBox*9 flagsnullptr
0x08Switch_Button_R3UAtlasTextBlock*8 flagsnullptr
0x08Switch_Button_RightUAtlasTextBlock*8 flagsnullptr
0x08SwitchBoxUIUScaleBox*9 flagsnullptr
0x08TexturePCXBoxUWID_BP_AtlasPlatformAgnosticNamedTexture_C*9 flagsnullptr
0x08TexturePS4UWID_BP_AtlasPlatformAgnosticNamedTexture_C*9 flagsnullptr
0x08TextureSwitchUWID_BP_AtlasPlatformAgnosticNamedTexture_C*9 flagsnullptr
0x08TextureSwitch2UImage*9 flagsnullptr
0x08TextureSwitch2ProUImage*9 flagsnullptr
0x08TextureSwitchProUImage*9 flagsnullptr
0x08VitaBoxUIUScaleBox*9 flagsnullptr
0x08VitaLighterUAtlasTextBlock*8 flagsnullptr
0x08VitaTextureUWID_BP_AtlasPlatformAgnosticNamedTexture_C*9 flagsnullptr
0x04ShowProControllerFactorfloat7 flags1
0x04Switch2ControllerPageIndexint327 flags0
Inherited from UAtlasMenuWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bIsCreditsbool9 flagsfalse
0x01bIsControllerDisconnectbool9 flagsfalse
Inherited from UAtlasWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnFadingEndedEventFMulticastScriptDelegate4 flags<delegate>
0x04FadeInDurationfloatProtected+7 flags0
0x04FadeOutDurationfloatProtected+7 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 30

SignatureFlagsNativeParams
ESlateVisibility Get_Switch2BoxUI_Visibility_0()
Script20 statements · 495 bytes of bytecode
0x0000CallFunc_GetPlatform_ReturnValue = GetPlatform();0x001CCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue, 8);0x003Bif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_01D0;0x0049Temp_byte_Variable_1 = 0;0x005DTemp_byte_Variable_2 = 1;0x0071Temp_byte_Variable_3 = 3;0x0085Temp_byte_Variable_4 = 1;0x0099Temp_byte_Variable_5 = 1;0x00ADTemp_byte_Variable_6 = 1;0x00C1Temp_byte_Variable_7 = 1;0x00D5CallFunc_GetAtlasViewport_ReturnValue = GetAtlasViewport(this);0x00EACallFunc_GetLastInputType_ReturnValue = CallFunc_GetAtlasViewport_ReturnValue.GetLastInputType();0x011CTemp_byte_Variable = CallFunc_GetLastInputType_ReturnValue;0x0137ReturnValue = Switch(Temp_byte_Variable, 0 => Temp_byte_Variable_7, 1 => Temp_byte_Variable_6, 2 => Temp_byte_Variable_5, 3 => Temp_byte_Variable_4, 4 => Temp_byte_Variable_3, 5 => Temp_byte_Variable_2, 6 => Temp_byte_Variable_1, default => K2Node_Select_Default);0x01CBgoto Label_01E4;0x01D0Label_01D0:0x01D0ReturnValue = 1;0x01E4Label_01E4:0x01E4return ReturnValue;0x01EE// end of script
Public0x01
void UpdateSwitch2UIVisibility()
Script49 statements · 1,955 bytes of bytecode
0x0000CalculateOpacity(ShowProControllerFactor, CallFunc_CalculateOpacity_Opacity);0x0020K2Node_MakeStruct_LinearColor.R = 1f;0x0040K2Node_MakeStruct_LinearColor.G = 1f;0x0060K2Node_MakeStruct_LinearColor.B = 1f;0x0080K2Node_MakeStruct_LinearColor.A = CallFunc_CalculateOpacity_Opacity;0x00A4TextureSwitch2Pro.SetColorAndOpacity(K2Node_MakeStruct_LinearColor);0x00CDCallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(1f, ShowProControllerFactor);0x00F7CalculateOpacity(CallFunc_Subtract_FloatFloat_ReturnValue, CallFunc_CalculateOpacity_Opacity_1);0x0117K2Node_MakeStruct_LinearColor_1.R = 1f;0x0137K2Node_MakeStruct_LinearColor_1.G = 1f;0x0157K2Node_MakeStruct_LinearColor_1.B = 1f;0x0177K2Node_MakeStruct_LinearColor_1.A = CallFunc_CalculateOpacity_Opacity_1;0x019BTextureSwitch2.SetColorAndOpacity(K2Node_MakeStruct_LinearColor_1);0x01C4K2Node_MakeStruct_SlateBrush.ImageSize = Vector2D{64f, 64f};0x01F7K2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x0234K2Node_MakeStruct_SlateBrush.TintColor = SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0};0x0281K2Node_MakeStruct_SlateBrush.ResourceObject = /Game/UI/Textures/CarouselPageIndicators/UnselectedPage.UnselectedPage;0x029DK2Node_MakeStruct_SlateBrush.DrawAs = 3;0x02BAK2Node_MakeStruct_SlateBrush.Tiling = 0;0x02D7K2Node_MakeStruct_SlateBrush.Mirroring = 0;0x02F4K2Node_MakeStruct_SlateBrush_1.ImageSize = Vector2D{64f, 64f};0x0327K2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x0364K2Node_MakeStruct_SlateBrush_1.TintColor = SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0};0x03B1K2Node_MakeStruct_SlateBrush_1.ResourceObject = /Game/UI/Textures/CarouselPageIndicators/SelectedPage.SelectedPage;0x03CDK2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x03EAK2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x0407K2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x0424CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Switch2ControllerPageIndex, 0);0x0446Temp_bool_Variable_1 = CallFunc_EqualEqual_IntInt_ReturnValue;0x0459Page0Indicator.SetBrush(Switch(Temp_bool_Variable_1, false => K2Node_MakeStruct_SlateBrush, true => K2Node_MakeStruct_SlateBrush_1, default => K2Node_Select_Default_1));0x04B2K2Node_MakeStruct_SlateBrush.ImageSize = Vector2D{64f, 64f};0x04E5K2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x0522K2Node_MakeStruct_SlateBrush.TintColor = SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0};0x056FK2Node_MakeStruct_SlateBrush.ResourceObject = /Game/UI/Textures/CarouselPageIndicators/UnselectedPage.UnselectedPage;0x058BK2Node_MakeStruct_SlateBrush.DrawAs = 3;0x05A8K2Node_MakeStruct_SlateBrush.Tiling = 0;0x05C5K2Node_MakeStruct_SlateBrush.Mirroring = 0;0x05E2K2Node_MakeStruct_SlateBrush_1.ImageSize = Vector2D{64f, 64f};0x0615K2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x0652K2Node_MakeStruct_SlateBrush_1.TintColor = SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0};0x069FK2Node_MakeStruct_SlateBrush_1.ResourceObject = /Game/UI/Textures/CarouselPageIndicators/SelectedPage.SelectedPage;0x06BBK2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x06D8K2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x06F5K2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x0712CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Switch2ControllerPageIndex, 0);0x0734Temp_bool_Variable = CallFunc_EqualEqual_IntInt_ReturnValue;0x0747Page1Indicator.SetBrush(Switch(Temp_bool_Variable, false => K2Node_MakeStruct_SlateBrush_1, true => K2Node_MakeStruct_SlateBrush, default => K2Node_Select_Default));0x07A0return;0x07A2// end of script
Public0x00
void UpdateSwitchUIVisibility()
Script15 statements · 455 bytes of bytecode
0x0000CalculateOpacity(ShowProControllerFactor, CallFunc_CalculateOpacity_Opacity);0x0020K2Node_MakeStruct_LinearColor.R = 1f;0x0040K2Node_MakeStruct_LinearColor.G = 1f;0x0060K2Node_MakeStruct_LinearColor.B = 1f;0x0080K2Node_MakeStruct_LinearColor.A = CallFunc_CalculateOpacity_Opacity;0x00A4TextureSwitchPro.SetColorAndOpacity(K2Node_MakeStruct_LinearColor);0x00CDCallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(1f, ShowProControllerFactor);0x00F7CalculateOpacity(CallFunc_Subtract_FloatFloat_ReturnValue, CallFunc_CalculateOpacity_Opacity_1);0x0117K2Node_MakeStruct_LinearColor_1.R = 1f;0x0137K2Node_MakeStruct_LinearColor_1.G = 1f;0x0157K2Node_MakeStruct_LinearColor_1.B = 1f;0x0177K2Node_MakeStruct_LinearColor_1.A = CallFunc_CalculateOpacity_Opacity_1;0x019BTextureSwitch.SetColorAndOpacity(K2Node_MakeStruct_LinearColor_1);0x01C4return;0x01C6// end of script
Public0x00
ESlateVisibility Get_StadiaBoxUI_Visibility_0()
Script13 statements · 397 bytes of bytecode
0x0000Temp_byte_Variable_1 = 1;0x0014Temp_byte_Variable_2 = 3;0x0028Temp_byte_Variable_3 = 1;0x003CTemp_byte_Variable_4 = 1;0x0050Temp_byte_Variable_5 = 1;0x0064Temp_byte_Variable_6 = 1;0x0078CallFunc_GetAtlasViewport_ReturnValue = GetAtlasViewport(this);0x008DTemp_byte_Variable_7 = 1;0x00A1CallFunc_GetLastInputType_ReturnValue = CallFunc_GetAtlasViewport_ReturnValue.GetLastInputType();0x00D3Temp_byte_Variable = CallFunc_GetLastInputType_ReturnValue;0x00EEReturnValue = Switch(Temp_byte_Variable, 0 => Temp_byte_Variable_7, 1 => Temp_byte_Variable_6, 2 => Temp_byte_Variable_5, 3 => Temp_byte_Variable_4, 4 => Temp_byte_Variable_3, 5 => Temp_byte_Variable_2, 6 => Temp_byte_Variable_1, default => K2Node_Select_Default);0x0182return ReturnValue;0x018C// end of script
Public0x01
FText Get_SwitchLighter1_Text()
Script4 statements · 61 bytes of bytecode
0x0000GetLighterHintText(CallFunc_GetLighterHintText_LighterText);0x0017ReturnValue = CallFunc_GetLighterHintText_LighterText;0x0032return ReturnValue;0x003C// end of script
Public0x18
FText Get_SwitchLighter2_Text()
Script4 statements · 61 bytes of bytecode
0x0000GetLighterHintText(CallFunc_GetLighterHintText_LighterText);0x0017ReturnValue = CallFunc_GetLighterHintText_LighterText;0x0032return ReturnValue;0x003C// end of script
Public0x18
void OnRightPressed()
Script7 statements · 168 bytes of bytecode
0x0000CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Switch2ControllerPageIndex, 1);0x002ATemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0045Switch2ControllerPageIndex = Temp_int_Variable;0x0060CallFunc_Percent_IntInt_ReturnValue = Percent_IntInt(Temp_int_Variable, 2);0x008ASwitch2ControllerPageIndex = CallFunc_Percent_IntInt_ReturnValue;0x00A5return;0x00A7// end of script
Public0x00
void OnLeftPressed()
Script5 statements · 114 bytes of bytecode
0x0000CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Switch2ControllerPageIndex, 3);0x002ACallFunc_Percent_IntInt_ReturnValue = Percent_IntInt(CallFunc_Add_IntInt_ReturnValue, 2);0x0054Switch2ControllerPageIndex = CallFunc_Percent_IntInt_ReturnValue;0x006Freturn;0x0071// end of script
Public0x00
void IsRightButtonPressed(const bool& Pressed)
Script11 statements · 438 bytes of bytecode
0x0000CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x001ACallFunc_IsInputKeyDown_ReturnValue = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_RightShoulder)});0x005FCallFunc_IsInputKeyDown_ReturnValue_1 = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_DPad_Right)});0x00A4CallFunc_IsInputKeyDown_ReturnValue_2 = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_RightStick_Right)});0x00E9CallFunc_IsInputKeyDown_ReturnValue_3 = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_RightTriggerAxis)});0x012ECallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsInputKeyDown_ReturnValue, CallFunc_IsInputKeyDown_ReturnValue_3);0x0154CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, CallFunc_IsInputKeyDown_ReturnValue_2);0x017ACallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, CallFunc_IsInputKeyDown_ReturnValue_1);0x01A0Pressed = CallFunc_BooleanOR_ReturnValue_2;0x01B3return;0x01B5// end of script
Public0x01
void IsLeftButtonPressed(const bool& Pressed)
Script11 statements · 438 bytes of bytecode
0x0000CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x001ACallFunc_IsInputKeyDown_ReturnValue = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_LeftShoulder)});0x005FCallFunc_IsInputKeyDown_ReturnValue_1 = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_DPad_Left)});0x00A4CallFunc_IsInputKeyDown_ReturnValue_2 = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_LeftStick_Left)});0x00E9CallFunc_IsInputKeyDown_ReturnValue_3 = CallFunc_GetPlayerController_ReturnValue.IsInputKeyDown(Key{FName(Gamepad_LeftTriggerAxis)});0x012ECallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsInputKeyDown_ReturnValue, CallFunc_IsInputKeyDown_ReturnValue_3);0x0154CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, CallFunc_IsInputKeyDown_ReturnValue_2);0x017ACallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, CallFunc_IsInputKeyDown_ReturnValue_1);0x01A0Pressed = CallFunc_BooleanOR_ReturnValue_2;0x01B3return;0x01B5// end of script
Public0x01
void CalculateOpacity(float Factor, const float& Opacity)
Script6 statements · 161 bytes of bytecode
0x0000CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(Factor, 2f);0x002ACallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(CallFunc_Multiply_FloatFloat_ReturnValue, 1f);0x0054CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Subtract_FloatFloat_ReturnValue, 0f, 1f);0x0083Opacity = CallFunc_FClamp_ReturnValue;0x009Ereturn;0x00A0// end of script
Public0x08
ESlateVisibility Get_SwitchBoxUI_Visibility_0()
Script20 statements · 495 bytes of bytecode
0x0000CallFunc_GetPlatform_ReturnValue = GetPlatform();0x001CCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue, 8);0x003Bif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_0062;0x0049ReturnValue = 1;0x005Dgoto Label_01E4;0x0062Label_0062:0x0062Temp_byte_Variable_1 = 1;0x0076Temp_byte_Variable_2 = 1;0x008ATemp_byte_Variable_3 = 3;0x009ETemp_byte_Variable_4 = 1;0x00B2Temp_byte_Variable_5 = 1;0x00C6Temp_byte_Variable_6 = 1;0x00DATemp_byte_Variable_7 = 1;0x00EECallFunc_GetAtlasViewport_ReturnValue = GetAtlasViewport(this);0x0103CallFunc_GetLastInputType_ReturnValue = CallFunc_GetAtlasViewport_ReturnValue.GetLastInputType();0x0135Temp_byte_Variable = CallFunc_GetLastInputType_ReturnValue;0x0150ReturnValue = Switch(Temp_byte_Variable, 0 => Temp_byte_Variable_7, 1 => Temp_byte_Variable_6, 2 => Temp_byte_Variable_5, 3 => Temp_byte_Variable_4, 4 => Temp_byte_Variable_3, 5 => Temp_byte_Variable_2, 6 => Temp_byte_Variable_1, default => K2Node_Select_Default);0x01E4Label_01E4:0x01E4return ReturnValue;0x01EE// end of script
Public0x01
void GetLighterHintText(FText& LighterText)
Script16 statements · 715 bytes of bytecode
0x0000Temp_text_Variable = NSLOCTEXT("E5D0DC9A40F4122864B92BBCE7820328", "", "ID_INSTRUCTIONS_RIGHT_JOYSTICK_BUTTON_DLC");0x0063Temp_text_Variable_1 = NSLOCTEXT("700DEDA14BE3331F4E4B17AEED41F545", "", "ID_INSTRUCTIONS_RIGHT_JOYSTICK_BUTTON");0x00C2CallFunc_GetCurrentPersistentLevel_ReturnValue = GetCurrentPersistentLevel(this);0x00DFCallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(CallFunc_GetCurrentPersistentLevel_ReturnValue);0x0104CallFunc_ParseIntoArray_ReturnValue = ParseIntoArray(CallFunc_Conv_NameToString_ReturnValue, "/", true);0x012DCallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(CallFunc_ParseIntoArray_ReturnValue);0x0168/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_ParseIntoArray_ReturnValue, CallFunc_Array_LastIndex_ReturnValue, CallFunc_Array_Get_Item);0x01A3CallFunc_EqualEqual_StriStri_ReturnValue = EqualEqual_StriStri(CallFunc_Array_Get_Item, "plvl_depths");0x01CDCallFunc_EqualEqual_StriStri_ReturnValue_1 = EqualEqual_StriStri(CallFunc_Array_Get_Item, "plvl_eyrie");0x01F6CallFunc_EqualEqual_StriStri_ReturnValue_2 = EqualEqual_StriStri(CallFunc_Array_Get_Item, "plvl_hideaway");0x0222CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_StriStri_ReturnValue, CallFunc_EqualEqual_StriStri_ReturnValue_2);0x0248CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, CallFunc_EqualEqual_StriStri_ReturnValue_1);0x026ETemp_bool_Variable = CallFunc_BooleanOR_ReturnValue_1;0x0281LighterText = Switch(Temp_bool_Variable, false => Temp_text_Variable_1, true => Temp_text_Variable, default => K2Node_Select_Default);0x02C8return;0x02CA// end of script
Public0x18
FText Get_PCLighter2_Text()
Script4 statements · 61 bytes of bytecode
0x0000GetLighterHintText(CallFunc_GetLighterHintText_LighterText);0x0017ReturnValue = CallFunc_GetLighterHintText_LighterText;0x0032return ReturnValue;0x003C// end of script
Public0x18
FText Get_PCLighter1_Text()
Script4 statements · 61 bytes of bytecode
0x0000GetLighterHintText(CallFunc_GetLighterHintText_LighterText);0x0017ReturnValue = CallFunc_GetLighterHintText_LighterText;0x0032return ReturnValue;0x003C// end of script
Public0x18
FText Get_VitaLighter_Text()
Script4 statements · 61 bytes of bytecode
0x0000GetLighterHintText(CallFunc_GetLighterHintText_LighterText);0x0017ReturnValue = CallFunc_GetLighterHintText_LighterText;0x0032return ReturnValue;0x003C// end of script
Public0x18
FText Get_PS4Lighter2_Text()
Script4 statements · 61 bytes of bytecode
0x0000GetLighterHintText(CallFunc_GetLighterHintText_LighterText);0x0017ReturnValue = CallFunc_GetLighterHintText_LighterText;0x0032return ReturnValue;0x003C// end of script
Public0x18
FText Get_PS4Lighter1_Text()
Script4 statements · 61 bytes of bytecode
0x0000GetLighterHintText(CallFunc_GetLighterHintText_LighterText);0x0017ReturnValue = CallFunc_GetLighterHintText_LighterText;0x0032return ReturnValue;0x003C// end of script
Public0x18
ESlateVisibility Get_VitaBoxUI_Visibility_0()
Script13 statements · 397 bytes of bytecode
0x0000Temp_byte_Variable_1 = 1;0x0014Temp_byte_Variable_2 = 1;0x0028Temp_byte_Variable_3 = 1;0x003CTemp_byte_Variable_4 = 3;0x0050Temp_byte_Variable_5 = 1;0x0064Temp_byte_Variable_6 = 1;0x0078CallFunc_GetAtlasViewport_ReturnValue = GetAtlasViewport(this);0x008DTemp_byte_Variable_7 = 1;0x00A1CallFunc_GetLastInputType_ReturnValue = CallFunc_GetAtlasViewport_ReturnValue.GetLastInputType();0x00D3Temp_byte_Variable = CallFunc_GetLastInputType_ReturnValue;0x00EEReturnValue = Switch(Temp_byte_Variable, 0 => Temp_byte_Variable_7, 1 => Temp_byte_Variable_6, 2 => Temp_byte_Variable_5, 3 => Temp_byte_Variable_4, 4 => Temp_byte_Variable_3, 5 => Temp_byte_Variable_2, 6 => Temp_byte_Variable_1, default => K2Node_Select_Default);0x0182return ReturnValue;0x018C// end of script
Public0x01
ESlateVisibility Get_PS4BoxUI_Visibility_0()
Script17 statements · 539 bytes of bytecode
0x0000Temp_byte_Variable = 3;0x0014Temp_byte_Variable_1 = 1;0x0028Temp_byte_Variable_3 = 1;0x003CTemp_byte_Variable_4 = 1;0x0050Temp_byte_Variable_5 = 1;0x0064Temp_byte_Variable_6 = 1;0x0078Temp_byte_Variable_7 = 1;0x008CTemp_byte_Variable_8 = 3;0x00A0CallFunc_GetPlatform_ReturnValue = GetPlatform();0x00BCCallFunc_GetAtlasViewport_ReturnValue = GetAtlasViewport(this);0x00D1CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue, 2);0x00F0CallFunc_GetLastInputType_ReturnValue = CallFunc_GetAtlasViewport_ReturnValue.GetLastInputType();0x0122Temp_bool_Variable = CallFunc_EqualEqual_ByteByte_ReturnValue;0x0135Temp_byte_Variable_2 = CallFunc_GetLastInputType_ReturnValue;0x0150ReturnValue = Switch(Temp_byte_Variable_2, 0 => Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), 1 => Temp_byte_Variable_8, 2 => Temp_byte_Variable_7, 3 => Temp_byte_Variable_6, 4 => Temp_byte_Variable_5, 5 => Temp_byte_Variable_4, 6 => Temp_byte_Variable_3, default => K2Node_Select_Default_1);0x0210return ReturnValue;0x021A// end of script
Public0x01
ESlateVisibility Get_PCXBoxUI_Visibility_0()
Script17 statements · 539 bytes of bytecode
0x0000Temp_byte_Variable = 1;0x0014Temp_byte_Variable_1 = 3;0x0028Temp_byte_Variable_3 = 1;0x003CTemp_byte_Variable_4 = 1;0x0050Temp_byte_Variable_5 = 1;0x0064Temp_byte_Variable_6 = 1;0x0078Temp_byte_Variable_7 = 3;0x008CTemp_byte_Variable_8 = 1;0x00A0CallFunc_GetPlatform_ReturnValue = GetPlatform();0x00BCCallFunc_GetAtlasViewport_ReturnValue = GetAtlasViewport(this);0x00D1CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue, 2);0x00F0CallFunc_GetLastInputType_ReturnValue = CallFunc_GetAtlasViewport_ReturnValue.GetLastInputType();0x0122Temp_bool_Variable = CallFunc_EqualEqual_ByteByte_ReturnValue;0x0135Temp_byte_Variable_2 = CallFunc_GetLastInputType_ReturnValue;0x0150ReturnValue = Switch(Temp_byte_Variable_2, 0 => Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), 1 => Temp_byte_Variable_8, 2 => Temp_byte_Variable_7, 3 => Temp_byte_Variable_6, 4 => Temp_byte_Variable_5, 5 => Temp_byte_Variable_4, 6 => Temp_byte_Variable_3, default => K2Node_Select_Default_1);0x0210return ReturnValue;0x021A// end of script
Public0x01
ESlateVisibility Get_PCXBoxPanel_Visibility_0()
Script3 statements · 31 bytes of bytecode
0x0000ReturnValue = 3;0x0014return ReturnValue;0x001E// end of script
Public0x01
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)
Script6 statements · 128 bytes of bytecode
0x0000CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0015BackButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x003ECallFunc_Handled_ReturnValue = Handled();0x005AReturnValue = CallFunc_Handled_ReturnValue;0x0075return ReturnValue;0x007F// end of script
EventPublic0x100
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script46 statements · 866 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025SwitchOnUIAction(CallFunc_GetKey_ReturnValue, CallFunc_SwitchOnUIAction_action);0x0041K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 0);0x0060if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x006EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 1);0x008Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x009BK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 2);0x00BAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0271;0x00C8K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 3);0x00E7if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0331;0x00F5K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 4);0x0114if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0344;0x0122K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 5);0x0141if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x014FK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 6);0x016Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x017CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 7);0x019Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x01A9K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 8);0x01C8if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x01D6K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 9);0x01F5if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x0203K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_SwitchOnUIAction_action, 10);0x0222if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0235;0x0230goto Label_0357;0x0235Label_0235:0x0235CallFunc_Unhandled_ReturnValue = Unhandled();0x0251ReturnValue = CallFunc_Unhandled_ReturnValue;0x026Cgoto Label_0357;0x0271Label_0271:0x0271CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x02B7CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x02CBCallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x02F5Label_02F5:0x02F5CallFunc_Handled_ReturnValue = Handled();0x0311ReturnValue = CallFunc_Handled_ReturnValue;0x032Cgoto Label_0357;0x0331Label_0331:0x0331OnLeftPressed();0x033Fgoto Label_02F5;0x0344Label_0344:0x0344OnRightPressed();0x0352goto Label_02F5;0x0357Label_0357:0x0357return ReturnValue;0x0361// end of script
EventPublic0x138
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_WID_BP_AtlasConsoleControlsMenu(172);0x0033return;0x0035// end of script
EventPublic0x3C
void BndEvt__AtlasMenuButton_20_K2Node_ComponentBoundEvent_11_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_AtlasConsoleControlsMenu(885);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_AtlasConsoleControlsMenu(890);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__WID_BP_AtlasConsoleControlsMenu_Page1Button_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_AtlasConsoleControlsMenu(1591);0x000Freturn;0x0011// end of script
0x00
void BndEvt__WID_BP_AtlasConsoleControlsMenu_Page0Button_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_AtlasConsoleControlsMenu(1615);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WID_BP_AtlasConsoleControlsMenu(int32 EntryPoint)
Script79 statements · 1,623 bytes of bytecode
0x0000PushFlow(Label_0654);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FSwitch2ControllerPageIndex = 0;0x0026PopFlow();0x0027Label_0027:0x0027CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x006DCallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0081CallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x00ABPopFlow();0x00ACCallFunc_GetPlatform_ReturnValue_1 = GetPlatform();0x00C8CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue_1, 7);0x00E7CallFunc_GetPlatform_ReturnValue_3 = GetPlatform();0x0103CallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue_3, 8);0x0122CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_ByteByte_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue_2);0x0148if (!(CallFunc_BooleanOR_ReturnValue)) PopFlow();0x0152PushFlow(Label_01BC);0x0157PushFlow(Label_018C);0x015CIsLeftButtonPressed(CallFunc_IsLeftButtonPressed_Pressed);0x0173if (!(CallFunc_IsLeftButtonPressed_Pressed)) PopFlow();0x017DOnLeftPressed();0x018BPopFlow();0x018CLabel_018C:0x018CIsRightButtonPressed(CallFunc_IsRightButtonPressed_Pressed);0x01A3if (!(CallFunc_IsRightButtonPressed_Pressed)) PopFlow();0x01ADOnRightPressed();0x01BBPopFlow();0x01BCLabel_01BC:0x01BCTemp_float_Variable = 1f;0x01D3Temp_float_Variable_1 = 0f;0x01EATemp_int_Variable = Switch2ControllerPageIndex;0x0205CallFunc_FInterpTo_ReturnValue = FInterpTo(ShowProControllerFactor, Switch(Temp_int_Variable, 0 => Temp_float_Variable_1, 1 => Temp_float_Variable, default => K2Node_Select_Default_2), K2Node_Event_InDeltaTime, 2f);0x0275ShowProControllerFactor = CallFunc_FInterpTo_ReturnValue;0x0290CallFunc_GetPlatform_ReturnValue_4 = GetPlatform();0x02ACCallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue_4, 8);0x02CBif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_3)) goto Label_02E8;0x02D9UpdateSwitch2UIVisibility();0x02E7PopFlow();0x02E8Label_02E8:0x02E8UpdateSwitchUIVisibility();0x02F6PopFlow();0x02F7Label_02F7:0x02F7ShowProControllerFactor = 1f;0x030ECallFunc_GetPlatform_ReturnValue_5 = GetPlatform();0x032ACallFunc_EqualEqual_ByteByte_ReturnValue_4 = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue_5, 8);0x0349if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_4)) goto Label_0366;0x0357UpdateSwitch2UIVisibility();0x0365PopFlow();0x0366Label_0366:0x0366UpdateSwitchUIVisibility();0x0374PopFlow();0x0375goto Label_0027;0x037ATemp_byte_Variable = 2;0x038ETemp_byte_Variable_1 = 2;0x03A2Temp_byte_Variable_2 = 2;0x03B6Temp_byte_Variable_3 = 2;0x03CATemp_byte_Variable_4 = 0;0x03DETemp_byte_Variable_5 = 2;0x03F2Temp_byte_Variable_6 = 2;0x0406CallFunc_GetPlatform_ReturnValue = GetPlatform();0x0422Temp_byte_Variable_9 = 2;0x0436Temp_byte_Variable_10 = 2;0x044ATemp_byte_Variable_11 = 0;0x045ETemp_byte_Variable_12 = CallFunc_GetPlatform_ReturnValue;0x0479BackButton.SetVisibility(Switch(Temp_byte_Variable_12, 0 => Temp_byte_Variable_6, 1 => Temp_byte_Variable_5, 2 => Temp_byte_Variable_4, 3 => Temp_byte_Variable_3, 4 => Temp_byte_Variable_2, 5 => Temp_byte_Variable_1, 6 => Temp_byte_Variable, 7 => Temp_byte_Variable_9, 8 => Temp_byte_Variable_10, 9 => Temp_byte_Variable_11, default => K2Node_Select_Default_1));0x054CTemp_byte_Variable_7 = 0;0x0560Temp_byte_Variable_8 = 1;0x0574CallFunc_GetPlatform_ReturnValue_2 = GetPlatform();0x0590CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(CallFunc_GetPlatform_ReturnValue_2, 9);0x05AFTemp_bool_Variable = CallFunc_EqualEqual_ByteByte_ReturnValue_1;0x05C2StadiaDisclaimerTextbox.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_8, true => Temp_byte_Variable_7, default => K2Node_Select_Default));0x061BSwitch2ControllerPageIndex = 1;0x0632goto Label_02F7;0x0637Switch2ControllerPageIndex = 1;0x064EPopFlow();0x064Fgoto Label_000F;0x0654Label_0654:0x0654return;0x0656// end of script
Final0x04