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12,676 functions in /Game/Comatose/MainClasses/EnvironmentHandler/CT_EnvironmentHandler
- Attempt Spawn Particle FogACT_EnvironmentHandler_C
- Attempt Update Particle FogACT_EnvironmentHandler_C
- Changed Gamma LevelACT_EnvironmentHandler_C
- Death Event Timeline - PlayACT_EnvironmentHandler_C
- Death Event Timeline - ReverseACT_EnvironmentHandler_C
- Death screen timeline__FinishedFuncACT_EnvironmentHandler_C
- Death screen timeline__UpdateFuncACT_EnvironmentHandler_C
- Define MusicACT_EnvironmentHandler_C
- Enemy was killedACT_EnvironmentHandler_C
- Execute Sequencer CutsceneACT_EnvironmentHandler_C
- ExecuteUbergraph_CT_EnvironmentHandlerACT_EnvironmentHandler_C
- Get Slope Hit TraceACT_EnvironmentHandler_C
- Get Thunder sound locationACT_EnvironmentHandler_C
- In CombatACT_EnvironmentHandler_C
- init game instanceACT_EnvironmentHandler_C
- Init PlayerACT_EnvironmentHandler_C
- Keep yawACT_EnvironmentHandler_C
- MainMenuLightBounceACT_EnvironmentHandler_C
- Multiactor Montage PlayACT_EnvironmentHandler_C
- Multiactor Operation Completed__DelegateSignatureACT_EnvironmentHandler_C
- Override Current Environment PresetACT_EnvironmentHandler_C
- Play Distant NoiseACT_EnvironmentHandler_C
- Play Thunder AnimACT_EnvironmentHandler_C
- Play Thunder soundACT_EnvironmentHandler_C
- Play/Clear Montage CallsACT_EnvironmentHandler_C
- ReceiveBeginPlayACT_EnvironmentHandler_C
- ReceiveTickACT_EnvironmentHandler_C
- Register EnemyACT_EnvironmentHandler_C
- Release Multiactor MontageACT_EnvironmentHandler_C
- Request MultiActor MontageACT_EnvironmentHandler_C
- Sequencer Cutscene Ended__DelegateSignatureACT_EnvironmentHandler_C
- Sequencer Cutscene FinishedACT_EnvironmentHandler_C
- Set all Doors lockedACT_EnvironmentHandler_C
- Set Culling Distance on all PrimitivesACT_EnvironmentHandler_C
- Set Multiactor Collision IgnoreACT_EnvironmentHandler_C
- Set Non floorsACT_EnvironmentHandler_C
- Set Room NoiseACT_EnvironmentHandler_C
- Set to play next distant noiseACT_EnvironmentHandler_C
- Start Thunder AnimACT_EnvironmentHandler_C
- Thunder Anim__FinishedFuncACT_EnvironmentHandler_C
- Thunder Anim__UpdateFuncACT_EnvironmentHandler_C
- Timeline__FinishedFuncACT_EnvironmentHandler_C
- Timeline__UpdateFuncACT_EnvironmentHandler_C
- Try Play Combat Start SoundACT_EnvironmentHandler_C
- Try Update Rain ValuesACT_EnvironmentHandler_C
- Turn off all lightsACT_EnvironmentHandler_C
- Turn on all LightsACT_EnvironmentHandler_C
- Update Ground FogACT_EnvironmentHandler_C
- Update Movable ActorACT_EnvironmentHandler_C
- Update Music VolumesACT_EnvironmentHandler_C
- Update OutsideRain SoundsACT_EnvironmentHandler_C
- Update ValuesACT_EnvironmentHandler_C
- UserConstructionScriptACT_EnvironmentHandler_C
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