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12,676 functions in /Game/Comatose/Journal/InventorySetup/InventoryComponent
- (Re) Generate InventoryUInventoryComponent_C
- Add to InventoryUInventoryComponent_C
- Added/Removed Item__DelegateSignatureUInventoryComponent_C
- Create Item SubclassUInventoryComponent_C
- Draw Text LimitsUInventoryComponent_C
- ExecuteUbergraph_InventoryComponentUInventoryComponent_C
- Get Carousel Base SizeUInventoryComponent_C
- Get Carousel LimitsUInventoryComponent_C
- Get Carousel Next TargetUInventoryComponent_C
- Get Current Carousel ItemUInventoryComponent_C
- Get Quantity Of ItemUInventoryComponent_C
- Get Scaled Base DistanceUInventoryComponent_C
- Golden Gun UpdateUInventoryComponent_C
- Have Item?UInventoryComponent_C
- Instantiate New ItemUInventoryComponent_C
- Load Inventory from Game InstanceUInventoryComponent_C
- Next ItemUInventoryComponent_C
- ReceiveBeginPlayUInventoryComponent_C
- ReceiveTickUInventoryComponent_C
- Remove from InventoryUInventoryComponent_C
- Save Inventory to Game instanceUInventoryComponent_C
- Select Carousel ItemUInventoryComponent_C
- Trigger Carousel Move CooldownUInventoryComponent_C
- Update Active ItemUInventoryComponent_C
- Update CarouselUInventoryComponent_C
- Update Carousel PositionUInventoryComponent_C
- Update Data on Inventory Item componentUInventoryComponent_C
- Update Inventory__DelegateSignatureUInventoryComponent_C
- Updated Active Item__DelegateSignatureUInventoryComponent_C
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