0x0000PushFlow(Label_6CB3);0x0005goto [EntryPoint];0x000FTurning = false;0x001ACanLookBack = false;0x0025PopFlow();0x0026Label_0026:0x0026TimelineConstant.PlayFromStart();0x0046PopFlow();0x0047Label_0047:0x0047CallFunc_GetWorldDeltaSeconds_ReturnValue_3 = GetWorldDeltaSeconds(this);0x0064CallFunc_RetriggerableDelay_Duration_ImplicitCast_1 = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_3);0x0081RetriggerableDelay(this, CallFunc_RetriggerableDelay_Duration_ImplicitCast_1, LatentActionInfo{0xBC, 917333452, FName(ExecuteUbergraph_VerticalPillar), this});0x00BBPopFlow();0x00BCTurning = false;0x00C7NoRotate = false;0x00D2PopFlow();0x00D3ChangedInput = false;0x00DEHoldInput = true;0x00E9PopFlow();0x00EACallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x00FFK2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x0123K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x0140if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x014AK2Node_CreateDelegate_OutputDelegate_5.Bind(this, EndPillar);0x0161K2Node_DynamicCast_AsMy_Game_Mode.ForceEnd += K2Node_CreateDelegate_OutputDelegate_5;0x018APopFlow();0x018BPushFlow(Label_01A4);0x0190Label_0190:0x0190PushFlow(Label_0237);0x0195if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_026F;0x01A3PopFlow();0x01A4Label_01A4:0x01A4if (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0x01AEif (!(Active)) PopFlow();0x01B8CanLookBack = true;0x01C3Player.MontagePlay(/Game/Blueprints/MainCharacter/P/Anim/Pillar/Pillar180LookStart_Montage.Pillar180LookStart_Montage, 1f, 0f, FName(Default), false);0x0208Player.MirrorMode(false, 0.05);0x0236PopFlow();0x0237Label_0237:0x0237if (!(Temp_bool_IsClosed_Variable)) goto Label_0246;0x0245PopFlow();0x0246Label_0246:0x0246Temp_bool_IsClosed_Variable = true;0x0251if (!(true)) goto Label_0263;0x0257Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x0262PopFlow();0x0263Label_0263:0x0263Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x026EPopFlow();0x026FLabel_026F:0x026FTemp_bool_Has_Been_Initd_Variable = true;0x027Aif (!(false)) PopFlow();0x027CTemp_bool_IsClosed_Variable = true;0x0287PopFlow();0x0288CallFunc_IsOverlappingActor_ReturnValue = this.IsOverlappingActor(Player);0x02B3if (!(CallFunc_IsOverlappingActor_ReturnValue)) goto Label_02F4;0x02C1if (!(Player.NotInGround)) goto Label_02F4;0x02E5CheckOverlap();0x02F3PopFlow();0x02F4Label_02F4:0x02F4Inside = false;0x02FFPopFlow();0x0300Label_0300:0x0300LerpStarting = TimelineStart_NewTrack_1_6BF5B03544F95C35CDA566B2ADF626B2;0x031BCallFunc_K2_GetComponentLocation_ReturnValue_2 = Capsule.K2_GetComponentLocation();0x034DCallFunc_K2_GetActorLocation_ReturnValue_4 = Player.K2_GetActorLocation();0x037FCallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_4, CallFunc_K2_GetComponentLocation_ReturnValue_2, 5f);0x03AAif (!(CallFunc_EqualEqual_VectorVector_ReturnValue)) PopFlow();0x03B4Label_03B4:0x03B4TimelineStart.Stop();0x03D4CallFunc_K2_GetComponentRotation_ReturnValue = Capsule.K2_GetComponentRotation();0x0406CallFunc_K2_GetComponentLocation_ReturnValue_3 = Capsule.K2_GetComponentLocation();0x0438CallFunc_K2_SetActorLocationAndRotation_ReturnValue = Player.K2_SetActorLocationAndRotation(CallFunc_K2_GetComponentLocation_ReturnValue_3, CallFunc_K2_GetComponentRotation_ReturnValue, true, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x047FLerpStarting = 1f;0x0496Starting = false;0x04A1StartDispatcher.Broadcast();0x04B4PopFlow();0x04B5Label_04B5:0x04B5if (!(PreventWalkUp)) goto Label_04C4;0x04C3PopFlow();0x04C4Label_04C4:0x04C4if (!(HasTraceDownCheck)) PopFlow();0x04CEGetOffPillar(true);0x04DDPopFlow();0x04DELabel_04DE:0x04DEif (!(Turning)) goto Label_04ED;0x04ECPopFlow();0x04EDLabel_04ED:0x04EDTurning = true;0x04F8CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0512CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorRightVector();0x0544CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetActorRightVector_ReturnValue);0x0588CallFunc_Conv_BoolToDouble_ReturnValue_1 = Conv_BoolToDouble(TurnStoreDirectionInverted);0x05ADCallFunc_Lerp_ReturnValue_1 = Lerp(-1, 1, CallFunc_Conv_BoolToDouble_ReturnValue_1);0x05E4CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue, CallFunc_Lerp_ReturnValue_1);0x0612CallFunc_Greater_DoubleDouble_ReturnValue_2 = Greater_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, 0);0x0638TurnLeftOrRight = CallFunc_Greater_DoubleDouble_ReturnValue_2;0x064BStartTurnRot = Root.RelativeRotation;0x067CStartTurn = K2Node_CustomEvent_StartTurn;0x068FForceTurn = K2Node_CustomEvent_ClampAlongside;0x06A2180Turn = StartTurn;0x06B5if (!(180Turn)) goto Label_16EF;0x06C3CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x06DDCallFunc_GetActorRightVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorRightVector();0x070FCallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetActorRightVector_ReturnValue);0x0753CallFunc_Abs_ReturnValue_2 = abs(CallFunc_Dot_VectorVector_ReturnValue);0x0778CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue_2, 0.75);0x079ETemp_bool_Variable = CallFunc_Greater_DoubleDouble_ReturnValue_1;0x07B1Temp_bool_Variable_2 = false;0x07BCTemp_bool_Variable_3 = true;0x07C7Temp_int_Variable = ForceTurnDir;0x07E2CallFunc_K2_GetComponentToWorld_ReturnValue = Root.K2_GetComponentToWorld();0x0814CallFunc_GetPlayerCameraManager_ReturnValue_1 = GetPlayerCameraManager(this, 0);0x082ECallFunc_K2_GetActorLocation_ReturnValue_3 = CallFunc_GetPlayerCameraManager_ReturnValue_1.K2_GetActorLocation();0x0860CallFunc_InverseTransformLocation_ReturnValue = InverseTransformLocation(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_3);0x088EBreakVector(CallFunc_InverseTransformLocation_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x08BCCallFunc_Greater_DoubleDouble_ReturnValue_8 = Greater_DoubleDouble(CallFunc_BreakVector_Y, 0);0x08E2TurnLeftOrRight = Switch(Temp_bool_Variable, false => Switch(Temp_int_Variable, 0 => CallFunc_Greater_DoubleDouble_ReturnValue_8, 1 => Temp_bool_Variable_2, 2 => Temp_bool_Variable_3, default => K2Node_Select_Default_1), true => TurnLeftOrRight, default => K2Node_Select_Default_2);0x0967CallFunc_K2_GetComponentRotation_ReturnValue_2 = Root.K2_GetComponentRotation();0x0999CallFunc_GetRightVector_ReturnValue = GetRightVector(CallFunc_K2_GetComponentRotation_ReturnValue_2);0x09BECallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(Player.InputLastMovementFwd, CallFunc_GetRightVector_ReturnValue);0x0A02CallFunc_Abs_ReturnValue_4 = abs(CallFunc_Dot_VectorVector_ReturnValue_1);0x0A27CallFunc_Lerp_ReturnValue_2 = Lerp(0, 0.25, CallFunc_Abs_ReturnValue_4);0x0A5ETurnBlendStart = CallFunc_Lerp_ReturnValue_2;0x0A79CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0A93CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorRightVector();0x0AC5CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetActorRightVector_ReturnValue);0x0B09CallFunc_Abs_ReturnValue_2 = abs(CallFunc_Dot_VectorVector_ReturnValue);0x0B2ECallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue_2, 0.75);0x0B54CallFunc_SelectFloat_ReturnValue = SelectFloat(1, 0.9, CallFunc_Greater_DoubleDouble_ReturnValue_1);0x0B8BK2Node_VariableSet_In_Play_Rate_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x0BA8In Play Rate = K2Node_VariableSet_In_Play_Rate_ImplicitCast;0x0BC3TurnMontage = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarStartTurn_Montage.PillarStartTurn_Montage;0x0BD6BreakRotator(StartTurnRot, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x0C04CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0C1ECallFunc_GetActorRightVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorRightVector();0x0C50CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetActorRightVector_ReturnValue);0x0C94CallFunc_Abs_ReturnValue_2 = abs(CallFunc_Dot_VectorVector_ReturnValue);0x0CB9CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue_2, 0.75);0x0CDFCallFunc_SelectFloat_ReturnValue_1 = SelectFloat(1, -1, TurnLeftOrRight);0x0D16CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(179.9, CallFunc_SelectFloat_ReturnValue_1);0x0D44CallFunc_Add_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_BreakRotator_Yaw);0x0D61CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast_1, CallFunc_Multiply_DoubleDouble_ReturnValue_2);0x0D8FCallFunc_MakeRotator_Yaw_ImplicitCast_2 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0DACCallFunc_MakeRotator_ReturnValue_3 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_2);0x0DDBCallFunc_SelectFloat_ReturnValue_4 = SelectFloat(1, -1, TurnLeftOrRight);0x0E12CallFunc_Multiply_DoubleDouble_ReturnValue_12 = Multiply_DoubleDouble(CallFunc_SelectFloat_ReturnValue_4, 90);0x0E40CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw);0x0E5DCallFunc_Add_DoubleDouble_ReturnValue_3 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue_12);0x0E8BCallFunc_MakeRotator_Yaw_ImplicitCast_3 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_3);0x0EA8CallFunc_MakeRotator_ReturnValue_4 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_3);0x0ED7CallFunc_SelectRotator_ReturnValue = SelectRotator(CallFunc_MakeRotator_ReturnValue_4, CallFunc_MakeRotator_ReturnValue_3, CallFunc_Greater_DoubleDouble_ReturnValue_1);0x0F0EDestTurnRot = CallFunc_SelectRotator_ReturnValue;0x0F29Label_0F29:0x0F29CallFunc_GetTransform_ReturnValue_1 = GetTransform();0x0F45CallFunc_TransformRotation_ReturnValue = TransformRotation(CallFunc_GetTransform_ReturnValue_1, DestTurnRot);0x0F73CallFunc_GetForwardVector_ReturnValue_2 = GetForwardVector(CallFunc_TransformRotation_ReturnValue);0x0F98DetectArrowDirection(CallFunc_GetForwardVector_ReturnValue_2, true, false, Temp_struct_Variable, CallFunc_DetectArrowDirection_RotWorld_2, CallFunc_DetectArrowDirection_Relative_2, CallFunc_DetectArrowDirection_CannotTurn_2);0x0FD5if (!(CallFunc_DetectArrowDirection_CannotTurn_2)) goto Label_101A;0x0FE3Label_0FE3:0x0FE3RetriggerableDelay(this, 0.1f, LatentActionInfo{0x47, -1283408913, FName(ExecuteUbergraph_VerticalPillar), this});0x1019PopFlow();0x101ALabel_101A:0x101ACallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(DestTurnRot);0x103FCallFunc_GetForwardVector_ReturnValue_3 = GetForwardVector(CallFunc_DetectArrowDirection_Relative_2);0x1064CallFunc_Dot_VectorVector_ReturnValue_4 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_GetForwardVector_ReturnValue_3);0x1092CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue_4, 0.75);0x10B8if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_10E1;0x10C6DestTurnRot = CallFunc_DetectArrowDirection_Relative_2;0x10E1Label_10E1:0x10E1if (!(ForceTurn)) goto Label_1400;0x10EFCallFunc_MakeLiteralBool_ReturnValue_1 = MakeLiteralBool(false);0x1104PrintString(this, "1", CallFunc_MakeLiteralBool_ReturnValue_1, true, LinearColor{1f, 0.021654f, 0.366991f, 1f}, 2f, FName(None));0x1150NoCamTurn = false;0x115BLabel_115B:0x115BTurning = true;0x1166Player.MirrorMode(TurnLeftOrRight, 0.2);0x119CPushFlow(Label_18F2);0x11A1CallFunc_Montage_Play_InTimeToStartMontageAt_ImplicitCast = Cast<3>(TurnBlendStart);0x11BECallFunc_Montage_Play_ReturnValue = Player.Anim.Montage_Play(TurnMontage, In Play Rate, 0, CallFunc_Montage_Play_InTimeToStartMontageAt_ImplicitCast, true);0x1224CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(In Play Rate);0x1241CallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 2);0x126FCallFunc_Conv_BoolToDouble_ReturnValue_2 = Conv_BoolToDouble(180Turn);0x1294CallFunc_Multiply_DoubleDouble_ReturnValue_13 = Multiply_DoubleDouble(CallFunc_Conv_BoolToDouble_ReturnValue_2, 0.35);0x12C2CallFunc_Multiply_DoubleDouble_ReturnValue_14 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_13, -1);0x12F0CallFunc_Add_DoubleDouble_ReturnValue_4 = Add_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_4, CallFunc_Multiply_DoubleDouble_ReturnValue_14);0x131ECallFunc_SetPlayRate_NewRate_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_4);0x133BTimelineTurn.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast);0x1364CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(TurnBlendStart, 2);0x1392CallFunc_SetPlaybackPosition_NewPosition_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x13AFTimelineTurn.SetPlaybackPosition(CallFunc_SetPlaybackPosition_NewPosition_ImplicitCast, true, true);0x13DAPushFlow(Label_1A08);0x13DFTimelineTurn.Play();0x13FFPopFlow();0x1400Label_1400:0x1400CallFunc_GetTransform_ReturnValue_2 = GetTransform();0x141CCallFunc_TransformRotation_ReturnValue_1 = TransformRotation(CallFunc_GetTransform_ReturnValue_2, DestTurnRot);0x144ABoxForceRot(false, false, CallFunc_TransformRotation_ReturnValue_1, CallFunc_BoxForceRot_Allowed_2, CallFunc_BoxForceRot_Result_2, CallFunc_BoxForceRot_Hitted_2);0x147EForceTurn = CallFunc_BoxForceRot_Allowed_2;0x1491if (!(ForceTurn)) goto Label_14BA;0x149FDestTurnRot = CallFunc_BoxForceRot_Result_2;0x14BALabel_14BA:0x14BACallFunc_EqualEqual_RotatorRotator_ReturnValue = EqualEqual_RotatorRotator(DestTurnRot, StartTurnRot, 30f);0x14E5if (!(CallFunc_EqualEqual_RotatorRotator_ReturnValue)) goto Label_1A17;0x14F3if (!(StartTurn)) goto Label_0FE3;0x1501CallFunc_MakeLiteralBool_ReturnValue_1 = MakeLiteralBool(false);0x1516PrintString(this, "3", CallFunc_MakeLiteralBool_ReturnValue_1, true, LinearColor{1f, 0.021654f, 0.366991f, 1f}, 2f, FName(None));0x1562Label_1562:0x1562CallFunc_GetForwardVector_ReturnValue_4 = GetForwardVector(StartTurnRot);0x1587CallFunc_GetForwardVector_ReturnValue_5 = GetForwardVector(DestTurnRot);0x15ACCallFunc_Dot_VectorVector_ReturnValue_5 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue_5, CallFunc_GetForwardVector_ReturnValue_4);0x15DACallFunc_Greater_DoubleDouble_ReturnValue_7 = Greater_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue_5, 0.5);0x1600if (!(CallFunc_Greater_DoubleDouble_ReturnValue_7)) goto Label_1A7D;0x160ECallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(1);0x1633K2Node_VariableSet_In_Play_Rate_ImplicitCast_1 = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_1);0x1650In Play Rate = K2Node_VariableSet_In_Play_Rate_ImplicitCast_1;0x166BTurnMontage = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarStartNoTurn_Montage.PillarStartNoTurn_Montage;0x167ECallFunc_MakeLiteralBool_ReturnValue_1 = MakeLiteralBool(false);0x1693PrintString(this, "1", CallFunc_MakeLiteralBool_ReturnValue_1, true, LinearColor{1f, 0.021654f, 0.366991f, 1f}, 2f, FName(None));0x16DFLabel_16DF:0x16DFNoCamTurn = true;0x16EAgoto Label_115B;0x16EFLabel_16EF:0x16EFif (!(ForceTurn)) goto Label_17AE;0x16FDPrintString(this, "forceturn", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x1749TurnBlendStart = 0;0x1764In Play Rate = 1f;0x177BTurnMontage = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarTurn_Montage.PillarTurn_Montage;0x178EDestTurnRot = ForceRot;0x17A9goto Label_0F29;0x17AELabel_17AE:0x17AETurnBlendStart = 0;0x17C9In Play Rate = 1.05f;0x17E0TurnMontage = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarTurn_Montage.PillarTurn_Montage;0x17F3CallFunc_SelectFloat_ReturnValue_1 = SelectFloat(1, -1, TurnLeftOrRight);0x182ACallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_SelectFloat_ReturnValue_1, 90);0x1858CallFunc_MakeRotator_Yaw_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x1875CallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_1);0x18A4CallFunc_ComposeRotators_ReturnValue = ComposeRotators(StartTurnRot, CallFunc_MakeRotator_ReturnValue_2);0x18D2DestTurnRot = CallFunc_ComposeRotators_ReturnValue;0x18EDgoto Label_0F29;0x18F2Label_18F2:0x18F2if (!(180Turn)) goto Label_1984;0x1900CallFunc_K2_GetComponentLocation_ReturnValue_6 = Capsule.K2_GetComponentLocation();0x1932PlaySoundAtLocation(this, /Game/Sound/SFX/Movement/Cloth/ClothWoosh_Cue.ClothWoosh_Cue, CallFunc_K2_GetComponentLocation_ReturnValue_6, FRotator(0, 0, 0), 1f, 0.9f, 0f, nullptr, nullptr, Player, nullptr);0x1983PopFlow();0x1984Label_1984:0x1984CallFunc_K2_GetComponentLocation_ReturnValue_7 = Capsule.K2_GetComponentLocation();0x19B6PlaySoundAtLocation(this, /Game/Sound/SFX/Movement/Cloth/ClothWoosh_Cue.ClothWoosh_Cue, CallFunc_K2_GetComponentLocation_ReturnValue_7, FRotator(0, 0, 0), 0.75f, 1.2f, 0f, nullptr, nullptr, Player, nullptr);0x1A07PopFlow();0x1A08Label_1A08:0x1A08TurnCameraF();0x1A16PopFlow();0x1A17Label_1A17:0x1A17CallFunc_MakeLiteralBool_ReturnValue_1 = MakeLiteralBool(false);0x1A2CPrintString(this, "4", CallFunc_MakeLiteralBool_ReturnValue_1, true, LinearColor{1f, 0.021654f, 0.366991f, 1f}, 2f, FName(None));0x1A78goto Label_1562;0x1A7DLabel_1A7D:0x1A7DCallFunc_MakeLiteralBool_ReturnValue_1 = MakeLiteralBool(false);0x1A92PrintString(this, "2", CallFunc_MakeLiteralBool_ReturnValue_1, true, LinearColor{1f, 0.021654f, 0.366991f, 1f}, 2f, FName(None));0x1ADEgoto Label_16DF;0x1AE3if (!(Jumping)) goto Label_04DE;0x1AF1PopFlow();0x1AF2Label_1AF2:0x1AF2TurnEvent(false, false);0x1B02PopFlow();0x1B03Label_1B03:0x1B03Starting = true;0x1B0EInputStoredValue = 0;0x1B29StartSounds();0x1B37AnimStart();0x1B45StartAdapt();0x1B53goto Label_0026;0x1B58Label_1B58:0x1B58if (!(Starting)) goto Label_1B67;0x1B66PopFlow();0x1B67Label_1B67:0x1B67if (!(Active)) PopFlow();0x1B71if (!(Turning)) goto Label_1CBC;0x1B7FCallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x1B99CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorRightVector();0x1BCBCallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetActorRightVector_ReturnValue);0x1C0FCallFunc_Abs_ReturnValue_2 = abs(CallFunc_Dot_VectorVector_ReturnValue);0x1C34CallFunc_Round_ReturnValue_3 = round(CallFunc_Abs_ReturnValue_2);0x1C59CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(CallFunc_Round_ReturnValue_3, 0);0x1C7Bif (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_1C8A;0x1C89PopFlow();0x1C8ALabel_1C8A:0x1C8ATurnInputPressed = false;0x1C95TurnStoreDirectionInverted = false;0x1CA0StoreInputToMove = 0;0x1CBBPopFlow();0x1CBCLabel_1CBC:0x1CBCif (!(Player.CrouchPressing)) goto Label_1CF0;0x1CE0GetOffPillar(false);0x1CEFPopFlow();0x1CF0Label_1CF0:0x1CF0CustomCheckJump();0x1CFECallFunc_LessEqual_DoubleDouble_A_ImplicitCast = Cast<4>(Player.Anim.PillarUpAxis);0x1D47CallFunc_LessEqual_DoubleDouble_ReturnValue = LessEqual_DoubleDouble(CallFunc_LessEqual_DoubleDouble_A_ImplicitCast, 0.2);0x1D6Dif (!(CallFunc_LessEqual_DoubleDouble_ReturnValue)) PopFlow();0x1D77CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x1D91CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorRightVector();0x1DC3CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetActorRightVector_ReturnValue);0x1E07InputRight = CallFunc_Dot_VectorVector_ReturnValue;0x1E22CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x1E3CCallFunc_GetActorRightVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorRightVector();0x1E6ECallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetActorRightVector_ReturnValue);0x1EB2CallFunc_Abs_ReturnValue_2 = abs(CallFunc_Dot_VectorVector_ReturnValue);0x1ED7CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue_2, 0.75);0x1EFDif (!(CallFunc_Greater_DoubleDouble_ReturnValue_1)) goto Label_1C8A;0x1F0BCallFunc_Abs_ReturnValue_3 = abs(StoreInputToMove);0x1F30CallFunc_Greater_DoubleDouble_ReturnValue_3 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue_3, 0.5);0x1F56if (!(CallFunc_Greater_DoubleDouble_ReturnValue_3)) goto Label_1F65;0x1F64PopFlow();0x1F65Label_1F65:0x1F65PushFlow(Label_20DB);0x1F6APushFlow(Label_1AF2);0x1F6Fif (!(TurnInputPressed)) goto Label_1F7E;0x1F7DPopFlow();0x1F7ELabel_1F7E:0x1F7ETurnInputPressed = true;0x1F89CallFunc_GetPlayerCameraManager_ReturnValue_2 = GetPlayerCameraManager(this, 0);0x1FA3CallFunc_K2_GetActorLocation_ReturnValue_7 = CallFunc_GetPlayerCameraManager_ReturnValue_2.K2_GetActorLocation();0x1FD5CallFunc_K2_GetComponentLocation_ReturnValue_9 = Capsule.K2_GetComponentLocation();0x2007CallFunc_VLerp_ReturnValue_1 = VLerp(CallFunc_K2_GetComponentLocation_ReturnValue_9, CallFunc_K2_GetActorLocation_ReturnValue_7, 0.5f);0x203ACallFunc_SphereTraceSingle_ReturnValue_1 = SphereTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue_9, CallFunc_VLerp_ReturnValue_1, 15f, 0, false, Temp_object_Variable_2, 1, CallFunc_SphereTraceSingle_OutHit_1, false, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x20C7TurnStoreDirectionInverted = CallFunc_SphereTraceSingle_ReturnValue_1;0x20DAPopFlow();0x20DBLabel_20DB:0x20DBCallFunc_Montage_IsPlaying_ReturnValue_1 = Player.Anim.Montage_IsPlaying(TurnMontage);0x2124if (!(CallFunc_Montage_IsPlaying_ReturnValue_1)) PopFlow();0x212EPopFlow();0x212Fif (!(Active)) goto Label_2F08;0x213Dif (!(K2Node_CustomEvent_AvoidCheck)) goto Label_2E1F;0x214BLabel_214B:0x214Bif (!(Jumping)) goto Label_21C5;0x2159CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x216EPrintString(this, "jumpPillarC", CallFunc_MakeLiteralBool_ReturnValue, false, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x21C4PopFlow();0x21C5Label_21C5:0x21C5CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x21DAPrintString(this, "jumpcommand", CallFunc_MakeLiteralBool_ReturnValue, false, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x2230CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(-1);0x2255CallFunc_GetActorForwardVector_ReturnValue = Player.GetActorForwardVector();0x2287CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetActorForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x22B5DetectArrowDirection(CallFunc_Multiply_VectorVector_ReturnValue, false, false, Temp_struct_Variable_2, CallFunc_DetectArrowDirection_RotWorld, CallFunc_DetectArrowDirection_Relative, CallFunc_DetectArrowDirection_CannotTurn);0x22F2ArrowRot = CallFunc_DetectArrowDirection_RotWorld;0x230DJumpPosition = 0f;0x2324BoxForceRot(false, false, FRotator(0, 0, 0), CallFunc_BoxForceRot_Allowed, CallFunc_BoxForceRot_Result, CallFunc_BoxForceRot_Hitted);0x2368if (!(CallFunc_BoxForceRot_Hitted)) goto Label_2423;0x2376CallFunc_Abs_A_ImplicitCast = Cast<4>(Player.MoveFwd);0x23A9CallFunc_Abs_ReturnValue = abs(CallFunc_Abs_A_ImplicitCast);0x23CECallFunc_Round_ReturnValue = round(CallFunc_Abs_ReturnValue);0x23F3CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Round_ReturnValue, 0);0x2415if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_2965;0x2423Label_2423:0x2423TraceJump(CallFunc_TraceJump_NewParam);0x243Aif (!(CallFunc_TraceJump_NewParam)) goto Label_24B2;0x2448Label_2448:0x2448CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x245DPrintString(this, "tracejump", CallFunc_MakeLiteralBool_ReturnValue, false, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x24B1PopFlow();0x24B2Label_24B2:0x24B2PushFlow(Label_24D1);0x24B7Label_24B7:0x24B7Jumping = true;0x24C2EndPillar();0x24D0PopFlow();0x24D1Label_24D1:0x24D1CallFunc_SelectFloat_ReturnValue_2 = SelectFloat(1.25, 1, CanLookBack);0x2508CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_SelectFloat_ReturnValue_2, 1.2);0x2536K2Node_VariableSet_Play_Rate_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x2553Play Rate = K2Node_VariableSet_Play_Rate_ImplicitCast;0x256Eif (!(CanLookBack)) goto Label_294D;0x257CJumpMontage = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarJump_Montage_180.PillarJump_Montage_180;0x258FLabel_258F:0x258FPlayer.NotifyEndRotationRoot = ArrowRot;0x25C0Player.MirrorMode(false, 0);0x25EELabel_25EE:0x25EECallFunc_K2_GetComponentLocation_ReturnValue_5 = Capsule.K2_GetComponentLocation();0x2620CallFunc_GetForwardVector_ReturnValue = GetForwardVector(Player.NotifyEndRotationRoot);0x265BCallFunc_MakeLiteralDouble_ReturnValue_4 = MakeLiteralDouble(25);0x2680CallFunc_Conv_DoubleToVector_ReturnValue_4 = Conv_DoubleToVector(CallFunc_MakeLiteralDouble_ReturnValue_4);0x26A5CallFunc_Multiply_VectorVector_ReturnValue_4 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_4);0x26D3CallFunc_Add_VectorVector_ReturnValue_3 = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_5, CallFunc_Multiply_VectorVector_ReturnValue_4);0x2701Player.AttachFunction(false, CallFunc_Add_VectorVector_ReturnValue_3, Player.NotifyEndRotationRoot, Capsule, false);0x2758Player.OffsetJumpFwdTemporary = Offset Jump Fwd;0x2789CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2 = CreateProxyObjectForPlayMontage(Player.Mesh, JumpMontage, Play Rate, JumpPosition, FName(None), true);0x27E5CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2);0x2802if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x280CK2Node_CreateDelegate_OutputDelegate_11.Bind(this, OnCompleted_5A1E651147A727BDCF36CDA7328FA97F);0x2823CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnCompleted += K2Node_CreateDelegate_OutputDelegate_11;0x284CK2Node_CreateDelegate_OutputDelegate_12.Bind(this, OnBlendOut_5A1E651147A727BDCF36CDA7328FA97F);0x2863CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_12;0x288CK2Node_CreateDelegate_OutputDelegate_13.Bind(this, OnInterrupted_5A1E651147A727BDCF36CDA7328FA97F);0x28A3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_13;0x28CCK2Node_CreateDelegate_OutputDelegate_14.Bind(this, OnNotifyBegin_5A1E651147A727BDCF36CDA7328FA97F);0x28E3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_14;0x290CK2Node_CreateDelegate_OutputDelegate_15.Bind(this, OnNotifyEnd_5A1E651147A727BDCF36CDA7328FA97F);0x2923CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_15;0x294CPopFlow();0x294DLabel_294D:0x294DJumpMontage = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarJump_Montage.PillarJump_Montage;0x2960goto Label_258F;0x2965Label_2965:0x2965CallFunc_VSize_ReturnValue = VSize(Player.InputLastFwdCustom);0x29A0CallFunc_Round_ReturnValue_1 = round(CallFunc_VSize_ReturnValue);0x29C5CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_Round_ReturnValue_1, 0);0x29E7if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_2423;0x29F5CallFunc_K2_GetComponentRotation_ReturnValue_4 = Capsule.K2_GetComponentRotation();0x2A27CallFunc_GetRightVector_ReturnValue_1 = GetRightVector(CallFunc_K2_GetComponentRotation_ReturnValue_4);0x2A4CCallFunc_Dot_VectorVector_ReturnValue_2 = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetRightVector_ReturnValue_1);0x2A90CallFunc_Abs_ReturnValue_5 = abs(CallFunc_Dot_VectorVector_ReturnValue_2);0x2AB5CallFunc_Greater_DoubleDouble_ReturnValue_5 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue_5, 0.75);0x2ADBif (!(CallFunc_Greater_DoubleDouble_ReturnValue_5)) goto Label_2423;0x2AE9CallFunc_GetActorRightVector_ReturnValue_1 = Player.GetActorRightVector();0x2B1BCallFunc_Dot_VectorVector_ReturnValue_3 = Dot_VectorVector(CallFunc_GetActorRightVector_ReturnValue_1, Player.InputLastFwdCustom);0x2B5FCallFunc_Greater_DoubleDouble_ReturnValue_6 = Greater_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue_3, 0);0x2B85CallFunc_SelectFloat_ReturnValue_3 = SelectFloat(1, -1, CallFunc_Greater_DoubleDouble_ReturnValue_6);0x2BBCCallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_SelectFloat_ReturnValue_3);0x2BE1CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetActorRightVector_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x2C0FDetectArrowDirection(CallFunc_Multiply_VectorVector_ReturnValue_1, false, false, Temp_struct_Variable_1, CallFunc_DetectArrowDirection_RotWorld_1, CallFunc_DetectArrowDirection_Relative_1, CallFunc_DetectArrowDirection_CannotTurn_1);0x2C4CPlayer.NotifyEndRotationRoot = CallFunc_DetectArrowDirection_RotWorld_1;0x2C7DArrowRot = Player.NotifyEndRotationRoot;0x2CAETraceJump(CallFunc_TraceJump_NewParam_1);0x2CC5if (!(CallFunc_TraceJump_NewParam_1)) goto Label_2CD8;0x2CD3goto Label_2448;0x2CD8Label_2CD8:0x2CD8PushFlow(Label_2CE2);0x2CDDgoto Label_24B7;0x2CE2Label_2CE2:0x2CE2Play Rate = 1.5f;0x2CF9JumpPosition = 0.2f;0x2D10JumpMontage = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarJump_MontageSide.PillarJump_MontageSide;0x2D23CallFunc_K2_GetComponentRotation_ReturnValue_4 = Capsule.K2_GetComponentRotation();0x2D55CallFunc_GetRightVector_ReturnValue_1 = GetRightVector(CallFunc_K2_GetComponentRotation_ReturnValue_4);0x2D7ACallFunc_Dot_VectorVector_ReturnValue_2 = Dot_VectorVector(Player.InputLastFwdCustom, CallFunc_GetRightVector_ReturnValue_1);0x2DBECallFunc_Greater_DoubleDouble_ReturnValue_4 = Greater_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue_2, 0);0x2DE4Player.MirrorMode(CallFunc_Greater_DoubleDouble_ReturnValue_4, 0);0x2E1Agoto Label_25EE;0x2E1FLabel_2E1F:0x2E1FCallFunc_Montage_IsPlaying_ReturnValue_2 = Player.Anim.Montage_IsPlaying(TurnMontage);0x2E68CallFunc_BooleanOR_ReturnValue_6 = BooleanOR(CallFunc_Montage_IsPlaying_ReturnValue_2, Starting);0x2E8Eif (!(CallFunc_BooleanOR_ReturnValue_6)) goto Label_214B;0x2E9CCallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x2EB1PrintString(this, "jumpPillarB", CallFunc_MakeLiteralBool_ReturnValue, false, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x2F07PopFlow();0x2F08Label_2F08:0x2F08CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x2F1DPrintString(this, "jumpPillarA", CallFunc_MakeLiteralBool_ReturnValue, false, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x2F73PopFlow();0x2F74if (!(Active)) PopFlow();0x2F7ETimelineConstant.Stop();0x2F9ETimelineStart.Stop();0x2FBETimelineTurn.Stop();0x2FDEActive = false;0x2FE9Player.Anim.isPillar = false;0x3020PushFlow(Label_305C);0x3025RetriggerableDelay(this, 0.5f, LatentActionInfo{0xF, -1662923983, FName(ExecuteUbergraph_VerticalPillar), this});0x305BPopFlow();0x305CLabel_305C:0x305CCheckOverlap();0x306APopFlow();0x306BLabel_306B:0x306BLerpStarting = 0f;0x3082DestTurnRot = Root.RelativeRotation;0x30B3goto Label_1B03;0x30B8Label_30B8:0x30B8if (!(Turning)) goto Label_30C7;0x30C6PopFlow();0x30C7Label_30C7:0x30C7CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x30E4CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(StoreInputToMove, 0);0x310ACallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x312FCallFunc_Lerp_ReturnValue = Lerp(0.75, 0.25, CallFunc_Conv_BoolToDouble_ReturnValue);0x3166CallFunc_K2_GetComponentRotation_ReturnValue_3 = Root.K2_GetComponentRotation();0x3198CallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_K2_GetComponentRotation_ReturnValue_3);0x31BD/Script/Engine.Default__KismetArrayLibrary.Array_Get(ExtraMinMaxOffset, 0, CallFunc_Array_Get_Item);0x31F4CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(Safe Area Distance, CallFunc_Array_Get_Item);0x3222CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_1, 0);0x3250CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x3275CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x32A3CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(Player.DefaultValues.DefaultSpeed_14_B721A7F440FD4AA41CAB74A9AD3B9EA6, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x32F0CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(StoreInputToMove, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x331ECallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, 1);0x334CCallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x337ACallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x339FCallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetUpVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x33CDCallFunc_K2_GetComponentLocation_ReturnValue_8 = Root.K2_GetComponentLocation();0x33FFCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_8, CallFunc_Multiply_VectorVector_ReturnValue_2);0x342DCallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Spline.GetDistanceAlongSplineAtLocation(CallFunc_Add_VectorVector_ReturnValue, 1);0x346ACallFunc_Less_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x3487CallFunc_Less_DoubleDouble_ReturnValue_1 = Less_DoubleDouble(CallFunc_Less_DoubleDouble_A_ImplicitCast_1, CallFunc_Add_DoubleDouble_ReturnValue_2);0x34ADif (!(CallFunc_Less_DoubleDouble_ReturnValue_1)) goto Label_34D7;0x34BBLabel_34BB:0x34BBWalkInput = 0;0x34D6PopFlow();0x34D7Label_34D7:0x34D7CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x34F4CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(StoreInputToMove, 0);0x351ACallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x353FCallFunc_Lerp_ReturnValue = Lerp(0.75, 0.25, CallFunc_Conv_BoolToDouble_ReturnValue);0x3576CallFunc_K2_GetComponentRotation_ReturnValue_3 = Root.K2_GetComponentRotation();0x35A8CallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_K2_GetComponentRotation_ReturnValue_3);0x35CD/Script/Engine.Default__KismetArrayLibrary.Array_Get(ExtraMinMaxOffset, 0, CallFunc_Array_Get_Item);0x3604CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(Safe Area Distance, CallFunc_Array_Get_Item);0x3632CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_1, 0);0x3660CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x3685CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x36B3CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(Player.DefaultValues.DefaultSpeed_14_B721A7F440FD4AA41CAB74A9AD3B9EA6, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x3700CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(StoreInputToMove, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x372ECallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, 1);0x375CCallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x378ACallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x37AFCallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetUpVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x37DDCallFunc_K2_GetComponentLocation_ReturnValue_8 = Root.K2_GetComponentLocation();0x380FCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_8, CallFunc_Multiply_VectorVector_ReturnValue_2);0x383DCallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Spline.GetDistanceAlongSplineAtLocation(CallFunc_Add_VectorVector_ReturnValue, 1);0x387ACallFunc_Greater_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x3897CallFunc_Greater_DoubleDouble_ReturnValue_9 = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast_1, CallFunc_Add_DoubleDouble_ReturnValue_2);0x38BDif (!(CallFunc_Greater_DoubleDouble_ReturnValue_9)) goto Label_34BB;0x38CBCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x38E8CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x391ACallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x3937CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, Safe Area Distance);0x3965CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(StoreInputToMove, 0);0x398BCallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x39B0CallFunc_Lerp_ReturnValue = Lerp(0.75, 0.25, CallFunc_Conv_BoolToDouble_ReturnValue);0x39E7CallFunc_K2_GetComponentRotation_ReturnValue_3 = Root.K2_GetComponentRotation();0x3A19CallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_K2_GetComponentRotation_ReturnValue_3);0x3A3E/Script/Engine.Default__KismetArrayLibrary.Array_Get(ExtraMinMaxOffset, 1, CallFunc_Array_Get_Item_1);0x3A75CallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_Array_Get_Item_1);0x3AA3CallFunc_Subtract_DoubleDouble_ReturnValue_2 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_1, 0);0x3AD1CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x3AF6CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x3B24CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(Player.DefaultValues.DefaultSpeed_14_B721A7F440FD4AA41CAB74A9AD3B9EA6, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x3B71CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(StoreInputToMove, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x3B9FCallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, 1);0x3BCDCallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x3BFBCallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x3C20CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetUpVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x3C4ECallFunc_K2_GetComponentLocation_ReturnValue_8 = Root.K2_GetComponentLocation();0x3C80CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_8, CallFunc_Multiply_VectorVector_ReturnValue_2);0x3CAECallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Spline.GetDistanceAlongSplineAtLocation(CallFunc_Add_VectorVector_ReturnValue, 1);0x3CEBCallFunc_Less_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x3D08CallFunc_Less_DoubleDouble_ReturnValue_2 = Less_DoubleDouble(CallFunc_Less_DoubleDouble_A_ImplicitCast, CallFunc_Subtract_DoubleDouble_ReturnValue_2);0x3D2Eif (!(CallFunc_Less_DoubleDouble_ReturnValue_2)) goto Label_4377;0x3D3CCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x3D59CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(StoreInputToMove, 0);0x3D7FCallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x3DA4CallFunc_Lerp_ReturnValue = Lerp(0.75, 0.25, CallFunc_Conv_BoolToDouble_ReturnValue);0x3DDBCallFunc_K2_GetComponentRotation_ReturnValue_3 = Root.K2_GetComponentRotation();0x3E0DCallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_K2_GetComponentRotation_ReturnValue_3);0x3E32CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x3E57CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x3E85CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(Player.DefaultValues.DefaultSpeed_14_B721A7F440FD4AA41CAB74A9AD3B9EA6, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x3ED2CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(StoreInputToMove, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x3F00CallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, 1);0x3F2ECallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x3F5CCallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x3F81CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetUpVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x3FAFCallFunc_K2_GetComponentLocation_ReturnValue_8 = Root.K2_GetComponentLocation();0x3FE1CallFunc_FindLocationClosestToWorldLocation_ReturnValue = Spline.FindLocationClosestToWorldLocation(CallFunc_K2_GetComponentLocation_ReturnValue_8, 1);0x401ECallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_FindLocationClosestToWorldLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue_2);0x404CRoot.K2_SetWorldLocation(CallFunc_Add_VectorVector_ReturnValue_1, false, CallFunc_K2_SetWorldLocation_SweepHitResult, false);0x4080WalkInput = 1;0x409BCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x40B8CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(StoreInputToMove, 0);0x40DECallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x4103CallFunc_Lerp_ReturnValue = Lerp(0.75, 0.25, CallFunc_Conv_BoolToDouble_ReturnValue);0x413ACallFunc_K2_GetComponentRotation_ReturnValue_3 = Root.K2_GetComponentRotation();0x416CCallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_K2_GetComponentRotation_ReturnValue_3);0x4191CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x41B6CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x41E4CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(Player.DefaultValues.DefaultSpeed_14_B721A7F440FD4AA41CAB74A9AD3B9EA6, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x4231CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(StoreInputToMove, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x425FCallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, 1);0x428DCallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x42BBCallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x42E0CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetUpVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x430EPlayer.CharacterMovement.AddInputVector(CallFunc_Multiply_VectorVector_ReturnValue_2, false);0x4352Player.SpawnBurstWallVFX();0x4376PopFlow();0x4377Label_4377:0x4377CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x4394CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x43C6CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x43E3CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, Safe Area Distance);0x4411CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(StoreInputToMove, 0);0x4437CallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x445CCallFunc_Lerp_ReturnValue = Lerp(0.75, 0.25, CallFunc_Conv_BoolToDouble_ReturnValue);0x4493CallFunc_K2_GetComponentRotation_ReturnValue_3 = Root.K2_GetComponentRotation();0x44C5CallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_K2_GetComponentRotation_ReturnValue_3);0x44EA/Script/Engine.Default__KismetArrayLibrary.Array_Get(ExtraMinMaxOffset, 1, CallFunc_Array_Get_Item_1);0x4521CallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_Array_Get_Item_1);0x454FCallFunc_Subtract_DoubleDouble_ReturnValue_2 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_1, 0);0x457DCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x45A2CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x45D0CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(Player.DefaultValues.DefaultSpeed_14_B721A7F440FD4AA41CAB74A9AD3B9EA6, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x461DCallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(StoreInputToMove, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x464BCallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, 1);0x4679CallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x46A7CallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x46CCCallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetUpVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x46FACallFunc_K2_GetComponentLocation_ReturnValue_8 = Root.K2_GetComponentLocation();0x472CCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_8, CallFunc_Multiply_VectorVector_ReturnValue_2);0x475ACallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Spline.GetDistanceAlongSplineAtLocation(CallFunc_Add_VectorVector_ReturnValue, 1);0x4797CallFunc_Greater_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x47B4CallFunc_Greater_DoubleDouble_ReturnValue_10 = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast, CallFunc_Subtract_DoubleDouble_ReturnValue_2);0x47DAif (!(CallFunc_Greater_DoubleDouble_ReturnValue_10)) goto Label_34BB;0x47E8goto Label_34BB;0x47EDLabel_47ED:0x47EDTurnEvent(true, false);0x47FDPopFlow();0x47FEK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(K2Node_Event_OtherActor);0x4822K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x483Fif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x4849Label_4849:0x4849CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x4863K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x4887K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x48A4if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x48AECallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(K2Node_DynamicCast_AsMain_Char_1.NotInGround);0x48E1StartPillar(CallFunc_Not_PreBool_ReturnValue_1);0x48F8PopFlow();0x48F9Label_48F9:0x48F9if (!(NoRotate)) goto Label_47ED;0x4907TurnCameraF();0x4915Turning = true;0x4920CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(Player.Mesh, /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarGround_Montage.PillarGround_Montage, 1f, 0f, FName(None), true);0x4974CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x4991if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x499BK2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnCompleted_EF9F9A934F849019E4B3F8B23C62FE49);0x49B2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_6;0x49DBK2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnBlendOut_EF9F9A934F849019E4B3F8B23C62FE49);0x49F2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_7;0x4A1BK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnInterrupted_EF9F9A934F849019E4B3F8B23C62FE49);0x4A32CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_8;0x4A5BK2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnNotifyBegin_EF9F9A934F849019E4B3F8B23C62FE49);0x4A72CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_9;0x4A9BK2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnNotifyEnd_EF9F9A934F849019E4B3F8B23C62FE49);0x4AB2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_10;0x4ADBPopFlow();0x4ADCif (!(Deactivate)) goto Label_4AEB;0x4AEAPopFlow();0x4AEBLabel_4AEB:0x4AEBif (!(Inside)) goto Label_4AFA;0x4AF9PopFlow();0x4AFALabel_4AFA:0x4AFAif (!(Active)) goto Label_4B09;0x4B08PopFlow();0x4B09Label_4B09:0x4B09Active = true;0x4B14NoRotate = K2Node_CustomEvent_DoNotRotate;0x4B27Inside = true;0x4B32CallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x4B4CK2Node_DynamicCast_AsMain_Char_2 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x4B70K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMain_Char_2);0x4B8Dif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x4B97Player = K2Node_DynamicCast_AsMain_Char_2;0x4BAAPlayer.StartVerticalPilar(this);0x4BCFCallFunc_Conv_BoolToDouble_ReturnValue_3 = Conv_BoolToDouble(NoRotate);0x4BF4CallFunc_Multiply_DoubleDouble_ReturnValue_18 = Multiply_DoubleDouble(CallFunc_Conv_BoolToDouble_ReturnValue_3, 5);0x4C22CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_18);0x4C59K2Node_DynamicCast_AsMain_Char_2.K2_AddActorWorldOffset(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_AddActorWorldOffset_SweepHitResult, false);0x4C8DCallFunc_K2_GetActorLocation_ReturnValue_2 = Player.K2_GetActorLocation();0x4CBFPlayer.DynamicFeedbackShake(1f, CallFunc_K2_GetActorLocation_ReturnValue_2, false, /Game/Blueprints/Cameras/CameraShakes/CameraShakeAcrobatic.CameraShakeAcrobatic_C, 0, 0, 0, false);0x4D13DistanceRelativeStore = Capsule.RelativeLocation;0x4D44Player.Anim.LookRightPillar = 0;0x4D8BCallFunc_GetSplineLength_ReturnValue_2 = Spline.GetSplineLength();0x4DBDCallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue_2);0x4DDACallFunc_Divide_DoubleDouble_ReturnValue_2 = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 2);0x4E08CallFunc_SelectFloat_ReturnValue_6 = SelectFloat(0, CallFunc_Divide_DoubleDouble_ReturnValue_2, InverseTop);0x4E3FPlayer.TemporaryAddHeightIncrease = CallFunc_SelectFloat_ReturnValue_6;0x4E70CanLookBack = false;0x4E7BCallFunc_GetSplineLength_ReturnValue_1 = Spline.GetSplineLength();0x4EADCallFunc_K2_GetActorLocation_ReturnValue_5 = Player.K2_GetActorLocation();0x4EDFCallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1 = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_5, 1);0x4F1CCallFunc_MakeLiteralDouble_ReturnValue_3 = MakeLiteralDouble(160);0x4F41CallFunc_Subtract_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetSplineLength_ReturnValue_1);0x4F5ECallFunc_Subtract_DoubleDouble_ReturnValue_3 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast_1, CallFunc_MakeLiteralDouble_ReturnValue_3);0x4F8CCallFunc_SelectFloat_ReturnValue_7 = SelectFloat(25, 0, NoRotate);0x4FC3CallFunc_Add_DoubleDouble_A_ImplicitCast_2 = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x4FE0CallFunc_Add_DoubleDouble_ReturnValue_5 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast_2, CallFunc_SelectFloat_ReturnValue_7);0x500ECallFunc_FClamp_ReturnValue = FClamp(CallFunc_Add_DoubleDouble_ReturnValue_5, CallFunc_MakeLiteralDouble_ReturnValue_3, CallFunc_Subtract_DoubleDouble_ReturnValue_3);0x5045CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CallFunc_FClamp_ReturnValue);0x5062CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast, 0);0x509FRoot.K2_SetRelativeLocation(CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x50D3CallFunc_K2_GetActorLocation_ReturnValue = Player.K2_GetActorLocation();0x5105CallFunc_K2_GetComponentLocation_ReturnValue = Root.K2_GetComponentLocation();0x5137CallFunc_GetTransform_ReturnValue = GetTransform();0x5153CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue);0x5181CallFunc_InverseTransformRotation_ReturnValue = InverseTransformRotation(CallFunc_GetTransform_ReturnValue, CallFunc_FindLookAtRotation_ReturnValue);0x51AFBreakRotator(CallFunc_InverseTransformRotation_ReturnValue, CallFunc_BreakRotator_Roll_1, CallFunc_BreakRotator_Pitch_1, CallFunc_BreakRotator_Yaw_1);0x51DDCallFunc_GridFloat_Value_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw_1);0x51FA/Game/Blueprints/Functions/GridFloat.Default__GridFloat_C.GridFloat(CallFunc_GridFloat_Value_ImplicitCast, 90, true, this, CallFunc_GridFloat_Return);0x523BCallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_GridFloat_Return);0x5258CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x5287Root.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x52BBgoto Label_306B;0x52C0PopFlow();0x52C1PopFlow();0x52C2PopFlow();0x52C3PopFlow();0x52C4PopFlow();0x52C5Label_52C5:0x52C5PushFlow(Label_1B58);0x52CAPushFlow(Label_5E1F);0x52CFPushFlow(Label_6019);0x52D4PushFlow(Label_55D6);0x52D9PushFlow(Label_585B);0x52DEPushFlow(Label_5AD5);0x52E3CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(Starting, Turning);0x5309CallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, false);0x5327if (!(CallFunc_BooleanOR_ReturnValue_2)) goto Label_535C;0x5335Label_5335:0x5335InputStoredValue = 0;0x5350HoldInput = false;0x535BPopFlow();0x535CLabel_535C:0x535Cif (!(ChangedInput)) goto Label_536B;0x536APopFlow();0x536BLabel_536B:0x536BCallFunc_Round_A_ImplicitCast = Cast<4>(Player.MoveFwd);0x539ECallFunc_Round_ReturnValue_2 = round(CallFunc_Round_A_ImplicitCast);0x53C3CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Round_ReturnValue_2);0x53E8CallFunc_Abs_ReturnValue_1 = abs(CallFunc_Conv_IntToDouble_ReturnValue);0x540DCallFunc_NotEqual_DoubleDouble_ReturnValue = NotEqual_DoubleDouble(CallFunc_Abs_ReturnValue_1, 0);0x5433if (!(CallFunc_NotEqual_DoubleDouble_ReturnValue)) goto Label_5335;0x5441if (!(HoldInput)) goto Label_54E8;0x544FLabel_544F:0x544FCallFunc_Round_A_ImplicitCast = Cast<4>(Player.MoveFwd);0x5482CallFunc_Round_ReturnValue_2 = round(CallFunc_Round_A_ImplicitCast);0x54A7CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Round_ReturnValue_2);0x54CCInputStoredValue = CallFunc_Conv_IntToDouble_ReturnValue;0x54E7PopFlow();0x54E8Label_54E8:0x54E8PushFlow(Label_54F2);0x54EDgoto Label_544F;0x54F2Label_54F2:0x54F2ChangedInput = true;0x54FDCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x5522CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(1, CallFunc_MakeLiteralDouble_ReturnValue);0x5550CallFunc_Multiply_DoubleDouble_ReturnValue_10 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, 0.5);0x557ECallFunc_RetriggerableDelay_Duration_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_10);0x559BRetriggerableDelay(this, CallFunc_RetriggerableDelay_Duration_ImplicitCast, LatentActionInfo{0xD3, 203074914, FName(ExecuteUbergraph_VerticalPillar), this});0x55D5PopFlow();0x55D6Label_55D6:0x55D6CallFunc_BooleanOR_ReturnValue_3 = BooleanOR(Jumping, Turning);0x55FCCallFunc_BooleanOR_ReturnValue_4 = BooleanOR(CallFunc_BooleanOR_ReturnValue_3, Starting);0x5622CallFunc_BooleanOR_ReturnValue_5 = BooleanOR(CallFunc_BooleanOR_ReturnValue_4, Player.isPressingFWD);0x565Eif (!(CallFunc_BooleanOR_ReturnValue_5)) goto Label_572B;0x566CLabel_566C:0x566CPushFlow(Label_568D);0x5671PushFlow(Label_5715);0x5676Temp_bool_IsClosed_Variable_1 = false;0x5681Temp_bool_Has_Been_Initd_Variable_1 = true;0x568CPopFlow();0x568DLabel_568D:0x568DCanLookBack = false;0x5698CallFunc_Montage_IsPlaying_ReturnValue = Player.Anim.Montage_IsPlaying(/Game/Blueprints/MainCharacter/P/Anim/Pillar/Pillar180LookStart_Montage.Pillar180LookStart_Montage);0x56E1if (!(CallFunc_Montage_IsPlaying_ReturnValue)) PopFlow();0x56EBPlayer.CancelAnim(0.2f);0x5714PopFlow();0x5715Label_5715:0x5715PushFlow(Label_571F);0x571Agoto Label_0190;0x571FLabel_571F:0x571FTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x572APopFlow();0x572BLabel_572B:0x572BCallFunc_EqualEqual_DoubleDouble_A_ImplicitCast = Cast<4>(Player.Anim.PillarUpAxis);0x5774CallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast, 0);0x579Aif (!(CallFunc_EqualEqual_DoubleDouble_ReturnValue)) goto Label_566C;0x57A8PushFlow(Label_57D5);0x57ADif (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_57BC;0x57BBPopFlow();0x57BCLabel_57BC:0x57BCTemp_bool_Has_Been_Initd_Variable_1 = true;0x57C7if (!(false)) PopFlow();0x57C9Temp_bool_IsClosed_Variable_1 = true;0x57D4PopFlow();0x57D5Label_57D5:0x57D5if (!(Temp_bool_IsClosed_Variable_1)) goto Label_57E4;0x57E3PopFlow();0x57E4Label_57E4:0x57E4Temp_bool_IsClosed_Variable_1 = true;0x57EFPushFlow(Label_5845);0x57F4RetriggerableDelay(this, Player.DelayToLookDown, LatentActionInfo{0x18B, 1301521058, FName(ExecuteUbergraph_VerticalPillar), this});0x5844PopFlow();0x5845Label_5845:0x5845PushFlow(Label_584F);0x584Agoto Label_0190;0x584FLabel_584F:0x584FTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x585APopFlow();0x585BLabel_585B:0x585BCallFunc_GetWorldDeltaSeconds_ReturnValue_2 = GetWorldDeltaSeconds(this);0x5878CallFunc_SelectFloat_ReturnValue_5 = SelectFloat(0, 1, PreventWalkUp);0x58AFCallFunc_Multiply_DoubleDouble_ReturnValue_16 = Multiply_DoubleDouble(InputStoredValue, CallFunc_SelectFloat_ReturnValue_5);0x58DDCallFunc_Multiply_DoubleDouble_ReturnValue_17 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_16, WalkInput);0x590BCallFunc_Abs_ReturnValue_6 = abs(CallFunc_Multiply_DoubleDouble_ReturnValue_16);0x5930CallFunc_Lerp_ReturnValue_3 = Lerp(5, 20, CallFunc_Abs_ReturnValue_6);0x5967CallFunc_FInterpTo_Constant_Current_ImplicitCast = Cast<4>(Player.Anim.PillarUpAxis);0x59B0CallFunc_FInterpTo_Constant_ReturnValue = FInterpTo_Constant(CallFunc_FInterpTo_Constant_Current_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue_17, CallFunc_GetWorldDeltaSeconds_ReturnValue_2, CallFunc_Lerp_ReturnValue_3);0x59F0K2Node_VariableSet_PillarUpAxis_ImplicitCast = Cast<3>(CallFunc_FInterpTo_Constant_ReturnValue);0x5A0DPlayer.Anim.PillarUpAxis = K2Node_VariableSet_PillarUpAxis_ImplicitCast;0x5A54CallFunc_SelectFloat_ReturnValue_5 = SelectFloat(0, 1, PreventWalkUp);0x5A8BCallFunc_Multiply_DoubleDouble_ReturnValue_16 = Multiply_DoubleDouble(InputStoredValue, CallFunc_SelectFloat_ReturnValue_5);0x5AB9StoreInputToMove = CallFunc_Multiply_DoubleDouble_ReturnValue_16;0x5AD4PopFlow();0x5AD5Label_5AD5:0x5AD5CallFunc_GetActorUpVector_ReturnValue_1 = GetActorUpVector();0x5AF1CallFunc_K2_GetActorLocation_ReturnValue_6 = Player.K2_GetActorLocation();0x5B23CallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(100);0x5B48CallFunc_Multiply_DoubleDouble_ReturnValue_15 = Multiply_DoubleDouble(InputStoredValue, CallFunc_MakeLiteralDouble_ReturnValue_2);0x5B76CallFunc_Conv_DoubleToVector_ReturnValue_3 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_15);0x5B9BCallFunc_Multiply_VectorVector_ReturnValue_3 = Multiply_VectorVector(CallFunc_GetActorUpVector_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_3);0x5BC9CallFunc_Add_VectorVector_ReturnValue_2 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_6, CallFunc_Multiply_VectorVector_ReturnValue_3);0x5BF7CallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_6, CallFunc_Add_VectorVector_ReturnValue_2, 25f, 0, false, Temp_object_Variable_3, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x5C84if (!(CallFunc_SphereTraceSingle_ReturnValue)) goto Label_5E13;0x5C92CallFunc_K2_GetActorLocation_ReturnValue_6 = Player.K2_GetActorLocation();0x5CC4BreakVector(CallFunc_K2_GetActorLocation_ReturnValue_6, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x5CF2BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x5DA7BreakVector(CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakVector_X_2, CallFunc_BreakVector_Y_2, CallFunc_BreakVector_Z_2);0x5DD5CallFunc_Greater_DoubleDouble_ReturnValue_11 = Greater_DoubleDouble(CallFunc_BreakVector_Z_2, CallFunc_BreakVector_Z_1);0x5DFBPreventWalkUp = CallFunc_Greater_DoubleDouble_ReturnValue_11;0x5E0Egoto Label_04B5;0x5E13Label_5E13:0x5E13PreventWalkUp = false;0x5E1EPopFlow();0x5E1FLabel_5E1F:0x5E1Fif (!(Active)) goto Label_5FB6;0x5E2Dif (!(Starting)) goto Label_5E9E;0x5E3BCallFunc_MakeLiteralBool_ReturnValue_2 = MakeLiteralBool(false);0x5E50PrintString(this, "22", CallFunc_MakeLiteralBool_ReturnValue_2, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x5E9DPopFlow();0x5E9ELabel_5E9E:0x5E9Eif (!(Turning)) goto Label_5F0F;0x5EACCallFunc_MakeLiteralBool_ReturnValue_2 = MakeLiteralBool(false);0x5EC1PrintString(this, "33", CallFunc_MakeLiteralBool_ReturnValue_2, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x5F0EPopFlow();0x5F0FLabel_5F0F:0x5F0FCallFunc_K2_GetComponentRotation_ReturnValue_5 = Root.K2_GetComponentRotation();0x5F41BoxForceRot(true, true, CallFunc_K2_GetComponentRotation_ReturnValue_5, CallFunc_BoxForceRot_Allowed_1, CallFunc_BoxForceRot_Result_1, CallFunc_BoxForceRot_Hitted_1);0x5F75if (!(CallFunc_BoxForceRot_Allowed_1)) PopFlow();0x5F7FForceTurn = true;0x5F8AForceRot = CallFunc_BoxForceRot_Result_1;0x5FA5TurnEvent(false, true);0x5FB5PopFlow();0x5FB6Label_5FB6:0x5FB6CallFunc_MakeLiteralBool_ReturnValue_2 = MakeLiteralBool(false);0x5FCBPrintString(this, "11", CallFunc_MakeLiteralBool_ReturnValue_2, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x6018PopFlow();0x6019Label_6019:0x6019CallFunc_K2_GetActorLocation_ReturnValue_1 = Player.K2_GetActorLocation();0x604BCallFunc_K2_GetComponentLocation_ReturnValue_1 = Root.K2_GetComponentLocation();0x607DCallFunc_FindLookAtRotation_ReturnValue_1 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue_1);0x60ABBreakRotator(CallFunc_FindLookAtRotation_ReturnValue_1, CallFunc_BreakRotator_Roll_2, CallFunc_BreakRotator_Pitch_2, CallFunc_BreakRotator_Yaw_2);0x60D9CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_2);0x6108CallFunc_BooleanOR_ReturnValue = BooleanOR(Turning, Starting);0x612ECallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_BooleanOR_ReturnValue);0x614BCallFunc_K2_GetComponentRotation_ReturnValue_1 = Capsule.K2_GetComponentRotation();0x617DCallFunc_K2_GetComponentLocation_ReturnValue_4 = Capsule.K2_GetComponentLocation();0x61AFCallFunc_RLerp_ReturnValue = RLerp(CallFunc_MakeRotator_ReturnValue_1, CallFunc_K2_GetComponentRotation_ReturnValue_1, LerpStarting, true);0x61E7CallFunc_VLerp_ReturnValue = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue_4, LerpStarting);0x621ECallFunc_K2_SetActorLocationAndRotation_ReturnValue_1 = Player.K2_SetActorLocationAndRotation(CallFunc_VLerp_ReturnValue, CallFunc_RLerp_ReturnValue, CallFunc_Not_PreBool_ReturnValue, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult_1, false);0x626DCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x6292K2Node_VariableSet_PillarRate_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue);0x62AFPlayer.Anim.PillarRate = K2Node_VariableSet_PillarRate_ImplicitCast;0x62F6CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x6313CallFunc_GetActorUpVector_ReturnValue = GetActorUpVector();0x632FCallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x634CCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(StoreInputToMove, 0);0x6372CallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x6397CallFunc_Lerp_ReturnValue = Lerp(0.75, 0.25, CallFunc_Conv_BoolToDouble_ReturnValue);0x63CECallFunc_K2_GetComponentRotation_ReturnValue_3 = Root.K2_GetComponentRotation();0x6400CallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_K2_GetComponentRotation_ReturnValue_3);0x6425CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1.2);0x644ACallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x6478CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(Player.DefaultValues.DefaultSpeed_14_B721A7F440FD4AA41CAB74A9AD3B9EA6, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x64C5CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(StoreInputToMove, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x64F3CallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, 1);0x6521CallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x654FCallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x6574CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetUpVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x65A2CallFunc_Dot_VectorVector_ReturnValue_6 = Dot_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_GetActorUpVector_ReturnValue);0x65D0CallFunc_Multiply_DoubleDouble_ReturnValue_11 = Multiply_DoubleDouble(CallFunc_Dot_VectorVector_ReturnValue_6, -0.05);0x65FECallFunc_FInterpTo_ReturnValue = FInterpTo(Player.AcrobaticVerticalAdd, CallFunc_Multiply_DoubleDouble_ReturnValue_11, CallFunc_GetWorldDeltaSeconds_ReturnValue_1, 5);0x6654Player.AcrobaticVerticalAdd = CallFunc_FInterpTo_ReturnValue;0x6685if (!(Starting)) goto Label_30B8;0x6693PopFlow();0x6694Temp_name_Variable = K2Node_CustomEvent_NotifyName;0x66AFPopFlow();0x66B0Temp_name_Variable = K2Node_CustomEvent_NotifyName_1;0x66CBPlayer.EndPillar();0x66EFPopFlow();0x66F0PopFlow();0x66F1PopFlow();0x66F2PopFlow();0x66F3PopFlow();0x66F4PopFlow();0x66F5PopFlow();0x66F6PopFlow();0x66F7PopFlow();0x66F8Label_66F8:0x66F8Player.Anim.isPillar = true;0x672Fgoto Label_48F9;0x6734Temp_name_Variable = K2Node_CustomEvent_NotifyName_2;0x674FPopFlow();0x6750PopFlow();0x6751Temp_name_Variable = K2Node_CustomEvent_NotifyName_3;0x676CPopFlow();0x676DTemp_name_Variable = K2Node_CustomEvent_NotifyName_4;0x6788PopFlow();0x6789goto Label_52C5;0x678EPopFlow();0x678FPopFlow();0x6790goto Label_66F8;0x6795TimelineStart.SetPlayRate(1.5f);0x67BATimelineStart.PlayFromStart();0x67DAPopFlow();0x67DBPopFlow();0x67DCPopFlow();0x67DDPopFlow();0x67DEPopFlow();0x67DFPopFlow();0x67E0Delay(this, 1f, LatentActionInfo{0xEA, 77350454, FName(ExecuteUbergraph_VerticalPillar), this});0x6816PopFlow();0x6817PopFlow();0x6818PopFlow();0x6819PopFlow();0x681APopFlow();0x681BLabel_681B:0x681BTurning = false;0x6826NoRotate = false;0x6831PopFlow();0x6832Label_6832:0x6832Jumping = false;0x683DPopFlow();0x683ETemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_5;0x6859goto Label_681B;0x685ETemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_6;0x6879PopFlow();0x687ATemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_7;0x6895goto Label_681B;0x689ATemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_8;0x68B5PopFlow();0x68B6Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_9;0x68D1PopFlow();0x68D2Label_68D2:0x68D2RetriggerableDelay(this, 1f, LatentActionInfo{0x288, 2046193569, FName(ExecuteUbergraph_VerticalPillar), this});0x6908PopFlow();0x6909goto Label_68D2;0x690ETemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_10;0x6929goto Label_6832;0x692ETemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_11;0x6949PopFlow();0x694ATemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_12;0x6965goto Label_6832;0x696ATemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_13;0x6985PopFlow();0x6986BossOptimization(K2Node_Event_Active);0x699DPopFlow();0x699Egoto Label_4849;0x69A3EndPillar();0x69B1Temp_object_Variable = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarGetOff_Below.PillarGetOff_Below;0x69C4Temp_object_Variable_1 = /Game/Blueprints/MainCharacter/P/Anim/Pillar/PillarGetOff_Montage.PillarGetOff_Montage;0x69D7Temp_bool_Variable_1 = K2Node_CustomEvent_ByLand;0x69EACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(Player.Mesh, Switch(Temp_bool_Variable_1, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default), 1f, 0f, FName(None), true);0x6A6ACallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x6A87if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x6A91K2Node_CreateDelegate_OutputDelegate.Bind(this, OnCompleted_0398D103435E897EC2B8EB8A2370F1C2);0x6AA8CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate;0x6AD1K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnBlendOut_0398D103435E897EC2B8EB8A2370F1C2);0x6AE8CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_1;0x6B11K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnInterrupted_0398D103435E897EC2B8EB8A2370F1C2);0x6B28CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_2;0x6B51K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnNotifyBegin_0398D103435E897EC2B8EB8A2370F1C2);0x6B68CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_3;0x6B91K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnNotifyEnd_0398D103435E897EC2B8EB8A2370F1C2);0x6BA8CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_4;0x6BD1PopFlow();0x6BD2Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_14;0x6BEDPopFlow();0x6BEEPopFlow();0x6BEFAttachSpecial(K2Node_Event_P);0x6C06PopFlow();0x6C07if (!(Player.JumpPressing)) PopFlow();0x6C27JumpEvent(true);0x6C36PopFlow();0x6C37CallFunc_RLerp_ReturnValue_1 = RLerp(StartTurnRot, DestTurnRot, TimelineTurn_TurnAlpha_FAE9BDA144F8F263F3D2708C0CCD8C90, true);0x6C6FRoot.K2_SetRelativeRotation(CallFunc_RLerp_ReturnValue_1, false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x6CA3PopFlow();0x6CA4goto Label_0047;0x6CA9goto Label_0300;0x6CAEgoto Label_03B4;0x6CB3Label_6CB3:0x6CB3return;