0x0000PushFlow(Label_2E2B);0x0005goto [EntryPoint];0x000FCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0029K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x004DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x006Aif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0074PlayerCanTeleport = true;0x007FK2Node_DynamicCast_AsMain_Char.DeactivateCheck(true);0x00A4K2Node_DynamicCast_AsMain_Char.StartEvent(true, 0.2f);0x00CEK2Node_DynamicCast_AsMain_Char.HUD.StartSlice(false);0x0109K2Node_DynamicCast_AsMain_Char.CancelAnim(0f);0x0132K2Node_DynamicCast_AsMain_Char.StopMotionWarp();0x0156K2Node_DynamicCast_AsMain_Char.CutsceneMode(true, true, false);0x017DK2Node_DynamicCast_AsMain_Char.Anim.AnimNotify_DeactivateCollision();0x01B7K2Node_DynamicCast_AsMain_Char.MontagePlay(/Game/Blueprints/MainCharacter/P/Anim/Slice/Slice_Montage.Slice_Montage, 1f, 0f, FName(Slice), false);0x01FCK2Node_DynamicCast_AsMain_Char.HUD.BarBorderStartEvent(FText(), true, 0.5);0x0242K2Node_MakeStruct_PHatParts.Torso_5_1E6EC97748A30A38769004A56D5A1CC8 = true;0x0256K2Node_MakeStruct_PHatParts.Belt_7_0C31146243E416C77732F58A40146224 = true;0x026AK2Node_MakeStruct_PHatParts.Weapon_8_E7BA33F1411CADD83C0E81BEDD9BE508 = false;0x027EK2Node_MakeStruct_PHatParts.Head_9_B444634D4CB5E4FEC18E0293F9802038 = false;0x0292K2Node_MakeStruct_PHatParts.Arms_11_8165AD8344524B090DCDAE887A8725B6 = false;0x02A6K2Node_MakeStruct_PHatParts.Legs_12_A84EA64D41453AA8D3A33B873DC99F29 = true;0x02BAK2Node_MakeStruct_PHatParts.Nothing_15_1E19BF7B4F776B1C39258D8740896E21 = false;0x02CEK2Node_MakeStruct_PHatParts.All_17_BE7194794685844BF3F071B1E0BDC1FE = false;0x02E2K2Node_MakeStruct_PHatParts.AllNotPelvis_19_2A6908BD4FC6BC2C3416EFB34B863A28 = false;0x02F6K2Node_DynamicCast_AsMain_Char.PhysicsBodyPart(K2Node_MakeStruct_PHatParts, 1);0x032CK2Node_DynamicCast_AsMain_Char.SliceDecalRemoval(150);0x0359Visibility(true);0x0368PopFlow();0x0369StartMap();0x0377PopFlow();0x0378CallFunc_GetAllActorsOfClass_OutActors_2 = {};0x0383GetAllActorsOfClass(this, /Game/Blueprints/Boss/BossSaveLife.BossSaveLife_C, CallFunc_GetAllActorsOfClass_OutActors_2);0x03A0Temp_int_Loop_Counter_Variable_1 = 0;0x03B7Temp_int_Array_Index_Variable_1 = 0;0x03CELabel_03CE:0x03CECallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_2);0x0409CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_6);0x042Fif (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_04BD;0x043DTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x0458PushFlow(Label_089D);0x045D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_2, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_5);0x0498CallFunc_Array_Get_Item_5.K2_DestroyActor();0x04BCPopFlow();0x04BDLabel_04BD:0x04BDCallFunc_GetAllActorsOfClass_OutActors_4 = {};0x04C8GetAllActorsOfClass(this, /Game/Blueprints/Boss/BossCheckpointTeleporter.BossCheckpointTeleporter_C, CallFunc_GetAllActorsOfClass_OutActors_4);0x04E5Temp_int_Loop_Counter_Variable_4 = 0;0x04FCTemp_int_Array_Index_Variable_4 = 0;0x0513Label_0513:0x0513CallFunc_Array_Length_ReturnValue_8 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_4);0x054ECallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_8);0x0574if (!(CallFunc_Less_IntInt_ReturnValue_7)) goto Label_0602;0x0582Temp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_4;0x059DPushFlow(Label_08E7);0x05A2/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_4, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_7);0x05DDCallFunc_Array_Get_Item_7.K2_DestroyActor();0x0601PopFlow();0x0602Label_0602:0x0602CallFunc_GetAllActorsOfClass_OutActors_5 = {};0x060DGetAllActorsOfClass(this, /Game/Blueprints/Boss/BossHint.BossHint_C, CallFunc_GetAllActorsOfClass_OutActors_5);0x062ATemp_int_Loop_Counter_Variable_5 = 0;0x0641Temp_int_Array_Index_Variable_6 = 0;0x0658Label_0658:0x0658CallFunc_Array_Length_ReturnValue_9 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_5);0x0693CallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue_9);0x06B9if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_0747;0x06C7Temp_int_Array_Index_Variable_6 = Temp_int_Loop_Counter_Variable_5;0x06E2PushFlow(Label_0931);0x06E7/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_5, Temp_int_Array_Index_Variable_6, CallFunc_Array_Get_Item_8);0x0722CallFunc_Array_Get_Item_8.K2_DestroyActor();0x0746PopFlow();0x0747Label_0747:0x0747CallFunc_GetComponentByClass_ReturnValue_1 = Boss.GetComponentByClass(/Game/Blueprints/Boss/BossOptimization.BossOptimization_C);0x077ACallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_GetComponentByClass_ReturnValue_1);0x0797if (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x07A1CallFunc_GetComponentByClass_ReturnValue_1 = Boss.GetComponentByClass(/Game/Blueprints/Boss/BossOptimization.BossOptimization_C);0x07D4CallFunc_GetComponentByClass_ReturnValue_1.ChangeActors(false, true);0x07FACallFunc_GetComponentByClass_ReturnValue_1 = Boss.GetComponentByClass(/Game/Blueprints/Boss/BossOptimization.BossOptimization_C);0x082DCallFunc_GetDisplayName_ReturnValue_1 = GetDisplayName(CallFunc_GetComponentByClass_ReturnValue_1);0x0852PrintString(this, CallFunc_GetDisplayName_ReturnValue_1, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x089CPopFlow();0x089DLabel_089D:0x089DCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x08C7Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x08E2goto Label_03CE;0x08E7Label_08E7:0x08E7CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x0911Temp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_4;0x092Cgoto Label_0513;0x0931Label_0931:0x0931CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x095BTemp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_5;0x0976goto Label_0658;0x097BLabel_097B:0x097BTemp_int_Array_Index_Variable = 0;0x0992Label_0992:0x0992CallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x09CDCallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_6, CallFunc_Array_Length_ReturnValue_5);0x09F3if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_0ACB;0x0A01Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_6;0x0A1CPushFlow(Label_0A81);0x0A21/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_4);0x0A5CCallFunc_Array_Get_Item_4.K2_DestroyActor();0x0A80PopFlow();0x0A81Label_0A81:0x0A81CallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable_6, 1);0x0AABTemp_int_Loop_Counter_Variable_6 = CallFunc_Add_IntInt_ReturnValue_6;0x0AC6goto Label_0992;0x0ACBLabel_0ACB:0x0ACBPushFlow(Label_1480);0x0AD0CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0AEACallFunc_GetPlayerCameraManager_ReturnValue.StopAllCameraShakes(true);0x0B0FCallFunc_GetMaterial_ReturnValue = FOG.GetMaterial(0);0x0B42CallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = FOG.CreateDynamicMaterialInstance(0, CallFunc_GetMaterial_ReturnValue, FName(None));0x0B8BFogMat = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x0B9ETemp_bool_True_if_break_was_hit_Variable = false;0x0BA9Temp_int_Loop_Counter_Variable_9 = 0;0x0BC0Temp_int_Array_Index_Variable_8 = 0;0x0BD7Label_0BD7:0x0BD7CallFunc_GetMaterials_ReturnValue = BossDead.GetMaterials();0x0C0DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue);0x0C48CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x0C65CallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Temp_int_Loop_Counter_Variable_9, CallFunc_Array_Length_ReturnValue);0x0C8BCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue_8);0x0CB1if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0E2C;0x0CBFTemp_int_Array_Index_Variable_8 = Temp_int_Loop_Counter_Variable_9;0x0CDAPushFlow(Label_0DE2);0x0CDFCallFunc_GetMaterials_ReturnValue = BossDead.GetMaterials();0x0D15/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetMaterials_ReturnValue, Temp_int_Array_Index_Variable_8, CallFunc_Array_Get_Item_1);0x0D50CallFunc_CreateDynamicMaterialInstance_ReturnValue = BossDead.CreateDynamicMaterialInstance(Temp_int_Array_Index_Variable_8, CallFunc_Array_Get_Item_1, FName(None));0x0D9DCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MaterialsDune, CallFunc_CreateDynamicMaterialInstance_ReturnValue);0x0DE1PopFlow();0x0DE2Label_0DE2:0x0DE2CallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(Temp_int_Loop_Counter_Variable_9, 1);0x0E0CTemp_int_Loop_Counter_Variable_9 = CallFunc_Add_IntInt_ReturnValue_9;0x0E27goto Label_0BD7;0x0E2CLabel_0E2C:0x0E2CTemp_int_Loop_Counter_Variable = 0;0x0E43Temp_int_Array_Index_Variable_7 = 0;0x0E5ALabel_0E5A:0x0E5ACallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Audios);0x0E95CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_4);0x0EBBif (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_10FA;0x0EC9Temp_int_Array_Index_Variable_7 = Temp_int_Loop_Counter_Variable;0x0EE4PushFlow(Label_10B0);0x0EE9/Script/Engine.Default__KismetArrayLibrary.Array_Get(Audios, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item_3);0x0F24CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item_3);0x0F41if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0F4B/Script/Engine.Default__KismetArrayLibrary.Array_Get(Audios, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item_3);0x0F86CallFunc_Array_Add_NewItem_ImplicitCast_1 = Cast<4>(CallFunc_Array_Get_Item_3.PitchMultiplier);0x0FB9CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(AudiosPitches, CallFunc_Array_Add_NewItem_ImplicitCast_1);0x0FFD/Script/Engine.Default__KismetArrayLibrary.Array_Get(Audios, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item_3);0x1038CallFunc_Array_Add_NewItem_ImplicitCast = Cast<4>(CallFunc_Array_Get_Item_3.VolumeMultiplier);0x106BCallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(AudiosVolumes, CallFunc_Array_Add_NewItem_ImplicitCast);0x10AFPopFlow();0x10B0Label_10B0:0x10B0CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x10DATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x10F5goto Label_0E5A;0x10FALabel_10FA:0x10FACallFunc_GetPlayerPawn_ReturnValue_4 = GetPlayerPawn(this, 0);0x1114K2Node_DynamicCast_AsMain_Char_3 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_4);0x1138K2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_AsMain_Char_3);0x1155if (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x115FK2Node_DynamicCast_AsMain_Char_3.AvoidUnload = true;0x1180/Script/Engine.Default__KismetArrayLibrary.Array_Append(AllMaterialsToBlend, Materials);0x11B2/Script/Engine.Default__KismetArrayLibrary.Array_Append(AllMaterialsToBlend, MaterialsExtra);0x11E4CallFunc_GetSequencePlayer_ReturnValue = LevelSequencer.GetSequencePlayer();0x120ECallFunc_GetSequencePlayer_ReturnValue.Play();0x122ECallFunc_GetTransform_ReturnValue = GetTransform();0x124ABreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x1278CallFunc_K2_TeleportTo_ReturnValue = Boss.K2_TeleportTo(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation);0x12B4SkeletonMesh.K2_SetRelativeLocationAndRotation(FVector(0, 0, 0), FRotator(0, 0, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, false);0x1311PushFlow(Label_13CC);0x1316StartEvent.Broadcast();0x1329CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x1346CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue, 0.1);0x1374CallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x1391Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0xF, -78762187, FName(ExecuteUbergraph_BossDeath), this});0x13CBPopFlow();0x13CCLabel_13CC:0x13CCCallFunc_GetComponentByClass_ReturnValue = Boss.GetComponentByClass(/Game/Blueprints/Boss/BossOptimization.BossOptimization_C);0x13FFCallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x141Cif (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x1426CallFunc_GetComponentByClass_ReturnValue = Boss.GetComponentByClass(/Game/Blueprints/Boss/BossOptimization.BossOptimization_C);0x1459CallFunc_GetComponentByClass_ReturnValue.ChangeActors(false, false);0x147FPopFlow();0x1480Label_1480:0x1480CallFunc_GetAllActorsOfClass_OutActors = {};0x148BGetAllActorsOfClass(this, /Game/Sound/Music/MusicPlayer.MusicPlayer_C, CallFunc_GetAllActorsOfClass_OutActors);0x14A8Temp_int_Loop_Counter_Variable_8 = 0;0x14BFTemp_int_Array_Index_Variable_10 = 0;0x14D6Label_14D6:0x14D6CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x1511CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_8, CallFunc_Array_Length_ReturnValue_1);0x1537if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_1626;0x1545Temp_int_Array_Index_Variable_10 = Temp_int_Loop_Counter_Variable_8;0x1560PushFlow(Label_15DC);0x1565/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_10, CallFunc_Array_Get_Item_9);0x15A0CallFunc_Array_Get_Item_9.StopMusicAllTracks(0.5f, 10, 0);0x15DBPopFlow();0x15DCLabel_15DC:0x15DCCallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(Temp_int_Loop_Counter_Variable_8, 1);0x1606Temp_int_Loop_Counter_Variable_8 = CallFunc_Add_IntInt_ReturnValue_8;0x1621goto Label_14D6;0x1626Label_1626:0x1626Delay(this, 0.2f, LatentActionInfo{0x378, -1783872619, FName(ExecuteUbergraph_BossDeath), this});0x165CPopFlow();0x165DLabel_165D:0x165DPushFlow(Label_16B1);0x1662/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClassWithTag_OutActors_1, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_2);0x169DBorder = CallFunc_Array_Get_Item_2;0x16B0PopFlow();0x16B1Label_16B1:0x16B1CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x16DBTemp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x16F6Label_16F6:0x16F6CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClassWithTag_OutActors_1);0x1731CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_3);0x1757if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_1785;0x1765Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_3;0x1780goto Label_165D;0x1785Label_1785:0x1785CallFunc_IsValid_ReturnValue_1 = IsValid(Border);0x17A2if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x17ACBorder.DestroyDeactivateBorder();0x17D0PopFlow();0x17D1Label_17D1:0x17D1Temp_int_Array_Index_Variable_2 = 0;0x17E8goto Label_16F6;0x17EDLabel_17ED:0x17EDPushFlow(Label_1865);0x17F2/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_3, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_6);0x182DCallFunc_Array_Get_Item_6.AddMesh(BossDead, BossID, this);0x1864PopFlow();0x1865Label_1865:0x1865CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x188FTemp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x18AALabel_18AA:0x18AACallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_3);0x18E5CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_7);0x190Bif (!(CallFunc_Less_IntInt_ReturnValue_6)) PopFlow();0x1915Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_2;0x1930goto Label_17ED;0x1935Label_1935:0x1935Temp_int_Loop_Counter_Variable_2 = 0;0x194CTemp_int_Array_Index_Variable_3 = 0;0x1963goto Label_18AA;0x1968Label_1968:0x1968Temp_int_Loop_Counter_Variable_3 = 0;0x197Fgoto Label_17D1;0x1984Label_1984:0x1984Temp_int_Array_Index_Variable_5 = 0;0x199BLabel_199B:0x199BCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClassWithTag_OutActors);0x19D6CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_7, CallFunc_Array_Length_ReturnValue_2);0x19FCif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_1AC3;0x1A0ATemp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable_7;0x1A25PushFlow(Label_1A79);0x1A2A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClassWithTag_OutActors, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item);0x1A65LevelSequencer = CallFunc_Array_Get_Item;0x1A78PopFlow();0x1A79Label_1A79:0x1A79CallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(Temp_int_Loop_Counter_Variable_7, 1);0x1AA3Temp_int_Loop_Counter_Variable_7 = CallFunc_Add_IntInt_ReturnValue_7;0x1ABEgoto Label_199B;0x1AC3Label_1AC3:0x1AC3CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x1ACEGetAllActorsOfClass(this, /Game/Blueprints/Saw/SawProjectile.SawProjectile_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x1AEBTemp_int_Loop_Counter_Variable_6 = 0;0x1B02goto Label_097B;0x1B07Materials = K2Node_CustomEvent_BossMaterials;0x1B22Boss = K2Node_CustomEvent_SelfActor;0x1B35CallFunc_IsValid_ReturnValue = IsValid(K2Node_CustomEvent_TeleportComp);0x1B52if (!(CallFunc_IsValid_ReturnValue)) goto Label_1ED9;0x1B60TeleportComp = K2Node_CustomEvent_TeleportComp;0x1B73Label_1B73:0x1B73SkeletonMesh = K2Node_CustomEvent_SkeletonMesh;0x1B86MaterialsExtra = K2Node_CustomEvent_otherMaterials;0x1BA1Audios = K2Node_CustomEvent_AudioToFade;0x1BBCOtherActors = K2Node_CustomEvent_AttachedActors;0x1BD7CallFunc_IsValid_ReturnValue_3 = IsValid(Boss);0x1BF4if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_1C53;0x1C02Label_1C02:0x1C02CallFunc_GetAllActorsOfClassWithTag_OutActors = {};0x1C0DGetAllActorsOfClassWithTag(this, /Script/LevelSequence.LevelSequenceActor, FName(CutsceneEnd), CallFunc_GetAllActorsOfClassWithTag_OutActors);0x1C37Temp_int_Loop_Counter_Variable_7 = 0;0x1C4Egoto Label_1984;0x1C53Label_1C53:0x1C53Temp_int_Variable = 1;0x1C6ALabel_1C6A:0x1C6ACallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, 9);0x1C8Cif (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_1C02;0x1C9APushFlow(Label_1E8F);0x1C9FCallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(Temp_int_Variable);0x1CC4CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Boss0", CallFunc_Conv_IntToString_ReturnValue);0x1CF0CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue);0x1D15CallFunc_GetAllActorsWithTag_OutActors = {};0x1D20GetAllActorsWithTag(this, CallFunc_Conv_StringToName_ReturnValue, CallFunc_GetAllActorsWithTag_OutActors);0x1D3DTemp_int_Loop_Counter_Variable_10 = 0;0x1D54Temp_int_Array_Index_Variable_9 = 0;0x1D6BLabel_1D6B:0x1D6BCallFunc_Array_Length_ReturnValue_10 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsWithTag_OutActors);0x1DA6CallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Temp_int_Loop_Counter_Variable_10, CallFunc_Array_Length_ReturnValue_10);0x1DCCif (!(CallFunc_Less_IntInt_ReturnValue_10)) PopFlow();0x1DD6Temp_int_Array_Index_Variable_9 = Temp_int_Loop_Counter_Variable_10;0x1DF1PushFlow(Label_1E45);0x1DF6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsWithTag_OutActors, Temp_int_Array_Index_Variable_9, CallFunc_Array_Get_Item_10);0x1E31Boss = CallFunc_Array_Get_Item_10;0x1E44PopFlow();0x1E45Label_1E45:0x1E45CallFunc_Add_IntInt_ReturnValue_10 = Add_IntInt(Temp_int_Loop_Counter_Variable_10, 1);0x1E6FTemp_int_Loop_Counter_Variable_10 = CallFunc_Add_IntInt_ReturnValue_10;0x1E8Agoto Label_1D6B;0x1E8FLabel_1E8F:0x1E8FCallFunc_Add_IntInt_ReturnValue_11 = Add_IntInt(Temp_int_Variable, 1);0x1EB9Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_11;0x1ED4goto Label_1C6A;0x1ED9Label_1ED9:0x1ED9TeleportComp = Capsule;0x1EECgoto Label_1B73;0x1EF1Label_1EF1:0x1EF1CallFunc_GetDisplayName_ReturnValue = GetDisplayName(SkeletonMesh);0x1F16PrintString(this, CallFunc_GetDisplayName_ReturnValue, true, true, LinearColor{0f, 1f, 0.096624f, 1f}, 2f, FName(None));0x1F60PopFlow();0x1F61EndEvent.Broadcast();0x1F74if (!(AvoidEnd(EventDemo))) goto Label_1F83;0x1F82PopFlow();0x1F83Label_1F83:0x1F83CallFunc_GetGameMode_ReturnValue_2 = GetGameMode(this);0x1F98K2Node_DynamicCast_AsMy_Game_Mode_2 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_2);0x1FBCK2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_2);0x1FD9if (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x1FE3K2Node_DynamicCast_AsMy_Game_Mode_2.AddMoney(4);0x2009CallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x2023K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x2047K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x2064if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x206EK2Node_DynamicCast_AsMain_Char_1.DeactivateFallDamage = false;0x208FK2Node_DynamicCast_AsMain_Char_1.CustomLand(HitResult{0, 1f, 0f, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, 0f, -1, 0, 0, false, false, nullptr, ActorInstanceHandle{nullptr}, nullptr, FName(None), FName(None)}, false, true);0x2218K2Node_DynamicCast_AsMain_Char_1.RemoveEnemyArray(Boss);0x2245K2Node_DynamicCast_AsMain_Char_1.CutsceneMode(false, true, false);0x226CK2Node_DynamicCast_AsMain_Char_1.HUD.BarBorderStartEvent(FText(), false, 0.5);0x22B2K2Node_DynamicCast_AsMain_Char_1.EndEnemyArena();0x22D6K2Node_DynamicCast_AsMain_Char_1.AvoidUnload = false;0x22F7K2Node_DynamicCast_AsMain_Char_1.WalkingBoss = false;0x2318K2Node_DynamicCast_AsMain_Char_1.WillDieFall_Enabled = false;0x2339K2Node_DynamicCast_AsMain_Char_1.WillDieFallRegardless = false;0x235AK2Node_DynamicCast_AsMain_Char_1.WillDieFall = false;0x237BPopFlow();0x237CCallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x2391K2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x23B5K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x23D2if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x23DCK2Node_DynamicCast_AsMy_Game_Mode_1.Checkpoint Level IDChecker(Level ID, CallFunc_Checkpoint_Level_IDChecker_CurrentCheckpoint_LESS_ThanSelf, CallFunc_Checkpoint_Level_IDChecker_CurrentCheckpoint_EQUAL_ThanSelf, CallFunc_Checkpoint_Level_IDChecker_CurrentCheckpoint_GREATER_ThanSelf);0x2424if (!(CallFunc_Checkpoint_Level_IDChecker_CurrentCheckpoint_GREATER_ThanSelf)) goto Label_2442;0x2432Visibility(true);0x2441PopFlow();0x2442Label_2442:0x2442Visibility(false);0x2451PopFlow();0x2452CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x2467K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x248BK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x24A8if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x24B2K2Node_CreateDelegate_OutputDelegate.Bind(this, StartMap);0x24C9K2Node_DynamicCast_AsMy_Game_Mode.RespawnWorld += K2Node_CreateDelegate_OutputDelegate;0x24F2K2Node_CreateDelegate_OutputDelegate_1.Bind(this, StartMap);0x2509K2Node_DynamicCast_AsMy_Game_Mode.FinishLoadArea += K2Node_CreateDelegate_OutputDelegate_1;0x2532PushFlow(Label_25EF);0x2537Scene.K2_DetachFromComponent(1, 1, 1, true);0x255ECallFunc_K2_GetComponentToWorld_ReturnValue_1 = Scene.K2_GetComponentToWorld();0x2590CallFunc_K2_SetActorTransform_ReturnValue = K2_SetActorTransform(CallFunc_K2_GetComponentToWorld_ReturnValue_1, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x25B8Delay(this, 1f, LatentActionInfo{0x369, -776904898, FName(ExecuteUbergraph_BossDeath), this});0x25EEPopFlow();0x25EFLabel_25EF:0x25EFif (!(StartActive)) PopFlow();0x25F9Visibility(true);0x2608PopFlow();0x2609if (!(K2Node_CustomEvent_Visible)) goto Label_2659;0x2617SetActorHiddenInGame(false);0x2626BossDead.SetCollisionProfileName(FName(BlockAll), false);0x2658PopFlow();0x2659Label_2659:0x2659SetActorHiddenInGame(true);0x2668BossDead.SetCollisionProfileName(FName(NoCollision), false);0x269APopFlow();0x269BPushFlow(Label_26DA);0x26A0CallFunc_GetAllActorsOfClassWithTag_OutActors_1 = {};0x26ABGetAllActorsOfClassWithTag(this, /Game/Blueprints/Border/BorderWallOutOfArea.BorderWallOutOfArea_C, FName(CheckpointEndBoss), CallFunc_GetAllActorsOfClassWithTag_OutActors_1);0x26D5goto Label_1968;0x26DALabel_26DA:0x26DACallFunc_IsValid_ReturnValue_8 = IsValid(sanddissolve);0x26F7if (!(CallFunc_IsValid_ReturnValue_8)) PopFlow();0x2701sanddissolve.Deactivate();0x2725Timeline.PlayFromStart();0x2745PopFlow();0x2746PlayerCanTeleport = false;0x2751ForceCheckpoint();0x275FCallFunc_GetPlayerPawn_ReturnValue_3 = GetPlayerPawn(this, 0);0x2779K2Node_DynamicCast_AsMain_Char_2 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_3);0x279DK2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMain_Char_2);0x27BAif (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x27C4CallFunc_GetPlayerPawn_ReturnValue_2 = GetPlayerPawn(this, 0);0x27DECallFunc_K2_GetComponentToWorld_ReturnValue = Capsule.K2_GetComponentToWorld();0x2810BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x283ECallFunc_K2_TeleportTo_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue_2.K2_TeleportTo(CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1);0x287APushFlow(Label_2AFC);0x287FK2Node_DynamicCast_AsMain_Char_2.Anim.AnimNotify_ActivateCollision();0x28B9CallFunc_K2_GetComponentLocation_ReturnValue = TargetLook.K2_GetComponentLocation();0x28EBCallFunc_K2_GetComponentToWorld_ReturnValue = Capsule.K2_GetComponentToWorld();0x291DBreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x294BCallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_BreakTransform_Location_1, CallFunc_K2_GetComponentLocation_ReturnValue);0x2979K2Node_DynamicCast_AsMain_Char_2.CameraFocus(CallFunc_FindLookAtRotation_ReturnValue, 1, 0, false, false, true, 0);0x29C4K2Node_DynamicCast_AsMain_Char_2.CancelAnim(0f);0x29EDK2Node_DynamicCast_AsMain_Char_2.StopMotionWarp();0x2A11K2Node_MakeStruct_PHatParts_1.Torso_5_1E6EC97748A30A38769004A56D5A1CC8 = true;0x2A25K2Node_MakeStruct_PHatParts_1.Belt_7_0C31146243E416C77732F58A40146224 = true;0x2A39K2Node_MakeStruct_PHatParts_1.Weapon_8_E7BA33F1411CADD83C0E81BEDD9BE508 = true;0x2A4DK2Node_MakeStruct_PHatParts_1.Head_9_B444634D4CB5E4FEC18E0293F9802038 = false;0x2A61K2Node_MakeStruct_PHatParts_1.Arms_11_8165AD8344524B090DCDAE887A8725B6 = false;0x2A75K2Node_MakeStruct_PHatParts_1.Legs_12_A84EA64D41453AA8D3A33B873DC99F29 = false;0x2A89K2Node_MakeStruct_PHatParts_1.Nothing_15_1E19BF7B4F776B1C39258D8740896E21 = false;0x2A9DK2Node_MakeStruct_PHatParts_1.All_17_BE7194794685844BF3F071B1E0BDC1FE = false;0x2AB1K2Node_MakeStruct_PHatParts_1.AllNotPelvis_19_2A6908BD4FC6BC2C3416EFB34B863A28 = false;0x2AC5K2Node_DynamicCast_AsMain_Char_2.PhysicsBodyPart(K2Node_MakeStruct_PHatParts_1, 1);0x2AFBPopFlow();0x2AFCLabel_2AFC:0x2AFCK2Node_DynamicCast_AsMain_Char_2.DeactivateCheck(false);0x2B21K2Node_DynamicCast_AsMain_Char_2.DisableWallDetection = false;0x2B42K2Node_DynamicCast_AsMain_Char_2.ParkourFailed = false;0x2B63K2Node_DynamicCast_AsMain_Char_2.ForceEndSlicing(0);0x2B89PopFlow();0x2B8ACallFunc_K2_GetActorRotation_ReturnValue = K2_GetActorRotation();0x2BA6GetComponentBounds(SkeletonMesh, CallFunc_GetComponentBounds_Origin, CallFunc_GetComponentBounds_BoxExtent, CallFunc_GetComponentBounds_SphereRadius);0x2BD4CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_GetComponentBounds_Origin, FVector(0, 0, 5000));0x2C12CallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Blueprints/Boss/VFX/SandDissolveBoss_NS.SandDissolveBoss_NS, CallFunc_Add_VectorVector_ReturnValue, CallFunc_K2_GetActorRotation_ReturnValue, FVector(1, 1, 1), true, true, 0, false);0x2C60sanddissolve = CallFunc_SpawnSystemAtLocation_ReturnValue;0x2C73OverrideSystemUserVariableSkeletalMeshComponent(CallFunc_SpawnSystemAtLocation_ReturnValue, "ChangeSkeleton", SkeletonMesh);0x2C9FCallFunc_SpawnSystemAtLocation_ReturnValue.SetFloatParameter(FName(Scale), NiagaraScale);0x2CD9CallFunc_SpawnSystemAtLocation_ReturnValue.SetFloatParameter(FName(SpawnAmount), SpawnAmount);0x2D13FOG.SetVisibility(true, false);0x2D35goto Label_1EF1;0x2D3ALabel_2D3A:0x2D3ACallFunc_GetAllActorsOfClass_OutActors_3 = {};0x2D45GetAllActorsOfClass(this, /Game/Maps/World/Obelisk/ObeliskBossMeshesStore.ObeliskBossMeshesStore_C, CallFunc_GetAllActorsOfClass_OutActors_3);0x2D62goto Label_1935;0x2D67CallFunc_IsValid_ReturnValue_7 = IsValid(sanddissolve);0x2D84if (!(CallFunc_IsValid_ReturnValue_7)) PopFlow();0x2D8Esanddissolve.SetFloatParameter(FName(Opacity), Timeline_NewTrack_0_6B8F846540A6EDCF399540B8AF16B7A9);0x2DC8PopFlow();0x2DC9Label_2DC9:0x2DC9sanddissolve.K2_DestroyComponent(this);0x2DEAPopFlow();0x2DEBLabel_2DEB:0x2DEBCallFunc_IsValid_ReturnValue_6 = IsValid(sanddissolve);0x2E08if (!(CallFunc_IsValid_ReturnValue_6)) PopFlow();0x2E12goto Label_2DC9;0x2E17goto Label_2DEB;0x2E1Cif (!(bHidden)) goto Label_2D3A;0x2E2APopFlow();0x2E2BLabel_2E2B:0x2E2Breturn;