Zdexby TheHolyOneZ
5,252 classes
/Game/StormEscape/UI/Widgets/Endgame/WBP_EndScreenNegative.WBP_EndScreenNegative_C 0x0600 (1,536 B) align 8 inherited 0x04A8 10 scripted vtable /Game/StormEscape/UI/Widgets/Endgame/WBP_EndScreenNegative
0x00x0600

Members 41

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Throbber_TransmissionUThrobber*10 flagsnullptr
0x08Throbber_TransferUThrobber*10 flagsnullptr
0x08Throbber_SubjectsLostUThrobber*10 flagsnullptr
0x08Throbber_DataPointsUThrobber*10 flagsnullptr
0x08SizeBox_ProgressBarUSizeBox*10 flagsnullptr
0x08SizeBox_InfoUSizeBox*10 flagsnullptr
0x08Image_ProgressBarUImage*10 flagsnullptr
0x08Image_Bracket_Percent_RUImage*10 flagsnullptr
0x08Image_Bracket_Percent_LUImage*10 flagsnullptr
0x08Image_Bracket_Info_RUImage*10 flagsnullptr
0x08Image_Bracket_Info_LUImage*10 flagsnullptr
0x08Image_Border_LUImage*10 flagsnullptr
0x08HBox_SubjectsLostUHorizontalBox*10 flagsnullptr
0x08HBox_DataPointsUHorizontalBox*10 flagsnullptr
0x08CText_TransmissionUCommonTextBlock*10 flagsnullptr
0x08CText_TransferUCommonTextBlock*10 flagsnullptr
0x08CText_SubjectsLostUCommonTextBlock*10 flagsnullptr
0x08CText_InfoUCommonTextBlock*10 flagsnullptr
0x08CText_DataPointsUCommonTextBlock*10 flagsnullptr
0x08Border_RUImage*10 flagsnullptr
0x08BBtn_ContinueUW_Bracket_Button_C*10 flagsnullptr
0x08OnActivatedUWidgetAnimation*Transient+6 flagsnullptr
0x08BeginLoadAnimUWidgetAnimation*Transient+6 flagsnullptr
0x08EndLoadAnimUWidgetAnimation*Transient+6 flagsnullptr
0x0810To40UWidgetAnimation*Transient+6 flagsnullptr
0x0840To70UWidgetAnimation*Transient+6 flagsnullptr
0x0870To100UWidgetAnimation*Transient+6 flagsnullptr
0x08OnEndUWidgetAnimation*Transient+6 flagsnullptr
0x08FadeOutUWidgetAnimation*Transient+6 flagsnullptr
0x10PromptFText3 flags<FText>
0x08PlayerRefABaseFirstPersonCharacter*7 flagsnullptr
0x10In StringFString5 flags""
0x08MinValuedouble7 flags0
0x08MaxValuedouble7 flags1
0x08TargetValuedouble7 flags0.2
0x08ProgreessMIUMaterialInstanceDynamic*6 flagsnullptr
0x08Percentdouble7 flags0
0x08CurrentValuedouble7 flags0
0x08LoadingTimerHandlerFTimerHandle5 flags{Handle=0}
0x08ProgressInterpSpeeddouble7 flags1.5
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 10

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_EndScreenNegative(4882);0x0021return;0x0023// end of script
EventPublic0x01
void BP_OnActivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndScreenNegative(5377);0x000Freturn;0x0011// end of script
EventProtected0x00
void UpdateProgressPercent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndScreenNegative(5705);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndScreenNegative(6277);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnLoadingFinished()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndScreenNegative(6388);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnLevelLoaded(const FString& MapName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_MapName = MapName;0x0012ExecuteUbergraph_WBP_EndScreenNegative(6399);0x0021return;0x0023// end of script
0x10
void CheckForMainMenu()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndScreenNegative(6505);0x000Freturn;0x0011// end of script
0x00
void BndEvt__WBP_EndScreenNegative_BBtn_Continue_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_EndScreenNegative(6731);0x0021return;0x0023// end of script
0x08
void CloseScreen()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndScreenNegative(6746);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WBP_EndScreenNegative(int32 EntryPoint)
Script224 statements · 6,754 bytes of bytecode
0x0000PushFlow(Label_1A5F);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 0.25f, LatentActionInfo{0x46, 1578508891, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x0045PopFlow();0x0046CloseScreen();0x0054PopFlow();0x0055CText_Info.SetText(NSLOCTEXT("C53F6EC04DC109448795B28160CA00C0", "", "FAILURE"));0x00A8CText_Transmission.SetText(NSLOCTEXT("8B3080FA4AD0F75387E1728CAD76D833", "", "// EMPLOYEE REPORT"));0x0106PopFlow();0x0107CText_Info.SetText(NSLOCTEXT("C53F6EC04DC109448795B28160CA00C0", "", "FAILURE"));0x015ACText_Transmission.SetText(NSLOCTEXT("8B3080FA4AD0F75387E1728CAD76D833", "", "// EMPLOYEE REPORT"));0x01B8PopFlow();0x01B9BBtn_Continue.SetEnabled(true);0x01DETargetValue = 0.4;0x01F9CallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(10To40, 0f, 1, 0, 1f, false);0x0230TargetValue = 0.7;0x024BCallFunc_GetEndTime_ReturnValue_1 = 10To40.GetEndTime();0x027DCallFunc_Add_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetEndTime_ReturnValue_1);0x029ACallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast_1, 0.6);0x02C8CallFunc_Delay_Duration_ImplicitCast_1 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_1);0x02E5Delay(this, CallFunc_Delay_Duration_ImplicitCast_1, LatentActionInfo{0x320, 1496729789, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x031FPopFlow();0x0320CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(40To70, 0f, 1, 0, 1f, false);0x0357PushFlow(Label_03D3);0x035CCText_Transfer.SetText(NSLOCTEXT("F6C0D53042138888F2434BAFB3C202BD", "", "SENT"));0x03ACThrobber_Transfer.SetVisibility(1);0x03D2PopFlow();0x03D3Label_03D3:0x03D3CallFunc_GetEndTime_ReturnValue_2 = 40To70.GetEndTime();0x0405CallFunc_Add_DoubleDouble_A_ImplicitCast_2 = Cast<4>(CallFunc_GetEndTime_ReturnValue_2);0x0422CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast_2, 0.6);0x0450CallFunc_Delay_Duration_ImplicitCast_2 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_2);0x046DDelay(this, CallFunc_Delay_Duration_ImplicitCast_2, LatentActionInfo{0x4A8, -1519670116, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x04A7PopFlow();0x04A8TargetValue = 1;0x04C3CallFunc_PlayAnimation_ReturnValue_3 = PlayAnimation(70To100, 0f, 1, 0, 1f, false);0x04FAPushFlow(Label_0602);0x04FFCallFunc_GetGameInstance_ReturnValue = GetGameInstance();0x0513K2Node_DynamicCast_AsStorm_Escape_Game_Instance = Cast<StormEscapeGameInstance>(CallFunc_GetGameInstance_ReturnValue);0x0537K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsStorm_Escape_Game_Instance);0x0554if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x055ECallFunc_Conv_IntToText_ReturnValue_1 = Conv_IntToText(K2Node_DynamicCast_AsStorm_Escape_Game_Instance.EndGameData.CollectablesRecovered, false, false, 1, 324);0x05AECText_DataPoints.SetText(CallFunc_Conv_IntToText_ReturnValue_1);0x05DBThrobber_DataPoints.SetVisibility(1);0x0601PopFlow();0x0602Label_0602:0x0602CallFunc_GetEndTime_ReturnValue_3 = 70To100.GetEndTime();0x0634CallFunc_Add_DoubleDouble_A_ImplicitCast_3 = Cast<4>(CallFunc_GetEndTime_ReturnValue_3);0x0651CallFunc_Add_DoubleDouble_ReturnValue_3 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast_3, 0.6);0x067FCallFunc_Delay_Duration_ImplicitCast_3 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_3);0x069CDelay(this, CallFunc_Delay_Duration_ImplicitCast_3, LatentActionInfo{0x6D7, 1000106430, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x06D6PopFlow();0x06D7PushFlow(Label_0B7A);0x06DCThrobber_SubjectsLost.SetVisibility(1);0x0702CallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance();0x0716K2Node_DynamicCast_AsStorm_Escape_Game_Instance_1 = Cast<StormEscapeGameInstance>(CallFunc_GetGameInstance_ReturnValue_1);0x073AK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsStorm_Escape_Game_Instance_1);0x0757if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0761CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_DynamicCast_AsStorm_Escape_Game_Instance_1.EndGameData.DeathCount, 0);0x07A2if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0C90;0x07B0CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("A0FFA7C04A7589F7DE0124AC0FC2C906", "", "LOSS"));0x07F8CallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(NSLOCTEXT("360FCAED494B1080EE1F81B213CAC070", "", "LOSSES"));0x0842CallFunc_Conv_IntToInt64_ReturnValue = Conv_IntToInt64(K2Node_DynamicCast_AsStorm_Escape_Game_Instance_1.EndGameData.DeathCount);0x0886CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(K2Node_DynamicCast_AsStorm_Escape_Game_Instance_1.EndGameData.DeathCount, 1);0x08C7K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Number";0x08EAK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0907K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0924K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_Conv_IntToInt64_ReturnValue;0x0948K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0968K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x098CK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x09A9Temp_bool_Variable = CallFunc_Greater_IntInt_ReturnValue_1;0x09BCK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "Losses";0x09DFK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x09FCK2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = Switch(Temp_bool_Variable, false => CallFunc_MakeLiteralText_ReturnValue, true => CallFunc_MakeLiteralText_ReturnValue_1, default => K2Node_Select_Default);0x0A4CK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0A70K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0A90K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0AB4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0AD1K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x0AEECallFunc_Format_ReturnValue = Format(NSLOCTEXT("BCD0130B40C838BB1C78329BB5B9D454", "", "{Number} {Losses}"), K2Node_MakeArray_Array);0x0B4CCText_SubjectsLost.SetText(CallFunc_Format_ReturnValue);0x0B79PopFlow();0x0B7ALabel_0B7A:0x0B7ADelay(this, 1f, LatentActionInfo{0xBB1, -919522456, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x0BB0PopFlow();0x0BB1CallFunc_PlayAnimation_ReturnValue_5 = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x0BE8CallFunc_GetEndTime_ReturnValue_5 = FadeOut.GetEndTime();0x0C1ADelay(this, CallFunc_GetEndTime_ReturnValue_5, LatentActionInfo{0xC55, 1393319427, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x0C54PopFlow();0x0C55CallFunc_GetActive_GameInstance_ReturnValue_4 = GetActive_GameInstance(this);0x0C6ACallFunc_GetActive_GameInstance_ReturnValue_4.ReturnToLobby(false);0x0C8Bgoto Label_000F;0x0C90Label_0C90:0x0C90CText_SubjectsLost.SetText(FText::AsCultureInvariant("0"));0x0CB9PopFlow();0x0CBABBtn_Continue.SetEnabled(false);0x0CDFTargetValue = 0.2;0x0CFAProgressInterpSpeed = 1.5;0x0D15CallFunc_PlayAnimation_ReturnValue = PlayAnimation(EndLoadAnim, 0f, 1, 0, 1f, false);0x0D4CCallFunc_GetEndTime_ReturnValue = EndLoadAnim.GetEndTime();0x0D7ECallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetEndTime_ReturnValue);0x0D9BCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, 0.3);0x0DC9CallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0DE6Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0x1B9, -589074242, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x0E20PopFlow();0x0E21Label_0E21:0x0E21K2_ClearAndInvalidateTimerHandle(this, LoadingTimerHandler);0x0E35Image_Bracket_Percent_R.SetVisibility(1);0x0E5BImage_Bracket_Percent_L.SetVisibility(1);0x0E81Throbber_Transmission.SetVisibility(1);0x0EA7CText_Info.SetText(NSLOCTEXT("D2096B2B486041DA9919EE8F636E2A33", "", "COMPLETED"));0x0EFCDelay(this, 1f, LatentActionInfo{0x55, 828364824, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x0F32PopFlow();0x0F33Label_0F33:0x0F33CallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(CurrentValue, MaxValue);0x0F59if (!(CallFunc_EqualEqual_DoubleDouble_ReturnValue)) PopFlow();0x0F63goto Label_0E21;0x0F68Label_0F68:0x0F68goto Label_0F33;0x0F6DLabel_0F6D:0x0F6DCallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(0, MinValue, MaxValue, 0, 1);0x0FB6CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_MapRangeClamped_ReturnValue);0x0FD3ProgreessMI.SetScalarParameterValue(FName(progress), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x1009CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(0, 100);0x1037CallFunc_FCeil_ReturnValue = FCeil(CallFunc_Multiply_DoubleDouble_ReturnValue);0x105CCallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_FCeil_ReturnValue, false, true, 1, 324);0x108DCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Conv_IntToText_ReturnValue);0x10B2CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue, "%");0x10DACallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue);0x10FFCText_Info.SetText(CallFunc_Conv_StringToText_ReturnValue);0x112CPushFlow(Label_1273);0x1131CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 = EqualEqual_DoubleDouble(CurrentValue, MaxValue);0x1157if (!(CallFunc_EqualEqual_DoubleDouble_ReturnValue_1)) PopFlow();0x1161K2_ClearAndInvalidateTimerHandle(this, LoadingTimerHandler);0x1175Image_Bracket_Percent_R.SetVisibility(1);0x119BImage_Bracket_Percent_L.SetVisibility(1);0x11C1Throbber_Transmission.SetVisibility(1);0x11E7CText_Info.SetText(NSLOCTEXT("D2096B2B486041DA9919EE8F636E2A33", "", "COMPLETED"));0x123CDelay(this, 1f, LatentActionInfo{0x107, 1274316208, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x1272PopFlow();0x1273Label_1273:0x1273TargetValue = 0.1;0x128EProgressInterpSpeed = 0.25;0x12A9K2Node_CreateDelegate_OutputDelegate_1.Bind(this, UpdateProgressPercent);0x12C0CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, 0.1f, true, true, 1.1f, 0f);0x12F6LoadingTimerHandler = CallFunc_K2_SetTimerDelegate_ReturnValue;0x1311PopFlow();0x1312PushFlow(Label_1437);0x1317PushFlow(Label_146C);0x131CCallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(Prompt);0x1341CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr("// ", CallFunc_Conv_TextToString_ReturnValue_1);0x136BCallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_1);0x1390CText_Transmission.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x13BDCallFunc_GetDynamicFontMaterial_ReturnValue = CText_Transmission.GetDynamicFontMaterial();0x13E7CallFunc_GetDynamicFontMaterial_ReturnValue.SetVectorParameterValue(FName(Base_RGBA), LinearColor{0.643137f, 0.003922f, 0.003922f, 1f});0x1436PopFlow();0x1437Label_1437:0x1437if (!(K2Node_Event_IsDesignTime)) goto Label_1446;0x1445PopFlow();0x1446Label_1446:0x1446BBtn_Continue.SetEnabled(false);0x146BPopFlow();0x146CLabel_146C:0x146CCallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/StormEscape/UI/Foundation/Material/Generic/ML_Progress_Main.ML_Progress_Main, FName(None), 0);0x1499ProgreessMI = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x14ACCallFunc_IsValid_ReturnValue = IsValid(ProgreessMI);0x14C9if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x14D3Image_ProgressBar.SetBrushFromMaterial(ProgreessMI);0x1500PopFlow();0x1501/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/StormEscape/Audio/Sounds/UI/ScreenEffects/MS_ScreenStaticEffect.MS_ScreenStaticEffect, 1f, 1f, 0f, nullptr, nullptr, true);0x153DCallFunc_PlayAnimation_ReturnValue_4 = PlayAnimation(BeginLoadAnim, 0f, 1, 0, 1f, false);0x1574CallFunc_GetEndTime_ReturnValue_4 = BeginLoadAnim.GetEndTime();0x15A6CallFunc_Add_DoubleDouble_A_ImplicitCast_4 = Cast<4>(CallFunc_GetEndTime_ReturnValue_4);0x15C3CallFunc_Add_DoubleDouble_ReturnValue_4 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast_4, 0.3);0x15F1CallFunc_Delay_Duration_ImplicitCast_4 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_4);0x160EDelay(this, CallFunc_Delay_Duration_ImplicitCast_4, LatentActionInfo{0xCBA, -1571921305, FName(ExecuteUbergraph_WBP_EndScreenNegative), this});0x1648PopFlow();0x1649CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x1666CallFunc_FInterpTo_Constant_ReturnValue = FInterpTo_Constant(CurrentValue, TargetValue, CallFunc_GetWorldDeltaSeconds_ReturnValue, ProgressInterpSpeed);0x16A6CurrentValue = CallFunc_FInterpTo_Constant_ReturnValue;0x16C1CallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(CurrentValue, MinValue, MaxValue, 0, 1);0x170ACallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = Cast<3>(CallFunc_MapRangeClamped_ReturnValue_1);0x1727ProgreessMI.SetScalarParameterValue(FName(progress), CallFunc_SetScalarParameterValue_Value_ImplicitCast_1);0x175DCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CurrentValue, 100);0x178BCallFunc_FCeil_ReturnValue_1 = FCeil(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x17B0CallFunc_Conv_IntToText_ReturnValue_2 = Conv_IntToText(CallFunc_FCeil_ReturnValue_1, false, true, 1, 324);0x17E1CallFunc_Conv_TextToString_ReturnValue_2 = Conv_TextToString(CallFunc_Conv_IntToText_ReturnValue_2);0x1806CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_2, "%");0x182ECallFunc_Conv_StringToText_ReturnValue_2 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_2);0x1853CText_Info.SetText(CallFunc_Conv_StringToText_ReturnValue_2);0x1880goto Label_0F68;0x1885CheckForMainMenu();0x1893goto Label_0F6D;0x1898Label_1898:0x1898/Game/StormEscape/UI/Foundation/Functions/FL_UI.Default__FL_UI_C.ResetScreenEffects(this);0x18BDCallFunc_GetActive_GameInstance_ReturnValue_3 = GetActive_GameInstance(this);0x18D2CallFunc_GetActive_GameInstance_ReturnValue_3.RemoveWidgetFromGameViewport(this);0x18F3PopFlow();0x18F4ActivateWidget();0x18FEPopFlow();0x18FFCallFunc_Contains_ReturnValue = Contains(K2Node_CustomEvent_MapName, "MainMenu", false, false);0x1928if (!(CallFunc_Contains_ReturnValue)) PopFlow();0x1932CallFunc_GetActive_GameInstance_ReturnValue_2 = GetActive_GameInstance(this);0x1947CallFunc_GetActive_GameInstance_ReturnValue_2.RemoveWidgetFromGameViewport(this);0x1968PopFlow();0x1969CallFunc_GetCurrentLevelName_ReturnValue = GetCurrentLevelName(this, true);0x1987CallFunc_Contains_ReturnValue_1 = Contains(CallFunc_GetCurrentLevelName_ReturnValue, "MainMenu", false, false);0x19B0if (!(CallFunc_Contains_ReturnValue_1)) goto Label_19F5;0x19BECallFunc_GetActive_GameInstance_ReturnValue_1 = GetActive_GameInstance(this);0x19D3CallFunc_GetActive_GameInstance_ReturnValue_1.RemoveWidgetFromGameViewport(this);0x19F4PopFlow();0x19F5Label_19F5:0x19F5CallFunc_GetActive_GameInstance_ReturnValue = GetActive_GameInstance(this);0x1A0AK2Node_CreateDelegate_OutputDelegate.Bind(this, OnLevelLoaded);0x1A21CallFunc_GetActive_GameInstance_ReturnValue.OnStormLevelLoaded += K2Node_CreateDelegate_OutputDelegate;0x1A4APopFlow();0x1A4BCloseScreen();0x1A59PopFlow();0x1A5Agoto Label_1898;0x1A5FLabel_1A5F:0x1A5Freturn;0x1A61// end of script
Final0x04